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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
9fb5a53c8e6982db235b8053169f1d6f09f50e09
/
src
/
shaders
/
SkImageShader.cpp
9fb5a53
add two more cases to P3 gm
by Mike Klein
· 6 years ago
21fc5ce
Reland "Add support for unpremul image sources in the GPU backend"
by Brian Osman
· 6 years ago
cbf64e3
Revert "Add support for unpremul image sources in the GPU backend"
by Brian Osman
· 6 years ago
f06240d
Add support for unpremul image sources in the GPU backend
by Brian Osman
· 6 years ago
8f3d36c
add dstAT param to xform steps
by Mike Klein
· 6 years ago
e28a6b5
add explicit accessor for sRGB singleton colorspaces
by Mike Klein
· 6 years ago
84364ee
De-virtualize SkBitmapController
by Florin Malita
· 6 years ago
7e83f89
plumb through arenaalloc
by Mike Reed
· 6 years ago
4a17501
Revert "update SkColor4f::FromColor() to preserve transfer function"
by Robert Phillips
· 6 years ago
9e22923
update SkColor4f::FromColor() to preserve transfer function
by Mike Klein
· 6 years ago
b82edcc
update (non-sprite) image shader color management
by Mike Klein
· 6 years ago
3785471
basic first pass at RGBA F32 support
by Mike Klein
· 6 years ago
653f34d
Remove GrPixelConfig argument to GrColorSpaceXform[Effect]::Make
by Brian Osman
· 6 years ago
27dddae
rebase
by Cary Clark
· 6 years ago
2b23c4b
Dest color space no longer impacts mipmaps or texture sampling
by Brian Osman
· 6 years ago
89ad31e
Revert "Reland "remove toString""
by Cary Clark
· 6 years ago
92e37b6
Reland "remove toString"
by Cary Clark
· 6 years ago
588f879
warmup, remove clamping in append_gamut_transform()
by Mike Klein
· 6 years ago
32a4910
Revert "remove toString"
by Cary Clark
· 6 years ago
5191880
remove toString
by Cary Clark
· 6 years ago
8e3426f
Reland "low-hanging bilerp_clamp_8888 wins"
by Mike Klein
· 6 years ago
b460320
Revert "low-hanging bilerp_clamp_8888 wins"
by Mike Klein
· 6 years ago
f946b41
low-hanging bilerp_clamp_8888 wins
by Mike Klein
· 6 years ago
c6c5ead
Reland "Fix handling of MaskFilter matrices"
by Florin Malita
· 6 years ago
c64ee20
Revert "Fix handling of MaskFilter matrices"
by Robert Phillips
· 6 years ago
2097fd0
Fix handling of MaskFilter matrices
by Florin Malita
· 6 years ago
9988541
remove SK_IGNORE_TO_STRING
by Cary Clark
· 6 years ago
af2769d
Banish SkShaderBase::isRasterPipelineOnly()
by Florin Malita
· 6 years ago
e8de024
with no more offline codegen, seed_shader can be normal
by Mike Klein
· 6 years ago
1eb5ca4
tighten check when we might overflow legacy shader math
by Mike Reed
· 6 years ago
dfc0e91
add decal tilemode to shaders
by Mike Reed
· 6 years ago
db78cba
Avoid creating MIPs until necessary when MIP bias is active
by Brian Osman
· 6 years ago
5b6fa82
Respect FPArgs local matrix when picking a filtering mode in image shader
by Brian Osman
· 6 years ago
154771b
clean up SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP
by Mike Klein
· 6 years ago
1f31309
yet another approach to unpremul scale pixels
by Mike Klein
· 7 years ago
47cf048
Revert "alternate approach to unpremul scalePixels()"
by Mike Klein
· 6 years ago
c461680
alternate approach to unpremul scalePixels()
by Mike Klein
· 7 years ago
7558e4d
Refactor explicit inverse calculation in SkImageShader::onAppendStages()
by Florin Malita
· 6 years ago
a12c419
check matrix for SkFixed32.32 compatibility
by Mike Reed
· 7 years ago
28eaed2
add gpu impl for shadermaskfilter
by Mike Reed
· 7 years ago
ac568a9
1010102, 101010x, 888x in sw
by Mike Klein
· 7 years ago
e3429e6
rename inner AsFPArgs to stand-alone GrFPArgs
by Mike Reed
· 7 years ago
1fa9c43
attempt 3: add experimental bilerp_clamp_8888 stage
by Mike Klein
· 7 years ago
d63b6e4
Reland "remove bicubic clamp in SkImageShader"
by Mike Klein
· 7 years ago
6685555
Revert "remove bicubic clamp in SkImageShader"
by Mike Klein
· 7 years ago
bc9f349
remove bicubic clamp in SkImageShader
by Mike Klein
· 7 years ago
245c4b2
Revert "attempt 2: add experimental bilerp_clamp_8888 stage"
by Mike Klein
· 7 years ago
8a64e52
attempt 2: add experimental bilerp_clamp_8888 stage
by Mike Klein
· 7 years ago
f1f1162
remove append_from_srgb()
by Mike Klein
· 7 years ago
2bbcda3
Revert "add experimental bilerp_clamp_8888 stage"
by Mike Klein
· 7 years ago
a7fa337
add experimental bilerp_clamp_8888 stage
by Mike Klein
· 7 years ago
725d9db
remove unused readBitmapAsImage from readbuffer
by Mike Reed
· 7 years ago
f06ead9
Add support for transfer functions to GrColorSpaceXform
by Brian Osman
· 7 years ago
4cbb6e6
Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.
by Brian Salomon
· 7 years ago
1cb4171
Remove color space xform support from SkSL
by Brian Osman
· 7 years ago
2240be9
Remove color space xform from GrTextureDomain & GrSimpleTextureEffect
by Brian Osman
· 7 years ago
85f8536
Feed seed_shader() iota through a context pointer.
by Mike Klein
· 7 years ago
5e34167
Convert more code to use color space xform FP
by Brian Osman
· 7 years ago
f3b4e16
Fold clamp_{x,y} into the gathers.
by Mike Klein
· 7 years ago
2bbdcc4
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
by Brian Salomon
· 7 years ago
1d8c42e
fold params into StageRec
by Mike Reed
· 7 years ago
dc03dde
remove code associated with legacy affine imageshaders
by Mike Reed
· 7 years ago
eefe9f9
use rasterpipeline if localmatrix is rotated or skewed for images
by Mike Reed
· 7 years ago
766656d
remove unused flag for rotated imageshaders
by Mike Reed
· 7 years ago
6274c42
Add back raster pipeline image tiling guard
by Florin Malita
· 7 years ago
aff329b
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
by Brian Salomon
· 7 years ago
3404207
use rasterpipeline for images if matrix is >= scale+translate
by Mike Reed
· 7 years ago
ff46ace
remove guard for tiling
by Mike Reed
· 7 years ago
f5d4d86
Revert "use rasterpipeline for filtering for very large images"
by Mike Klein
· 7 years ago
97d4cf0
use rasterpipeline for filtering for very large images
by Mike Reed
· 7 years ago
0fddb2d
Retry cleaning up SkLinearBitmapPipeline.
by Mike Klein
· 7 years ago
e32500f
Assume HQ is handled by pipeline, delete legacy code-path
by Mike Reed
· 7 years ago
968af43
remove gather_i8, unify memory-touching contexts
by Mike Klein
· 7 years ago
086a427
guard references to SkColorTable
by Mike Reed
· 7 years ago
262b319
Index8 is dead, remove guarded code
by Mike Reed
· 7 years ago
5805013
Guard to remove kIndex_8_SkColorType
by Mike Reed
· 7 years ago
5769dd2
Add some raster pipeline perspective asserts
by Florin Malita
· 7 years ago
6b59bf4
consolidate logic for matrix stage
by Mike Reed
· 7 years ago
41dc6cc
remove unreachable samples for non-N32 imageshaders
by Mike Reed
· 7 years ago
7f22511
add guard for handling swizzles via rasterpipeline
by Mike Reed
· 7 years ago
111f8a9
add bgra as 1st class format
by Mike Klein
· 7 years ago
cbbb58a
Revert "speculative fix for chrome roll"
by Mike Reed
· 7 years ago
4220a92
speculative fix for chrome roll
by Mike Reed
· 7 years ago
2e3c955
disable optimization (for now) for android
by Mike Reed
· 7 years ago
587d082
optimize imageshaders to use clamp for dimension==1
by Mike Reed
· 7 years ago
bc4c26b
reduce exposure of SK_SUPPORT_LEGACY_TILED_BITMAPS to not replace repeats yet
by Mike Reed
· 7 years ago
51e46d5
use mul_inv instead of div for tiling
by Mike Reed
· 7 years ago
0cc60b8
fix repeat/mirror sampling bleed
by Mike Klein
· 7 years ago
980e279
Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)""
by Mike Reed
· 7 years ago
19d0b99
Revert "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)"
by Mike Reed
· 7 years ago
00b8ab6
use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)
by Mike Reed
· 7 years ago
fbcef6e
Clean up GrResourceProvider usage
by Robert Phillips
· 7 years ago
5df94d5
have shaders that need seed_shader call it themselves
by Mike Klein
· 7 years ago
9c6645e
assume sRGB transfer function on untagged images
by Mike Klein
· 7 years ago
5edba45
[Reland] Relocate shaders to own dir
by Florin Malita
· 7 years ago
[Renamed from src/image/SkImageShader.cpp]
d8872be
Revert "Relocate shaders to own dir"
by Stan Iliev
· 7 years ago
[Renamed from src/shaders/SkImageShader.cpp]
fabe0b2
Relocate shaders to own dir
by Florin Malita
· 7 years ago
[Renamed from src/image/SkImageShader.cpp]
4aed138
Reland of SkShaderBase
by Florin Malita
· 7 years ago
d93e11c
Revert "SkShaderBase"
by Florin Malita
· 7 years ago
58a7564
SkShaderBase
by Florin Malita
· 7 years ago
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