1. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 9 years ago
  2. 22281c1 Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines) by egdaniel · 9 years ago
  3. 1d417a8 Add unit test for vertex attribute count. by bsalomon · 9 years ago
  4. 0e1853c Update how we send draws to gpu backend to reduce state setting. by egdaniel · 9 years ago
  5. c04ce67 Add caps and GL API for buffer texture by cdalton · 9 years ago
  6. 5f2d8e2 Add sampler precision to GrTextureAccess by cdalton · 9 years ago
  7. 9c3f143 Add support for vertex and geometry shader textures by cdalton · 9 years ago
  8. 8d988b3 Add support for 2x2 matrices by cdalton · 9 years ago
  9. 28f45b9 Add "sample locations" feature to GrProcessor by cdalton · 9 years ago
  10. 4a98cdb Add cap and builder feature for multisample interpolation by cdalton · 9 years ago
  11. 8733210 Replace fWillReadFragmentPosition with a bitfield by cdalton · 9 years ago
  12. 33ad701 Add gl_SampleMask functionality to fragment builders by cdalton · 9 years ago
  13. 8528541 Add more specialized fragment builders by cdalton · 9 years ago
  14. 1751dc7 Revert of Add infastructure for gl_SampleMask (patchset #6 id:100001 of https://codereview.chromium.org/1690963003/ ) by benjaminwagner · 9 years ago
  15. 533cefe Add infastructure for gl_SampleMask by cdalton · 9 years ago
  16. c08f196 Use noperspective interpolation for 2D draws by cdalton · 9 years ago
  17. d36f2c4 Add #define directives to GrGLSLShaderBuilder by cdalton · 9 years ago
  18. 5e58cee Add GrShaderFlags enum by cdalton · 9 years ago
  19. 9f1d415 Finalize gpu shaders in ProgramBuilding. by egdaniel · 9 years ago
  20. 85dc359 Remove SkNEW_APPEND_TO_TARRAY. by bungeman · 9 years ago
  21. b80ec8b Add some backend flexibility for shader declarations in ProgramBuilding. by egdaniel · 9 years ago
  22. 793dc26 Improve GLSL integer support by cdalton · 9 years ago
  23. c4d196c Revert of Improve GLSL integer support (patchset #1 id:1 of https://codereview.chromium.org/1669853002/ ) by dcheng · 9 years ago
  24. 3a2caf8 Improve GLSL integer support by cdalton · 9 years ago
  25. 2829bb7 Make helper function on GrGLSLProgramDataManager non virtual by egdaniel · 9 years ago
  26. 2279325 added support for PLS path rendering by ethannicholas · 9 years ago
  27. f42fca4 Add gpu implementation of OverdrawXfermode by robertphillips · 9 years ago
  28. 727b7d2 Add gpu backend for SkPixelXorXfermode by robertphillips · 9 years ago
  29. 5366a09 Revert of added support for PLS path rendering (patchset #16 id:360001 of https://codereview.chromium.org/1541903002/ ) by ethannicholas · 9 years ago
  30. e429c88 Revert of Add gpu implementation of OverdrawXfermode (patchset #6 id:100001 of https://codereview.chromium.org/1607253002/ ) by robertphillips · 9 years ago
  31. 7df3f5e added support for PLS path rendering by ethannicholas · 9 years ago
  32. 07caf56 Add setter for GrGLSLShaderVar layout qualifier by egdaniel · 9 years ago
  33. ae47418 Add ability to add general layout qualifiers GrGLSLShaderVar by egdaniel · 9 years ago
  34. 8bc3cf8 Add gpu implementation of OverdrawXfermode by robertphillips · 9 years ago
  35. e179a91 Texturing support for RECTANGLE textures. by bsalomon · 9 years ago
  36. e5286e0 Beginning of support for texture rectangles. by bsalomon · 9 years ago
  37. fa89632 Move some program building utils from GL to GLSL by egdaniel · 9 years ago
  38. 7f9b2e4 Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPixelConfig by bsalomon · 9 years ago
  39. cdee009 Add a class representing texture swizzle. by bsalomon · 9 years ago
  40. 3183a41 Revert of Add a class representing texture swizzle. (patchset #6 id:100001 of https://codereview.chromium.org/1567733005/ ) by mtklein · 9 years ago
  41. 1a1efea Add a class representing texture swizzle. by bsalomon · 9 years ago
  42. 1cbb5ea Switch fragment coordinate to 'highp' to fix various broken GMs. by ethannicholas · 9 years ago
  43. 8e03b8a Always use high precision on NDS transform by joel.liang · 9 years ago
  44. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  45. f34b293 Add in shader blending for CoverageSetOp XP by egdaniel · 9 years ago
  46. 56cf6dc Create a static instances of SrcOver XferProcessor by egdaniel · 9 years ago
  47. 7ea33f5 Initial version of external_oes texture support and unit test by bsalomon · 9 years ago
  48. 0315dbc Revert of Initial version of external_oes texture support and unit test (patchset #14 id:260001 of https://codereview.chromium.org/1451683002/ ) by bsalomon · 9 years ago
  49. 27a0487 Initial version of external_oes texture support and unit test by bsalomon · 9 years ago
  50. 0eafe79 Create GrGLSLVaryingHandler class for program building by egdaniel · 9 years ago
  51. a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 9 years ago
  52. 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
  53. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
  54. e659a58 Move GrGLPrimitive/GeometryProc to GLSL by egdaniel · 9 years ago
  55. fa4cc8b Move XferProcessors to glsl by egdaniel · 9 years ago
  56. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  57. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
  58. 8dcdedc Make GrGLSLProgramBuilder base class for GrGLProgramBuilder. by egdaniel · 9 years ago
  59. b7e7d57 Create swizzle table inside of glsl caps by egdaniel · 9 years ago
  60. 0c29999 Revert of Create swizzle table inside of glsl caps (patchset #12 id:210001 of https://codereview.chromium.org/1420033005/ ) by egdaniel · 9 years ago
  61. 4036674 Create swizzle table inside of glsl caps by egdaniel · 9 years ago
  62. 574a4c1 Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups. by egdaniel · 9 years ago
  63. 7dc4bd0 Remove GrGLProcessor and create GrGLSLTextureSampler class. by egdaniel · 9 years ago
  64. 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
  65. cb7ba1e Make appending default precision be controled by GLSL by egdaniel · 9 years ago
  66. 472d44e Add version string and force highp NDS transfrom to GLSLCaps by egdaniel · 9 years ago
  67. 899ba37 Revert of Add version string and force highp NDS transfrom to GLSLCaps (patchset #3 id:40001 of https://codereview.chromium.org/1417993004/ ) by egdaniel · 9 years ago
  68. cef4bce Add version string and force highp NDS transfrom to GLSLCaps by egdaniel · 9 years ago
  69. 0d3f061 Move GrGLShaderVar to GrGLSL by egdaniel · 9 years ago
  70. f529439 Move shader precision modifier check onto GLSLCaps by egdaniel · 9 years ago
  71. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
  72. 2766c00 remove SkInstCnt by mtklein · 9 years ago
  73. 98a83a9 Add default for GrGLSLCaps::fGLSLGeneration by jvanverth · 9 years ago
  74. cba99b8 Move GLSL-specific routines/classes to separate glsl directory by jvanverth · 9 years ago