1. 92967e9 Use the SkBitmapHeap to handle SkBitmaps in SkGPipe cross process. by scroggo@google.com · 12 years ago
  2. b8bf9ce (Attempt to) fix Android build from r5056, thanks to suggestion by senorblanco@. by tomhudson@google.com · 12 years ago
  3. 3f11353 Fix Windows build from r5056. by tomhudson@google.com · 12 years ago
  4. 3c4121e Updated gpu.gyp to move GrCacheID.h from src\gpu to include\gpu by robertphillips@google.com · 12 years ago
  5. 0324570 Fix GPU-less build from r5056. by bsalomon@google.com · 12 years ago
  6. bbad34d Effects Bug Fix by chudy@google.com · 12 years ago
  7. 82aa748 Add a zoom filter to Skia. This will be used on ChromeOS to implement the screen magnifier. by bsalomon@google.com · 12 years ago
  8. 3ada0ef arm: dynamic NEON support for SkBitmapProcState functions. by digit@google.com · 12 years ago
  9. 30e6d2c Adds a bunch of benchmarks around creating, transforming, testing path equality, by bsalomon@google.com · 12 years ago
  10. d6c3813 suppress pip for now, since we use locally-defined effects by mike@reedtribe.org · 12 years ago
  11. 3e04440 adjust size to match the content by mike@reedtribe.org · 12 years ago
  12. 3d1cb97 move texteffects from Sample to gm by mike@reedtribe.org · 12 years ago
  13. 56d5bfa privatize SkBuffer.h by mike@reedtribe.org · 12 years ago
  14. 65be881 privatize SkRefDict.h by mike@reedtribe.org · 12 years ago
  15. d02d4ff privatize SkGlyph.h by mike@reedtribe.org · 12 years ago
  16. 2bc1689 privatize SkPtrRecorder.h by mike@reedtribe.org · 12 years ago
  17. 227b516 refactor some subclasses in SkFlattenable.h into SkPtrRecorder.h, in preparation for by mike@reedtribe.org · 12 years ago
  18. 43523f8 privatize SkDeviceProfile.h by mike@reedtribe.org · 12 years ago
  19. 0e330ae revert arith change, until I can rebaseline all the images (and check chrome) by mike@reedtribe.org · 12 years ago
  20. d51ea26 use premul macro to pack components by mike@reedtribe.org · 12 years ago
  21. ed02c4d Fix handling of infinite bounds during "fast transforms". by tomhudson@google.com · 12 years ago
  22. a37a517 Enable 32/64-bit gyp switch on Linux by borenet@google.com · 12 years ago
  23. aaa3aec privatize SkBlitter.h by reed@google.com · 12 years ago
  24. 3ec3ac5 remove unused local var (warning fix) by reed@google.com · 12 years ago
  25. cabe48a privatize SkScan.h by reed@google.com · 12 years ago
  26. 6db9375 use SkRegion instead of SkScan/SkBlitter, as we want to privatize the latter by reed@google.com · 12 years ago
  27. 59823f7 shape ops work in progress milestone: about 1.6M tests pass by caryclark@google.com · 12 years ago
  28. 73e7102 Added method of getting top genID from SkClipStack by robertphillips@google.com · 12 years ago
  29. d74e710 remove SkShape (unused) Review URL: https://codereview.appspot.com/6461069 by reed@google.com · 12 years ago
  30. af73091 Set bench/gm/tests as explicit dependencies of SkiaAndroidApp (trunk) by borenet@google.com · 12 years ago
  31. 5091b70 Added resource domain to GrTextureDesc by robertphillips@google.com · 12 years ago
  32. e012e0a privatize SkEdgeClipper.h by mike@reedtribe.org · 12 years ago
  33. 620aebb removed SkPerspIter.h by mike@reedtribe.org · 12 years ago
  34. 22f8400 privatization of SkPerspIter.h remove obsolete SkRelay.h by mike@reedtribe.org · 12 years ago
  35. efb65de privatization -- moving headers out of include into src by mike@reedtribe.org · 12 years ago
  36. 1407a48 Fix the Android build. by digit@google.com · 12 years ago
  37. a8dd1ce arm: dynamic NEON support for SkBlitRow_opts_arm.cpp by digit@google.com · 12 years ago
  38. 10dccde Make SkGPipe use SkBitmapHeap. by scroggo@google.com · 12 years ago
  39. baa5d94 split out src file names into core.gypi, with an eye towards sharing that by reed@google.com · 12 years ago
  40. 21ecba8 skdiff: clean up isPathAbsolute check for Windows by epoger@google.com · 12 years ago
  41. 1aad28a GrCacheID.h must reside in include\gpu due to inclusion by GrTexture.h by robertphillips@google.com · 12 years ago
  42. 46a8600 Refactored cacheID in preparation for clip mask caching changes by robertphillips@google.com · 12 years ago
  43. 760be85 remove until we fix the flake for msaa16 by reed@google.com · 12 years ago
  44. 586b6a5 move SkSqrt32 back into SkMath.h -- was referenced in SkEmbossMask.cpp by reed@google.com · 12 years ago
  45. 686c04c #include "SkMathPriv.h" by reed@google.com · 12 years ago
  46. 66e5160 Privatize SkAutoKern.h by reed@google.com · 12 years ago
  47. 4b163ed Privatization: by reed@google.com · 12 years ago
  48. 2ddff93 shape ops work in progress milestone: all rect tests (639706) work by caryclark@google.com · 12 years ago
  49. 97cee97 Replaced all instances of std strings and vectors in favor of SkStrings and SkTDArrays within skia code by chudy@google.com · 12 years ago
  50. 21830d9 Refactor Bitmap Storage for SkPicture using SkPipe's design. by djsollen@google.com · 12 years ago
  51. 44b67b2 Fixing NoGPU build of bench by junov@chromium.org · 12 years ago
  52. a1bf0ff by bsalomon@google.com · 12 years ago
  53. 2972bb5 Adding storage of SkPath::fIsOval by robertphillips@google.com · 12 years ago
  54. 9d696c0 Refactored the bitmap creation into PictureRenderer. by keyar@chromium.org · 12 years ago
  55. 88e2914 Moving DeferredDevice and DeferredGPipeController classes out of the deferred canvas API header by junov@chromium.org · 12 years ago
  56. 53e845e remove until these stop being flakey by reed@google.com · 12 years ago
  57. 2788987 must include SkPath.h after restructure by reed@google.com · 12 years ago
  58. 607357f Refactoring into a public facing facing SkDebugger class first pass. by chudy@google.com · 12 years ago
  59. 9ddef9b include SkFlatteningBuffer.h after restructure by reed@google.com · 12 years ago
  60. b7dfacf add baselines after test changed by reed@google.com · 12 years ago
  61. b964061 Fix for r4978 unit test failure. TBR by Brian by robertphillips@google.com · 12 years ago
  62. 0c43266 need to explicitly include SkPath.h after refactoring by reed@google.com · 12 years ago
  63. b099866 remove as test has changed. Will rebaseline later by reed@google.com · 12 years ago
  64. c73dd5c Update SkFlattenable buffers to be more modular. by djsollen@google.com · 12 years ago
  65. 7b4531f change SkTextToPathIter to allow continuation even when there is no path for by reed@google.com · 12 years ago
  66. 46f9350 Added SkClipStack portion of new clip mask caching system by robertphillips@google.com · 12 years ago
  67. e691376 move SkTextToPathIter into private header by reed@google.com · 12 years ago
  68. 9060c9b Style correction: sprinkling "this->" in SkDeferredCanvas.cpp by junov@chromium.org · 12 years ago
  69. 9cda6f7 Quick mem fix for debug canvas leaking when loading new pics. by chudy@google.com · 12 years ago
  70. 3de7acc Removing the SkPicture backend from SkDeferredCanvas code by junov@chromium.org · 12 years ago
  71. 24e8999 Remove verylargebitmap gm on Android by borenet@google.com · 12 years ago
  72. 2e14ba8 Adding API to SkGPipe and SkDeferredCanvas for controlling memory usage externally by junov@chromium.org · 12 years ago
  73. e763951 document OwnDeviceCanvas by reed@google.com · 12 years ago
  74. 87873f0 initial baselines for very large bitmaps by reed@google.com · 12 years ago
  75. 7eb3a26 add gm for very large bitmaps (>32K >64K) by reed@google.com · 12 years ago
  76. 702ee4f rebaseline after resize by reed@google.com · 12 years ago
  77. 4b475d5 enable large bitmap drawing by default (still disabled in chrome at the moment) by reed@google.com · 12 years ago
  78. a2b32b8 Add -logFile option to Bench by borenet@google.com · 12 years ago
  79. a361880 update baselines for macpro by reed@google.com · 12 years ago
  80. 02f65f2 move SkFilterShader into private header by reed@google.com · 12 years ago
  81. e2faf17 Even when the pts are restricted to 32K values, we can still overflow computing by reed@google.com · 12 years ago
  82. d9ee348 If we lose precision computing sum of the dash intervals, then we can have the by reed@google.com · 12 years ago
  83. 157d944 rm: Introduce SK_ARM_NEON_WRAP handy wrapper macro. by digit@google.com · 12 years ago
  84. b932407 add LF at the end, since this is SO important the chrome-mac build failed. by reed@google.com · 12 years ago
  85. 0c803d0 shape ops work in progress by caryclark@google.com · 12 years ago
  86. 0951ded tie slow sort (STD) to legacy AA, so that skia can use the fast one, and so that by reed@google.com · 12 years ago
  87. 2e40173 revert gpu-less mac sample app, remove busted sample (that has equivalent gm) by bsalomon@google.com · 12 years ago
  88. 8d3d210 Ensure that enums used by GrCustomStage TestCreate functions are declared in SK_ALLOW_GLOBAL_STATIC_INITIALIZERS=0 builds (e.g. android) by bsalomon@google.com · 12 years ago
  89. 5c33b71 Add .0 on float GLSL literals to fix GLPrograms test break by bsalomon@google.com · 12 years ago
  90. 0a7672f Add morphology, convolution, single texture, texture domain effects to new unit test system by bsalomon@google.com · 12 years ago
  91. a9e937c Moved the ownership of the current clip and current matrix into the debug canvas as part of the upcoming general refactor to everything living in debug canvas. by chudy@google.com · 12 years ago
  92. 200c211 shape ops work in progress by caryclark@google.com · 12 years ago
  93. a68937c Move SK_SUPPORT_GPU checks below first #includes in case the macro is defined in SkUserConfig.h rather than by the build system. by bsalomon@google.com · 12 years ago
  94. 2a48c3a Fix includes files missing in release builds from GrCustomStageUnitTest.h. by bsalomon@google.com · 12 years ago
  95. d472620 Registry-based unit test for custom effects by bsalomon@google.com · 12 years ago
  96. dea8e25 fix warngs by casting from float to int64_t by reed@google.com · 12 years ago
  97. b196374 --picture foo now works if foo is an image (.png, .jpeg) or a picture (.skp) by reed@google.com · 12 years ago
  98. c9af5d8 add debugging SkFloatToFixed_Check() which asserts that the float is in range of a fixed by reed@google.com · 12 years ago
  99. d3fa638 Add Nexus 7 baseline images by borenet@google.com · 12 years ago
  100. de78823 Reduce usage of GrGLShaderBuilder::SamplerMode by tomhudson@google.com · 12 years ago