1. 990dbc8 Add Texture2D and Sampler GrSLTypes by egdaniel · 8 years ago
  2. 09aa1fc Refactor how we store and use samplers in Ganesh by egdaniel · 8 years ago
  3. b800248 Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:120001 of https://codereview.chromium.org/1885863004/ ) by egdaniel · 8 years ago
  4. 45b61a1 Refactor how we store and use samplers in Ganesh by egdaniel · 8 years ago
  5. 74b8d32 Implement texel buffers by cdalton · 8 years ago
  6. 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 8 years ago
  7. a6b92ad Infer sampler precision from pixel config by cdalton · 8 years ago
  8. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
  9. 0e1853c Update how we send draws to gpu backend to reduce state setting. by egdaniel · 8 years ago
  10. 5f2d8e2 Add sampler precision to GrTextureAccess by cdalton · 8 years ago
  11. 9c3f143 Add support for vertex and geometry shader textures by cdalton · 8 years ago
  12. 28f45b9 Add "sample locations" feature to GrProcessor by cdalton · 9 years ago
  13. 8733210 Replace fWillReadFragmentPosition with a bitfield by cdalton · 9 years ago
  14. 5e58cee Add GrShaderFlags enum by cdalton · 9 years ago
  15. 9f1d415 Finalize gpu shaders in ProgramBuilding. by egdaniel · 9 years ago
  16. 2279325 added support for PLS path rendering by ethannicholas · 9 years ago
  17. 5366a09 Revert of added support for PLS path rendering (patchset #16 id:360001 of https://codereview.chromium.org/1541903002/ ) by ethannicholas · 9 years ago
  18. 7df3f5e added support for PLS path rendering by ethannicholas · 9 years ago
  19. fa89632 Move some program building utils from GL to GLSL by egdaniel · 9 years ago
  20. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  21. 8dcdedc Make GrGLSLProgramBuilder base class for GrGLProgramBuilder. by egdaniel · 9 years ago