1. 9bc76d9 Change the meaning of GrBudgetedType::kUnbudgetedUncacheable. by Brian Salomon · 6 years ago
  2. aa6ca0a Require explicit GrWrapCacheable specification in more places. by Brian Salomon · 6 years ago
  3. c0b2ba2 Invalidate Vulkan CB state after vending it out via drawable by Eric Karl · 6 years ago
  4. fa2ebea Replace bool purgeImmediately with enum GrWrapCacheable. by Brian Salomon · 6 years ago
  5. 5deadca Remove nearly all use of SkColorSpaceTransferFn by Brian Osman · 6 years ago
  6. 08c0629 Revert "Implement XP factory dumping" by Derek Sollenberger · 6 years ago
  7. 8d8224f Implement XP factory dumping by Chris Dalton · 6 years ago
  8. 94633de Increase tolerance in rectilinear quad detection by Michael Ludwig · 6 years ago
  9. 087fad7 Add getTypefaceOrDefault and refTypefaceOrDefault by Herb Derby · 6 years ago
  10. 945ee65 Enforce non-overlap constraint from GrRenderTargetOpList by Chris Dalton · 6 years ago
  11. 7545190 Add new experimental API for rectangles with per-edge AA control by Michael Ludwig · 6 years ago
  12. 302d5be Rename GrCaps::canUseAdvancedBlendEquation by Chris Dalton · 6 years ago
  13. ee21e6b Move Op chain bounds calculations into tryConcat by Chris Dalton · 6 years ago
  14. 6ac8d36 Revert "Reland "fixed VK geometry shaders"" by Ethan Nicholas · 6 years ago
  15. 347d365 Reland "fixed VK geometry shaders" by Ethan Nicholas · 6 years ago
  16. a3c45c7 Add non-srcover fallback for drawImageSet by Michael Ludwig · 6 years ago
  17. 483909c Revert "fixed VK geometry shaders" by Ethan Nicholas · 6 years ago
  18. eef1ed0 fixed VK geometry shaders by Ethan Nicholas · 6 years ago
  19. 7423195 ccpr: Add explicit fmas to vertex placement code by Chris Dalton · 6 years ago
  20. 6f6ae6a Convert GrRenderTargetOpList::tryConcat to an OOP-style method by Chris Dalton · 6 years ago
  21. ee06b33 Reland "Add compressed data support for SkImage." by Jim Van Verth · 6 years ago
  22. 14235d1 Revert "Add compressed data support for SkImage." by Hal Canary · 6 years ago
  23. 57263c2 Add compressed data support for SkImage. by Jim Van Verth · 6 years ago
  24. 1bf0ed8 Make GrTexture caching for SkPromiseImageTexture work when same texture by Brian Salomon · 6 years ago
  25. 4b62aed Return GrProcessorSet::Analysis from GrDrawOp::finalize by Chris Dalton · 6 years ago
  26. 61a1651 Implement optimization to convert filled rects to scissored clears by Michael Ludwig · 6 years ago
  27. 081e6f3 Rename GrGlyphCache -> GrStrikeCache by Herb Derby · 6 years ago
  28. 5fd955e Rename SkGlyphCache -> SkStrike by Herb Derby · 6 years ago
  29. c39d0c8 Implement generic draw-as-clear fallback for color and stencil by Michael Ludwig · 6 years ago
  30. 1676cb9 Restore ETC1 compressed texture support. by Jim Van Verth · 6 years ago
  31. 330b085 Remove "canCombineOverlappedStencilAndCover" by Chris Dalton · 6 years ago
  32. 1c0cacf Remove empty statement. by Ben Wagner · 6 years ago
  33. a21d196 Move clear-as-draw caps into GrCaps by Michael Ludwig · 6 years ago
  34. 3e4c2f3 Reland "Add target SkColorSpace to SkImage_GpuYUVA." by Jim Van Verth · 6 years ago
  35. 4938323 Revert "Add target SkColorSpace to SkImage_GpuYUVA." by Jim Van Verth · 6 years ago
  36. 2232b9e Add target SkColorSpace to SkImage_GpuYUVA. by Jim Van Verth · 6 years ago
  37. e6fb76b Add additional information (e.g. colorspace) to the GpuDrawHandler by Derek Sollenberger · 6 years ago
  38. cdd8a0a Revert "Revert "Reuse GrTexture instances when the same GrBackendTexture is used to"" by Brian Salomon · 6 years ago
  39. 426ba46 Revert "Reuse GrTexture instances when the same GrBackendTexture is used to" by Brian Salomon · 6 years ago
  40. 559c617 Reuse GrTexture instances when the same GrBackendTexture is used to by Brian Salomon · 6 years ago
  41. c6444d2 Enable wide color support in CCPR by Brian Osman · 6 years ago
  42. 9548c3b42 No longer round the non-AA clip bounds by Robert Phillips · 6 years ago
  43. 0995fd5 Remove SK_LEGACY_TESSELLATOR_CPU_COVERAGE by Brian Osman · 6 years ago
  44. dcd4821 Don't store local coordinates for solid color quad ops by Michael Ludwig · 6 years ago
  45. c96fc37 Reland "Use specialized quad lists in rectangle ops" by Michael Ludwig · 6 years ago
  46. a870b46 Add ability to write out VkPipelineCache to gpu PersistentCache. by Greg Daniel · 6 years ago
  47. 5d6be8f Remove templates from GrTextBlobVertexRegenerator by Brian Osman · 6 years ago
  48. aaa77c1 Reland "ccpr: Support caching of paths that span multiple tiles" by Chris Dalton · 6 years ago
  49. 56b4e3d disallow varying matrices in shaders by Ethan Nicholas · 6 years ago
  50. 2d2c09f Don't store the length and checksom on the GrProgramDesc key itself. by Greg Daniel · 6 years ago
  51. 55ff5d3 Fix truncation of sigma parameter in blur-mask-filtered mask key by Robert Phillips · 6 years ago
  52. 80879d4 Revert "Revert "Support combining per-vertex coverage with color in default GP vertex shader"" by Brian Osman · 6 years ago
  53. 7337dbe Revert "ccpr: Support caching of paths that span multiple tiles" by Chris Dalton · 6 years ago
  54. 6a3dc8b ccpr: Support caching of paths that span multiple tiles by Chris Dalton · 6 years ago
  55. ded032c Revert "Support combining per-vertex coverage with color in default GP vertex shader" by Brian Osman · 6 years ago
  56. 85ff957 Isolate cache lookups in preparation to hoist into painter by Herbert Derby · 6 years ago
  57. 3d92a49 Add wait function to GrVkSecondaryCBDrawContext for semaphores. by Greg Daniel · 6 years ago
  58. a13078c ccpr: Convert GrCCDrawPathsOp::SingleDraw to a class by Chris Dalton · 6 years ago
  59. 8d05883 Revert "Revert "we now cache GLSL shaders when we can't cache the binaries"" by Ethan Nicholas · 6 years ago
  60. 351e80c Reland "ccpr: Rework the path cache to support sporadic flushing" by Chris Dalton · 6 years ago
  61. 8e13f69 Support combining per-vertex coverage with color in default GP vertex shader by Brian Osman · 6 years ago
  62. 82ebe04 Reland "Add SkColorSpace factory from 3x3 row-major gamut and transfer function" by Brian Osman · 6 years ago
  63. 86dbae9 Separate cache lookup from run font setup by Herbert Derby · 6 years ago
  64. 2e825a3 Revert "ccpr: Rework the path cache to support sporadic flushing" by Chris Dalton · 6 years ago
  65. d6fa454 ccpr: Rework the path cache to support sporadic flushing by Chris Dalton · 6 years ago
  66. 5a0338c Fixed GL shader link status checks by Ethan Nicholas · 6 years ago
  67. d4c7458 Revert "Add SkColorSpace factory from 3x3 row-major gamut and transfer function" by Brian Osman · 6 years ago
  68. 070cbaf Add support to gpu command buffers to wrap an external command buffer. by Greg Daniel · 6 years ago
  69. 23d8943e Revert "Use specialized quad lists in rectangle ops" by Michael Ludwig · 6 years ago
  70. a9549ab Add SkColorSpace factory from 3x3 row-major gamut and transfer function by Brian Osman · 6 years ago
  71. be7fc46 Restrict ops that can be executed when we have a wrapped vulkan secondary command buffer. by Greg Daniel · 6 years ago
  72. 2de13dd Allow aliasing in GrProxyProvider::processInvalidUniqueKey by Chris Dalton · 6 years ago
  73. 5820b0c Use specialized quad lists in rectangle ops by Michael Ludwig · 6 years ago
  74. 0cace8e Make the RRectEffect's screen coords be Float4 (rather than Half4) by Robert Phillips · 6 years ago
  75. 7a8d08d Normalize vectors in dot product for quad type calculations. by Michael Ludwig · 6 years ago
  76. 96345a2 pass font's explicitly, instead of relying on SkFont::LEGACY_ExtractFromPaint by Mike Reed · 6 years ago
  77. bc84adc Move GrVkSecondaryCBDrawContext header into src to hide it. by Greg Daniel · 6 years ago
  78. 191e64b pass a font to GlyphRunBuilder by Mike Reed · 6 years ago
  79. b46add8 Add initial support for creating a vulkan secondary command buffer drawing context. by Greg Daniel · 6 years ago
  80. b2fc3b8 Return SkGlyphCache and GrTextStrike together. by Herbert Derby · 6 years ago
  81. 7f4735b Reland "Wide color support in AA Convex path renderer" by Brian Osman · 6 years ago
  82. 6cdac62 Remove extra semi-colons by Kevin Lubick · 6 years ago
  83. f3e6b90 Revert "Wide color support in the AA linearizing convex path renderer" by Brian Osman · 6 years ago
  84. d7c2a38 Revert "Wide color support in AA Convex path renderer" by Brian Osman · 6 years ago
  85. 51eaa79 Wide color support in AA Convex path renderer by Brian Osman · 6 years ago
  86. 4948e55 Wide color support in the AA linearizing convex path renderer by Brian Osman · 6 years ago
  87. 7561dba Wide color support in GrGregionOp by Brian Osman · 6 years ago
  88. 487132b Don't include system vulkan header when building skia files. by Greg Daniel · 6 years ago
  89. d2fa2eb Use GrVertexWriter in AA convex path renderer by Brian Osman · 6 years ago
  90. 0b53703 Support wide color in GrLatticeOp by Brian Osman · 6 years ago
  91. 568bec7 Remove templating from QuadUVMatrix::apply, and fix const-ness by Brian Osman · 6 years ago
  92. f6e963e remove extra semicolons by Kevin Lubick · 6 years ago
  93. 93aeba0 Implement per-edge aa as extra vertices instead of interpolated edge distances by Michael Ludwig · 6 years ago
  94. 438ea54 Move from a generalized appendGlyph to two specialized methods. by Herb Derby · 6 years ago
  95. 427966a Short term fix for SkClipStack unique key issue by Robert Phillips · 6 years ago
  96. 578b089 Revert "Tweak Plot size to try to get better perf." by Jim Van Verth · 6 years ago
  97. 5a3fdee Convert GrGlyph::PackedID to SkPackedGlyphID by Herb Derby · 6 years ago
  98. e4beab7 Disable vulkan specific code in GrAHardwareBufferImageGenerator when not building vulkan. by Greg Daniel · 6 years ago
  99. 4c35be0 Remove PackedID from the strike call chain by Herb Derby · 6 years ago
  100. 2a4c4df Add wide color support to stroke rect op and default GP by Brian Osman · 6 years ago