1. a427559 Refactor 'in uniform' CPP code generation by Michael Ludwig · 6 years ago
  2. f7dcd76 Remove array of TextureSampler pointers from GrIOResourceProcessor. by Brian Salomon · 6 years ago
  3. ba5c439 Fix GPU explicit resource allocation bug by Robert Phillips · 6 years ago
  4. 3e95e57 Use TextureProxy size directly in GrYUVToRGBEffect FragmentProcessor by Weiliang Chen · 6 years ago
  5. 3e8c345 Make generated effects from sksl fp files not need SK_SUPPORT_GPU by Greg Daniel · 6 years ago
  6. 130fb3f updated .fp file headers by Ethan Nicholas · 7 years ago
  7. 7461a4a converted YUVEffect to SkSL by Ethan Nicholas · 7 years ago
  8. f267c1e Add ability to extract YUV planes from SkImage by bsalomon · 9 years ago
  9. 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
  10. 2cdec31 YUV to RGB Texture threading GrProcessorDataManager by joshualitt · 9 years ago
  11. 993a421 SkImage::NewFromYUVTexturesCopy by bsalomon · 9 years ago
  12. 4ccce7e YUV scale fix by sugoi · 9 years ago
  13. 0ff748a Revert of YUV scale fix (patchset #2 id:20001 of https://codereview.chromium.org/922273002/) by jvanverth · 9 years ago
  14. e6eddf7 YUV scale fix by sugoi · 9 years ago
  15. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
  16. abaef86 Add support for the Rec601 YUV color space to GrYUVtoRGBEffect. by rileya · 10 years ago
  17. 97b9ab7 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
  18. 24dcac2 YUV to RGB converter by sugoi · 10 years ago