1. 8afde5f Rename outputView->writeView and outputSwizzle->writeSwizzle by Brian Salomon · 4 years, 4 months ago
  2. 0a22b1e Rename GrGpuTessellationPathRenderer to GrTessellationPathRenderer by Chris Dalton · 4 years, 4 months ago
  3. 17dc418 Rename CPU tessellation to "triangulation" by Chris Dalton · 4 years, 4 months ago
  4. c655c3a Make GrOp::onPrePrepare be pure virtual by Robert Phillips · 4 years, 4 months ago
  5. aa0e45c Add pass-through helper methods from GrOpFlushState to GrOpsRenderPass by Chris Dalton · 4 years, 4 months ago
  6. 012f849 Migrate the GPU tessellator to the new bind/draw GrOpsRenderPass API by Chris Dalton · 4 years, 5 months ago
  7. 4e99853 Add a simple atlas to the GPU tessellation path renderer by Chris Dalton · 4 years, 6 months ago
  8. 4328e92 Add a stencil/tessellation hybrid mode for path rendering by Chris Dalton · 4 years, 6 months ago
  9. d081dce Move GrTessellator::VertexAllocator to GrEagerVertexAllocator by Chris Dalton · 4 years, 6 months ago
  10. f9aea7f Add a tessellation mode that triangulates the inner polygon separately by Chris Dalton · 4 years, 6 months ago
  11. 40a1cee Rewrite tessellation wedge generation to be done in a single pass by Chris Dalton · 4 years, 6 months ago
  12. b832ce6 Add a path renderer that uses GPU tessellation by Chris Dalton · 4 years, 7 months ago