- 6e3ce40 Add GM to verify that drawX == (path.addX, drawPath) by Brian Osman · 7 years ago
- 89eb148 Revert "Add GM to verify that drawX == (path.addX, drawPath)" by Greg Daniel · 7 years ago
- 78d1b42 Add GM to verify that drawX == (path.addX, drawPath) by Brian Osman · 7 years ago
- c090c64 move files out of private, and fix up callers to IWYU by Mike Reed · 7 years ago
- 7e68bc9 clamp to premul in dither by Mike Klein · 7 years ago
- 03d1e59 Add SK_LEGACY_SWEEP_GRADIENT on Android by Florin Malita · 7 years ago
- fd35c74 fix SkJumper radial gradient precision by Mike Klein · 7 years ago
- e334c59 Attempt to work around iOS varying limit in GLPrograms test by Brian Salomon · 7 years ago
- 787a16d move impl for drawvertices into separate file by Mike Reed · 7 years ago
- 85d34b2 Remove SkCrossContextImageData and all support code by Brian Osman · 7 years ago
- 5ac13c2 sksl support for static ifs & switches by Ethan Nicholas · 7 years ago
- 14113bc add flag to hide deprecated clipops by Mike Reed · 7 years ago
- ac70f84 Move all non-AA fill rect ops off of GrLegacyMeshDrawOp. by Brian Salomon · 7 years ago
- 13dddce Added SkImage::MakeCrossContextFromEncoded by Brian Osman · 7 years ago
- 2e61b18 Add jpeg encoder alpha handling option by Matt Sarett · 7 years ago
- 449d78f Revert "Added SkImage::MakeCrossContextFromEncoded" by Brian Salomon · 7 years ago
- 83b1b3d Added SkImage::MakeCrossContextFromEncoded by Brian Osman · 7 years ago
- 2983f40 Re-land of "eliminated GrGLSLExpr". by Ethan Nicholas · 7 years ago
- c2dd5ed Add GrVkTexelBuffer class by Greg Daniel · 7 years ago
- 912876b Add bigrect GM. by Ben Wagner · 7 years ago
- 6bfe3f5 add a new hsl GM by Mike Klein · 7 years ago
- fe199b7 Add postFlush call to GrOnFlushCallbackObject by Chris Dalton · 7 years ago
- e770578 Add ShadowUtils sample. by Jim Van Verth · 7 years ago
- 9f3dcb3 Reland "Add SkImage::makeColorSpace() with correct transfer fn behavior" by Matt Sarett · 7 years ago
- 421fe44 Revert "Revert "Revert "eliminated GrGLSLExpr""" by Ethan Nicholas · 7 years ago
- bc6e5ff Finish removal of SkImageInfo from SkPixelRef by Matt Sarett · 7 years ago
- b59a9da Revert "Add SkImage::makeColorSpace() with correct transfer fn behavior" by Matt Sarett · 7 years ago
- 9ad0531 Add SkImage::makeColorSpace() with correct transfer fn behavior by Matt Sarett · 7 years ago
- 6d4b65e Revert "Revert "Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp."" by Brian Salomon · 7 years ago
- 0f35332 Revert "Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp." by Brian Salomon · 7 years ago
- ff574e0 Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp. by Brian Salomon · 7 years ago
- 796001c Revert "Revert "eliminated GrGLSLExpr"" by Ethan Nicholas · 7 years ago
- 91b43e4 remove unused etc logic by Mike Reed · 7 years ago
- 5e550ab Revert "eliminated GrGLSLExpr" by Brian Salomon · 7 years ago
- 26b44df Add support for row-by-row jpeg encoding by Matt Sarett · 7 years ago
- 93f20f5 eliminated GrGLSLExpr by Ethan Nicholas · 7 years ago
- 4c9155b Remove EXPERIMENTAL_SHADOWING, Part 1 by Jim Van Verth · 7 years ago
- c06f309 Revert "Add support for row-by-row jpeg encoding" by Leon Scroggins · 7 years ago
- 9b848d5 Add support for row-by-row jpeg encoding by Matt Sarett · 7 years ago
- c3b10a3 Reland "Add a clip mask bench" by Florin Malita · 7 years ago
- cea615b Revert "Add a clip mask bench" by Mike Klein · 7 years ago
- c59a38d Add a clip mask bench by Florin Malita · 7 years ago
- d170c0f Only store width and height on SkPixelRef (last part) by Matt Sarett · 7 years ago
- 736a9cc remove unused yuv methods by Mike Reed · 7 years ago
- 2fcd4a4 Revert "Only store width and height on SkPixelRef" by Ben Wagner · 7 years ago
- 2cbb666 Only store width and height on SkPixelRef by Matt Sarett · 7 years ago
- df7e075 Fold SkImageCacherator into SkImage_Lazy by Brian Osman · 7 years ago
- 39312c8 Describe GCC-like asm steps as "assemble ..." by Mike Klein · 7 years ago
- ee7cb5d Delete SkGTypeface and SkGScalerContext by Matt Sarett · 8 years ago
- 7fbb7d3 Remove two more gpu headers from include/* by Robert Phillips · 8 years ago
- e3302df Make InstancedRendering more opList-splitting friendly by Robert Phillips · 8 years ago
- 8323965 Reland "Make SkPngCodec only read as much of the stream as necessary" by Leon Scroggins III · 8 years ago
- e71db44 Use dstColorSpace in SkPictureShader cache key by Matt Sarett · 8 years ago
- 9f5d467 Remove more headers from include/gpu by Robert Phillips · 8 years ago
- 54cbcd7 Remove all headers from include/gpu/effects by Robert Phillips · 8 years ago
- f1b4382 Rename SkImage_Generator to SkImage_Lazy by Brian Osman · 8 years ago
- 434b6e8 Revert "Make SkPngCodec only read as much of the stream as necessary" by Leon Scroggins · 8 years ago
- 2c65d51 Make SkPngCodec only read as much of the stream as necessary by Leon Scroggins III · 8 years ago
- c819e66 Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h by Greg Daniel · 8 years ago
- d0ce148 test and fix f16<->f32 conversion stages by Mike Klein · 8 years ago
- ecc364c Remove SkOpTAllocator by Herb Derby · 8 years ago
- 8f2911f add unit tests for parametric_* stages by Mike Klein · 8 years ago
- 5238f99 Revert "Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h" by Greg Daniel · 8 years ago
- 3a3bc42 Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h by Greg Daniel · 8 years ago
- df07ddd Revert "Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h" by Greg Daniel · 8 years ago
- 9440345 Add backend safe classes for passing in external texture and render targets into gpu by Greg Daniel · 8 years ago
- 3f4531d Remove SkVarAlloc by Herb Derby · 8 years ago
- edbb7d8 Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h by Greg Daniel · 8 years ago
- 15bff50 remove unneeded android flag for lockpixels by Mike Reed · 8 years ago
- 4edb5d2 hide lockpixels api behind flag by Mike Reed · 8 years ago
- 818580d remove code directly involved in lock/unlock in SkPixelRef by Mike Reed · 8 years ago
- 79f2db2 remove old-pixelref-api flag from android by Mike Reed · 8 years ago
- 1335a05 remove dead code around replayClips by Mike Reed · 8 years ago
- 50130e4 Allow including of vulkan.h as a required public api when using vulkan. by Greg Daniel · 8 years ago
- 547a727 Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local matrix by Matt Sarett · 8 years ago
- e5fec21 Revert "Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local matrix" by Matt Sarett · 8 years ago
- e5efa51 Fix SkLocalMatrixShader::isAImage() to respect local matrix and image local matrix by Matt Sarett · 8 years ago
- a00f347 switch over to no lockPixels in pixelref by Mike Reed · 8 years ago
- 7b29749 constexprify GrBlend.h and GrPorterDuffXferProcessor.cpp by Brian Salomon · 8 years ago
- 28f5b77 stop disabling threadsafe statics by Mike Klein · 8 years ago
- 93b1b4f add guard for obsolete (non-functioning) replayClips by Mike Reed · 8 years ago
- 45a00ce remove android legacy flags by Mike Reed · 8 years ago
- 9e4d511 remove -mdspr2 by Mike Klein · 8 years ago
- 793dccf remove canvas-helpers flag for android by Mike Reed · 8 years ago
- 6b3155c Revert[4] "clean up (partially) colortable api"""" by Mike Reed · 8 years ago
- 887cdf1 move vertex-mode enum into SkVertices by Mike Reed · 8 years ago
- b55dd55 Add SkThreadedBMPDevice for Threaded Raster Backend by Yuqian Li · 8 years ago
- e684483 Avoid extra bitmap copies in SkColorSpaceXformCanvas by Matt Sarett · 8 years ago
- b14131c Revert "Revert[2] "clean up (partially) colortable api""" by Mike Reed · 8 years ago
- 9920b10 Revert[2] "clean up (partially) colortable api"" by Mike Reed · 8 years ago
- 0df1b04 skslc can now be compiled with no Skia dependencies, in preparation for its eventual by Ethan Nicholas · 8 years ago
- 1d1165c Revert "clean up (partially) colortable api" by Mike Klein · 8 years ago
- 9bd301d Revert "skslc can now be compiled with no Skia dependencies, in preparation for its eventual" by Ethan Nicholas · 8 years ago
- 2e491a6 clean up (partially) colortable api by Mike Reed · 8 years ago
- f3333c8 skslc can now be compiled with no Skia dependencies, in preparation for its eventual by Ethan Nicholas · 8 years ago
- 0a64e32 Turn on SkJumper all the time, try 2. by Mike Klein · 8 years ago
- 5f80485 make _win.S know if it's 64-bit by Mike Klein · 8 years ago
- bcf35f8 Revert "skslc can now be compiled with no Skia dependencies, in preparation for" by Ethan Nicholas · 8 years ago
- 7833466 skslc can now be compiled with no Skia dependencies, in preparation for by Ethan Nicholas · 8 years ago
- cdc651d Make xformer class for SkCSXCanvas, use for draw loopers by Matt Sarett · 8 years ago