- 7361f54 Make GM able to run MSAA modes and multiple GPU configs in a single run. by bsalomon@google.com · 12 years ago
- 168e634 Infrastructure for new Ganesh shader pipeline: base classes for GPU by tomhudson@google.com · 12 years ago
- 1e945b7 Minor refactoring to pull GrClipMaskManager into its own files by robertphillips@google.com · 12 years ago
- 0dd84a3 Minor code cleanup of Debug GL Interface by robertphillips@google.com · 12 years ago
- dd743fe Initial split up of Debug Interface into separate files by robertphillips@google.com · 12 years ago
- 021bce9 Delivering .gyp files to enable building & linking w/ ANGLE on Windows by robertphillips@google.com · 12 years ago
- 5a64e58 Revert 3538. by bungeman@google.com · 12 years ago
- 29b63dc Correct dependencies in gyp files. http://codereview.appspot.com/5934044/ by bungeman@google.com · 12 years ago
- 78ff6b4 Moved mac, unix, win and mesa directories under src/gpu/gl by robertphillips@google.com · 12 years ago
- d91f370 Moved Debug GL interface to src/gpu/gl/debug in preparation for splitting it up. by robertphillips@google.com · 12 years ago
- f85abda Remove mutual dependency of gr and skgr. http://codereview.appspot.com/5879043/ by bungeman@google.com · 12 years ago
- 0da3719 Added debug GL Interface. This interface tracks various GL objects in order to find leaks & invalid accesses. by robertphillips@google.com · 12 years ago
- f4a9c82 Split GrTextContext into baseclass and subclass by bsalomon@google.com · 12 years ago
- aa3b6a9 Make all gyp targets automatically include common.gypi by epoger@google.com · 12 years ago
- b4a4ab1 Remove offscreen supersampler. by bsalomon@google.com · 13 years ago
- ca13d39 Revert 3191 Review URL: http://codereview.appspot.com/5656068/ by bsalomon@google.com · 13 years ago
- 621dfe6 Add test to detect bias in conversion of frag shader floats to bytes by bsalomon@google.com · 13 years ago
- 6bf38b5 Move GL-specific include files to their own subdirectory, to better by tomhudson@google.com · 13 years ago
- f7fa806 Make GLCaps be standalone and be a member of GrGLContextInfo by bsalomon@google.com · 13 years ago
- 4072556 Add two files missed in r3165; most critically the gyp! by tomhudson@google.com · 13 years ago
- 89ec61e Add GrGLContextInfo by bsalomon@google.com · 13 years ago
- 69cc6ad Add convex path renderer (disabled) by bsalomon@google.com · 13 years ago
- 9f169a4 Add gyp variable to disable OSAA by bsalomon@google.com · 13 years ago
- 150d284 Add code path to SW rasterize paths and upload as a mask texture by bsalomon@google.com · 13 years ago
- 086e535 Make GrGLShaderVar objects aware of whether they are uniform, varying, or by tomhudson@google.com · 13 years ago
- 44360bc Changes to the android gyp system to build without RTTI and exceptions. by djsollen@google.com · 13 years ago
- 1dcf506 Remove GrGpuGLFixed subclass and ES1 support by bsalomon@google.com · 13 years ago
- 85b505b Add support for GL_ARB_texture_swizzle by bsalomon@google.com · 13 years ago
- 5862929 Adding support to trunk for building Skia using the Android NDK. by djsollen@google.com · 13 years ago
- 7491372 Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key) by bsalomon@google.com · 13 years ago
- 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 13 years ago
- ffa11bb Move a bunch of headers from include/gpu to src/gpu. Delete some unused files. by bsalomon@google.com · 13 years ago
- 373a663 Virtualize SkGLContext with subclasses SkNativeGLContext and SkMesaGLContext, allow both in gm by bsalomon@google.com · 13 years ago
- e295313 move utils/SkEGLContext to gpu/SkGLContext, some gpu.gyp cleanup, set eol style LF on all gpu files by bsalomon@google.com · 13 years ago
- d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago
- a30bc82 Remove nonexistant header from gyp file by bsalomon@google.com · 13 years ago
- 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 13 years ago
- 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 13 years ago
- 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 13 years ago
- 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 13 years ago
- 973b879 Remove unneeded #define by bsalomon@google.com · 13 years ago
- 542f585 Fix file name in gyp (wasn't caught b/c of windows case insensitivity) by bsalomon@google.com · 13 years ago
- aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 13 years ago
- 3008519 Use a prioritized list of path renderers in Gr. by bsalomon@google.com · 13 years ago
- 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 13 years ago
- 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 13 years ago
- b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 13 years ago
- 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 13 years ago
- 498776a Remove GrContext::drawCustomVertices by bsalomon@google.com · 13 years ago
- 4d3aaaf Move some gpu headers out of the public include dir by bsalomon@google.com · 13 years ago
- 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 13 years ago
- 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 13 years ago
- 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 13 years ago
- a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 13 years ago
- 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 13 years ago
- aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 13 years ago
- e14490a Move GL headers out of public include dir by bsalomon@google.com · 13 years ago
- 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 13 years ago
- 8846cb2 Create new 'skia_os' variable to replace use of 'OS' in most places. by epoger@google.com · 13 years ago
- 5351b37 combine target_defaults.gypi into common.gypi by epoger@google.com · 13 years ago
- 3582bf9 Remove GrAuto*Malloc, replace with SkAuto*Malloc by bsalomon@google.com · 13 years ago
- b092140 Remove redundant GrTouchGesture. Switch its only user to SkTouchGesture. by Scroggo · 13 years ago
- ae85aea split skia.gyp into separate gypfile for each source dir by epoger@google.com · 13 years ago