- 890e3b5 Remove dirty flags from GrGpuGL state flush by bsalomon@google.com · 12 years ago
- 0b32331 SkBool8 -> bool to suppress warning (verbal LGTM from TomH) by bsalomon@google.com · 12 years ago
- 0e91448 Suppress dumb warning. by bsalomon@google.com · 12 years ago
- f25edfe shape ops work in progress by caryclark@google.com · 12 years ago
- a3f05fa shape ops work in progress by caryclark@google.com · 12 years ago
- 9984055 use SkFontDescriptor on mac Review URL: https://codereview.appspot.com/6247064 by reed@google.com · 12 years ago
- 5440f06 Clean up duplicate code in Ganesh, moving more function onto GrGLShaderBuilder. by tomhudson@google.com · 12 years ago
- b6896e7 Remove 'legacy' font descriptor methods. http://codereview.appspot.com/6261059/ by bungeman@google.com · 12 years ago
- b0d416c Store font family when serializing android fonts. by djsollen@google.com · 12 years ago
- c1d2a58 Move GrGpuGL::ProgramCache declaration to header by bsalomon@google.com · 12 years ago
- 1f90287 Punctuation cleanup to satisfy idiosyncracies of OpenBSD gcc 4.2.1. by tomhudson@google.com · 12 years ago
- 15eeca0 Update the implementation of SkTypeface_android.h functions. by djsollen@google.com · 12 years ago
- 3b700f6 add more names to fontdescriptor by reed@google.com · 12 years ago
- 1488294 Stop using deprecated functions in Mac GrGLInterface setup by bsalomon@google.com · 12 years ago
- 194de08 Zero out GrSamplerState in constructor to recover performance loss on Linux from r4102. by tomhudson@google.com · 12 years ago
- 86a349c update after dashing change by reed@google.com · 12 years ago
- 9714516 Add SkFontDescriptor for serializing fonts. by djsollen@google.com · 12 years ago
- dcdc1fc Fix SK_OVERRIDE error caught by Clang in r4105; wrong params for setData(). by tomhudson@google.com · 12 years ago
- 7fab52d Add GrGradientEffects files. These implementations will be invoked from by tomhudson@google.com · 12 years ago
- 30140a4 Enable typeface from stream test for Mac. by bungeman@google.com · 12 years ago
- b505a12 Implement morphology as a custom effect by bsalomon@google.com · 12 years ago
- 0d10280 We often rgn-diff an area >= the other rgn. now we detect that and return empty by reed@google.com · 12 years ago
- 6f6efa9 Add glTexParameteriv to MESA GrGLInterface (missing from r4099) by bsalomon@google.com · 12 years ago
- 4d063de Add glTexParameteriv to GL interface by bsalomon@google.com · 12 years ago
- d414406 Windows compiler complaint cleanup by robertphillips@google.com · 12 years ago
- be6188d skdiff: return nonzero exit value if there are any mismatches by epoger@google.com · 12 years ago
- 76222c0 skdiff: internally track lists of ALL result types, not just baseMissing and comparisonMissing by epoger@google.com · 12 years ago
- 5739d2c Merge GrGpuGLShaders into its parent class, GrGpuGL by bsalomon@google.com · 12 years ago
- 67794f5 Fix typo in r4092. by tomhudson@google.com · 12 years ago
- 1117559 Use element-by-element assignment in GrSamplerState::operator= instead of memcpy by tomhudson@google.com · 12 years ago
- 9aabfc7 Use a single GrDrawState in GrContext for direct and buffered drawing by bsalomon@google.com · 12 years ago
- f123ba9 Disable TLSTest for now, to work around http://code.google.com/p/skia/issues/detail?id=619 by epoger@google.com · 12 years ago
- 495f8e4 shape ops work in progress by caryclark@google.com · 12 years ago
- 13f1b6f Add a bunch of SK_OVERRIDES and remove and unused function by bsalomon@google.com · 12 years ago
- e5720e3 suppress warning on Mac http://codereview.appspot.com/6245070/ by caryclark@google.com · 12 years ago
- 8e4e51d test-only: add test coverage of skdiff over input with identical bits or pixels by epoger@google.com · 12 years ago
- 23cb229 Condense setupFSUnis, setupVSUnis, setupVaryings into by tomhudson@google.com · 12 years ago
- 02154c7 Remove a couple things missed when deleting the tessellated path renderer by bsalomon@google.com · 12 years ago
- 242ed6f Encapsulate code required to create a uniform var into a single function on by tomhudson@google.com · 12 years ago
- d2700ee Refactor dictionaries for use by entities other than just SkPicture by djsollen@google.com · 12 years ago
- dde718c Add bench to test the performance of creating a picture. by djsollen@google.com · 12 years ago
- 00bf06a Added cast to get MathTest working on Windows by robertphillips@google.com · 12 years ago
- d32369e Added knowledge of GL_RED textures to debugGLReadPixels by robertphillips@google.com · 12 years ago
- f3a8d8e apply 10.p+32 -> (float)(1 << 23) fix from MathTest here as well by reed@google.com · 12 years ago
- eec9dbc arm: First step towards dynamic NEON support. by digit@google.com · 12 years ago
- c20bc25 use (float)(1 << 23) instead of 1.0p+23 since the latter isn't supported in VS by reed@google.com · 12 years ago
- c3b6972 win can't eat 1.0p+23 syntax for floats :( by reed@google.com · 12 years ago
- a7d7461 remove debugf by reed@google.com · 12 years ago
- 7f19241 add bench for floor variants by reed@google.com · 12 years ago
- e9b3f7d Fixed small bug in shader generation by robertphillips@google.com · 12 years ago
- 6dbf6cd svndiff: report added and deleted files, not just modified files by epoger@google.com · 12 years ago
- 3ec68f0 special-case dashing a single line-segment. We can go much faster since we by reed@google.com · 12 years ago
- 744faba addPoly() entry-point, to quickly add MoveTo+N*LineTo (useful in dashing) by reed@google.com · 12 years ago
- 4196c0e Fix line ending, mark svn:eol-style LF by bsalomon@google.com · 12 years ago
- 8661bae Fixing a reader size overflow with SkOrderedReadBuffer, when unflattening large bitmaps. by junov@chromium.org · 12 years ago
- 47d3599 Update list of trybots used by https://goto.google.com/HowToLandSkiaChangesThatChangeWebkitLayoutTests by epoger@google.com · 12 years ago
- 8b06f1a Detect when the caller was hairline AND strokeandfill, and resolve that into FILL by reed@google.com · 12 years ago
- 398b1bc add SkPoint::isZero(), match the existing method on SkIPoint by mike@reedtribe.org · 12 years ago
- c077d1e Rolling back 4053 by robertphillips@google.com · 12 years ago
- ab303ef Speculative fix for Android Debug only crash in r4049 by robertphillips@google.com · 12 years ago
- 2e0a061 Add svndiff tool: runs skdiff over all pending changes in SVN checkout by epoger@google.com · 12 years ago
- ac2c666 Rolling back r4049 by robertphillips@google.com · 12 years ago
- 57f0b62 Whitespace change - could not reproduce r4049's Debug Android failure locally by robertphillips@google.com · 12 years ago
- 837576b Altered GrDrawState to always ref textures and render target by robertphillips@google.com · 12 years ago
- fd4be26 Change patheffect to take a (new) StrokeRec object, which encapsulates the fill by reed@google.com · 12 years ago
- d3521f1 revert 4046 -- GM:pathfill failed on one bot, maybe uninitialized memory somewhere? by reed@google.com · 12 years ago
- 9797272 Change patheffect to take a (new) StrokeRec object, which encapsulates the fill by reed@google.com · 12 years ago
- 5259814 Move swizzle & modulation computation, non-virtual functions onto by tomhudson@google.com · 12 years ago
- 3fd9798 add baselines for macpro by reed@google.com · 12 years ago
- 434d467 add baselines for macpro by reed@google.com · 12 years ago
- 7f40631 add baselines for macpro by reed@google.com · 12 years ago
- 444335f add baselines for macpro by reed@google.com · 12 years ago
- 6a820b6 First stage of reworking custom shader infrastructure to allow radial mappings. by tomhudson@google.com · 12 years ago
- 8137fcf Fix some EOLs, mark files with the LF property. by bsalomon@google.com · 12 years ago
- 8a4fc40 Updated useSWOnlyPath method to use path chain instead of raw path renderer methods by robertphillips@google.com · 12 years ago
- 65f9f0a shape ops work in progress (get rid of some warnings) by caryclark@google.com · 12 years ago
- 72176b2 Removed SoftwarePathRenderer from GrContext's path renderer chain by robertphillips@google.com · 12 years ago
- 87baf89 "fix" for r4034 issues by robertphillips@google.com · 12 years ago
- 49d9fd5 Plumbing to propagate save & restore from SkCanvas down to GrContext & lower by robertphillips@google.com · 12 years ago
- af46cff shape ops work in progress by caryclark@google.com · 12 years ago
- 2c75681 Remove GrClipMaskManager's path renderer chain (in favor of GrContext's) by robertphillips@google.com · 12 years ago
- 0f645b6 download_baselines.py : only set svn properties of files whose content has changed by epoger@google.com · 12 years ago
- a3e5c63 Minor tweaks to SW-only clip mask generation logic by robertphillips@google.com · 12 years ago
- 1577e8f shape ops work in progress by caryclark@google.com · 12 years ago
- bcc8486 Commit comment change that was supposed to go into r4024 but wasn't because I forgot to save. by bsalomon@google.com · 12 years ago
- 46256ea Add to skdiff: test images for bitwise equality before testing for pixel-wise equality by epoger@google.com · 12 years ago
- 21ddae7 White space change by robertphillips@google.com · 12 years ago
- 67febd9 Converted AAClips SampleApp slide to GM:simpleaaclip by robertphillips@google.com · 12 years ago
- f3fcbbe Kill GrGpuGL::fHWDrawState by bsalomon@google.com · 12 years ago
- 255fa16 Changes accidentally omitted from 4022. by bsalomon@google.com · 12 years ago
- 8d49d93 Stop Tracking const vertex attrib color and coverage using GrDrawState by bsalomon@google.com · 12 years ago
- 457b8a3 Stop using GrDrawState to track stencil state by bsalomon@google.com · 12 years ago
- 16fd21b Rename GrProgramStageFactory::stageKey to GrProgramStageFactory::glStageKey since it is GL-specific by bsalomon@google.com · 12 years ago
- 289efe0 Tunnel name requests through factory, forcing custom effect and custom prog stage to use same impl by bsalomon@google.com · 12 years ago
- 469d0dd When GL context is reset set some desktop-only GL state to values that we assume later. by bsalomon@google.com · 12 years ago
- 1f1db4c update dox for NewFromMalloc() to clarify ownership by reed@google.com · 12 years ago
- bed9bd4 Rebaseline from r4015. Also set PNG mime type on recently added images that were marked octet-stream. by bsalomon@google.com · 12 years ago
- 4d5f3fe Use tristate in HW AA tracking, fix msaa disabled for non-smoothed lines bug by bsalomon@google.com · 12 years ago
- de1837b remove bogus nearlyzero checks by reed@google.com · 12 years ago
- c811ea3 Stop using GrDrawState to track bound textures and render target by bsalomon@google.com · 12 years ago