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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
8f7d4c3d86b252a68c9e9b45f69d741d4601a9e5
/
src
/
gpu
/
gl
/
builders
/
GrGLShaderStringBuilder.h
d1b2eec
API to cache shader binaries between runs of Skia.
by Ethan Nicholas
· 7 years ago
e334c59
Attempt to work around iOS varying limit in GLPrograms test
by Brian Salomon
· 7 years ago
941e7e2
re-land of added sk_FragCoord support to skslc
by Ethan Nicholas
· 8 years ago
e8e4a3e
Revert "added sk_FragCoord support to skslc"
by Greg Daniel
· 8 years ago
ce33f10
added sk_FragCoord support to skslc
by Ethan Nicholas
· 8 years ago
7ef4b74
re-re-land of skslc now uses standard Skia caps
by Ethan Nicholas
· 8 years ago
857cb97
Revert "re-land of skslc now uses standard Skia caps"
by Leon Scroggins
· 8 years ago
498d403
re-land of skslc now uses standard Skia caps
by Ethan Nicholas
· 8 years ago
b0b5360
Revert "skslc now uses standard Skia caps"
by Leon Scroggins
· 8 years ago
8af38a9
skslc now uses standard Skia caps
by Ethan Nicholas
· 8 years ago
5961bc9
Turned on SkSL->GLSL compiler
by ethannicholas
· 8 years ago
9df16b5
Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://codereview.chromium.org/2288033003/ )
by jvanverth
· 8 years ago
ccb1dd8
Turned on SkSL->GLSL compiler
by ethannicholas
· 8 years ago
4824cf4
Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://codereview.chromium.org/2288033003/ )
by mtklein
· 8 years ago
dcfe6db
Turned on SkSL->GLSL compiler
by ethannicholas
· 8 years ago
15341a2
Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://codereview.chromium.org/2288033003/ )
by jvanverth
· 8 years ago
08b2ccf
Turned on SkSL->GLSL compiler
by ethannicholas
· 8 years ago
43466a1
Multi-string shaders
by joshualitt
· 10 years ago
b8a82f2
Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.chromium.org/929503002/)
by joshualitt
· 10 years ago
1c3c2d8
Multi-string shaders
by joshualitt
· 10 years ago
b9eb4ac
patch from issue 886233004 at patchset 40001 (http://crrev.com/886233004#ps40001)
by mtklein
· 10 years ago
754f4e9
Add counting of some GL calls
by robertphillips
· 10 years ago
30ba436
Initial refactor of shaderbuilder to prepare for geometry shaders
by joshualitt
· 10 years ago