1. a0b4028 Replace uses of GrNoncopyable by SkNoncopyable. by commit-bot@chromium.org · 11 years ago
  2. a91f031 Add a requiresVertexShader method to GrGLEffect by commit-bot@chromium.org · 11 years ago
  3. 5a02cb4 Isolate VertexBuilder from GrGLShaderBuilder by commit-bot@chromium.org · 11 years ago
  4. 74a3a21 Rename ShaderType enum to ShaderVisibility by commit-bot@chromium.org · 11 years ago
  5. f6de475 Replace uses of GrAssert by SkASSERT. by tfarina@chromium.org · 11 years ago
  6. 7425c12 Refactor GrGLUniformManager::UniformHandle to initialize itself by default by commit-bot@chromium.org · 11 years ago
  7. b515881 Key shader on whether frag pos read is relative to top-left or bottom-left by bsalomon@google.com · 11 years ago
  8. 0f20a3f Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
  9. 504976e Move loops that chain together effects into GrGLShaderBuilder from GrGLProgram. by bsalomon@google.com · 11 years ago
  10. 6b0cf02 Add support for GL_*_shader__framebuffer_fetch by bsalomon@google.com · 11 years ago
  11. 42eff16 Reland 8459 with fix for #extension after default precision in FS. by bsalomon@google.com · 11 years ago
  12. 9705596 Reverting r8459 due to shader error on Nexus 10 by robertphillips@google.com · 11 years ago
  13. ee040a7 Make GrGLShaderBuilder responsible for enabling GLSL extensions by bsalomon@google.com · 11 years ago
  14. 26e18b5 Add support for reading the dst pixel value in an effect. Use in a new effect for the kDarken xfer mode. by bsalomon@google.com · 11 years ago
  15. b8eb2e8 Make GrGLShaderBuilder::TextureSampler extract only required info from GrTextureAccess. by bsalomon@google.com · 11 years ago
  16. c781888 Attempt to reland 8264-5 with warning-as-error fixes. by bsalomon@google.com · 11 years ago
  17. 67e7cde revert 8265-8264 (broke build) by reed@google.com · 11 years ago
  18. ae81d5c Adds local coords to GrEffect system. by bsalomon@google.com · 11 years ago
  19. ff6ea26 Add GrEllipseEdgeEffect. by commit-bot@chromium.org · 11 years ago
  20. f910d3b Make GrGLEffects use an interface to append their code. by bsalomon@google.com · 11 years ago
  21. 13f181f Relanding 7914 by robertphillips@google.com · 11 years ago
  22. 1fc506a Revert r7914 due to Linux rendering issues by robertphillips@google.com · 11 years ago
  23. 348e35e Replace A8 with RGBA8 when renderable A8 isn't supported by robertphillips@google.com · 11 years ago
  24. 6177e69 Split GrGLContextInfo into GrGLContext & GrGLContextInfo by robertphillips@google.com · 11 years ago
  25. 8ae714b Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
  26. 34cccde Allow GrEffects with multiple textures. by bsalomon@google.com · 12 years ago
  27. dbe49f7 Remove default texture coords / texture matrix by bsalomon@google.com · 12 years ago
  28. 17504f5 Expose vertex position to GrGLEffect via GrGLShaderBuilder. by bsalomon@google.com · 12 years ago
  29. 2eaaefd Pass GrCustomStage to key-generation functions and emitCode(). by bsalomon@google.com · 12 years ago
  30. 08283af Rename GrSamplerState to GrEffectStage. by bsalomon@google.com · 12 years ago
  31. 46fba0d Rename StageKey and related stuff. by bsalomon@google.com · 12 years ago
  32. 422e81a GrGLProgramStage Renaming Part 3 by bsalomon@google.com · 12 years ago
  33. f271cc7 GrCustomStage Renaming Part 3 by bsalomon@google.com · 12 years ago
  34. a469c28 CustomStage Renaming Part 1 by bsalomon@google.com · 12 years ago
  35. 706f668 Reland r6330 thru r6333 but do without enabling GL_ARB_fragment_coord_conventions on Intel GPUs. by bsalomon@google.com · 12 years ago
  36. d335364 Revert r6330 thru 6333 while we figure out what to do about Intel bots (possible driver bug). by bsalomon@google.com · 12 years ago
  37. 4fe9b1b Automatically handle converting gl_FragCoord to Skia's y-down device coords. by bsalomon@google.com · 12 years ago
  38. 6d003d1 Wrap all GrCustomStage textures in GrTextureAccess, remove StageDesc::fInConfigFlags by bsalomon@google.com · 12 years ago
  39. 2d8edaf Try r5428 again with fix by bsalomon@google.com · 12 years ago
  40. 4592df8 Revert 5428 and 5429. by bsalomon@google.com · 12 years ago
  41. dbbf843 Consolidate texture access functions, provide default GrTextureAccess by bsalomon@google.com · 12 years ago
  42. f06df1b Introduce GrGLShaderBuilder::TextureSampler by bsalomon@google.com · 12 years ago
  43. 868a8e7 Recommit r5350 with fix for image failures (which affected GLs that don't support ARB_texture_swizzle). by bsalomon@google.com · 12 years ago
  44. a3d707b Revert 5350 while image changes are diagnosed. by bsalomon@google.com · 12 years ago
  45. b41b2bc Remove fModulate from GrGLShaderBuilder by bsalomon@google.com · 12 years ago
  46. 34bcb9f Some GrGLShaderBuilder cleanup by bsalomon@google.com · 12 years ago
  47. a1bf0ff by bsalomon@google.com · 12 years ago
  48. de78823 Reduce usage of GrGLShaderBuilder::SamplerMode by tomhudson@google.com · 12 years ago
  49. a5e65ec by twiz@google.com · 12 years ago
  50. 777c3aa Remove uniform names from top of GrGLProgram.cpp, builder responsible for "u" and stage num tags. by bsalomon@google.com · 12 years ago
  51. dbbc4e2 Add GL uniform manager Review URL: http://codereview.appspot.com/6423066/ by bsalomon@google.com · 12 years ago
  52. 032b221 Remove uniform var pointers from custom effects by bsalomon@google.com · 12 years ago
  53. ad5e937 Make GrGLShaderBuilder produce the shader strings by bsalomon@google.com · 12 years ago
  54. eb715c8 VariableVisibility -> ShaderType by bsalomon@google.com · 12 years ago
  55. f0a104e Remove GrStringBuilder by bsalomon@google.com · 12 years ago
  56. 5440f06 Clean up duplicate code in Ganesh, moving more function onto GrGLShaderBuilder. by tomhudson@google.com · 12 years ago
  57. 23cb229 Condense setupFSUnis, setupVSUnis, setupVaryings into by tomhudson@google.com · 12 years ago
  58. 242ed6f Encapsulate code required to create a uniform var into a single function on by tomhudson@google.com · 12 years ago
  59. 5259814 Move swizzle & modulation computation, non-virtual functions onto by tomhudson@google.com · 12 years ago
  60. 040c41a Move state onto GrGLShaderBuilder, to let us implement mappings by tomhudson@google.com · 12 years ago
  61. 9c639a4 Move coordDims, varyingDims onto GrGLShaderBuilder. by tomhudson@google.com · 12 years ago
  62. f9ad886 Extract ShaderCodeSegments from GrGLProgram into a new class, by tomhudson@google.com · 12 years ago