1. 84503cc A few bug fixes for SkOverdrawCanvas by Matt Sarett · 8 years ago
  2. e9d1b29 Revert "make it illegal to include SkXfermode.h" by Greg Daniel · 8 years ago
  3. db68301 SkImageEncoder: simplify API by Hal Canary · 8 years ago
  4. 45580d3 Added GrSurfaceContext and GrTextureContext by Brian Osman · 8 years ago
  5. 07764ce make it illegal to include SkXfermode.h by Mike Reed · 8 years ago
  6. 59dc411 Revert "Initial OpenGL Image support." by Brian Salomon · 8 years ago
  7. be34882 Initial OpenGL Image support. by Brian Salomon · 8 years ago
  8. 030cbd5 Add SkOverdrawColorFilter by Matt Sarett · 8 years ago
  9. a2b4bdc Revert 248ff023 & 2cb6cb72 by Hal Canary · 8 years ago
  10. 6b77f1c 4444 and gray 8 by Mike Klein · 8 years ago
  11. 6039768 Move GrShaderVar to an appending model for layout qualifiers by Brian Salomon · 8 years ago
  12. cb5338c Support sRGB 565. by Mike Klein · 8 years ago
  13. 2cb6cb7 Fix bug: can't convert nullptr -> bool by Hal Canary · 8 years ago
  14. 818d8a9 Handle nullptr from asTextureRef by brianosman · 8 years ago
  15. e8eed32 remove SkPixelRef::refEncodedData() by Hal Canary · 8 years ago
  16. cb2c12b accum_565 and accum_f16 by Mike Klein · 8 years ago
  17. 8daef3e Fixed fuzzer issue with lut16Type A2B ICC profiles by raftias · 8 years ago
  18. 22886c4 Add SkOverdrawCanvas to detect overdraw by Matt Sarett · 8 years ago
  19. 248ff02 SkImageEncoder: simplify API by Hal Canary · 8 years ago
  20. 46e66a2 bilerp by Mike Klein · 8 years ago
  21. 8ac838d added support for push_constant layout by ethannicholas · 8 years ago
  22. 64773e6 Add support for input attachments in SkSL spirv by Greg Daniel · 8 years ago
  23. 1fc83b1 removed appendPrecisionModifier by Ethan Nicholas · 8 years ago
  24. 3605ace sksl programs can now directly query GLSL caps by Ethan Nicholas · 8 years ago
  25. 759ae56 Avoid runtime initialization of FLT_EPSILON_SQRT by Bruce Dawson · 8 years ago
  26. c590341 Add shadowrrect geometry processor by Jim Van Verth · 8 years ago
  27. 71de072 Implemented parsing of lut8/lut16Type A2B ICC tags by raftias · 8 years ago
  28. f7f883b Rearrange NN sampling to more naturally support bilerp. by Mike Klein · 8 years ago
  29. ab1c3a0 Fix include of GrGLSLCaps in SkGradientShader by Greg Daniel · 8 years ago
  30. 276cc41 Revive geometry shaders by csmartdalton · 8 years ago
  31. 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
  32. d728f0c Defer more renderTargetContexts in the GPU image filter paths - take 2 by robertphillips · 8 years ago
  33. 43c847b Simplify shader paint alpha modulation. by Mike Klein · 8 years ago
  34. 14d2899 Fixed issue with some A2B0 images being too dark by raftias · 8 years ago
  35. b44efa5 Remove testing code for not fitting in the Footer. by Herb Derby · 8 years ago
  36. 101b844 Remove GrGLSLSampler type and subclasses by Brian Salomon · 8 years ago
  37. 3502c5c Use ptr diff to encode function and padding. by Herb Derby · 8 years ago
  38. 9e1138d re-land of switched skslc from std::string to SkString by Ethan Nicholas · 8 years ago
  39. 8d5f9cb Add an extra pixel to the distance field path renderer bounds. by Brian Salomon · 8 years ago
  40. 99bba9e Add missing virtual functions for SkRectClipCheckBlitter by Yuqian Li · 8 years ago
  41. 7992da3 Support decoding images to multiple formats, depending on usage by Brian Osman · 8 years ago
  42. dc940a6 Disable RectClipCheckBlitter for cc_unittests by Yuqian Li · 8 years ago
  43. 792d0f1 Revert "switched skslc from std::string to SkString" by Greg Daniel · 8 years ago
  44. 866f286 Avoid unnecessary cast on a garbage data. by Ivan Krasin · 8 years ago
  45. a675910 Fix typo in GrGLCaps by elemental · 8 years ago
  46. 2e35e8a mirror tiling by Mike Klein · 8 years ago
  47. 1aaccc7 Make GrSwizzle::GrSwizzle() constexpr by Brian Salomon · 8 years ago
  48. f31ae49 Remove unnecessary attribute and varying type modifiers by Brian Salomon · 8 years ago
  49. b014cca Make GrBufferAccess a nested class of GrProcessor by Brian Salomon · 8 years ago
  50. ce1d293 Add test for QuickFDot6Div by Yuqian Li · 8 years ago
  51. d8df21a switched skslc from std::string to SkString by Ethan Nicholas · 8 years ago
  52. 833dcf4 Add handling for instantiate failure up the call stack by Robert Phillips · 8 years ago
  53. dfa492e Use SkFixedAllocator in SkLinearPipeline and remove the embedding of by Herb Derby · 8 years ago
  54. d2265e5 Port convolve functions to SkOpts by xiangze.zhang · 8 years ago
  55. c01e7df perspective matrix by Mike Klein · 8 years ago
  56. b273fc4 repeat tiling by Mike Klein · 8 years ago
  57. bf178a7 Replace my confusion with a pointer to the explanation. by Mike Klein · 8 years ago
  58. c88fc74 Fix the quickSkFDot6Div range check by Yuqian Li · 8 years ago
  59. 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
  60. 7776029 Strength reduce bilerp to nearest neighbor when the matrix is integer translate. by Mike Klein · 8 years ago
  61. b446088 Fix computation of texture size for approximately-fit deferred proxies by Robert Phillips · 8 years ago
  62. 684d7ce Fix double deletion of DescriptorSetLayouts by Jim Van Verth · 8 years ago
  63. 297726f Use SkSmallAllocator for Blender stage. by Herb Derby · 8 years ago
  64. 4e9bb74 Initialize all values we load. by Mike Klein · 8 years ago
  65. b6ab4ae Be careful about types in SkNx_neon.h. by Mike Klein · 8 years ago
  66. db4183d In GrProcessor::TextureSampler drop the "get", it's cleaner by Brian Salomon · 8 years ago
  67. 3a88725 Always use GL_HALF_FLOAT_OES on ANGLE, even with ES3. by Brian Osman · 8 years ago
  68. 06a65e2 Support SkImageShader in SkRasterPipeline blitter by Mike Klein · 8 years ago
  69. 9fab7e9 Remove accessRenderTarget call in SkGpuDevice ctor by Robert Phillips · 8 years ago
  70. a7c4c29 Remove unnecessary TextureSampler comparison in GrTextureDomainEffect. by Brian Salomon · 8 years ago
  71. 4eb35bb Use SkFixedMul instead of SkFixedMul_lowprec by Yuqian Li · 8 years ago
  72. e60ad62 Guard against instantiate & accessRenderTarget failures by Robert Phillips · 8 years ago
  73. 987de5b Plumb filter quality into SkShader::appendStages(). by Mike Klein · 8 years ago
  74. 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
  75. 9de0976 fix fuzzer crash by Cary Clark · 8 years ago
  76. f9d5d4f Use SkSmallAllocator for SamplerStage and Accessor. by Herb Derby · 8 years ago
  77. db4d406 Hook into parametric and table raster pipeline stages by Matt Sarett · 8 years ago
  78. d930752 Turn off all SkDebugfs in SkScan_AAAPath.cpp by Yuqian Li · 8 years ago
  79. 8de17f7 No SkDebugf for approximate intersection by Yuqian Li · 8 years ago
  80. ca79535 External SkImageGenerator API by Florin Malita · 8 years ago
  81. 2245803 Rename GrTextureBufferSampler to GrBufferSampler by csmartdalton · 8 years ago
  82. 2a51de8 Revert "Revert "Add support for image load to SkSL"" by Brian Salomon · 8 years ago
  83. a8f0002 Rename kTexture2DISampler to kITexture2DSampler. by Brian Salomon · 8 years ago
  84. a9312fd Add trace and registers stages. by Mike Klein · 8 years ago
  85. fb74ef9 Use SkSmallAllocator for tiling. by Herb Derby · 8 years ago
  86. d5870c2 move SkBlendMode_Name into public (for chrome) by Mike Reed · 8 years ago
  87. 1125a03 Add IORef capability to GrSurfaceProxy objects - take 2 by robertphillips · 8 years ago
  88. 20079a9 Fix mask overflow caused by edge drift by Yuqian Li · 8 years ago
  89. 721625b Drop forceRLE to simplify aaa_walk_convex_edges by Yuqian Li · 8 years ago
  90. e4b8b52 Simplify the signature of sk/aaa_fill_path by Yuqian Li · 8 years ago
  91. 08576e6 Fix error with transforming custom/large glyphs by Jim Van Verth · 8 years ago
  92. d470673 make SkXfermode.h go away by Mike Reed · 8 years ago
  93. 988283c Revert of added support for push_constant layout (patchset #7 id:140001 of https://codereview.chromium.org/2187433003/ ) by egdaniel · 8 years ago
  94. cb115bd Revert "Add support for image load to SkSL" by Stan Iliev · 8 years ago
  95. cfcf624 add {parametric,table}_{r,g,b} stages. by Mike Klein · 8 years ago
  96. bd85a10 Add support for image load to SkSL by Brian Salomon · 8 years ago
  97. dabc91b Fix flushing of HWAA state relating to mixed samples by csmartdalton · 8 years ago
  98. 44e91c9 LinearGradientContext::shade4_clamp: fix div by 0 by James Zern · 8 years ago
  99. 4e344c8 Revert "Defer more renderTargetContexts in the GPU image filter paths" by Robert Phillips · 8 years ago
  100. be42c99 Move the matrix stage of SkLinearBitmapPipeline over to using SkSmallAllocator. by herb · 8 years ago