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gerrit-public.fairphone.software
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platform
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external
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skia
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9982c4eb76af58e18df2cd3dd81913439f1b6157
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src
fa2a26a
SkPDF: Do draw{Image,Bitmap}Rect with maskfilter.
by Hal Canary
· 7 years ago
a924dd3
Use burst mode for linear gradients w/ > 2 stops
by Florin Malita
· 7 years ago
46983b7
Introduce dynamic pipeline state
by Chris Dalton
· 7 years ago
912e6b8
Reland "Handle different types of streams in different jpeg source managers"
by Matt Sarett
· 7 years ago
65cfb5e
disable coverage optimization for hairlines
by Mike Reed
· 7 years ago
5ab7276
Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ANGLE D3D9
by Robert Phillips
· 7 years ago
91f0f73
Fix alpha issues in SkGifCodec
by Leon Scroggins III
· 7 years ago
fd7819c
Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"
by Brian Osman
· 7 years ago
b53f48c
Touch input support for Windows
by Brian Osman
· 7 years ago
2e425eb
Fix use of uninitialized value in SkColor4Shader::CreateProc
by Brian Osman
· 7 years ago
6383b29
Handle too many (or too large) paths in GrDefaultPathRenderer
by Brian Osman
· 7 years ago
b52fa02
Limit Adreno 4xx stencil clear workaround to older drivers
by Brian Salomon
· 7 years ago
b15ef6f
we can std::move work to avoid copying it
by Mike Klein
· 7 years ago
4ed5dac
Mark SkThreadedBMPDevice destructors with override
by Kevin Lubick
· 7 years ago
72f1a45
we can move dst here
by Mike Klein
· 7 years ago
3b5a3fa
GrTessellator: implement out-of-range splitting and AEL rewinding.
by Stephen White
· 7 years ago
31550db
Revert "Revert "Workaround Adreno driver issue with stencil clears.""
by Mike Klein
· 7 years ago
8b06ed7
Revert "Workaround Adreno driver issue with stencil clears."
by Mike Klein
· 7 years ago
a88da48
Fix invalid assert in GrMesh::setIndexed
by Chris Dalton
· 7 years ago
7f5af0c
Use more stable root finding methods for cubics
by Christopher Dalton
· 7 years ago
4e8c581
Workaround Adreno driver issue with stencil clears.
by Brian Salomon
· 7 years ago
47e55a5
Opt-in burst mechanism for pipeline shaders
by Florin Malita
· 7 years ago
15f4d02
Revert "Handle different types of streams in different jpeg source managers"
by Matt Sarett
· 7 years ago
1dda8bb
use smarter float -> skfixed15 logic everywhere
by Mike Klein
· 7 years ago
ce4b6c1
less naive lowp constant_color
by Mike Klein
· 7 years ago
c665fdd
define HWCAP_* ourselves in SkCpu.cpp
by Mike Klein
· 7 years ago
0e36b3f
Add color space support to 4f gradients
by Florin Malita
· 7 years ago
6b3542a
move Coeff into blendmode
by Mike Reed
· 7 years ago
3928ff8
Create an SkColorSpaceXform image generator
by Matt Sarett
· 7 years ago
1608a1d
remove unused xfermode methods
by Mike Reed
· 7 years ago
8e20078
more easy lowp stages
by Mike Klein
· 7 years ago
adff9dc
SkJumper: only omit leaf frame pointers
by Mike Klein
· 7 years ago
c6e6a5f
Simplify SkCodecs' call to SkColorSpaceXform::apply
by Leon Scroggins III
· 7 years ago
348060f
Fix GrReducedClip.cpp: assertion failure surrounding tiny query bounds
by Chris Dalton
· 7 years ago
70898af
Add TiledDrawScheduler so we can concurrently draw and enque
by Yuqian Li
· 7 years ago
9653d3a
more lowp blend modes
by Mike Klein
· 7 years ago
d12a676
SkPDF: Draw paths with mask filters; color filter.
by Hal Canary
· 7 years ago
f36031b
lowp: add some big easy stages
by Mike Klein
· 7 years ago
12a4dc9
Defend against ICOs with large BMPs embedded
by Leon Scroggins III
· 7 years ago
67d52cf
sk_sp-ify GrResourceProvider some more
by Robert Phillips
· 7 years ago
727b09c
lowp: add constant_color, swap, move_dst_src
by Mike Klein
· 7 years ago
0e02229
add color
by Mike Klein
· 7 years ago
28207df
Make GrSimpleMeshDrawOpHelper record whether coverage can be implemented as alpha
by Brian Salomon
· 7 years ago
5adb01b
lowp: add move_src_dst and srcover
by Mike Klein
· 7 years ago
1f29bf0
slight streamlining for lowp load_8888 with pshufb
by Mike Klein
· 7 years ago
eeccbf7
Real fix for stage perf regression.
by Mike Klein
· 7 years ago
42bb6ac
Simplify some Viewer code, and fix a few bugs
by Brian Osman
· 7 years ago
d3df9ec
SkImage::makeColorSpace(): Fix nullptr->sRGB bug with picture images
by Matt Sarett
· 7 years ago
d81fed9
Replace BMP calls to new with calls to malloc
by Leon Scroggins III
· 7 years ago
96cc361
Handle different types of streams in different jpeg source managers
by cjbao
· 7 years ago
c928fe2
add testing flag to force rasterpipeline
by Mike Reed
· 7 years ago
eee4d6e
Make instantiate return a Boolean
by Robert Phillips
· 7 years ago
9beafc4
have start_pipeline() return limit again
by Mike Klein
· 7 years ago
34d10d7
implement SkRasterPipelineBlitter::blitAntiH2()
by Mike Klein
· 7 years ago
e18474e
Re-enable single channel renderability for ANGLE ES2
by Robert Phillips
· 7 years ago
cb218b3
don't try lowp in msan builds
by Mike Klein
· 7 years ago
bba02c2
start on SkJumper lowp mode
by Mike Klein
· 7 years ago
3f51188
experiment: force composeshade to always be rasterpipeline
by Mike Reed
· 7 years ago
b5d9e85
remove unused blitters
by Mike Reed
· 7 years ago
e23bffd
Remove support in GPU backend for distance vector field.
by Brian Salomon
· 7 years ago
65efe9c
remove unused auto class
by Mike Reed
· 7 years ago
0271c5b
simplify verts in certain modes
by Mike Reed
· 7 years ago
6867eee
default impl of appendStages now calls shaderContext
by Mike Reed
· 7 years ago
3ea1798
Remove ImmediateFlush mode
by Robert Phillips
· 7 years ago
bc71274
Disable single channel renderability for ANGLE ES2
by Robert Phillips
· 7 years ago
67af673
Remove deprecated SkRWBuffer snapshot methods
by Florin Malita
· 7 years ago
0d93010
move load_and_inc() and LazyCtx into SkJumper_misc.h
by Mike Klein
· 7 years ago
b4dc419
Re-land "Fixed an issue with sksl variable declarations"
by Ethan Nicholas
· 7 years ago
7e910df
Implement an SkImage backed by a Android hardware buffer
by Stan Iliev
· 7 years ago
affa6a3
Revert "Fixed an issue with sksl variable declarations"
by Ethan Nicholas
· 7 years ago
370c2b3
minor refactor to SkRasterPipeline::BuildPipeline
by Mike Klein
· 7 years ago
88bd8ed
Fixed an issue with sksl variable declarations
by Ethan Nicholas
· 7 years ago
ec4400b
Avoid new for small arrays in SkBmpCodec
by Leon Scroggins III
· 7 years ago
48c9919
Expand texturability testing to cover mip-mapped textures, and fix iOS
by Brian Osman
· 7 years ago
18166ee
Omnibus: Push instantiation of GrTextures later (post TextureSampler)
by Robert Phillips
· 7 years ago
d5bee5d
add API to change max pointsize for font cache
by Mike Reed
· 7 years ago
1bfece8
Rm int flavor of GrNextPow2 in favor of uint32_t flavor
by Robert Phillips
· 7 years ago
a836267
fix premultiplied color generation in linear gradients when using fApplyAlphaAfterInterp
by Lee Salzman
· 7 years ago
5df94d5
have shaders that need seed_shader call it themselves
by Mike Klein
· 7 years ago
9b10f8f
plumb y through to SkJumper
by Mike Klein
· 7 years ago
842a560
Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"
by Brian Osman
· 7 years ago
c2b5175
Expand texturability testing to cover mip-mapped textures, and fix iOS
by Brian Osman
· 7 years ago
761d27c
update SkRasterPipeline::run() to also take y
by Mike Klein
· 7 years ago
c674e26
Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"
by Brian Osman
· 7 years ago
69270fb
Add smartptr SkRWBuffer snapshot methods
by Florin Malita
· 7 years ago
a16f6cb
Update copyOp to split-opList world
by Robert Phillips
· 7 years ago
9f6f41b
Expand texturability testing to cover mip-mapped textures, and fix iOS
by Brian Osman
· 7 years ago
48567ac
update GrOp printouts
by Robert Phillips
· 7 years ago
5cc9da6
raster pipeline sprite blitter
by Mike Klein
· 7 years ago
c6912f7
make SkColorFilter::onAppendStages() pure
by Mike Klein
· 7 years ago
fe50d96
Remove GrSurface-based surfaceContext factories from GrContextPriv
by Robert Phillips
· 7 years ago
eb0e60f
Ensure SkPictureImageFilter::onFilterImage doesn't double-convert color
by Christopher Cameron
· 7 years ago
a03d407
fix and test colorfiltershader
by Mike Reed
· 7 years ago
2f4ddf6
Update more GrOps to split-opList world
by Robert Phillips
· 7 years ago
8231033
reland: We can mask load and store with just AVX
by Mike Klein
· 7 years ago
8bf1f9f
Disable deferred proxies for M60 branch
by Robert Phillips
· 7 years ago
83223bc
Store SkPerlinNoiseShaderImpl's PaintingData inline
by Florin Malita
· 7 years ago
6799939
Blacklist sRGB MSAA on AMD (ATI) Macs
by Brian Osman
· 7 years ago
1d61635
Add support for instanced draws
by Chris Dalton
· 7 years ago
fa6d865
Do color correction of vertex colors in GPU drawVertices
by Brian Osman
· 7 years ago
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