- 8a252f7 Switch GrEffect::onIsEqual signature back to GrEffect from GrEffectRef. by bsalomon@google.com · 12 years ago
- 6340a41 Let them eat GrEffectRef. by bsalomon@google.com · 12 years ago
- 68b58c9 Remove default implementation of GrEffect::isEqual. Make GrSingleTextureEffect abstract. by bsalomon@google.com · 12 years ago
- 0ac6af4 Wrap GrEffects in GrEffectPtr. by bsalomon@google.com · 12 years ago
- dbe49f7 Remove default texture coords / texture matrix by bsalomon@google.com · 12 years ago
- b4a55b7 Make morphology, convolution, and table color filter opt out of default texture matrices. by bsalomon@google.com · 12 years ago
- 2eaaefd Pass GrCustomStage to key-generation functions and emitCode(). by bsalomon@google.com · 12 years ago
- 47d7a88 Make GrGLConvolutionEffect, GrGLMorphologyEffect, and GrGLMagnifierEffect derive directly from GrGLEffect. by bsalomon@google.com · 12 years ago
- 28a15fb Make GrGLEffect::setData take GrEffectStage rather than GrEffect. by bsalomon@google.com · 12 years ago
- 46fba0d Rename StageKey and related stuff. by bsalomon@google.com · 12 years ago
- 396e61f Rename GrProgramStageFactory to GrBackendEffectFactory. by bsalomon@google.com · 12 years ago
- aa60093 GrGLProgramStage Renaming Part 2 by bsalomon@google.com · 12 years ago
- d698f77 GrGLProgramStage Renaming Part 1. by bsalomon@google.com · 12 years ago
- 021fc73 GrCustomStage Renaming Part 5 by bsalomon@google.com · 12 years ago
- f271cc7 GrCustomStage Renaming Part 3 by bsalomon@google.com · 12 years ago
- 6f261be GrCustomStage Renaming Part 2 by bsalomon@google.com · 12 years ago
- a469c28 CustomStage Renaming Part 1 by bsalomon@google.com · 12 years ago
- 374e759 Combine the emit functions in GrGLProgramStage. by bsalomon@google.com · 12 years ago
- 706f668 Reland r6330 thru r6333 but do without enabling GL_ARB_fragment_coord_conventions on Intel GPUs. by bsalomon@google.com · 12 years ago
- d335364 Revert r6330 thru 6333 while we figure out what to do about Intel bots (possible driver bug). by bsalomon@google.com · 12 years ago
- 159d42b Remove two params from GrGLProgramStage::setData that are no longer necessary. by bsalomon@google.com · 12 years ago
- f06df1b Introduce GrGLShaderBuilder::TextureSampler by bsalomon@google.com · 12 years ago
- 868a8e7 Recommit r5350 with fix for image failures (which affected GLs that don't support ARB_texture_swizzle). by bsalomon@google.com · 12 years ago
- a3d707b Revert 5350 while image changes are diagnosed. by bsalomon@google.com · 12 years ago
- b41b2bc Remove fModulate from GrGLShaderBuilder by bsalomon@google.com · 12 years ago
- 34bcb9f Some GrGLShaderBuilder cleanup by bsalomon@google.com · 12 years ago
- fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
- 8d3d210 Ensure that enums used by GrCustomStage TestCreate functions are declared in SK_ALLOW_GLOBAL_STATIC_INITIALIZERS=0 builds (e.g. android) by bsalomon@google.com · 12 years ago
- 5c33b71 Add .0 on float GLSL literals to fix GLPrograms test break by bsalomon@google.com · 12 years ago
- 0a7672f Add morphology, convolution, single texture, texture domain effects to new unit test system by bsalomon@google.com · 12 years ago
- a5e65ec by twiz@google.com · 12 years ago
- 777c3aa Remove uniform names from top of GrGLProgram.cpp, builder responsible for "u" and stage num tags. by bsalomon@google.com · 12 years ago
- dbbc4e2 Add GL uniform manager Review URL: http://codereview.appspot.com/6423066/ by bsalomon@google.com · 12 years ago
- 032b221 Remove uniform var pointers from custom effects by bsalomon@google.com · 12 years ago
- fde2c0a Having updated the documentation of GrCustomStage to argue that all custom stages must be by tomhudson@google.com · 12 years ago
- f4770d7 There were three different problems with lighting filters: by senorblanco@chromium.org · 12 years ago
- d0c1a06 Introduces new SingleTextureEffect base class for GrCustomStage objects. by tomhudson@google.com · 12 years ago
- eb715c8 VariableVisibility -> ShaderType by bsalomon@google.com · 12 years ago
- f0a104e Remove GrStringBuilder by bsalomon@google.com · 12 years ago
- fc0d23a Avoid un-necessary re-calculations of width in for loop of emitFS function by bsalomon@google.com · 12 years ago
- db3a154 Remove local variable from GrConvolutionEffect GLSL code; reported to give marginal speedup by tomhudson@google.com · 12 years ago
- f8a2289 Manually unroll loop in convolution (blur) - most GL drivers do, but some by tomhudson@google.com · 12 years ago
- cf6285b fix warnings on Mac in src/gpu and include/gpu by caryclark@google.com · 12 years ago
- b505a12 Implement morphology as a custom effect by bsalomon@google.com · 12 years ago
- 23cb229 Condense setupFSUnis, setupVSUnis, setupVaryings into by tomhudson@google.com · 12 years ago
- 5259814 Move swizzle & modulation computation, non-virtual functions onto by tomhudson@google.com · 12 years ago
- 6a820b6 First stage of reworking custom shader infrastructure to allow radial mappings. by tomhudson@google.com · 12 years ago
- 289efe0 Tunnel name requests through factory, forcing custom effect and custom prog stage to use same impl by bsalomon@google.com · 12 years ago
- ae4f96a Some refactoring of GrCustomStage and friends by bsalomon@google.com · 12 years ago
- f1d8806 Windows build fixes from r3887. by tomhudson@google.com · 12 years ago
- d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 12 years ago