1. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
  2. 44701df Move clip off of draw target by joshualitt · 9 years ago
  3. 4ccce7e YUV scale fix by sugoi · 9 years ago
  4. 0ff748a Revert of YUV scale fix (patchset #2 id:20001 of https://codereview.chromium.org/922273002/) by jvanverth · 9 years ago
  5. e6eddf7 YUV scale fix by sugoi · 9 years ago
  6. b62da80 Add standard way to indicate GM is GPU-only. by bsalomon · 9 years ago
  7. 1c40292 remove unused GM flags by mtklein · 10 years ago
  8. 8dd688b Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilder by egdaniel · 10 years ago
  9. 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
  10. 8059eb9 Move ViewMatrix off of drawstate by joshualitt · 10 years ago
  11. 2e3b3e3 This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated). by joshualitt · 10 years ago
  12. 9853cce Drawstate on stack by joshualitt · 10 years ago
  13. bcf0a52 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
  14. 9323b8b Revert "GrResourceCache2 manages scratch texture." by Brian Salomon · 10 years ago
  15. d14e1a2 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
  16. dbe6074 Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 of https://codereview.chromium.org/608883003/) by robertphillips · 10 years ago
  17. 3d398c8 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
  18. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
  19. 249af15 BUG=skia: by joshualitt · 10 years ago
  20. abaef86 Add support for the Rec601 YUV color space to GrYUVtoRGBEffect. by rileya · 10 years ago
  21. 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
  22. 24dcac2 YUV to RGB converter by sugoi · 10 years ago