1. 9fb5a53 add two more cases to P3 gm by Mike Klein · 6 years ago
  2. 21fc5ce Reland "Add support for unpremul image sources in the GPU backend" by Brian Osman · 6 years ago
  3. cbf64e3 Revert "Add support for unpremul image sources in the GPU backend" by Brian Osman · 6 years ago
  4. f06240d Add support for unpremul image sources in the GPU backend by Brian Osman · 6 years ago
  5. 8f3d36c add dstAT param to xform steps by Mike Klein · 6 years ago
  6. e28a6b5 add explicit accessor for sRGB singleton colorspaces by Mike Klein · 6 years ago
  7. 84364ee De-virtualize SkBitmapController by Florin Malita · 6 years ago
  8. 7e83f89 plumb through arenaalloc by Mike Reed · 6 years ago
  9. 4a17501 Revert "update SkColor4f::FromColor() to preserve transfer function" by Robert Phillips · 6 years ago
  10. 9e22923 update SkColor4f::FromColor() to preserve transfer function by Mike Klein · 6 years ago
  11. b82edcc update (non-sprite) image shader color management by Mike Klein · 6 years ago
  12. 3785471 basic first pass at RGBA F32 support by Mike Klein · 6 years ago
  13. 653f34d Remove GrPixelConfig argument to GrColorSpaceXform[Effect]::Make by Brian Osman · 6 years ago
  14. 27dddae rebase by Cary Clark · 6 years ago
  15. 2b23c4b Dest color space no longer impacts mipmaps or texture sampling by Brian Osman · 6 years ago
  16. 89ad31e Revert "Reland "remove toString"" by Cary Clark · 6 years ago
  17. 92e37b6 Reland "remove toString" by Cary Clark · 6 years ago
  18. 588f879 warmup, remove clamping in append_gamut_transform() by Mike Klein · 6 years ago
  19. 32a4910 Revert "remove toString" by Cary Clark · 6 years ago
  20. 5191880 remove toString by Cary Clark · 6 years ago
  21. 8e3426f Reland "low-hanging bilerp_clamp_8888 wins" by Mike Klein · 6 years ago
  22. b460320 Revert "low-hanging bilerp_clamp_8888 wins" by Mike Klein · 6 years ago
  23. f946b41 low-hanging bilerp_clamp_8888 wins by Mike Klein · 6 years ago
  24. c6c5ead Reland "Fix handling of MaskFilter matrices" by Florin Malita · 6 years ago
  25. c64ee20 Revert "Fix handling of MaskFilter matrices" by Robert Phillips · 6 years ago
  26. 2097fd0 Fix handling of MaskFilter matrices by Florin Malita · 6 years ago
  27. 9988541 remove SK_IGNORE_TO_STRING by Cary Clark · 6 years ago
  28. af2769d Banish SkShaderBase::isRasterPipelineOnly() by Florin Malita · 6 years ago
  29. e8de024 with no more offline codegen, seed_shader can be normal by Mike Klein · 6 years ago
  30. 1eb5ca4 tighten check when we might overflow legacy shader math by Mike Reed · 6 years ago
  31. dfc0e91 add decal tilemode to shaders by Mike Reed · 6 years ago
  32. db78cba Avoid creating MIPs until necessary when MIP bias is active by Brian Osman · 6 years ago
  33. 5b6fa82 Respect FPArgs local matrix when picking a filtering mode in image shader by Brian Osman · 6 years ago
  34. 154771b clean up SK_LEGACY_HIGH_QUALITY_SCALING_CLAMP by Mike Klein · 6 years ago
  35. 1f31309 yet another approach to unpremul scale pixels by Mike Klein · 7 years ago
  36. 47cf048 Revert "alternate approach to unpremul scalePixels()" by Mike Klein · 6 years ago
  37. c461680 alternate approach to unpremul scalePixels() by Mike Klein · 7 years ago
  38. 7558e4d Refactor explicit inverse calculation in SkImageShader::onAppendStages() by Florin Malita · 6 years ago
  39. a12c419 check matrix for SkFixed32.32 compatibility by Mike Reed · 7 years ago
  40. 28eaed2 add gpu impl for shadermaskfilter by Mike Reed · 7 years ago
  41. ac568a9 1010102, 101010x, 888x in sw by Mike Klein · 7 years ago
  42. e3429e6 rename inner AsFPArgs to stand-alone GrFPArgs by Mike Reed · 7 years ago
  43. 1fa9c43 attempt 3: add experimental bilerp_clamp_8888 stage by Mike Klein · 7 years ago
  44. d63b6e4 Reland "remove bicubic clamp in SkImageShader" by Mike Klein · 7 years ago
  45. 6685555 Revert "remove bicubic clamp in SkImageShader" by Mike Klein · 7 years ago
  46. bc9f349 remove bicubic clamp in SkImageShader by Mike Klein · 7 years ago
  47. 245c4b2 Revert "attempt 2: add experimental bilerp_clamp_8888 stage" by Mike Klein · 7 years ago
  48. 8a64e52 attempt 2: add experimental bilerp_clamp_8888 stage by Mike Klein · 7 years ago
  49. f1f1162 remove append_from_srgb() by Mike Klein · 7 years ago
  50. 2bbcda3 Revert "add experimental bilerp_clamp_8888 stage" by Mike Klein · 7 years ago
  51. a7fa337 add experimental bilerp_clamp_8888 stage by Mike Klein · 7 years ago
  52. 725d9db remove unused readBitmapAsImage from readbuffer by Mike Reed · 7 years ago
  53. f06ead9 Add support for transfer functions to GrColorSpaceXform by Brian Osman · 7 years ago
  54. 4cbb6e6 Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter. by Brian Salomon · 7 years ago
  55. 1cb4171 Remove color space xform support from SkSL by Brian Osman · 7 years ago
  56. 2240be9 Remove color space xform from GrTextureDomain & GrSimpleTextureEffect by Brian Osman · 7 years ago
  57. 85f8536 Feed seed_shader() iota through a context pointer. by Mike Klein · 7 years ago
  58. 5e34167 Convert more code to use color space xform FP by Brian Osman · 7 years ago
  59. f3b4e16 Fold clamp_{x,y} into the gathers. by Mike Klein · 7 years ago
  60. 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
  61. 1d8c42e fold params into StageRec by Mike Reed · 7 years ago
  62. dc03dde remove code associated with legacy affine imageshaders by Mike Reed · 7 years ago
  63. eefe9f9 use rasterpipeline if localmatrix is rotated or skewed for images by Mike Reed · 7 years ago
  64. 766656d remove unused flag for rotated imageshaders by Mike Reed · 7 years ago
  65. 6274c42 Add back raster pipeline image tiling guard by Florin Malita · 7 years ago
  66. aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
  67. 3404207 use rasterpipeline for images if matrix is >= scale+translate by Mike Reed · 7 years ago
  68. ff46ace remove guard for tiling by Mike Reed · 7 years ago
  69. f5d4d86 Revert "use rasterpipeline for filtering for very large images" by Mike Klein · 7 years ago
  70. 97d4cf0 use rasterpipeline for filtering for very large images by Mike Reed · 7 years ago
  71. 0fddb2d Retry cleaning up SkLinearBitmapPipeline. by Mike Klein · 7 years ago
  72. e32500f Assume HQ is handled by pipeline, delete legacy code-path by Mike Reed · 7 years ago
  73. 968af43 remove gather_i8, unify memory-touching contexts by Mike Klein · 7 years ago
  74. 086a427 guard references to SkColorTable by Mike Reed · 7 years ago
  75. 262b319 Index8 is dead, remove guarded code by Mike Reed · 7 years ago
  76. 5805013 Guard to remove kIndex_8_SkColorType by Mike Reed · 7 years ago
  77. 5769dd2 Add some raster pipeline perspective asserts by Florin Malita · 7 years ago
  78. 6b59bf4 consolidate logic for matrix stage by Mike Reed · 7 years ago
  79. 41dc6cc remove unreachable samples for non-N32 imageshaders by Mike Reed · 7 years ago
  80. 7f22511 add guard for handling swizzles via rasterpipeline by Mike Reed · 7 years ago
  81. 111f8a9 add bgra as 1st class format by Mike Klein · 7 years ago
  82. cbbb58a Revert "speculative fix for chrome roll" by Mike Reed · 7 years ago
  83. 4220a92 speculative fix for chrome roll by Mike Reed · 7 years ago
  84. 2e3c955 disable optimization (for now) for android by Mike Reed · 7 years ago
  85. 587d082 optimize imageshaders to use clamp for dimension==1 by Mike Reed · 7 years ago
  86. bc4c26b reduce exposure of SK_SUPPORT_LEGACY_TILED_BITMAPS to not replace repeats yet by Mike Reed · 7 years ago
  87. 51e46d5 use mul_inv instead of div for tiling by Mike Reed · 7 years ago
  88. 0cc60b8 fix repeat/mirror sampling bleed by Mike Klein · 7 years ago
  89. 980e279 Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)"" by Mike Reed · 7 years ago
  90. 19d0b99 Revert "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)" by Mike Reed · 7 years ago
  91. 00b8ab6 use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code) by Mike Reed · 7 years ago
  92. fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
  93. 5df94d5 have shaders that need seed_shader call it themselves by Mike Klein · 7 years ago
  94. 9c6645e assume sRGB transfer function on untagged images by Mike Klein · 7 years ago
  95. 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 7 years ago[Renamed from src/image/SkImageShader.cpp]
  96. d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 7 years ago[Renamed from src/shaders/SkImageShader.cpp]
  97. fabe0b2 Relocate shaders to own dir by Florin Malita · 7 years ago[Renamed from src/image/SkImageShader.cpp]
  98. 4aed138 Reland of SkShaderBase by Florin Malita · 7 years ago
  99. d93e11c Revert "SkShaderBase" by Florin Malita · 7 years ago
  100. 58a7564 SkShaderBase by Florin Malita · 7 years ago