1. d1b2eec API to cache shader binaries between runs of Skia. by Ethan Nicholas · 7 years ago
  2. e334c59 Attempt to work around iOS varying limit in GLPrograms test by Brian Salomon · 7 years ago
  3. 941e7e2 re-land of added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  4. e8e4a3e Revert "added sk_FragCoord support to skslc" by Greg Daniel · 8 years ago
  5. ce33f10 added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  6. 7ef4b74 re-re-land of skslc now uses standard Skia caps by Ethan Nicholas · 8 years ago
  7. 857cb97 Revert "re-land of skslc now uses standard Skia caps" by Leon Scroggins · 8 years ago
  8. 498d403 re-land of skslc now uses standard Skia caps by Ethan Nicholas · 8 years ago
  9. b0b5360 Revert "skslc now uses standard Skia caps" by Leon Scroggins · 8 years ago
  10. 8af38a9 skslc now uses standard Skia caps by Ethan Nicholas · 8 years ago
  11. 5961bc9 Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  12. 9df16b5 Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://codereview.chromium.org/2288033003/ ) by jvanverth · 8 years ago
  13. ccb1dd8 Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  14. 4824cf4 Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://codereview.chromium.org/2288033003/ ) by mtklein · 8 years ago
  15. dcfe6db Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  16. 15341a2 Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://codereview.chromium.org/2288033003/ ) by jvanverth · 8 years ago
  17. 08b2ccf Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  18. 43466a1 Multi-string shaders by joshualitt · 10 years ago
  19. b8a82f2 Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.chromium.org/929503002/) by joshualitt · 10 years ago
  20. 1c3c2d8 Multi-string shaders by joshualitt · 10 years ago
  21. b9eb4ac patch from issue 886233004 at patchset 40001 (http://crrev.com/886233004#ps40001) by mtklein · 10 years ago
  22. 754f4e9 Add counting of some GL calls by robertphillips · 10 years ago
  23. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago