1. ca8c095 Implement a fast path for solid color lattice rectangle by Stan Iliev · 7 years ago
  2. 0933bc9 Revert "Revert "resources: remove most uses of GetResourcePath()"" by Mike Reed · 7 years ago
  3. cca2300 Revert "resources: remove most uses of GetResourcePath()" by Mike Reed · 7 years ago
  4. 53e5e7d resources: resource identifiers don't begin with leading slash by Hal Canary · 7 years ago
  5. 5093a53 resources: remove most uses of GetResourcePath() by Hal Canary · 7 years ago
  6. c465d13 resources: orgainize directory. by Hal Canary · 7 years ago
  7. 20b1572 Delete GLBench and subclasses by Brian Salomon · 7 years ago
  8. bbfe515 remove ThermalManager by Mike Klein · 7 years ago
  9. 24e963d Test performance of 565 bitmap scaling by Yuqian Li · 7 years ago
  10. e45ff46 add benchType deserial to time deserializing pictures by Mike Reed · 7 years ago
  11. f5beefd Fix shader linker errors on several GL benchmarks by Brian Osman · 7 years ago
  12. 35c556f Revert "Revert "Direct evaluation of gaussian"" by Herb Derby · 7 years ago
  13. a53d999 Revert "Direct evaluation of gaussian" by Brian Osman · 7 years ago
  14. 5e18cde Direct evaluation of gaussian by Herbert Derby · 7 years ago
  15. 7c02cc7 Add clipping options to path text bench and samples by Chris Dalton · 7 years ago
  16. 03141d2 remove SkThread, using std::thread instead by Mike Klein · 7 years ago
  17. 7306bcd - add bench for pixmap orient by Mike Reed · 7 years ago
  18. 33397f2 Fix shader compilation error in GrInstancedArraysBench by Jim Van Verth · 7 years ago
  19. a2ac30d Enable CCPR for volatile paths by Chris Dalton · 7 years ago
  20. 7a0ebfc Add a tooling flag for path mask caching by Chris Dalton · 7 years ago
  21. 0b4d8aa Add benchmark for comparing multitexturing to non-multitexturing image draws. by Brian Salomon · 7 years ago
  22. 0177698 Warmup for one extra frame in nanobench by Brian Osman · 7 years ago
  23. 63fd760 Remove trailing whitespace. by Ben Wagner · 7 years ago
  24. f0ffb89 Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Mike Reed · 7 years ago
  25. b30d113 Do not try to time kFailedLoops by Leon Scroggins III · 7 years ago
  26. 5a2e50e Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""" by Mike Reed · 7 years ago
  27. cd284c5 Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"" by Mike Reed · 7 years ago
  28. 809cbed Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Jim Van Verth · 7 years ago
  29. 88757da guard old apis for querying byte-size of a bitmap/imageinfo/pixmap by Mike Reed · 7 years ago
  30. f46633f Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Greg Daniel · 7 years ago
  31. bed683a switched gl_Position and gl_PointSize to sk_* by Ethan Nicholas · 7 years ago
  32. 98a6216 guard old apis for querying byte-size of a bitmap/imageinfo/pixmap by Mike Reed · 7 years ago
  33. 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
  34. 3528eb3 Run the first bench for 1000ms to warm up the nanobench if FLAGS_ms < 1000. by Yuqian Li · 7 years ago
  35. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  36. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  37. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  38. a4083c9 make most of SkColorPriv.h private by Cary Clark · 7 years ago
  39. d29f0e7 Do not divide loops in PathBench by Yuqian Li · 7 years ago
  40. 0bff418 Add a benchmark for SkXfermodeImageFilter mode kSrcIn by Xianzhu Wang · 7 years ago
  41. 5ad87aa Copy benchmark names, which may be transient strings by Brian Osman · 7 years ago
  42. c2ce091 Fix config strings in nanobench tracing by Brian Osman · 7 years ago
  43. c3cdef5 Add top-level trace markers for each benchmark by Brian Osman · 7 years ago
  44. f981066 Threaded generation of software paths by Brian Osman · 7 years ago
  45. e6befa5 add 'a8' config for nanobench, specialize blitV for raster-pipeline by Mike Reed · 7 years ago
  46. 87ae989 Revert "Threaded generation of software paths" by Brian Salomon · 7 years ago
  47. 76323bc Threaded generation of software paths by Brian Osman · 7 years ago
  48. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  49. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  50. b4aab9a Replace SkFAIL with SK_ABORT. by Ben Wagner · 7 years ago
  51. 93ba0a4 Switch SkSL to std::string by Brian Osman · 7 years ago
  52. 32fa510 Abort dm/nanobench on bad configs. by Ben Wagner · 7 years ago
  53. a07e430 add gamma stage by Mike Klein · 7 years ago
  54. c270423 use unsigned to avoid runtime overflow detection by Mike Reed · 7 years ago
  55. 828f1d5 handle overflows in float->int by Mike Reed · 7 years ago
  56. 35ee0e0 clean up useage of SkFloatBits by Mike Reed · 7 years ago
  57. 16776df funnel all constant colors through append_constant_color() by Mike Klein · 7 years ago
  58. 1af03d4 Compute correct bounds for DrawShadowRec. by Jim Van Verth · 7 years ago
  59. 31981ec fixed a vec2 -> float2 that got missed by Ethan Nicholas · 7 years ago
  60. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  61. 7131950 Remove internal use of SkTypeface::Style. by Ben Wagner · 7 years ago
  62. df60e36 New analytic AA scan converter using delta (I call it DAA for now) by Yuqian Li · 7 years ago
  63. ede7bac use unique_ptr for codec factories by Mike Reed · 7 years ago
  64. 02611d9 Add Make[backend] calls for creating GrContexts by Greg Daniel · 7 years ago
  65. bc8150f Faster, thread-safe implementation by Brian Osman · 7 years ago
  66. 71f867c have resources return unique_ptr for stream by Mike Reed · 7 years ago
  67. 53136aa First stab at JSON event tracer by Brian Osman · 7 years ago
  68. 45c16fa convert over to 2d-mode by Mike Klein · 7 years ago
  69. 0fddb2d Retry cleaning up SkLinearBitmapPipeline. by Mike Klein · 7 years ago
  70. e32500f Assume HQ is handled by pipeline, delete legacy code-path by Mike Reed · 7 years ago
  71. 7e872ca SkPDF: SkPDFMakeShader takes the paint color. by Hal Canary · 7 years ago
  72. 81e7bf8 Update gpu caps for valid sample counts. by Greg Daniel · 7 years ago
  73. dcbb9d9 Add SkDebugf trace event handler. by Brian Salomon · 7 years ago
  74. 304a07c remove references to kIndex_8_SkColorType from our tools/tests by Mike Reed · 7 years ago
  75. 6409f84 Revert "Revert "Change image encode api to return sk_sp"" by Mike Reed · 7 years ago
  76. 571b30f Reland "Remove support for decoding to kIndex_8" by Leon Scroggins · 7 years ago
  77. 64778d9 Revert "Change image encode api to return sk_sp" by Mike Reed · 7 years ago
  78. dc79955 Change image encode api to return sk_sp by Mike Reed · 7 years ago
  79. 8321f75 Revert "Remove support for decoding to kIndex_8" by Leon Scroggins · 7 years ago
  80. 742a3e2 Remove support for decoding to kIndex_8 by Leon Scroggins III · 7 years ago
  81. 8fe2427 Add mock config to tools and run through gms and benchs without crashing. by Brian Salomon · 7 years ago
  82. c91e387 add stages for black and white colors by Mike Reed · 7 years ago
  83. ec25768 SkPDF: Change some identifiers. by Hal Canary · 7 years ago
  84. c665e5b add --csv option to nanobench by Mike Reed · 7 years ago
  85. cb72722 Add a nanobench for drawing glyphs as paths by Chris Dalton · 7 years ago
  86. 9d5dcda We should draw at least once for benchmark by Yuqian Li · 7 years ago
  87. bfa23d7 update blendmode bench by Mike Reed · 7 years ago
  88. a920d36 remove unneeded code for index8 imagse by Mike Reed · 7 years ago
  89. a062258 SkPDF: clean up fRasterDpi by Hal Canary · 7 years ago
  90. fb49909 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
  91. 5e78c61 Revert "remove a bit more dead code" by Mike Reed · 7 years ago
  92. 91d7d1d Revert "Revert "Remove deadcode for sRGB image shading."" by Mike Reed · 7 years ago
  93. e08e639 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
  94. d9b1fe0 remove a bit more dead code by Mike Klein · 7 years ago
  95. 51f6a0f Remove deadcode for sRGB image shading. by Herb Derby · 7 years ago
  96. 91a3e52 Move mock gpu and caps, add Gr prefix, and create via GrContext::Create by Brian Salomon · 7 years ago
  97. 980e279 Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)"" by Mike Reed · 7 years ago
  98. 0bdaf05 remove unused mode parameter from SkMergeImageFilter by Mike Reed · 7 years ago
  99. 05784d9 Image Encoder: more benches by Hal Canary · 7 years ago
  100. febbffa Improve cubic KLM accuracy by Chris Dalton · 7 years ago