- 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
- 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
- db4183d In GrProcessor::TextureSampler drop the "get", it's cleaner by Brian Salomon · 8 years ago
- 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
- 1a1aa93 Remove unneeded GrGLSLTransformedCoordsArray type by bsalomon · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
- 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 8 years ago
- 78d6eb0 Pack float array uniforms into vec4 arrays by jvanverth · 9 years ago
- 8528541 Add more specialized fragment builders by cdalton · 9 years ago
- 5e58cee Add GrShaderFlags enum by cdalton · 9 years ago
- bf536af Next round of GrGLSLFragmentProcessor-derived class cleanup by robertphillips · 9 years ago
- 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 9 years ago
- 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
- 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
- 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
- 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
- 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
- 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
- 0d3f061 Move GrGLShaderVar to GrGLSL by egdaniel · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
- ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
- b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
- 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
- 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 9 years ago
- 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
- 7a787b4 Revert of Bilinear optimization for 1D convolution. (patchset #5 id:200001 of https://codereview.chromium.org/1216623003/) by ericrk · 9 years ago
- 0f38612 Bilinear optimization for 1D convolution. by ericrk · 9 years ago
- 39a24f2 Revert of Bilinear optimization for 1D convolution. (patchset #5 id:200001 of https://codereview.chromium.org/1216623003/) by scroggo · 9 years ago
- 91abe10 Bilinear optimization for 1D convolution. by ericrk · 9 years ago
- 5f10b5c More threading of GrProcessorDataManager by joshualitt · 9 years ago
- 0067ff5 fix up test create functions by joshualitt · 9 years ago
- ffe6ebb Fix blur bug on Andreno 430 with bool cast to float by bsalomon · 9 years ago
- cba99b8 Move GLSL-specific routines/classes to separate glsl directory by jvanverth · 9 years ago
- 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 9 years ago
- 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 9 years ago
- cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- 422f56f Make addUniform take a precision by bsalomon · 10 years ago
- eb2a676 Remove backend factories by joshualitt · 10 years ago
- 267ce48 remove proc key by joshualitt · 10 years ago
- 420d7e9 Auto-compare GrProcessors' texture accesses in isEqual(). by bsalomon · 10 years ago
- 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
- 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 10 years ago
- 089f8de Remove tab parameter from GrGLSLMulVarBy4f function by egdaniel · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 49586be removing GrDrawEffect by joshualitt · 10 years ago
- 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
- 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
- 49f085d "NULL !=" = NULL by bsalomon · 10 years ago
- 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
- 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 10 years ago
- 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
- 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
- 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
- 88cb22b Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL by commit-bot@chromium.org · 10 years ago
- d3baf20 Added support for Chrome's gpu command buffer extension BindUniformLocation. by commit-bot@chromium.org · 11 years ago
- 77af680 Make GPU coord transforms automatic by bsalomon@google.com · 11 years ago
- e0e7cfe Change old PRG to be SkLCGRandom; change new one to SkRandom by commit-bot@chromium.org · 11 years ago
- 74a3a21 Rename ShaderType enum to ShaderVisibility by commit-bot@chromium.org · 11 years ago
- 7ab7ca4 Fix case where GrGLEffectMatrix gives back a dangling ptr for the coords var name. by commit-bot@chromium.org · 11 years ago
- 4348663 Fix stack buffer read overflow in GrConvolutionEffect::TestCreate. by bungeman@google.com · 11 years ago
- f6de475 Replace uses of GrAssert by SkASSERT. by tfarina@chromium.org · 11 years ago
- 7425c12 Refactor GrGLUniformManager::UniformHandle to initialize itself by default by commit-bot@chromium.org · 11 years ago
- e8232bc Small optimization for convolution shader: only apply the bounds check in direction of convolution, not both. This requires generating different versions of the shader depending on direction. by senorblanco@chromium.org · 11 years ago
- 194d775 This patch implements a crop rect for SkImageFilter. It has been implemented for SkColorFilterImageFilter and SkBlurImageFilter as examples. by senorblanco@chromium.org · 11 years ago
- 58c856a Reverting r10251 (Implement crop rect for SkImageFilter) due to Chromium-side unit test failures by robertphillips@google.com · 11 years ago
- ccf225c This patch implements a crop rect for SkImageFilter. It has been implemented for SkColorFilterImageFilter and SkBlurImageFilter as examples. by senorblanco@chromium.org · 11 years ago
- c26d94f Move nested class GrDrawTarget::Caps out as GrDrawTargetCaps. by bsalomon@google.com · 11 years ago
- c781888 Attempt to reland 8264-5 with warning-as-error fixes. by bsalomon@google.com · 11 years ago
- 67e7cde revert 8265-8264 (broke build) by reed@google.com · 11 years ago
- ae81d5c Adds local coords to GrEffect system. by bsalomon@google.com · 11 years ago
- e0e385c Removed unused parameters by sugoi@google.com · 12 years ago
- f910d3b Make GrGLEffects use an interface to append their code. by bsalomon@google.com · 12 years ago
- 73a9694 Use SkMWRandom in GLPrograms test. by bsalomon@google.com · 12 years ago
- 8a252f7 Switch GrEffect::onIsEqual signature back to GrEffect from GrEffectRef. by bsalomon@google.com · 12 years ago
- 6340a41 Let them eat GrEffectRef. by bsalomon@google.com · 12 years ago
- 68b58c9 Remove default implementation of GrEffect::isEqual. Make GrSingleTextureEffect abstract. by bsalomon@google.com · 12 years ago
- 0ac6af4 Wrap GrEffects in GrEffectPtr. by bsalomon@google.com · 12 years ago
- dbe49f7 Remove default texture coords / texture matrix by bsalomon@google.com · 12 years ago
- b4a55b7 Make morphology, convolution, and table color filter opt out of default texture matrices. by bsalomon@google.com · 12 years ago
- 2eaaefd Pass GrCustomStage to key-generation functions and emitCode(). by bsalomon@google.com · 12 years ago
- 47d7a88 Make GrGLConvolutionEffect, GrGLMorphologyEffect, and GrGLMagnifierEffect derive directly from GrGLEffect. by bsalomon@google.com · 12 years ago
- 28a15fb Make GrGLEffect::setData take GrEffectStage rather than GrEffect. by bsalomon@google.com · 12 years ago
- 46fba0d Rename StageKey and related stuff. by bsalomon@google.com · 12 years ago
- 396e61f Rename GrProgramStageFactory to GrBackendEffectFactory. by bsalomon@google.com · 12 years ago
- aa60093 GrGLProgramStage Renaming Part 2 by bsalomon@google.com · 12 years ago
- d698f77 GrGLProgramStage Renaming Part 1. by bsalomon@google.com · 12 years ago
- 021fc73 GrCustomStage Renaming Part 5 by bsalomon@google.com · 12 years ago
- f271cc7 GrCustomStage Renaming Part 3 by bsalomon@google.com · 12 years ago
- 6f261be GrCustomStage Renaming Part 2 by bsalomon@google.com · 12 years ago
- a469c28 CustomStage Renaming Part 1 by bsalomon@google.com · 12 years ago
- 374e759 Combine the emit functions in GrGLProgramStage. by bsalomon@google.com · 12 years ago
- 706f668 Reland r6330 thru r6333 but do without enabling GL_ARB_fragment_coord_conventions on Intel GPUs. by bsalomon@google.com · 12 years ago
- d335364 Revert r6330 thru 6333 while we figure out what to do about Intel bots (possible driver bug). by bsalomon@google.com · 12 years ago
- 159d42b Remove two params from GrGLProgramStage::setData that are no longer necessary. by bsalomon@google.com · 12 years ago
- f06df1b Introduce GrGLShaderBuilder::TextureSampler by bsalomon@google.com · 12 years ago