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gerrit-public.fairphone.software
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platform
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external
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skia
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974c183236510947c6e4f07ed07ec3647a6550cc
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gn
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0dc1f4f
Add GM image test for blur with clamp mode.
by wutao
· 7 years ago
7944756
attempt to fix android roll
by Mike Reed
· 7 years ago
8fa0ca2
remove unneeded guards for android
by Mike Reed
· 7 years ago
cff94e4
Move threaded BMP device to samples
by Brian Osman
· 7 years ago
fb49909
Revert "Remove deadcode for sRGB image shading."
by Mike Reed
· 7 years ago
5e78c61
Revert "remove a bit more dead code"
by Mike Reed
· 7 years ago
91d7d1d
Revert "Revert "Remove deadcode for sRGB image shading.""
by Mike Reed
· 7 years ago
e08e639
Revert "Remove deadcode for sRGB image shading."
by Mike Reed
· 7 years ago
428266d
use rasterpipeline for colorfilters
by Mike Reed
· 7 years ago
1aa77f0
remove unused blitrow
by Mike Reed
· 7 years ago
d9b1fe0
remove a bit more dead code
by Mike Klein
· 7 years ago
51f6a0f
Remove deadcode for sRGB image shading.
by Herb Derby
· 7 years ago
91a3e52
Move mock gpu and caps, add Gr prefix, and create via GrContext::Create
by Brian Salomon
· 7 years ago
0cc60b8
fix repeat/mirror sampling bleed
by Mike Klein
· 7 years ago
2e5eaf0
Revert "Revert "Clean up onTransferPixels""
by Jim Van Verth
· 7 years ago
c75ab6a
add tile flag
by Mike Reed
· 7 years ago
0215312
remove unused SkFilterProcs
by Mike Reed
· 7 years ago
ce57552
Revert "Clean up onTransferPixels"
by Jim Van Verth
· 7 years ago
f7037d0
Clean up onTransferPixels
by Jim Van Verth
· 7 years ago
ab51d1b
Revert "remove unused TableMaskFilter"
by Mike Reed
· 7 years ago
d72b55b
remove unused TableMaskFilter
by Mike Reed
· 7 years ago
6ecc911
Revert "Revert "Remove Gr*Gpu includes from header files.""
by Greg Daniel
· 7 years ago
a5cb781
Revert "Revert "Add API for flushing surfaces with gpu semaphores""
by Greg Daniel
· 7 years ago
881f143
Hide GrGpuResourceRef from prying eyes
by Robert Phillips
· 7 years ago
7292231
Revert "Add API for flushing surfaces with gpu semaphores"
by Greg Daniel
· 7 years ago
56af45b
Revert "Remove Gr*Gpu includes from header files."
by Greg Daniel
· 7 years ago
2bd381b
Remove Gr*Gpu includes from header files.
by Greg Daniel
· 7 years ago
66366c6
Add API for flushing surfaces with gpu semaphores
by Greg Daniel
· 7 years ago
009e9af
Remove GrGpu.h from GrResourceProvider.h
by Robert Phillips
· 7 years ago
eee3c09
Unit test to demonstrate Galaxy S6 MSAA readPixels bug
by Brian Osman
· 7 years ago
fbcef6e
Clean up GrResourceProvider usage
by Robert Phillips
· 7 years ago
baaf439
Revert "Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses.""
by Brian Salomon
· 7 years ago
a0485d9
Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses."
by Brian Salomon
· 7 years ago
1ec03f3
Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses.
by Brian Salomon
· 7 years ago
fcd5fdd
Revert "Revert "Update skia to use ifdefs for Vulkan code instead of dummy header""
by Robert Phillips
· 7 years ago
f90aa01
Revert "Revert "use pipeline for non-opt xfermodes""
by Mike Reed
· 7 years ago
fad9e3f
Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"
by Robert Phillips
· 7 years ago
4f8c695
Revert "use pipeline for non-opt xfermodes"
by Mike Klein
· 7 years ago
9e99b3d
remove 32K table for emboss
by Mike Reed
· 7 years ago
c0f8e42
Update skia to use ifdefs for Vulkan code instead of dummy header
by Greg Daniel
· 7 years ago
e93cf97
use pipeline for non-opt xfermodes
by Mike Reed
· 7 years ago
6f9cd0a
enable rasterpipeline for android
by Mike Reed
· 7 years ago
c9c06d4
Remove GrTGpuResourceRef specializations
by Robert Phillips
· 7 years ago
8d3f443
SkXfermode no longer needs to e a flattenable
by Mike Reed
· 7 years ago
34d6e4b
Add tonal color support for shadows.
by Jim Van Verth
· 7 years ago
43e498e
specialize D32 proc for legacy src
by Mike Reed
· 7 years ago
46983b7
Introduce dynamic pipeline state
by Chris Dalton
· 7 years ago
89c8fec
move SkPathRef.h into private
by Mike Reed
· 7 years ago
6b3542a
move Coeff into blendmode
by Mike Reed
· 7 years ago
3928ff8
Create an SkColorSpaceXform image generator
by Matt Sarett
· 7 years ago
b5d9e85
remove unused blitters
by Mike Reed
· 7 years ago
e23bffd
Remove support in GPU backend for distance vector field.
by Brian Salomon
· 7 years ago
7e910df
Implement an SkImage backed by a Android hardware buffer
by Stan Iliev
· 7 years ago
bef2852
remove 565 sprite blitter too
by Mike Klein
· 7 years ago
2fdc3d5
remove unused spanprocs (leftover from spriteblitter simplification)
by Mike Reed
· 7 years ago
bb3f562
Revert "Revert "Delete SkGaussianEdgeShader""
by Florin Malita
· 7 years ago
1919dc4
remove sprite blitters for non-legacy targets, rely on rasterpipline
by Mike Reed
· 7 years ago
9d14f93
Revert "Delete SkGaussianEdgeShader"
by Florin Malita
· 7 years ago
5edba45
[Reland] Relocate shaders to own dir
by Florin Malita
· 7 years ago
64790a3
Delete SkGaussianEdgeShader
by Florin Malita
· 7 years ago
114a3c0
Fix glDrawRangeElements
by Chris Dalton
· 7 years ago
2cb7a1a
Add GM to test the IgnoreTransform flag on blurs
by Greg Daniel
· 7 years ago
98b7a6a
rasterpipeline:
by Mike Reed
· 7 years ago
d8872be
Revert "Relocate shaders to own dir"
by Stan Iliev
· 7 years ago
9b868f7
Remove unused PM4f blitters
by Florin Malita
· 7 years ago
e7ba8b0
Add tail handling for SSE* to SkJumper.
by Herb Derby
· 7 years ago
fabe0b2
Relocate shaders to own dir
by Florin Malita
· 7 years ago
4aed138
Reland of SkShaderBase
by Florin Malita
· 7 years ago
d93e11c
Revert "SkShaderBase"
by Florin Malita
· 7 years ago
58a7564
SkShaderBase
by Florin Malita
· 7 years ago
623fadf
Add Material Design shadow reference sample
by Jim Van Verth
· 7 years ago
92de631
Remove compressed (ETC1) texture support from Ganesh (take 2)
by Robert Phillips
· 7 years ago
bc262e1
Revert "Remove compressed (ETC1) texture support from Ganesh"
by Brian Osman
· 7 years ago
ee26363
Remove compressed (ETC1) texture support from Ganesh
by Robert Phillips
· 7 years ago
3af1af9
Remove ambient and spot mask filters.
by Jim Van Verth
· 7 years ago
72f4891
Add microbench for shadows
by Jim Van Verth
· 7 years ago
6e3ce40
Add GM to verify that drawX == (path.addX, drawPath)
by Brian Osman
· 7 years ago
89eb148
Revert "Add GM to verify that drawX == (path.addX, drawPath)"
by Greg Daniel
· 7 years ago
78d1b42
Add GM to verify that drawX == (path.addX, drawPath)
by Brian Osman
· 7 years ago
c090c64
move files out of private, and fix up callers to IWYU
by Mike Reed
· 7 years ago
7e68bc9
clamp to premul in dither
by Mike Klein
· 7 years ago
03d1e59
Add SK_LEGACY_SWEEP_GRADIENT on Android
by Florin Malita
· 7 years ago
fd35c74
fix SkJumper radial gradient precision
by Mike Klein
· 7 years ago
e334c59
Attempt to work around iOS varying limit in GLPrograms test
by Brian Salomon
· 7 years ago
787a16d
move impl for drawvertices into separate file
by Mike Reed
· 7 years ago
85d34b2
Remove SkCrossContextImageData and all support code
by Brian Osman
· 7 years ago
5ac13c2
sksl support for static ifs & switches
by Ethan Nicholas
· 7 years ago
14113bc
add flag to hide deprecated clipops
by Mike Reed
· 7 years ago
ac70f84
Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.
by Brian Salomon
· 7 years ago
13dddce
Added SkImage::MakeCrossContextFromEncoded
by Brian Osman
· 7 years ago
2e61b18
Add jpeg encoder alpha handling option
by Matt Sarett
· 7 years ago
449d78f
Revert "Added SkImage::MakeCrossContextFromEncoded"
by Brian Salomon
· 7 years ago
83b1b3d
Added SkImage::MakeCrossContextFromEncoded
by Brian Osman
· 7 years ago
2983f40
Re-land of "eliminated GrGLSLExpr".
by Ethan Nicholas
· 7 years ago
c2dd5ed
Add GrVkTexelBuffer class
by Greg Daniel
· 7 years ago
912876b
Add bigrect GM.
by Ben Wagner
· 7 years ago
6bfe3f5
add a new hsl GM
by Mike Klein
· 7 years ago
fe199b7
Add postFlush call to GrOnFlushCallbackObject
by Chris Dalton
· 7 years ago
e770578
Add ShadowUtils sample.
by Jim Van Verth
· 7 years ago
9f3dcb3
Reland "Add SkImage::makeColorSpace() with correct transfer fn behavior"
by Matt Sarett
· 7 years ago
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