1. fa2a26a SkPDF: Do draw{Image,Bitmap}Rect with maskfilter. by Hal Canary · 7 years ago
  2. a924dd3 Use burst mode for linear gradients w/ > 2 stops by Florin Malita · 7 years ago
  3. 46983b7 Introduce dynamic pipeline state by Chris Dalton · 7 years ago
  4. 912e6b8 Reland "Handle different types of streams in different jpeg source managers" by Matt Sarett · 7 years ago
  5. 65cfb5e disable coverage optimization for hairlines by Mike Reed · 7 years ago
  6. 5ab7276 Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ANGLE D3D9 by Robert Phillips · 7 years ago
  7. 91f0f73 Fix alpha issues in SkGifCodec by Leon Scroggins III · 7 years ago
  8. fd7819c Revert "Handle too many (or too large) paths in GrDefaultPathRenderer" by Brian Osman · 7 years ago
  9. b53f48c Touch input support for Windows by Brian Osman · 7 years ago
  10. 2e425eb Fix use of uninitialized value in SkColor4Shader::CreateProc by Brian Osman · 7 years ago
  11. 6383b29 Handle too many (or too large) paths in GrDefaultPathRenderer by Brian Osman · 7 years ago
  12. b52fa02 Limit Adreno 4xx stencil clear workaround to older drivers by Brian Salomon · 7 years ago
  13. b15ef6f we can std::move work to avoid copying it by Mike Klein · 7 years ago
  14. 4ed5dac Mark SkThreadedBMPDevice destructors with override by Kevin Lubick · 7 years ago
  15. 72f1a45 we can move dst here by Mike Klein · 7 years ago
  16. 3b5a3fa GrTessellator: implement out-of-range splitting and AEL rewinding. by Stephen White · 7 years ago
  17. 31550db Revert "Revert "Workaround Adreno driver issue with stencil clears."" by Mike Klein · 7 years ago
  18. 8b06ed7 Revert "Workaround Adreno driver issue with stencil clears." by Mike Klein · 7 years ago
  19. a88da48 Fix invalid assert in GrMesh::setIndexed by Chris Dalton · 7 years ago
  20. 7f5af0c Use more stable root finding methods for cubics by Christopher Dalton · 7 years ago
  21. 4e8c581 Workaround Adreno driver issue with stencil clears. by Brian Salomon · 7 years ago
  22. 47e55a5 Opt-in burst mechanism for pipeline shaders by Florin Malita · 7 years ago
  23. 15f4d02 Revert "Handle different types of streams in different jpeg source managers" by Matt Sarett · 7 years ago
  24. 1dda8bb use smarter float -> skfixed15 logic everywhere by Mike Klein · 7 years ago
  25. ce4b6c1 less naive lowp constant_color by Mike Klein · 7 years ago
  26. c665fdd define HWCAP_* ourselves in SkCpu.cpp by Mike Klein · 7 years ago
  27. 0e36b3f Add color space support to 4f gradients by Florin Malita · 7 years ago
  28. 6b3542a move Coeff into blendmode by Mike Reed · 7 years ago
  29. 3928ff8 Create an SkColorSpaceXform image generator by Matt Sarett · 7 years ago
  30. 1608a1d remove unused xfermode methods by Mike Reed · 7 years ago
  31. 8e20078 more easy lowp stages by Mike Klein · 7 years ago
  32. adff9dc SkJumper: only omit leaf frame pointers by Mike Klein · 7 years ago
  33. c6e6a5f Simplify SkCodecs' call to SkColorSpaceXform::apply by Leon Scroggins III · 7 years ago
  34. 348060f Fix GrReducedClip.cpp: assertion failure surrounding tiny query bounds by Chris Dalton · 7 years ago
  35. 70898af Add TiledDrawScheduler so we can concurrently draw and enque by Yuqian Li · 7 years ago
  36. 9653d3a more lowp blend modes by Mike Klein · 7 years ago
  37. d12a676 SkPDF: Draw paths with mask filters; color filter. by Hal Canary · 7 years ago
  38. f36031b lowp: add some big easy stages by Mike Klein · 7 years ago
  39. 12a4dc9 Defend against ICOs with large BMPs embedded by Leon Scroggins III · 7 years ago
  40. 67d52cf sk_sp-ify GrResourceProvider some more by Robert Phillips · 7 years ago
  41. 727b09c lowp: add constant_color, swap, move_dst_src by Mike Klein · 7 years ago
  42. 0e02229 add color by Mike Klein · 7 years ago
  43. 28207df Make GrSimpleMeshDrawOpHelper record whether coverage can be implemented as alpha by Brian Salomon · 7 years ago
  44. 5adb01b lowp: add move_src_dst and srcover by Mike Klein · 7 years ago
  45. 1f29bf0 slight streamlining for lowp load_8888 with pshufb by Mike Klein · 7 years ago
  46. eeccbf7 Real fix for stage perf regression. by Mike Klein · 7 years ago
  47. 42bb6ac Simplify some Viewer code, and fix a few bugs by Brian Osman · 7 years ago
  48. d3df9ec SkImage::makeColorSpace(): Fix nullptr->sRGB bug with picture images by Matt Sarett · 7 years ago
  49. d81fed9 Replace BMP calls to new with calls to malloc by Leon Scroggins III · 7 years ago
  50. 96cc361 Handle different types of streams in different jpeg source managers by cjbao · 7 years ago
  51. c928fe2 add testing flag to force rasterpipeline by Mike Reed · 7 years ago
  52. eee4d6e Make instantiate return a Boolean by Robert Phillips · 7 years ago
  53. 9beafc4 have start_pipeline() return limit again by Mike Klein · 7 years ago
  54. 34d10d7 implement SkRasterPipelineBlitter::blitAntiH2() by Mike Klein · 7 years ago
  55. e18474e Re-enable single channel renderability for ANGLE ES2 by Robert Phillips · 7 years ago
  56. cb218b3 don't try lowp in msan builds by Mike Klein · 7 years ago
  57. bba02c2 start on SkJumper lowp mode by Mike Klein · 7 years ago
  58. 3f51188 experiment: force composeshade to always be rasterpipeline by Mike Reed · 7 years ago
  59. b5d9e85 remove unused blitters by Mike Reed · 7 years ago
  60. e23bffd Remove support in GPU backend for distance vector field. by Brian Salomon · 7 years ago
  61. 65efe9c remove unused auto class by Mike Reed · 7 years ago
  62. 0271c5b simplify verts in certain modes by Mike Reed · 7 years ago
  63. 6867eee default impl of appendStages now calls shaderContext by Mike Reed · 7 years ago
  64. 3ea1798 Remove ImmediateFlush mode by Robert Phillips · 7 years ago
  65. bc71274 Disable single channel renderability for ANGLE ES2 by Robert Phillips · 7 years ago
  66. 67af673 Remove deprecated SkRWBuffer snapshot methods by Florin Malita · 7 years ago
  67. 0d93010 move load_and_inc() and LazyCtx into SkJumper_misc.h by Mike Klein · 7 years ago
  68. b4dc419 Re-land "Fixed an issue with sksl variable declarations" by Ethan Nicholas · 7 years ago
  69. 7e910df Implement an SkImage backed by a Android hardware buffer by Stan Iliev · 7 years ago
  70. affa6a3 Revert "Fixed an issue with sksl variable declarations" by Ethan Nicholas · 7 years ago
  71. 370c2b3 minor refactor to SkRasterPipeline::BuildPipeline by Mike Klein · 7 years ago
  72. 88bd8ed Fixed an issue with sksl variable declarations by Ethan Nicholas · 7 years ago
  73. ec4400b Avoid new for small arrays in SkBmpCodec by Leon Scroggins III · 7 years ago
  74. 48c9919 Expand texturability testing to cover mip-mapped textures, and fix iOS by Brian Osman · 7 years ago
  75. 18166ee Omnibus: Push instantiation of GrTextures later (post TextureSampler) by Robert Phillips · 7 years ago
  76. d5bee5d add API to change max pointsize for font cache by Mike Reed · 7 years ago
  77. 1bfece8 Rm int flavor of GrNextPow2 in favor of uint32_t flavor by Robert Phillips · 7 years ago
  78. a836267 fix premultiplied color generation in linear gradients when using fApplyAlphaAfterInterp by Lee Salzman · 7 years ago
  79. 5df94d5 have shaders that need seed_shader call it themselves by Mike Klein · 7 years ago
  80. 9b10f8f plumb y through to SkJumper by Mike Klein · 7 years ago
  81. 842a560 Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS" by Brian Osman · 7 years ago
  82. c2b5175 Expand texturability testing to cover mip-mapped textures, and fix iOS by Brian Osman · 7 years ago
  83. 761d27c update SkRasterPipeline::run() to also take y by Mike Klein · 7 years ago
  84. c674e26 Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS" by Brian Osman · 7 years ago
  85. 69270fb Add smartptr SkRWBuffer snapshot methods by Florin Malita · 7 years ago
  86. a16f6cb Update copyOp to split-opList world by Robert Phillips · 7 years ago
  87. 9f6f41b Expand texturability testing to cover mip-mapped textures, and fix iOS by Brian Osman · 7 years ago
  88. 48567ac update GrOp printouts by Robert Phillips · 7 years ago
  89. 5cc9da6 raster pipeline sprite blitter by Mike Klein · 7 years ago
  90. c6912f7 make SkColorFilter::onAppendStages() pure by Mike Klein · 7 years ago
  91. fe50d96 Remove GrSurface-based surfaceContext factories from GrContextPriv by Robert Phillips · 7 years ago
  92. eb0e60f Ensure SkPictureImageFilter::onFilterImage doesn't double-convert color by Christopher Cameron · 7 years ago
  93. a03d407 fix and test colorfiltershader by Mike Reed · 7 years ago
  94. 2f4ddf6 Update more GrOps to split-opList world by Robert Phillips · 7 years ago
  95. 8231033 reland: We can mask load and store with just AVX by Mike Klein · 7 years ago
  96. 8bf1f9f Disable deferred proxies for M60 branch by Robert Phillips · 7 years ago
  97. 83223bc Store SkPerlinNoiseShaderImpl's PaintingData inline by Florin Malita · 7 years ago
  98. 6799939 Blacklist sRGB MSAA on AMD (ATI) Macs by Brian Osman · 7 years ago
  99. 1d61635 Add support for instanced draws by Chris Dalton · 7 years ago
  100. fa6d865 Do color correction of vertex colors in GPU drawVertices by Brian Osman · 7 years ago