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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
9acfc6cac2c68ab48121b321ad4e2d14f03224c7
/
src
9acfc6c
Add kAAHairline to GpuPathRenderers
by Chris Dalton
· 6 years ago
b935cf8
const all the things
by Herb Derby
· 6 years ago
1347144
Centralize bitmap glyph positioning
by Herb Derby
· 6 years ago
a442526
Correctly distinguish hairline paths in the SW path renderer's cache
by Brian Osman
· 6 years ago
d26b4d8
GrTessellator: fix for collinear edge merging.
by Stephen White
· 6 years ago
01a9128
Maybe fix numStencilBits TSAN crash
by Robert Phillips
· 6 years ago
b64db38
avoid uninitialized under fuzzer
by Cary Clark
· 6 years ago
e28a6b5
add explicit accessor for sRGB singleton colorspaces
by Mike Klein
· 6 years ago
6668a51
Revert "Go back to cleaning up MIP levels on texture export rather than assuming dirty"
by Mike Klein
· 6 years ago
48b6490
remove SkThreadedBMPDevice and friends
by Mike Klein
· 6 years ago
1c94a8f
fonts: Don't recompute device descs on glyph cache hit.
by Khushal
· 6 years ago
1d474dd
Pin max curvature solutions to 0..1
by Chris Dalton
· 6 years ago
4014ba6
SkUtils: remove some versions of UTF routines.
by Hal Canary
· 6 years ago
ba5c439
Fix GPU explicit resource allocation bug
by Robert Phillips
· 6 years ago
73d7ffc
refine NEON checks in raster pipeline
by Mike Klein
· 6 years ago
01d6fc9
Go back to cleaning up MIP levels on texture export rather than assuming dirty
by Brian Salomon
· 6 years ago
df7bb17
Reland "update SkToSRGBColorFilter color management"
by Mike Klein
· 6 years ago
0b63196
fixed geometry shaders when canUseFragCoord is false
by Ethan Nicholas
· 6 years ago
2587f41
handle failing pathop tests
by Cary Clark
· 6 years ago
6a4e60b
Revert "Reduce arbitrary opList splitting when sorting (take 2)"
by Robert Phillips
· 6 years ago
b93af7e
Revert "Revert "removed SkSLLayoutLexer""
by Ethan Nicholas
· 6 years ago
20d4e54
Reduce arbitrary opList splitting when sorting (take 2)
by Robert Phillips
· 6 years ago
734b2a8
Revert "removed SkSLLayoutLexer"
by Ethan Nicholas
· 6 years ago
81ecdbb
Clean up bitmap path
by Herb Derby
· 6 years ago
a631683
Some more SkPolyUtils optimizations and clean up.
by Jim Van Verth
· 6 years ago
804f817
removed SkSLLayoutLexer
by Ethan Nicholas
· 6 years ago
75b7526
Address fuzzer issue
by Robert Phillips
· 6 years ago
b8eeb80
added integration for non-moltenvk use of SkSLC MSL generator
by Timothy Liang
· 6 years ago
b70beea
ccpr: Blacklist Bay Trail and Sandybridge on Mesa
by Chris Dalton
· 6 years ago
e35055f
implemented copy surface as blit for metal gpu backend
by Timothy Liang
· 6 years ago
206dbe8
Restrict radial step count
by Jim Van Verth
· 6 years ago
0f21c23
fixed a bug with SPIR-V ternaries
by Ethan Nicholas
· 6 years ago
0067369
Reland "Reland "Add some optimizations to PolyUtils""
by Jim Van Verth
· 6 years ago
98caedd
SkPDF: only draw text with SkglyphRuns
by Hal Canary
· 6 years ago
dfe1fe4
Convert bitmap to use runs instead of blobs
by Herb Derby
· 6 years ago
387eaff
Vertex color xform bench
by Brian Osman
· 6 years ago
022b1e0
Re-add assert for mip maps.
by Greg Daniel
· 6 years ago
43d225f
added byte type support to SkSLC MSL generator
by Timothy Liang
· 6 years ago
1c1391c
ccpr: Blacklist Sandy Bridge
by Chris Dalton
· 6 years ago
1a9971e
Convert remote glyph cache to use glyp runs
by Herb Derby
· 6 years ago
cc10d79
Move fragCoord workaround declaration
by Brian Osman
· 6 years ago
8e9b4c4
Reland "Don't require mips in GrTextureProducer if texture is 1x1."
by Greg Daniel
· 6 years ago
6e6bc11
Account for square caps in SkStrokeRec::getInflationRadius
by Chris Dalton
· 6 years ago
eff01a7
GL: Accept "_float" extensions for "_half_float" formats
by Chris Dalton
· 6 years ago
e534854
Undef the right macro in SkDWriteNTDDI_VERSION.h
by Ben Wagner
· 6 years ago
c861eee
Revert "Don't require mips in GrTextureProducer if texture is 1x1."
by Greg Daniel
· 6 years ago
5191fd7
Don't require mips in GrTextureProducer if texture is 1x1.
by Greg Daniel
· 6 years ago
6c48e4d
Reland "Revert "added GrSkSLFP and converted DitherEffect to use it""
by Ethan Nicholas
· 6 years ago
736db10
Convert PDF device to use glyph runs lists
by Herb Derby
· 6 years ago
a8046af
implemented onWritePixels and related tests for metal gpu backend
by Timothy Liang
· 6 years ago
97ae0c8
Revert "Revert "added GrSkSLFP and converted DitherEffect to use it""
by Ethan Nicholas
· 6 years ago
310f44d
rename to Merge patheffect
by Mike Reed
· 6 years ago
cddab25
Use SkGlyphRunListIterator in gpu
by Herb Derby
· 6 years ago
297c3c8
Ignore NTDDI_VERSION with DirectWrite.
by Ben Wagner
· 6 years ago
30301c4
share helper for flagging when added to raster cache
by Mike Reed
· 6 years ago
785586a
remove unused serialization in textblob
by Cary Clark
· 6 years ago
e70604e
created stub for metal gpu command buffer
by Timothy Liang
· 6 years ago
84364ee
De-virtualize SkBitmapController
by Florin Malita
· 6 years ago
e9dd316
Revert "Reland "Add some optimizations to PolyUtils""
by Ben Wagner
· 6 years ago
7c0998a
Revert "Add kAAHairline to GpuPathRenderers"
by Ben Wagner
· 6 years ago
2eacff0
Redo drawTextRSXForm for glyph runs
by Herb Derby
· 6 years ago
880b9d3
Add kAAHairline to GpuPathRenderers
by Chris Dalton
· 6 years ago
5ed4df3
ccpr: Remove constant scale when solving the cubic midtangent
by Chris Dalton
· 6 years ago
0ef539a
add new patheffects
by Mike Reed
· 6 years ago
0afc75e
SkUTF16_CountUnichars to error instead of assert.
by Ben Wagner
· 6 years ago
715d08c
Fix explicit allocation bug
by Robert Phillips
· 6 years ago
946c370
Reland "Add some optimizations to PolyUtils"
by Jim Van Verth
· 6 years ago
ce3c28f
Pull non-substantive changes out of "Reduce arbitrary opList splitting when sorting"
by Robert Phillips
· 6 years ago
760dbc4
Reland "implemented metal gpu backend texture upload testing"
by Timothy Liang
· 6 years ago
8f8bf88
ccpr: Account for stroke and style in path cache keys
by Chris Dalton
· 6 years ago
2b0e6cd
Reland "SkDEBUGF: use __VA_ARGS__"
by Hal Canary
· 6 years ago
dc97fdc
Fix Valgrind skinning bug
by Robert Phillips
· 6 years ago
85dcf6b
GrTessellator: fix overlap outer boundary winding.
by Stephen White
· 6 years ago
5911364
fixed ASAN dm errors
by Ruiqi Mao
· 6 years ago
cc3f3d8
fixed ASAN dm errors
by Ruiqi Mao
· 6 years ago
4b3a515
MakeAsDrawText for SkTextBlob
by Herb Derby
· 6 years ago
e398675
Implement scaled color emoji using PNG format fonts.
by Bruce Wang
· 6 years ago
d5148e3
Move SkNoncopyable to include/private.
by Ben Wagner
· 6 years ago
21a99d4
Fix validity check in SkSurface::MakeFromBackendTextureAsRenderTarget
by Justin Novosad
· 6 years ago
4a34197
fixed SPIR-V memory layout
by Ethan Nicholas
· 6 years ago
bb1ccdb
Use std::chrono for measuring timing
by Allan MacKinnon
· 6 years ago
6807a01
fix MSAN dm failures
by Ruiqi Mao
· 6 years ago
3229e65
Revert "Add some optimizations to PolyUtils"
by Jim Van Verth
· 6 years ago
8bb0db3
Add some optimizations to PolyUtils
by Jim Van Verth
· 6 years ago
92eaa3c
Add SkFloat2Bits and Region stub
by Kevin Lubick
· 6 years ago
a8cdbd7
Restore SkLightingShader and associated classes
by Robert Phillips
· 6 years ago
9e0d7e4
Bug fixes and improvements to SKC and HotSort. Vulkan is WIP.
by Allan MacKinnon
· 6 years ago
53c8769
remove unused untested parts of text blob
by Cary Clark
· 6 years ago
b609e6d
added byte and ubyte types to SKSL
by Ruiqi Mao
· 6 years ago
6dd4b20
Remove crash when shader linking fails.
by Brian Salomon
· 6 years ago
f6db495
Remove SkTransferFunctionBehavior
by Brian Osman
· 6 years ago
9b4bd59
Reland "Remove interpolants are inaccurate workaround for Adreno 3xx."
by Brian Salomon
· 6 years ago
4fa3178
Revert "Reduce arbitrary opList splitting when sorting"
by Robert Phillips
· 6 years ago
94fee93
Reduce arbitrary opList splitting when sorting
by Robert Phillips
· 6 years ago
f35a1c1
Remove SkRefDict.
by Ben Wagner
· 6 years ago
30da1c4
Remove processText last vestige of drawText
by Herb Derby
· 6 years ago
103dcca
Remove drawText support from SkOverdrawCanvas
by Herb Derby
· 6 years ago
71ed661
GrTessellator: collinear edges during sanitize.
by Stephen White
· 6 years ago
b983e6b
Device interface uses glyph run list
by Herb Derby
· 6 years ago
6196fc1
In GrContext::readSurfacePixels fail gracefully if temp pixmap allocation fails.
by Brian Salomon
· 6 years ago
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