1. 8dbd572 normalize names for SSE levels by reed@google.com · 12 years ago
  2. 6e5d63a Pointing to http://skia-autogen.googlecode.com/svn/docs/html/index.html in Doxyfile by rmistry@google.com · 12 years ago
  3. 43c62b1 add gm for hittesting paths by mike@reedtribe.org · 12 years ago
  4. a2a95f9 experimental hittest for paths (incomplete) by mike@reedtribe.org · 12 years ago
  5. ead2b39 by bensong@google.com · 12 years ago
  6. af3d79a by bensong@google.com · 12 years ago
  7. ec390ea update shapeops_edge gyp by caryclark@google.com · 12 years ago
  8. a63a851 update test for new NewFromCString behavior by reed@google.com · 12 years ago
  9. fd59d12 change NewWithCString to allocate room for the terminating NULL, so the data by reed@google.com · 12 years ago
  10. 8dcf114 shape ops work in progress by caryclark@google.com · 12 years ago
  11. 0985c55 fix type by reed@google.com · 12 years ago
  12. 2e07942 add read/write SkData methods by reed@google.com · 12 years ago
  13. b3c0f48 Provide static global initializers for SkColorTable and SkComposeShader. by scroggo · 12 years ago
  14. 126b436 detect SSE level in visual studio by reed@google.com · 12 years ago
  15. 5ccbe38 undo accidental checkin by reed@google.com · 12 years ago
  16. ab69788 create symbols for the various SSE values by reed@google.com · 12 years ago
  17. 4a2cb30 add SK_CPU_SSE_LEVEL, which may be defined to 2 or 3 (or 41 or 42 in the future) by reed@google.com · 12 years ago
  18. aae9e27 Fix buildbot. by scroggo@google.com · 12 years ago
  19. 4f1f6bf Properly handle extracted bitmaps in cross process/shared addr space SkGPipe. by scroggo@google.com · 12 years ago
  20. 366f1c6 Fixed lingering gpu-path AA clip mask generation bug by robertphillips@google.com · 12 years ago
  21. 41efe04 Partially rolled forward the SkGrPixelRef changes by robertphillips@google.com · 12 years ago
  22. b340cf7 Only skip pipe playback for blurs GM in FIXED mode. by scroggo@google.com · 12 years ago
  23. d33819a Fix a warning on linux when compiling SkGPipeWrite.cpp by scroggo@google.com · 12 years ago
  24. 686989b Fix build by reverting make all to not include the debugger by djsollen@google.com · 12 years ago
  25. 375ff85 Un-trifurcate GrTextContext: get rid of Default and Batched subclasses, by tomhudson@google.com · 12 years ago
  26. e7290ef Update the makefile and gyp for the debugger. by djsollen@google.com · 12 years ago
  27. d542928 Disable pipe playback on android for composeshader GM. by scroggo@google.com · 12 years ago
  28. 99853c7 Allow composeshader GM to run PDF. by scroggo@google.com · 12 years ago
  29. 32f20eb Create a new GM to exercise ComposeShader. by scroggo@google.com · 12 years ago
  30. b678911 Add missing gyp dependencies for debugger by chudy@google.com · 12 years ago
  31. 902ebe5 clt debugger Review URL: https://codereview.appspot.com/6267043 by chudy@google.com · 12 years ago
  32. 05a718c Fix some NV path rendering issues with perspective and inverse paths by bsalomon@google.com · 12 years ago
  33. e9c0469 Pseudo-reverted r4396 (SkGrPixelRef files are still in source pool but are unused) by robertphillips@google.com · 12 years ago
  34. ecf1f32 Temporarily readding SkGrTexturePixelRef.h/.cpp until WebKit is transitioned to SkGrPixelRef by robertphillips@google.com · 12 years ago
  35. da6c569 [PDF] Fix PDF code to not crash on SkComposeShader. by vandebo@chromium.org · 12 years ago
  36. 2357927 Fixed memory deletion error in instance counting mechanism by robertphillips@google.com · 12 years ago
  37. 5088eb4 Moved SkGrTexturePixelRef to SkGrPixelRef by robertphillips@google.com · 12 years ago
  38. d881bc1 Collapsed SkGrTexturePixelRef and SkGrRenderTargetPixelRef into SkGrPixelRef using new GrSurface class by robertphillips@google.com · 12 years ago
  39. fc93734 Disable pipe for bitmapfilters gm on Android. by scroggo@google.com · 12 years ago
  40. c0961f5 Rebaseline MSAA16 AA clip images. We now enable MSAA when stencil clipping if the clip element is AA. by bsalomon@google.com · 12 years ago
  41. d1e533f Change CT assert to RT assert by bsalomon@google.com · 12 years ago
  42. ded4f4b Initial support for GL_NV_path_renering. Experimental, there are still some issues to resolve, set gyp variable skia_nv_path_rendering=1 or build flag GR_GL_USE_NV_PATH_RENDERING to enable. by bsalomon@google.com · 12 years ago
  43. 28060e7 Improve sorting of skdiff output, and make it consistent across platforms by epoger@google.com · 12 years ago
  44. 7f562ad fix the build by djsollen@google.com · 12 years ago
  45. 3ab3175 Turn off the blurs GM for Pipe playback. by scroggo@google.com · 12 years ago
  46. e341cb3 Separate target architecture type and width into separate variables. by djsollen@google.com · 12 years ago
  47. 565254b Fix SkGPipe drawing, and turn it on by default. by scroggo@google.com · 12 years ago
  48. dbc936d add SkData::NewFromCString() by reed@google.com · 12 years ago
  49. fe65943 fixed another clang++ compiler error by robertphillips@google.com · 12 years ago
  50. fffc8d0 Added EOF marker to address clang++ error by robertphillips@google.com · 12 years ago
  51. 58b2021 Split GrSWMaskHelper into its own files by robertphillips@google.com · 12 years ago
  52. eca2dfb fixed missing "return" error by robertphillips@google.com · 12 years ago
  53. ef76060 Adding checksum to SkFlatData to accelerate SkPicture recording. by junov@chromium.org · 12 years ago
  54. 97fafe1 Altered SkInstCnt to print out atexit by robertphillips@google.com · 12 years ago
  55. b74af87 Separated Inst counting from the SK_DEBUG #define (now SK_ENABLE_INST_COUNT) by robertphillips@google.com · 12 years ago
  56. 006db0f land https://codereview.appspot.com/6349043/ by reed@google.com · 12 years ago
  57. 1d89c93 Added ReadPixels format-supported check to GL Caps by robertphillips@google.com · 12 years ago
  58. 7f581a9 whitespace change to trigger Skia buildbots after updating Android build by epoger@google.com · 12 years ago
  59. 082f665 whitespace change to trigger Skia buildbots after updating Android build by epoger@google.com · 12 years ago
  60. dd3d08e When building for Android, package executables in APKs (trunk) by borenet@google.com · 12 years ago
  61. 26344cf add explicit purgeAll() so we don't get foiled by the min cache-limit by reed@google.com · 12 years ago
  62. c0c1daa Enable Scratch texture detach in SW path renderer's onDrawPath (again) by robertphillips@google.com · 12 years ago
  63. 488379e Bump max flattenable from 64 to 1024. Ran into limit on Mac. by bungeman@google.com · 12 years ago
  64. e4e75dc remove duplicate definition of SkAlign8() by reed@google.com · 12 years ago
  65. c6faa5a add SkAlign8 and SkIsAlign8 macros by reed@google.com · 12 years ago
  66. 386319e Fixed Resource counting bug in AutoScratchTexture detach mechanism by robertphillips@google.com · 12 years ago
  67. 51f3866 fix leak of Light object (in this private instance, the caller is transferring by reed@google.com · 12 years ago
  68. 0456e0b Added Inst counting to SkFlattenable-derived classes by robertphillips@google.com · 12 years ago
  69. 4bca84d don't leak filters by reed@google.com · 12 years ago
  70. 1513f6e write my own os.path.abspath() to work around Win path-length limits by epoger@google.com · 12 years ago
  71. a4f6b10 Make GrInOrderDrawBuffer playback command driven by bsalomon@google.com · 12 years ago
  72. 69ffcf0 Fixed alignment issue in Linux build by robertphillips@google.com · 12 years ago
  73. 409566a Removed cached copy of the GrDebugGLInterface by robertphillips@google.com · 12 years ago
  74. fa35e3d plumb SkInstCnt to all subclasses of GrRefCnt by reed@google.com · 12 years ago
  75. a23d048 remove SkInstCnt tracking of SkViewRegistry by reed@google.com · 12 years ago
  76. 814df5e don't add SkViewRegistry to SkInstCnt by reed@google.com · 12 years ago
  77. 7965548 remove bogus SkViewFactory reference by reed@google.com · 12 years ago
  78. 31f5ccd add dump for SkWStream inst-leaks by reed@google.com · 12 years ago
  79. 563a3b4 more SkInstCnt plumbing fix some typeface leaks by reed@google.com · 12 years ago
  80. 73e19fb show # of unknown subclasses in dump by reed@google.com · 12 years ago
  81. 1909e15 In GrBatchedTextContext, use GrSafeSetNull(), for more safeness! by tomhudson@google.com · 12 years ago
  82. fcb57b5 more SkInstCnt plumbing by reed@google.com · 12 years ago
  83. 82ce2b8 add more SkInstCnt plumbing by reed@google.com · 12 years ago
  84. 0682ca6 Re-enable gm fontscaler for Android by borenet@google.com · 12 years ago
  85. 3b42998 stick SkInstCnt in more classes, to help track down leaks by reed@google.com · 12 years ago
  86. 0833777 Cleanup flattening code to properly serialize lighting image filters. by djsollen@google.com · 12 years ago
  87. 3186847 Reduce iteration count on picture_playback benchmarks to bring their cost by tomhudson@google.com · 12 years ago
  88. 009f629 Reverting r4324 by robertphillips@google.com · 12 years ago
  89. c2d6ce4 Baseline images for msaa complexclip tests by bsalomon@google.com · 12 years ago
  90. ceb2a03 Temporarily disable failing GM tests on Android by borenet@google.com · 12 years ago
  91. 6eb0d62 Register some flattenable factories. by scroggo@google.com · 12 years ago
  92. 5b2e01c Add -o option to bench_graph_svg.py: write the output to a file rather than stdout by epoger@google.com · 12 years ago
  93. 0966206 Disable assert blocking DEPS roll. This is a sanity-checking assert not by tomhudson@google.com · 12 years ago
  94. e56513d if bounds don't intersect in DIFF mode, just return src (don't return empty) by reed@google.com · 12 years ago
  95. da4af24 skdiff: no longer skip .pdf files by default by epoger@google.com · 12 years ago
  96. 1015e03 Fix crash when buidling with no deferred drawing in grcontext by bsalomon@google.com · 12 years ago
  97. 70fc152 Fix the stencil rules to perfom an rdiff with an inverse path by bsalomon@google.com · 12 years ago
  98. ce7357d Add header needed to use the SWAP_PER_DRAW debug facility on windows. by bsalomon@google.com · 12 years ago
  99. f13f588 Add GrPaint::*StageEnabled() and GrDrawState::stageEnabled() functions. by tomhudson@google.com · 12 years ago
  100. f41f4d2 Enable Scratch texture detach in SW path renderer's onDrawPath (take 2) by robertphillips@google.com · 12 years ago