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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
8f7d4c3d86b252a68c9e9b45f69d741d4601a9e5
/
src
/
gpu
/
glsl
f06ead9
Add support for transfer functions to GrColorSpaceXform
by Brian Osman
· 7 years ago
c17bf32
Convert geometry shaders to operate in Skia device space
by Chris Dalton
· 7 years ago
51ebd66
Add vector GrSLTypes for shorts
by Chris Dalton
· 7 years ago
6dd0d8a
Revert "Add vector GrSLTypes for shorts"
by Chris Dalton
· 7 years ago
af37a53
Add vector GrSLTypes for shorts
by Chris Dalton
· 7 years ago
fdde34e
Remove precision from GrGLSLVaryingHandler
by Chris Dalton
· 7 years ago
63fd760
Remove trailing whitespace.
by Ben Wagner
· 7 years ago
fa7ee24
changed vertex attribute precisions to be actual types
by Ethan Nicholas
· 7 years ago
bed683a
switched gl_Position and gl_PointSize to sk_*
by Ethan Nicholas
· 7 years ago
8aa4569
switched SkSL's temporary 'highfloat' type back to 'float'
by Ethan Nicholas
· 7 years ago
f7b8820
re-land of new SkSL precisions
by Ethan Nicholas
· 7 years ago
27185a9
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
by Ethan Nicholas
· 7 years ago
f3eac71
Revert "fix for uninitialized GrGLSLFragmentShaderBuilder field"
by Ethan Nicholas
· 7 years ago
4543e75
fix for uninitialized GrGLSLFragmentShaderBuilder field
by Ethan Nicholas
· 7 years ago
05d5a13
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
by Ethan Nicholas
· 7 years ago
f95b175
Retract Gr*Priv.h includes a bit
by Robert Phillips
· 7 years ago
fb4a20c
Remove kDefault_GrSurfaceOrigin
by Robert Phillips
· 7 years ago
8296e75
Switch atlas clients over to using absolute texture coordinates (take 2)
by Robert Phillips
· 7 years ago
1d816b9
Revert "Switched highp float to highfloat and mediump float to half."
by Brian Salomon
· 7 years ago
88d99c6
Switched highp float to highfloat and mediump float to half.
by Ethan Nicholas
· 7 years ago
b4aab9a
Replace SkFAIL with SK_ABORT.
by Ben Wagner
· 7 years ago
7f23543
Minor geometry processor clarification.
by Brian Salomon
· 7 years ago
1a39d3f
Guard against D3D NaN/Infinity literals bug in color burn
by Brian Osman
· 7 years ago
369e8b7
Fix cleanup on program creation failure
by Robert Phillips
· 7 years ago
dff5d43
Guard against D3D NaN/Infinity literals bug
by Brian Osman
· 7 years ago
5af9ea3
renamed SkSL types in preparation for killing precision modifiers
by Ethan Nicholas
· 7 years ago
16d8ec6
Pull non-substantive changes out of omnibus GrSurface CL
by Robert Phillips
· 7 years ago
6cd51b5
Remove GrSingleTextureEffect
by Brian Salomon
· 7 years ago
2890fbf
Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)
by Robert Phillips
· 7 years ago
7da6dfa
implemented mustImplementGSInvocationsWithLoop workaround in sksl
by Ethan Nicholas
· 7 years ago
84cda40
Revert "Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl"""
by Mike Reed
· 7 years ago
f66d28d
Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl""
by Ethan Nicholas
· 7 years ago
8ea6073
Revert "implemented mustImplementGSInvocationsWithLoop workaround in sksl"
by Greg Daniel
· 7 years ago
d5d323f
implemented mustImplementGSInvocationsWithLoop workaround in sksl
by Ethan Nicholas
· 7 years ago
646e429
Retract GrTexture*.h & GrRenderTarget*.h from other headers
by Robert Phillips
· 7 years ago
c9c06d4
Remove GrTGpuResourceRef specializations
by Robert Phillips
· 7 years ago
6b3542a
move Coeff into blendmode
by Mike Reed
· 7 years ago
e23bffd
Remove support in GPU backend for distance vector field.
by Brian Salomon
· 7 years ago
18166ee
Omnibus: Push instantiation of GrTextures later (post TextureSampler)
by Robert Phillips
· 7 years ago
fa6d865
Do color correction of vertex colors in GPU drawVertices
by Brian Osman
· 7 years ago
bb581ce
Convert DstTexture to DstProxy (take 2)
by Robert Phillips
· 7 years ago
9bee2e5
Revise system for checking for uninstantiated proxies
by Robert Phillips
· 7 years ago
ac1e496
Workaround Mali static analysis bug
by Brian Osman
· 7 years ago
5592382
Remove setting of alpha coverage in text ops when in LCD mode
by Greg Daniel
· 7 years ago
d547fb6
Comment out lcd assert to make GLPrograms test happy
by Greg Daniel
· 7 years ago
6ebe4b9
Fix gpu lcd blending to semi-correctly handle alpha coverage
by Greg Daniel
· 7 years ago
c375704
Revert "Convert DstTexture to DstProxy"
by Robert Phillips
· 7 years ago
87f7f1c
Convert DstTexture to DstProxy
by Robert Phillips
· 7 years ago
8a02f65
Switch ImageStorageAccess over to GrTextureProxies
by Robert Phillips
· 7 years ago
2983f40
Re-land of "eliminated GrGLSLExpr".
by Ethan Nicholas
· 7 years ago
bc5d4d7
Split tracking of TexelBuffers from normal samplers
by Greg Daniel
· 7 years ago
421fe44
Revert "Revert "Revert "eliminated GrGLSLExpr"""
by Ethan Nicholas
· 7 years ago
796001c
Revert "Revert "eliminated GrGLSLExpr""
by Ethan Nicholas
· 7 years ago
5e550ab
Revert "eliminated GrGLSLExpr"
by Brian Salomon
· 7 years ago
93f20f5
eliminated GrGLSLExpr
by Ethan Nicholas
· 7 years ago
5338f99
rectangle texture scaling is now handled in skslc
by Ethan Nicholas
· 7 years ago
33aa2c7
Allow FPs to elevate default precision for the entire fragment program
by Brian Osman
· 7 years ago
ab015ef
Move the ability to access textures, buffers, and image storages out from GrProcessor.
by Brian Salomon
· 7 years ago
5869ea9
Fully remove coord transform precision code
by Brian Osman
· 7 years ago
18dfa98
Store the dst texture used by an XP in GrPipeline rather than in the XP.
by Brian Salomon
· 7 years ago
dffe982
Revert "Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"""
by Brian Osman
· 7 years ago
ec53c63
Revert "Revert "Allow FPs to elevate default precision for the entire fragment program""
by Brian Osman
· 7 years ago
903c3f7
Revert "Allow FPs to elevate default precision for the entire fragment program"
by Brian Osman
· 7 years ago
92d7cca
Allow FPs to elevate default precision for the entire fragment program
by Brian Osman
· 7 years ago
c624d9d
Refactor GrColorSpaceXformHelper
by Brian Osman
· 7 years ago
42c456f
Remove PLS path renderer
by Brian Salomon
· 7 years ago
2e777ea
Add a workaround for platforms with broken geo shader invocations
by csmartdalton
· 8 years ago
936f81b
Move the rt adjust uniform into GP EmitArgs
by csmartdalton
· 8 years ago
3865711
Replaced all calls to fragmentPosition() with sk_FragCoord
by Ethan Nicholas
· 8 years ago
75864b0
Add GrGLSLShaderBuilder::declareGlobal
by csmartdalton
· 8 years ago
84645e3
re-land of skslc type constructor cleanups
by Ethan Nicholas
· 8 years ago
5d4cd9e
Re-enable processor optimization test with some fixes.
by Brian Salomon
· 8 years ago
49a36ba
Revert "skslc type constructor cleanups"
by Ethan Nicholas
· 8 years ago
6f22328
skslc type constructor cleanups
by Ethan Nicholas
· 8 years ago
cae3a4c
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
by Ethan Nicholas
· 8 years ago
67c18d6
Continue making Ganesh use absolute texture coordinates - take 2
by Robert Phillips
· 8 years ago
de4d301
Replaced all calls to fragmentPosition() with sk_FragCoord
by Ethan Nicholas
· 8 years ago
a7d61a6
Revert "Continue making Ganesh use absolute texture coordinates"
by Joe Gregorio
· 8 years ago
4493a9d
Continue making Ganesh use absolute texture coordinates
by Robert Phillips
· 8 years ago
0bd783f
Clamp premul colors correctly after a gamut change
by Brian Osman
· 8 years ago
8c852be
Removing tracking of whether GP/FP coverage calculations are used by XP.
by Brian Salomon
· 8 years ago
92aee3d
This renames methods and classes that relate to static analysis of combinations of GrDrawOps and GrPipelines.
by Brian Salomon
· 8 years ago
941e7e2
re-land of added sk_FragCoord support to skslc
by Ethan Nicholas
· 8 years ago
e8e4a3e
Revert "added sk_FragCoord support to skslc"
by Greg Daniel
· 8 years ago
ce33f10
added sk_FragCoord support to skslc
by Ethan Nicholas
· 8 years ago
1edc5b9
Rename vars and functions from 'glslcaps'->'shadercaps'
by Brian Salomon
· 8 years ago
94efbf5
Merge GrGLSLCaps into GrShaderCaps
by Brian Salomon
· 8 years ago
f9f4512
Reland image storage with fixes.
by Brian Salomon
· 8 years ago
2b3dab6
removed textureProj() and legacy texture functions from sksl
by Ethan Nicholas
· 8 years ago
6762dd6
baked in a few more precision modifiers
by Ethan Nicholas
· 8 years ago
0e39f97
Revert "Revert "make it illegal to include SkXfermode.h""
by Mike Reed
· 8 years ago
e9d1b29
Revert "make it illegal to include SkXfermode.h"
by Greg Daniel
· 8 years ago
07764ce
make it illegal to include SkXfermode.h
by Mike Reed
· 8 years ago
59dc411
Revert "Initial OpenGL Image support."
by Brian Salomon
· 8 years ago
be34882
Initial OpenGL Image support.
by Brian Salomon
· 8 years ago
1fc83b1
removed appendPrecisionModifier
by Ethan Nicholas
· 8 years ago
276cc41
Revive geometry shaders
by csmartdalton
· 8 years ago
99938a8
Merge GrGLSLShaderVar and GrShaderVar
by Brian Salomon
· 8 years ago
101b844
Remove GrGLSLSampler type and subclasses
by Brian Salomon
· 8 years ago
f31ae49
Remove unnecessary attribute and varying type modifiers
by Brian Salomon
· 8 years ago
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