- 5e8d88e [androidkit] Add support for Skottie animations by Florin Malita · 3 years, 4 months ago
- e3f8030 [androidkit] implement ThreadedSurface backed by WindowSurface by Jorge Betancourt · 3 years, 4 months ago
- 3b97aa2 Add NGA compilation stubs by Robert Phillips · 3 years, 4 months ago
- 159fd84 The first draft of improved & simplified Text API by Julia Lavrova · 3 years, 7 months ago
- 06c9e29 Revert "Revert "Add mskp player, use in viewer slide"" by Brian Salomon · 3 years, 4 months ago
- 5cddd7f [androidkit] implement foundation for 4x4 matrices in AndroidKit backed by SkM44 by Jorge Betancourt · 3 years, 4 months ago
- 0d17458 Revert "Add mskp player, use in viewer slide" by Brian Salomon · 3 years, 4 months ago
- 9230fc5 Add mskp player, use in viewer slide by Brian Salomon · 3 years, 5 months ago
- 552fcb9 Remove flexible runtime effects entirely by Brian Osman · 3 years, 4 months ago
- 2cc6538 [androidkit] VK Surface by Florin Malita · 3 years, 4 months ago
- f102b88 [androidkit] initial foundation for Android Surface thread management by Jorge Betancourt · 3 years, 4 months ago
- 05bb5a8 [androidkit] Introduce RuntimeShader by Florin Malita · 3 years, 5 months ago
- 98b066c Add fuzzer for Triangulating Path Renderer by Robert Phillips · 3 years, 5 months ago
- f6cc858 Reland "Fix sk_app macOS raster window build conditions." by Ben Wagner · 3 years, 5 months ago
- 9d47413 Revert "Fix sk_app macOS raster window build conditions." by Brian Osman · 3 years, 5 months ago
- 163ba10 Fix sk_app macOS raster window build conditions. by Ben Wagner · 3 years, 5 months ago
- de89bf0 [androidkit] Start sketching out Paint by Florin Malita · 3 years, 5 months ago
- cbb60bd Add runtime color filter and shader modes to the SkSL compiler by Brian Osman · 3 years, 5 months ago
- 0a0a50a Use .dsl.cpp suffix for DSL C++ instead of _dsl.cpp. by John Stiles · 3 years, 5 months ago
- 82ab340 Fork CPPCodeGenerator into a DSL-based version. by John Stiles · 3 years, 5 months ago
- 8bad8f7 [androidkit] Register native methods explicitly by Florin Malita · 3 years, 5 months ago
- 2a650cc [androidkit] Split Canvas backing store into Surface by Florin Malita · 3 years, 5 months ago
- 062743a [androidkit] Bind canvas to native Bitmap by Florin Malita · 3 years, 5 months ago
- 265e3e1 [androidkit] initial commit for androidkit by Jorge Betancourt · 3 years, 5 months ago
- 7845b97 [fuzz] Expose Region Op fuzzing to oss-fuzz. by Kevin Lubick · 3 years, 5 months ago
- 25eb534 Convert some static_library to skia_static_library by Ben Wagner · 3 years, 6 months ago
- 3d9ab7e Separate general defaults from Skia defaults by Ben Wagner · 3 years, 6 months ago
- 31798c2 Remove NVPR by Robert Phillips · 3 years, 6 months ago
- 333b938 Reland "Add SVG to default modules list" by Tyler Denniston · 3 years, 6 months ago
- 94c6b30 Revert "Add SVG to default modules list" by Tyler Denniston · 3 years, 6 months ago
- 579728e Add SVG to default modules list by Tyler Denniston · 3 years, 6 months ago
- 89d6e79 Roll spirv-tools and spirv-headers and use upstream GN files by Corentin Wallez · 3 years, 6 months ago
- 9ff7eef Rename SampleCCPRGeometry.cpp -> SampleStrokeVerb.cpp by Chris Dalton · 3 years, 6 months ago
- ccb6866 Activate FuzzDDLThreading by Adlai Holler · 3 years, 7 months ago
- d010f65 Trace shader compilation for clients other than Android framework by Brian Osman · 3 years, 7 months ago
- ea8d197 Add a fuzzer for DDL threading by Adlai Holler · 3 years, 7 months ago
- be6de9b Support building GrGLInterface factory functions for both EGL and GLX. by Brian Salomon · 3 years, 7 months ago
- cd1e397 Add new experimental ddlbench by Robert Phillips · 3 years, 7 months ago
- a3e5e55 Reland "Reland "Test mac system font variations."" by Ben Wagner · 3 years, 7 months ago
- 2db4ba1 Reland "Remove ARC from tools lib." by Jim Van Verth · 3 years, 7 months ago
- 759f261 Revert "Reland "Test mac system font variations."" by Mike Klein · 3 years, 7 months ago
- ba55be6 Reland "Test mac system font variations." by Ben Wagner · 3 years, 7 months ago
- e8a1c01 Revert "Remove ARC from tools lib." by Jim Van Verth · 3 years, 7 months ago
- 4c0b9b9 Revert "Test mac system font variations." by Jim Van Verth · 3 years, 7 months ago
- 4c4c80f Remove ARC from tools lib. by Jim Van Verth · 3 years, 7 months ago
- a612dc7 Test mac system font variations. by Ben Wagner · 3 years, 7 months ago
- 1e7d8aa Fix output path of run_sksllex to match what the script does by Brian Osman · 3 years, 7 months ago
- b2bfa9d Fix UWP build by James Clarke · 3 years, 7 months ago
- e75021e Allow optional targets to specify tests. by Ben Wagner · 3 years, 7 months ago
- bded42a Split :tests into :test and :tests. by Ben Wagner · 3 years, 7 months ago
- a6e7760 Move SK_WINUWP into skia_private. by Ben Wagner · 3 years, 7 months ago
- c3e152b Fix type in Issue 11102: Add support for UWP compilation target by James Clarke · 3 years, 7 months ago
- b8c0dab Add UWP support by James Clarke · 3 years, 7 months ago
- 62b039b Add .stage output to skslc for runtime effects by Brian Osman · 3 years, 7 months ago
- 1a771fe [fuzzing] Add SkParagraph to oss-fuzz. by Weston Tracey · 3 years, 7 months ago
- 84d884a Revert "Revert "Reland "Add particle GMs""" by Brian Osman · 3 years, 7 months ago
- ad8ce4d Revert "Reland "Add particle GMs"" by Brian Osman · 3 years, 7 months ago
- fa8b5e4 Add support for retina displays to sk_app. by Ben Wagner · 3 years, 7 months ago
- cdd852b Reland "Add particle GMs" by Brian Osman · 3 years, 7 months ago
- 3b01242 Revert "Add particle GMs" by Mike Reed · 3 years, 7 months ago
- f3274e0 Add particle GMs by Brian Osman · 3 years, 8 months ago
- b7f5e1b Fix SkSL test compilation on Windows. by John Stiles · 3 years, 7 months ago
- bfc9be0 Migrate SkSL test inputs to the resources/ directory. by John Stiles · 3 years, 8 months ago
- da57fc0 Update skslc compiler script to allow for output path flexibility. by John Stiles · 3 years, 8 months ago
- ce75036 SkSL: Remove ByteCode interpreter, generator, etc. by Brian Osman · 3 years, 8 months ago
- 4f4c064 roll gn to latest by Mike Klein · 3 years, 8 months ago
- 6d4577b [fuzzing] Add first pass SkParagraph fuzzing. by Weston Tracey · 3 years, 8 months ago
- 7ae1b4c Add particles and svg support to fiddle. by Joe Gregorio · 3 years, 8 months ago
- a07076b Fix GN issue with incorrect task outputs by Brian Osman · 3 years, 9 months ago
- e9ad19b Fix skslc compilation on Windows by Brian Osman · 3 years, 9 months ago
- 977feec Add .rte -> .skvm unit test framework by Brian Osman · 3 years, 9 months ago
- 47726a1 Add SkVM output to skslc by Brian Osman · 3 years, 9 months ago
- 9194675 SkSL: In the front-end, rename PipelineStage to RuntimeEffect by Brian Osman · 3 years, 9 months ago
- dec7802 Reland "[svg] Absolute positioning support for text" by Florin Malita · 3 years, 9 months ago
- 0047aff remove very oldest SkVM testing by Mike Klein · 3 years, 9 months ago
- e2f6245 Revert "[svg] Absolute positioning support for text" by Derek Sollenberger · 3 years, 9 months ago
- febb1b8 [svg] Absolute positioning support for text by Florin Malita · 3 years, 9 months ago
- b65d299 Fix C API example, ensure the C API example is built in CI by Martin Kustermann · 3 years, 9 months ago
- f607dbb implement SkAudioPLayer for Android by Jorge Betancourt · 3 years, 9 months ago
- c301218 Fix GN dirty checking for SPIR-V test files. by John Stiles · 3 years, 9 months ago
- 3021795 Improve CanvasState cross-library tests by Michael Ludwig · 3 years, 9 months ago
- 23f00d7 Reland "Add ByteCode output to skslc" by Brian Osman · 3 years, 9 months ago
- c9a24c9 default to using new/delete for GrOp by Herb Derby · 3 years, 9 months ago
- 5fa4554 Revert "Add ByteCode output to skslc" by Brian Osman · 3 years, 9 months ago
- 68da339 Add ByteCode output to skslc by Brian Osman · 3 years, 9 months ago
- 8d09d4a Run SPIR-V validation on SkSL unit test output by Brian Osman · 3 years, 10 months ago
- dda1d31 Enable SPIR-V disassembly output from skslc. by John Stiles · 3 years, 10 months ago
- 1340dbd Reland "SkAndroidCodec: Support decoding all frames" by Leon Scroggins · 3 years, 10 months ago
- 267a858 Revert "SkAndroidCodec: Support decoding all frames" by Leon Scroggins III · 3 years, 10 months ago
- fc4fdc5 SkAndroidCodec: Support decoding all frames by Leon Scroggins · 3 years, 10 months ago
- ed43595 Fix issues with latest GN by Martin Vejdarski · 3 years, 10 months ago
- b06301e Reland "Rearrange SkSL pre-include modules to hide things" by Brian Osman · 3 years, 10 months ago
- 4cb5c5e Revert "Rearrange SkSL pre-include modules to hide things" by Brian Osman · 3 years, 10 months ago
- bea0dc6 Rearrange SkSL pre-include modules to hide things by Brian Osman · 3 years, 10 months ago
- 23e6866 Reland "Replace pooling mechanism with GrMemoryPool." by John Stiles · 3 years, 10 months ago
- b3cc5fd Revert "Replace pooling mechanism with GrMemoryPool." by John Stiles · 3 years, 10 months ago
- 67e1cf4 Replace pooling mechanism with GrMemoryPool. by John Stiles · 3 years, 10 months ago
- 40f8107 remove absl experiment by Mike Klein · 3 years, 11 months ago
- 189ecd4 Add toy variable-width stroker sample by Tyler Denniston · 3 years, 11 months ago
- 060503e Use SkMutex in SkSL. by John Stiles · 3 years, 11 months ago