1. 3026d4b SkDocument: use `auto` for MakeDocument(). by Hal Canary · 6 years ago
  2. 950243d Hack up SkShaper to pass additional callback info by Florin Malita · 6 years ago
  3. e5f9cfa expand flag to include all text-related paint fields by Mike Reed · 6 years ago
  4. 292ece8 SkCanvas::drawText: remove calls by Hal Canary · 6 years ago
  5. 5809a4e [skjson] NaN while parsing long decimals by Florin Malita · 6 years ago
  6. 9191913 use font instead of paint for text by Mike Reed · 6 years ago
  7. f78b7ea don't use paint's gettextpath by Mike Reed · 6 years ago
  8. dc5863c use font in SkTextUtils by Mike Reed · 6 years ago
  9. 1332743 remove overrides of (dead) onDrawTextRSXform by Mike Reed · 6 years ago
  10. 148b7fd add saveBehind to canvas by Mike Reed · 6 years ago
  11. 34c9b6d start removing legacy paint calls by Mike Reed · 6 years ago
  12. 9867f61 SkShaper per-line callback by Florin Malita · 6 years ago
  13. c33d614 add google-build-namespaces to clang-tidy checks by Mike Klein · 6 years ago
  14. 0c75727 Disable OpenGL for Windows-on-ARM64 by Brian Osman · 6 years ago
  15. 704a342 Abandon onDrawText and its variants, turn everything into textblobs by Mike Reed · 6 years ago
  16. 0f9d33e clean up conditional code for SkTextEncoding by Mike Reed · 6 years ago
  17. ae3086e Make callable traits work with msvc. by Ben Wagner · 6 years ago
  18. b24f7f4 remove sk_atomic_compare_exchange by Mike Klein · 6 years ago
  19. 2d9e543 some SkAtomics cleanup by Mike Klein · 6 years ago
  20. 97f3cc2 flag to convert to SkTextEncoding by Mike Reed · 6 years ago
  21. 64284e1 experimental alternative isconvex by Mike Reed · 6 years ago
  22. 8222f3b Check for valid normals when offsetting by Jim Van Verth · 6 years ago
  23. 2a1848d SkShaper->SkFont by Hal Canary · 6 years ago
  24. d003d22 Remove SkCanvas::experimental_drawImageSetV0 by Brian Salomon · 6 years ago
  25. bfd90e3 Fix multiplication of maxIterations in PolyUtils by Kevin Lubick · 6 years ago
  26. e3deee1 Use a smaller tolerance when chopping conics to quads by Brian Osman · 6 years ago
  27. c41a5f5 Generate Android Framework host-side Skia (linux) by Leon Scroggins III · 6 years ago
  28. b5784ac use SkFontMetrics so we can deprecated the typedef by Mike Reed · 6 years ago
  29. 9edbf42 Revert[4] "hide nested hinting enum" by Mike Reed · 6 years ago
  30. 8e12cc6 Reland "Revert "hide nested hinting enum"" by Mike Klein · 6 years ago
  31. f49563b Revert "Revert "hide nested hinting enum"" by Mike Reed · 6 years ago
  32. 6bd19df Revert "hide nested hinting enum" by Mike Reed · 6 years ago
  33. fbebece hide nested hinting enum by Mike Reed · 6 years ago
  34. f8776c2 Handle static/single frame images in SkAnimCodecPlayer by Florin Malita · 6 years ago
  35. 97ea59a Reland: [skjson] Unescape strings by Florin Malita · 6 years ago
  36. 8b35379 Revert "[skjson] Unescape strings" by Florin Malita · 6 years ago
  37. 20fda9c [skjson] Unescape strings by Florin Malita · 6 years ago
  38. 16d91aa remove empty devKern from SkPaint by Mike Reed · 6 years ago
  39. e3f543c Remove SkPM4f.h, fold contents into SkColorData.h by Brian Osman · 6 years ago
  40. 5b5ab12 More checks in ReflexHash setup by Jim Van Verth · 6 years ago
  41. 3a42ec0 hide the SkPaint::Align enum entirely by Mike Reed · 6 years ago
  42. 6e24cd3 Reland "hide setTextAlign" by Mike Reed · 6 years ago
  43. f10ea21 Revert "hide setTextAlign" by Brian Osman · 6 years ago
  44. 43c7183 hide setTextAlign by Mike Reed · 6 years ago
  45. 331ccfd add textutils by Mike Reed · 6 years ago
  46. 6a300ac Check for valid initialization of ReflexHash by Jim Van Verth · 6 years ago
  47. c77cd1a Check for finite segments when inserting into ActiveEdgeList by Jim Van Verth · 6 years ago
  48. c88cc77 remove (unused) vertical-text by Mike Reed · 6 years ago
  49. 41ba826 (Almost) no one needs to know about SkPixelRef by Brian Osman · 6 years ago
  50. 4fee323 override getTypeName() instead of using table by Mike Klein · 6 years ago
  51. 52514d5 SkBitSet: cleanup. Remove unused fn, more general exporter. by Hal Canary · 6 years ago
  52. 11dd1ab Check for legit bounds in SkTriangulateSimplePolygon by Jim Van Verth · 6 years ago
  53. d7065e7 Revert "Revert "Add experimental API to draw a set of SkImages in one SkCanvas call."" by Brian Salomon · 6 years ago
  54. 8d5b41b Revert "Add experimental API to draw a set of SkImages in one SkCanvas call." by Brian Salomon · 6 years ago
  55. 0a0304c Add experimental API to draw a set of SkImages in one SkCanvas call. by Brian Salomon · 6 years ago
  56. 230a71b Work around FreeType type change. by Ben Wagner · 6 years ago
  57. 98acec5 remove some dead flags by Mike Reed · 6 years ago
  58. 964aedb play with animated gif by Mike Reed · 6 years ago
  59. 1eb9af9 delete textonpath code -- not used anywhere by Mike Reed · 6 years ago
  60. ac9f090 Make sure ReflexHash grid count is reasonable by Jim Van Verth · 6 years ago
  61. 358558a Cleanup SkPatchUtils, stop using SkColorSpaceXform by Brian Osman · 6 years ago
  62. d25b7c1 Introduce SkRGBA4f, templated on SkAlphaType by Brian Osman · 6 years ago
  63. 9b21825 Optimize SkTriangulateSimplePolygon. by Jim Van Verth · 6 years ago
  64. 81cbd03 Work toward removing SkPM4f by Brian Osman · 6 years ago
  65. 7b56229 Use SkUniqueCFRef in SkImage*CG. by Ben Wagner · 6 years ago
  66. a85838c send SkPMColor::toPMColor() through Sk4f_toL32() by Mike Klein · 6 years ago
  67. 23564b9 SkDocument: Factories now located in SkPDFDocument.h and SkXPSDocument.h by Hal Canary · 6 years ago
  68. 1cf418b Some SkPM4f cleanup by Brian Osman · 6 years ago
  69. c9873a5 Document headers: IWYU by Hal Canary · 6 years ago
  70. 6bdfebe Some more shadow cleanup by Jim Van Verth · 6 years ago
  71. 3a039d5 Add perspective support to blur shadows by Jim Van Verth · 6 years ago
  72. 7b617a7 Fix some issues with shadow tesselation by Jim Van Verth · 6 years ago
  73. e6146bd Fix float overflow in shadow tessellator by Jim Van Verth · 6 years ago
  74. fb18639 Set ambient stroke to full width of blur. by Jim Van Verth · 6 years ago
  75. b7c9551 Fix some overflowing integers in SkPolyUtils by Jim Van Verth · 6 years ago
  76. d737ab9 Consolidate more shadow generation code. by Jim Van Verth · 6 years ago
  77. 60ebf14 Revert "SkStream: remove some WStream functions from public api" by Cary Clark · 6 years ago
  78. 8b68110 SkStream: remove some WStream functions from public api by Hal Canary · 6 years ago
  79. da58cac Rip out variable offsetting by Jim Van Verth · 6 years ago
  80. 9e41c21 SkPDF: use more vector<>, more sk_sp<>, cleanup. by Hal Canary · 6 years ago
  81. 0b7645f Simplify perspective shadows to match future MD specs. by Jim Van Verth · 6 years ago
  82. a62d036 textonpath no longer in canvas by Mike Reed · 6 years ago
  83. 7c8d2e9 don't support virtual onDrawTextOnPath by Mike Reed · 6 years ago
  84. 0fdc53f textonpath util by Mike Reed · 6 years ago
  85. 4c65144 fix dashimpl underflow by Mike Reed · 6 years ago
  86. ea60b95 IWYU: SkUtils.h by Hal Canary · 6 years ago
  87. ad031f5 Improve name table handling. by Ben Wagner · 6 years ago
  88. 04d1632 Add internal tree implementation to EdgeList. by Jim Van Verth · 6 years ago
  89. c97a339 added optimizations to speed up skinning by Ruiqi Mao · 6 years ago
  90. 0edad3e inline strcmp for faster json parsing by Mike Reed · 6 years ago
  91. b547579 switch SkTDArray from push to push_back by Mike Reed · 6 years ago
  92. 5edcd31 migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  93. ba4847c Reland "Intersection calc cleanup." by Jim Van Verth · 6 years ago
  94. f9ecb4e Revert "migrating SkTDArray towards std::vector api" by Mike Reed · 6 years ago
  95. 79884be migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  96. 47d9ee4 Revert "Intersection calc cleanup." by Jim Van Verth · 6 years ago
  97. 1b016d5 Intersection calc cleanup. by Jim Van Verth · 6 years ago
  98. 66c5dc5 Fix missing offsets in simple-polygon-offset-v by Jim Van Verth · 6 years ago
  99. 98d3375 More SkOffsetSimplePolygon optimizations. by Jim Van Verth · 6 years ago
  100. eddb3d9 Fix minimization function for offset code by Jim Van Verth · 6 years ago