1. 0e22eb8 Some tests around surface creation and snapshotting with color space by brianosman · 8 years ago
  2. 1ec04d9 rename FoceCopyMode to SkCopyPixelMode by reed · 8 years ago
  3. 24e9128 Add sk_sp to SkSurface_Gpu and SkGpuDevice by robertphillips · 9 years ago
  4. e8f3062 switch surface to sk_sp by reed · 9 years ago
  5. 5ec26ae Move Budgeted enum out of SkSurface, use in GrTextureProvider by bsalomon · 9 years ago
  6. bd500f0 Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patchset #6 id:100001 of https://codereview.chromium.org/1728093005/ ) by bsalomon · 9 years ago
  7. 57599fe Move Budgeted enum out of SkSurface, use in GrTextureProvider by bsalomon · 9 years ago
  8. f7b8b8a Add wrapBackendTextureAsRenderTarget API by ericrk · 9 years ago
  9. f47b9a3 Allow client to force an SkImage snapshot to be unique (and uniquely own its backing store). by bsalomon · 9 years ago
  10. 8179341 add ability to get FBO ID to Surface by joshualitt · 9 years ago
  11. fa5e68e add getTextureHandle to SkSurface by reed · 10 years ago
  12. 2766c00 remove SkInstCnt by mtklein · 10 years ago
  13. 9572a10 don't use accessBitmap by reed · 10 years ago
  14. 7831a4b Update more directories under src/ to follow C++11 style rule for {virtual,override}. by tfarina · 10 years ago
  15. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
  16. eaaaf0b Take budgeted param when snapping new image. by bsalomon · 10 years ago
  17. afe3005 Require budget decision when creating a RenderTarget SkSurface. by bsalomon · 10 years ago
  18. 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
  19. 7b9e8a4 Apply the layer's image filter to the hoisted image by robertphillips · 10 years ago