1. 96be9df Revert "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
  2. 467022b Reduce dependence on GrSurface's origin field by Robert Phillips · 7 years ago
  3. bca23b8 Remove unused ctor in GrTextureDomain by Robert Phillips · 7 years ago
  4. 0c26a9d GR_TEST_UTILS fixes by Brian Salomon · 7 years ago
  5. fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
  6. 3798c86 Remove GrFragmentProcessor-derived class' GrTexture-based ctors by Robert Phillips · 7 years ago
  7. 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 7 years ago
  8. cb30bb2 Remove GrFragmentProcessor::computeInvariantOutput by Brian Salomon · 7 years ago
  9. 40fd7c9 Push GrTextureProxy down to more effects by Robert Phillips · 7 years ago
  10. 587e08f Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" by Brian Salomon · 7 years ago
  11. 052fd51 Revert "Start of rewrite of GrFragmentProcessor optimizations." by Ethan Nicholas · 7 years ago
  12. 85eb422 Start of rewrite of GrFragmentProcessor optimizations. by Brian Salomon · 7 years ago
  13. e98234f Start making texture coordinates be absolute by Robert Phillips · 8 years ago
  14. c468963 Respect color space in GrTextureDomainEffect by Brian Osman · 8 years ago
  15. 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
  16. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  17. 101b844 Remove GrGLSLSampler type and subclasses by Brian Salomon · 8 years ago
  18. 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
  19. 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
  20. 2ebd0c8 Remove option to make GrCoordTransforms apply to device positions. by Brian Salomon · 8 years ago
  21. 54f30c1 Introduce GrColorSpaceXform, for gamut conversion on textures by brianosman · 8 years ago
  22. 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
  23. 09aa1fc Refactor how we store and use samplers in Ganesh by egdaniel · 8 years ago
  24. b800248 Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:120001 of https://codereview.chromium.org/1885863004/ ) by egdaniel · 8 years ago
  25. 45b61a1 Refactor how we store and use samplers in Ganesh by egdaniel · 8 years ago
  26. 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 8 years ago
  27. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
  28. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  29. a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 9 years ago
  30. e004bfc Increase the amount of debug information printed out by batches by robertphillips · 9 years ago
  31. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
  32. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  33. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
  34. 7dc4bd0 Remove GrGLProcessor and create GrGLSLTextureSampler class. by egdaniel · 9 years ago
  35. 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
  36. 0ba8c24 Insert clip fragment processor outside GrCMM by bsalomon · 9 years ago
  37. 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
  38. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
  39. b5fb5af Fix for MSAN unintialized value by joshualitt · 9 years ago
  40. b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
  41. 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
  42. 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
  43. 5f10b5c More threading of GrProcessorDataManager by joshualitt · 9 years ago
  44. cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
  45. d0d37ca Implement approx-match support in image filter saveLayer() offscreen. by senorblanco · 9 years ago
  46. 82973db Revert of Implement approx-match support in image filter saveLayer() offscreen. (patchset #31 id:590001 of https://codereview.chromium.org/1034733002/) by rmistry · 9 years ago
  47. 46112cf Implement approx-match support in image filter saveLayer() offscreen. by senorblanco · 9 years ago
  48. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
  49. 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
  50. eb2a676 Remove backend factories by joshualitt · 10 years ago
  51. 605dd0f Move GrInvariantOutput out of GrProcessor and into its own class. by egdaniel · 10 years ago
  52. 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
  53. 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
  54. b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 10 years ago
  55. 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
  56. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
  57. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
  58. 01a492f Fix == operator in GrTextureDomain so we don't compair uninitilized values by egdaniel · 10 years ago
  59. 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 10 years ago
  60. 5ae5fc5 Adding repeat mode to texture domain by joshualitt · 10 years ago
  61. 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
  62. 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
  63. 7d7f314 Use GrTextureDomain in GrBicubicEffect to perform non-bleeding HQ filter drawBitmap. by commit-bot@chromium.org · 11 years ago
  64. 907fbd5 Make texture domain a helper so that it can be incorporated into other effects. by commit-bot@chromium.org · 11 years ago