- 0c465e3 SkShaders::Blend/GPU: treat null inputs as input color by Florin Malita · 4 years, 8 months ago
- 4054061 [skottie] Defibrillate wipe effects by Florin Malita · 4 years, 8 months ago
- ed38d20 [skottie] Stroke dash support by Florin Malita · 4 years, 8 months ago
- 178b860 [skottie] Initial support for per-character 3D by Florin Malita · 4 years, 8 months ago
- 8dad1ff [sksg] Improved layer elision heuristic by Florin Malita · 4 years, 9 months ago
- b82c0ec [sksg] Clean up public headers by Florin Malita · 4 years, 9 months ago
- b67ca74 [skottie] Switch SkMatrix44 -> SkM44 by Florin Malita · 4 years, 9 months ago
- d5c42c8 [skottie] Refactor property animators by Florin Malita · 4 years, 9 months ago
- d4d3b33 Make converting from 4x4 to 3x3 explicit by Mike Reed · 4 years, 9 months ago
- cf0e3c6 remove dead code around old SkPath enums by Mike Reed · 5 years ago
- f46d5ca use std::make_unique by Mike Klein · 4 years, 11 months ago
- 466f571 [skottie] Handle null mask filter effects gracefully by Florin Malita · 5 years ago
- 7d34dc7 Revert "Revert "switch to new filltype for SkPath"" by Mike Reed · 5 years ago
- 3e7af41 Revert "switch to new filltype for SkPath" by Mike Reed · 5 years ago
- 3a50981 switch to new filltype for SkPath by Mike Reed · 5 years ago
- be7e7dd [sksg] Temporarily inline Path fillType accessors by Florin Malita · 5 years ago
- 30bc527 Revert "Reland "Revert "Use flat version of path-direction enum""" by Mike Reed · 5 years ago
- 7cda6f3 Reland "Revert "Use flat version of path-direction enum"" by Mike Reed · 5 years ago
- 1792b19 Revert "Revert "Use flat version of path-direction enum"" by Mike Reed · 5 years ago
- 0dacc6b Revert "Use flat version of path-direction enum" by Mike Reed · 5 years ago
- e0fbe94 Use flat version of path-direction enum by Mike Reed · 5 years ago
- 49081f6 [skottie] Use SkColor4f for gradient color stops by Florin Malita · 5 years ago
- 59e72b7 [skottie] Luma matte support by Florin Malita · 5 years ago
- 0f11e11 [skottie] Fix motion blur asserts by Florin Malita · 5 years ago
- 4241f5e Revert "add guard to switch to SkPathTypes" by Mike Reed · 5 years ago
- e1af444 add guard to switch to SkPathTypes by Mike Reed · 5 years ago
- e359aa3 [sksg] Fix mask/context overrides interaction by Florin Malita · 5 years ago
- 3c8f9cb [skottie] Harden motion blur by Florin Malita · 5 years ago
- 297587b Update skottie/sksg to use new filter factories by Michael Ludwig · 5 years ago
- 5f24018 [skottie] Ref-counted animators by Florin Malita · 5 years ago
- 0ae324c [sksg] Fix setVisible() invalidation by Florin Malita · 5 years ago
- 00d4f53 [skottie] Expose SG inval controller on seek() by Florin Malita · 5 years ago
- 4124807 tools: separate TimeUtils from AnimTimer by Hal Canary · 5 years ago
- ccacfa0 [skottie] Caching motion tile by Florin Malita · 5 years ago
- 6cc65e1 Samples: simplify Sample::Event by Hal Canary · 5 years ago
- 8a02731 Samples: add name() virtual by Hal Canary · 5 years ago
- 3127dd6 [sksg] Clear the context mask filter when applied via layers by Florin Malita · 5 years ago
- 9c47e15 [skottie] Linear Wipe effect by Florin Malita · 5 years ago
- 514bae6 [sksg] RenderNode visibility control by Florin Malita · 5 years ago
- b97824d [skottie] Motion tile effect by Florin Malita · 5 years ago
- 5785e4a Use SkFontHinting instead of macros. by Ben Wagner · 5 years ago
- 51e15a6 Use SkTextEncoding enum instead of macros. by Ben Wagner · 5 years ago
- e869a1e stop calling legacy 255-biased colormatrix by Mike Reed · 5 years ago
- 2253c22 [skottie] Parented camera support by Florin Malita · 6 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
- b72dee2 [skottie] Initial "Levels" effect support by Florin Malita · 6 years ago
- b286bc2 Introduce new factory for SkColorFilters by Mike Reed · 6 years ago
- b161a7d [skottie] Fix gradient ramp interaction with non-atomic draws by Florin Malita · 6 years ago
- 866e262 [skottie] Fix gradient ramp for non-solid layers by Florin Malita · 6 years ago
- fae8fce Use SkTileMode instead of nested enum by Mike Reed · 6 years ago
- 3d846c9 [skottie] Initial gradient ramp effect support by Florin Malita · 6 years ago
- fb4bce8 [sksg] Refactor gradient implementation by Florin Malita · 6 years ago
- cd5104e SkAnimTimer -> AnimTimer by Mike Klein · 6 years ago
- c25f4e9 GN: split out skia_*_public from skia_*_sources by Hal Canary · 6 years ago
- b900853 [skottie] Initial text box support by Florin Malita · 6 years ago
- cd6120c [skottie] Use kMedium_SkFilterQuality for image filtering by Florin Malita · 6 years ago
- ca9b208 rename mixer to lerp (in prep for SkMixer) by Mike Reed · 6 years ago
- a720d76 [skottie] Gaussian blur layer effect by Florin Malita · 6 years ago
- bd64f18 [skottie] Layer blend mode support by Florin Malita · 6 years ago
- ef22907 [sksg] Use luminance coefficients from SkColorData.h by Florin Malita · 6 years ago
- a753d1a Reland "[skottie] Add tritone layer effect support" by Florin Malita · 6 years ago
- 42ee402 Revert "[skottie] Add tritone layer effect support" by Florin Malita · 6 years ago
- 71c70ea [skottie] Add tritone layer effect support by Florin Malita · 6 years ago
- 1ba9c4d [canvaskit] JS API in place for shaped text by Kevin Lubick · 6 years ago
- b0604e5 [sksg] Hoist empty-bounds check to base RenderNode by Florin Malita · 6 years ago
- 48cc589 [skottie] Tint effect support by Florin Malita · 6 years ago
- 63136af [sksg] Fix group hit-testing order by Florin Malita · 6 years ago
- ec80d90 starter sample for playing with SG. will flesh out more over time. by Mike Reed · 6 years ago
- eb46bd8 [sksg] Hit-testing API by Florin Malita · 6 years ago
- ef26fcb [sksg] Fix image filter content inval rect tracking by Florin Malita · 6 years ago
- dafd652 Reland "[skottie] Add drop shadow support" by Florin Malita · 6 years ago
- 0b36acd Revert "[skottie] Add drop shadow support" by Florin Malita · 6 years ago
- 1f43a43 [skottie] Add drop shadow support by Florin Malita · 6 years ago
- 8ec9a60 [skottie] Initial repeater support by Florin Malita · 6 years ago
- c91527f [skottie] Fix rect/rrect/ellipse direction and starting point by Florin Malita · 6 years ago
- 760a052 [sksg] Consolidate Matrix node implementations by Florin Malita · 6 years ago
- 13c1b96 [sksg] Add 3x3 Concat Transform specialization by Florin Malita · 6 years ago
- df0e1af [sksg] Hide some implementation methods from public Transform API by Florin Malita · 6 years ago
- 919e209 [sksg] 4x4 matrix support by Florin Malita · 6 years ago
- 722dd61 use SkFont more by Mike Reed · 6 years ago
- 2335644 Fix occurrences of "-Wextra-semi-stmt" by Brian Salomon · 6 years ago
- f7d6ac1 [sksg] Expose SkFont::Edging in TextNode by Florin Malita · 6 years ago
- 2ed7820 use SkFont in a lot of places by Mike Reed · 6 years ago
- 9edbf42 Revert[4] "hide nested hinting enum" by Mike Reed · 6 years ago
- 8e12cc6 Reland "Revert "hide nested hinting enum"" by Mike Klein · 6 years ago
- f49563b Revert "Revert "hide nested hinting enum"" by Mike Reed · 6 years ago
- 6bd19df Revert "hide nested hinting enum" by Mike Reed · 6 years ago
- fbebece hide nested hinting enum by Mike Reed · 6 years ago
- 0a8b4e1 [skottie] Add support for explicit text line breaks by Florin Malita · 6 years ago
- 3a42ec0 hide the SkPaint::Align enum entirely by Mike Reed · 6 years ago
- 6ddd442 only build non-prod skottie/sksg code in our tree by Mike Klein · 6 years ago
- 928db92 [skottie] Clang-tidy fixes by Florin Malita · 6 years ago
- 62c6bd9 [skottie] Multi-frame image support by Florin Malita · 6 years ago
- bee88d4 [sksg] Fix inval tracking in Group::removeChild() by Florin Malita · 6 years ago
- 1632263 [sksg] Trim down sksg::Matrix size by Florin Malita · 6 years ago
- 97df5dc [sksg] Stop caching full SkPaints in Paint nodes by Florin Malita · 6 years ago
- f2ade42 [skottie] Shrink SkPaths by Florin Malita · 6 years ago
- cd9d074 [skottie] More efficient group sizing by Florin Malita · 6 years ago
- ca858b6 [sksg] Switch containers from SkT(D)Array to std::vector by Florin Malita · 6 years ago
- 9402c7d [skottie] Add support for keyframed text nodes by Florin Malita · 6 years ago