1. 8afde5f Rename outputView->writeView and outputSwizzle->writeSwizzle by Brian Salomon · 4 years, 4 months ago
  2. 982f546 Rename outputSwizzle->writeSwizzle. by Brian Salomon · 4 years, 4 months ago
  3. 709e240 Revert "Make TessellationTestOp and GrPipelineDynamicStateTestOp surface their programInfos at record time" by Robert Phillips · 4 years, 4 months ago
  4. bc0fe05 Make TessellationTestOp and GrPipelineDynamicStateTestOp surface their programInfos at record time by Robert Phillips · 4 years, 4 months ago
  5. c655c3a Make GrOp::onPrePrepare be pure virtual by Robert Phillips · 4 years, 4 months ago
  6. 304e14d Remove FixedDynamicState from GrProgramInfo and GrPipeline by Chris Dalton · 4 years, 4 months ago
  7. 3bf2f3a Remove DynamicStateArrays from GrProgramInfo and GrPipeline by Chris Dalton · 4 years, 4 months ago
  8. 765ed36 Delete GrOpsRenderPass::drawMeshes by Chris Dalton · 4 years, 4 months ago
  9. aa0e45c Add pass-through helper methods from GrOpFlushState to GrOpsRenderPass by Chris Dalton · 4 years, 4 months ago
  10. eb694b7 Rename GrMesh to GrSimpleMesh by Chris Dalton · 4 years, 4 months ago
  11. 37c7bdd Remove GrMesh::setVertexData by Chris Dalton · 4 years, 4 months ago
  12. b58098f Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp (take 2) by Robert Phillips · 4 years, 5 months ago
  13. b43cfa4 Revert "Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp" by Robert Phillips · 4 years, 5 months ago
  14. d360651 Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp by Robert Phillips · 4 years, 5 months ago
  15. 4386ad1 Add GrOpsRenderPass::bindPipeline() by Chris Dalton · 4 years, 5 months ago
  16. 79f336d Remove GrPrimitiveType from GrMesh by Chris Dalton · 4 years, 6 months ago
  17. e20fcad Reland "Move makeDeferredRenderTargetContext calls to factory on RTC." by Greg Daniel · 4 years, 7 months ago
  18. a4f207e Revert "Move makeDeferredRenderTargetContext calls to factory on RTC." by Jim Van Verth · 4 years, 7 months ago
  19. 1c16b43 Move makeDeferredRenderTargetContext calls to factory on RTC. by Greg Daniel · 4 years, 7 months ago
  20. f46d5ca use std::make_unique by Mike Klein · 4 years, 8 months ago
  21. c241b58 Make fragment processor iterators work with range for loops. by Brian Salomon · 4 years, 8 months ago
  22. 933484f Stop using GrPixelConfig in Metal & Dawn's GrProgramDesc creation by Robert Phillips · 4 years, 8 months ago
  23. 7cd0bfe No longer ref count GrGeometryProcessors by Robert Phillips · 4 years, 8 months ago
  24. 67a625e Make GrProgramInfo take pointers to the GrPipeline and the GrPrimitiveProcessor by Robert Phillips · 4 years, 8 months ago
  25. 5e8cdfd Add 'numRasterSamples' and 'isMixedSampled' to GrProgramInfo by Chris Dalton · 4 years, 9 months ago
  26. cea290f Add GrPrimitiveType to GrProgramInfo by Robert Phillips · 4 years, 9 months ago
  27. 6c2aa7a Revert "Reduce inputs to GrProgramDesc::Build method(s)" by Robert Phillips · 4 years, 9 months ago
  28. 63a3873 Reduce inputs to GrProgramDesc::Build method(s) by Robert Phillips · 4 years, 9 months ago
  29. 2d8a95e Add "meshCount" to GrProgramInfo by Robert Phillips · 4 years, 10 months ago
  30. 901aff0 Add GrProgramInfo to centralize management of program information by Robert Phillips · 4 years, 10 months ago
  31. 405413f Clarify that the OpArgs' outputSwizzle comes from its GrRenderTargetProxy by Robert Phillips · 4 years, 10 months ago
  32. 5faf474 More bounds fixes for StrokeRect and DefaultPath when using MSAA for non-aa. by Greg Daniel · 4 years, 10 months ago
  33. f2ebdd9 Rename GrPixelInfo to GrImageInfo. by Brian Salomon · 4 years, 10 months ago
  34. 2d41d0d Remove GrGpuTextureCommandBuffer class and rename to GrOpsRenderPass. by Greg Daniel · 5 years ago
  35. bf6b979 GrSurfaceContext not ref counted. by Brian Salomon · 5 years ago
  36. 27ae52c Make deferred render target context without config or format by Brian Salomon · 5 years ago
  37. 1d43530 Pass alpha type to GrSurfaceContext::read/writePixels and remove flags. by Brian Salomon · 5 years ago
  38. d628747 Make GrColorSpaceInfo store GrColorType. by Brian Salomon · 5 years ago
  39. 6ce447a Eliminate mixed samples as an FBO type or AA type by Chris Dalton · 5 years ago
  40. 2c3398d Switch from querying swizzle on caps to using swizzles stored on proxies. by Greg Daniel · 5 years ago
  41. f91aeb2 Move a bunch of gpu files out of include/private and into src/gpu. by Greg Daniel · 5 years ago
  42. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  43. 5ced0bf Add shader based blending of kPlus for configs that need clamping by Brian Osman · 5 years ago
  44. b8fff0d Make mixed samples detection automatic by Chris Dalton · 5 years ago
  45. be9aff2 Remove GrContextPriv.h from GrRenderTargetContext.h by Robert Phillips · 5 years ago
  46. dbf7072 Use different classes for client side arrays and GPU buffer objects. by Brian Salomon · 5 years ago
  47. ae64c19 Convert GrBufferType to enum class, rename, and remove dead values by Brian Salomon · 5 years ago
  48. 9da87e0 Rename GrContext::contextPriv to priv by Robert Phillips · 5 years ago
  49. 9c7a006 Remove NoPendingIO flags from buffer creations. by Brian Salomon · 5 years ago
  50. d0fe875 Remove destination GrRenderTargetProxy from GrPipeline by Robert Phillips · 5 years ago
  51. 12d2264 Convert GrBuffer owners to sk_sp by Brian Salomon · 5 years ago
  52. 4b62aed Return GrProcessorSet::Analysis from GrDrawOp::finalize by Chris Dalton · 6 years ago
  53. 4065d45 Reland "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  54. 588cec7 Reenable GrOp chaining. by Brian Salomon · 6 years ago
  55. d7157b2 Revert "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  56. 2f9a5ea Reland "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  57. f04fb3c Change how GPs configure attributes by Brian Osman · 6 years ago
  58. 919c9e7 Revert "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  59. 51b1c12 Have a GrBackendFormat be stored on gpu proxies. by Greg Daniel · 6 years ago
  60. 9a9baae Use SkPMColor4f throughout clear APIs by Brian Osman · 6 years ago
  61. d004e0b Cleanup resource flags by Chris Dalton · 6 years ago
  62. d4c2970 Specify CPU (buffer) and GPU (shader) types explicitly in Attribute by Brian Osman · 6 years ago
  63. 916c498 Consolidate the scissor enums into one "GrScissorTest" enum by Chris Dalton · 6 years ago
  64. 7eae3e0 Reland "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
  65. fdf05f4 Revert "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
  66. 641ac7d Make result of GrOp::combineIfPossible be an enum. by Brian Salomon · 6 years ago
  67. 532b3f9 Remove clamping of kPlus with F16 configs by Brian Osman · 6 years ago
  68. d818ebf Revert "Some scissor state cleanup." by Brian Salomon · 6 years ago
  69. a219419 Some scissor state cleanup. by Brian Salomon · 6 years ago
  70. 4934890 Refactor GrPipeline dynamic state. by Brian Salomon · 6 years ago
  71. ff168d9 Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists. by Brian Salomon · 6 years ago
  72. 92be2f7 Revert "Revert "Change how vertex/instance attributes are handled in geometry processors."" by Brian Salomon · 6 years ago
  73. c994a93 Move op memory storage to GrContext (take 2) by Robert Phillips · 6 years ago
  74. 5045e50 Revert "Change how vertex/instance attributes are handled in geometry processors." by Mike Klein · 6 years ago
  75. 19c1233 Change how vertex/instance attributes are handled in geometry processors. by Brian Salomon · 6 years ago
  76. 4f6ba2e Revert "Move op memory storage to GrContext" by Robert Phillips · 6 years ago
  77. c8cee44 Move op memory storage to GrContext by Robert Phillips · 6 years ago
  78. 7c525e6 Plumb GrContext everywhere by Robert Phillips · 6 years ago
  79. 88a32ef Add a factory to any GrOp-derived class that lacked one by Robert Phillips · 6 years ago
  80. c7ad40f Remove SK_SUPPORT_GPU checks in tool-only code by Brian Osman · 6 years ago
  81. 70132d0 Make GrPrimitiveProcessor::Attribute a class, hide data members. by Brian Salomon · 6 years ago
  82. 0c4b7b1 Move internal calls from GrContext to GrContextPriv by Robert Phillips · 6 years ago
  83. 6028361 Drop unused shader support for sample variables by Chris Dalton · 6 years ago
  84. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 6 years ago
  85. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 6 years ago
  86. 6be756b Move resourceProvider accessor to GrContextPriv (take 2) by Robert Phillips · 7 years ago
  87. be46e24 Revert "Move resourceProvider accessor to GrContextPriv" by Hal Canary · 7 years ago
  88. 1f9ed85 Move resourceProvider accessor to GrContextPriv by Robert Phillips · 7 years ago
  89. 344e903 Prefer fullscreen clears on Qualcomm/GL by Chris Dalton · 7 years ago
  90. c17bf32 Convert geometry shaders to operate in Skia device space by Chris Dalton · 7 years ago
  91. abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
  92. fa7ee24 changed vertex attribute precisions to be actual types by Ethan Nicholas · 7 years ago
  93. 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
  94. 9a725dd Use shader based blending to clamp kPlus mode w/F16 by Brian Osman · 7 years ago
  95. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  96. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  97. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  98. 500d58b Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU. by Greg Daniel · 7 years ago
  99. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  100. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago