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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
8aa4569c139a7a7ac38c62b25e3af40309cc2ee2
/
src
/
gpu
/
ops
/
GrTextureOp.cpp
8aa4569
switched SkSL's temporary 'highfloat' type back to 'float'
by Ethan Nicholas
· 7 years ago
9a725dd
Use shader based blending to clamp kPlus mode w/F16
by Brian Osman
· 7 years ago
f7b8820
re-land of new SkSL precisions
by Ethan Nicholas
· 7 years ago
27185a9
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
by Ethan Nicholas
· 7 years ago
05d5a13
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
by Ethan Nicholas
· 7 years ago
4127456
Disable flat interpolation in TextureOp on Qualcomm
by Brian Salomon
· 7 years ago
f1748f5
Change visitProxies signature
by Robert Phillips
· 7 years ago
b493eeb
Add method to iterate over a GrOp's GrSurfaceProxies
by Robert Phillips
· 7 years ago
3261eb2
Remove repeated conditional in TextureOp.
by Brian Salomon
· 7 years ago
336ce7b
Revert "Revert "Make TextureOp use multitexturing to batch draws of different SkImages.""
by Brian Salomon
· 7 years ago
4e95a88
Revert "Make TextureOp use multitexturing to batch draws of different SkImages."
by Robert Phillips
· 7 years ago
2e50d0f
Make TextureOp use multitexturing to batch draws of different SkImages.
by Brian Salomon
· 7 years ago
2bbdcc4
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
by Brian Salomon
· 7 years ago
977b54c
Use high precision for TextureOp texture coord varying
by Brian Salomon
· 7 years ago
3416969
Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""""
by Brian Salomon
· 7 years ago
a184ac7
Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"""
by Brian Salomon
· 7 years ago
20af6d1
Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""
by Brian Salomon
· 7 years ago
ceef4fb
Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"
by Brian Salomon
· 7 years ago
3fd2955
Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible
by Brian Salomon
· 7 years ago