1. d5148e3 Move SkNoncopyable to include/private. by Ben Wagner · 6 years ago
  2. 3229e65 Revert "Add some optimizations to PolyUtils" by Jim Van Verth · 6 years ago
  3. 8bb0db3 Add some optimizations to PolyUtils by Jim Van Verth · 6 years ago
  4. 9ec70c6 Remove SkSafeSetNull. by Ben Wagner · 6 years ago
  5. 2c312c4 Remove SkDrawFilter. by Ben Wagner · 6 years ago
  6. d499817 Whitespace Fixup by Hal Canary · 6 years ago
  7. 061cc21 Add more tests for PolyUtils by Jim Van Verth · 6 years ago
  8. e923ccc Revert "SkDEBUGF: use __VA_ARGS__" by Robert Phillips · 6 years ago
  9. 2267a09 SkDEBUGF: use __VA_ARGS__ by Hal Canary · 6 years ago
  10. e0a9962 Interpolate patch vertices in destination color space by Brian Osman · 6 years ago
  11. 6784ffa Add some new PolyUtils tests. by Jim Van Verth · 6 years ago
  12. f510149 skeletal animation support added to API and software backend by Ruiqi Mao · 6 years ago
  13. 8664a1d Add ear-clipping code to triangulate simple polygons. by Jim Van Verth · 6 years ago
  14. 3645bb0 Fix some shadow issues. by Jim Van Verth · 6 years ago
  15. 2e5c1ae [skjson] Remove the scope index stack by Florin Malita · 6 years ago
  16. 796bc1d Limit iterations when computing convex inset. by Jim Van Verth · 6 years ago
  17. bceddbc SkAR: drawing text, shapes, rotation modes enabled, translating objects by ziadb · 6 years ago
  18. 80452be Fold SkJSON into Skia/utils by Florin Malita · 6 years ago
  19. f08d1d0 Stop using SkTSwap. by Ben Wagner · 6 years ago
  20. e72e773 remove SkTCast by Mike Klein · 6 years ago
  21. e39bc9f Implement tilted concave ambient shadow by Jim Van Verth · 6 years ago
  22. c640d0d Revert "Revert "SkTypes: extract SkTo"" by Hal Canary · 6 years ago
  23. bdde428 Add variable offset support by Jim Van Verth · 6 years ago
  24. 8760e2f Add outline concave shadow support by Jim Van Verth · 6 years ago
  25. fdcfb8b Revert "SkTypes: extract SkTo" by Hal Canary · 6 years ago
  26. 50dbc09 SkTypes: more into SkMacros by Hal Canary · 6 years ago
  27. 2a2f675 SkTypes: extract SkTo by Hal Canary · 6 years ago
  28. 7deacf4 More shadow tessellation cleanup. by Jim Van Verth · 6 years ago
  29. 79aea6a trim #include <new> from SkPostConfig.h by Mike Klein · 6 years ago
  30. 692e29e remove unused parts of SkTypes.h by Mike Klein · 6 years ago
  31. 27dddae rebase by Cary Clark · 6 years ago
  32. cdaf661 Consolidate ambient and spot code setup. by Jim Van Verth · 6 years ago
  33. 1989c49 Avoid divide-by-zero in shadow code by Jim Van Verth · 6 years ago
  34. b4a8a62 SkFloatToDecimal: optimize the less common cases. by Hal Canary · 7 years ago
  35. 89ad31e Revert "Reland "remove toString"" by Cary Clark · 6 years ago
  36. 92e37b6 Reland "remove toString" by Cary Clark · 7 years ago
  37. 27714a0 3d by Mike Reed · 6 years ago
  38. 1724db1 Remove SkTextBox by Herb Derby · 7 years ago
  39. 4dc5a45 remove defines and add commas by Cary Clark · 7 years ago
  40. 32a4910 Revert "remove toString" by Cary Clark · 7 years ago
  41. 5191880 remove toString by Cary Clark · 7 years ago
  42. 255ab8d Make SkStream readers report failure. by Ben Wagner · 8 years ago
  43. 27575e8 check path bounds before trying to shadow by Mike Reed · 7 years ago
  44. 8c2de8f Merge duplicate umbra points in spot shadow. by Jim Van Verth · 7 years ago
  45. f507c28 Shadow fixes to avoid popping. by Jim Van Verth · 7 years ago
  46. 70bebb0 make sure we don't set level-of-detail to zero by Mike Reed · 7 years ago
  47. f4f06ad check for huge cubics in patchutils by Mike Reed · 7 years ago
  48. 4c8c1e8 Minor shadow fixes. by Jim Van Verth · 7 years ago
  49. 0e9e43b SkBitSet: make movable. by Hal Canary · 7 years ago
  50. 39e7165 Revert "Remove ambient clamp hack for analytic shadows." by Jim Van Verth · 7 years ago
  51. d75b343 Remove ambient clamp hack for analytic shadows. by Jim Van Verth · 7 years ago
  52. 23e4544 disallow negative setReserve() calls by Mike Klein · 7 years ago
  53. cc9856c clean up setReserve() rule-bending by Mike Klein · 7 years ago
  54. 872da6b Add initial support for simple concave shadows. by Jim Van Verth · 7 years ago
  55. 9988541 remove SK_IGNORE_TO_STRING by Cary Clark · 7 years ago
  56. 4db18ed Add SkOffsetSimplePolygon. by Jim Van Verth · 7 years ago
  57. 22c1f37 Revert "implement SkTDArray with std::vector" by Mike Klein · 7 years ago
  58. 8031b32 SkPDF/SkTypefaceMetrics: Set PostScript Name in Directwrite backend. by Hal Canary · 7 years ago
  59. 80e1d56 implement SkTDArray with std::vector by Mike Klein · 7 years ago
  60. 41964ed Rename SkInsetConvexPolygon to SkOffsetPolygon. by Jim Van Verth · 7 years ago
  61. ca37f32 change canvas-state to just record clip bounds by Mike Reed · 7 years ago
  62. 18e7556 move blur impl into core by Mike Reed · 7 years ago
  63. 8e03f69 remove unused ConvertRadiusToSigma from SkBlurMaskFilter by Mike Reed · 7 years ago
  64. 46fe9c7 Remove SkDumpCanvas by Brian Osman · 7 years ago
  65. 37886ce Shim to enforce that canvas virtuals are overridden by Brian Osman · 7 years ago
  66. 3adc122 Fill in some missing virtuals from canvas subclasses by Brian Osman · 7 years ago
  67. 9d5c674 check for valid inputs to shadows by Mike Reed · 7 years ago
  68. ee08b4a SkString: remove externally unused ::setUTF16() from API by Hal Canary · 7 years ago
  69. 2252636 Fall back to blurs for unsupported DrawShadow cases by Jim Van Verth · 7 years ago
  70. a947e29 Add some additional checks for shadow generation by Jim Van Verth · 7 years ago
  71. 242135a move some RRect methods into priv by Mike Reed · 7 years ago
  72. 19d7bd6 hide virtual and rename to onMakeComposed by Mike Reed · 7 years ago
  73. 7c8008c Check for valid z-transform function in shadow generation by Jim Van Verth · 7 years ago
  74. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
  75. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
  76. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
  77. 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
  78. d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
  79. c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
  80. 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
  81. 3338482 remove SkColorSpace_Base by Mike Klein · 7 years ago
  82. 8f11d4d eliminate SK_BUILD_FOR_WIN32 by Mike Klein · 7 years ago
  83. 8ad91a9 remove unused SkRasterizer by Mike Reed · 7 years ago
  84. b1b80f7 Remove tonal color from DrawShadow internals by Jim Van Verth · 7 years ago
  85. c5980d0 SkDocument: remove unused fDoneProc by Hal Canary · 7 years ago
  86. 7ff6ca5 create struct to hold document and stream for pdf lua object by Mike Reed · 7 years ago
  87. bd3a0cc Revert "Revert "remove unused SkCurveMeasure"" by Mike Reed · 7 years ago
  88. 4d1d8bc Revert "remove unused SkCurveMeasure" by Mike Reed · 7 years ago
  89. 065c2e8 remove unused SkCurveMeasure by Mike Reed · 7 years ago
  90. 5ef4ebf Revert "allow both slash types" by Cary Clark · 7 years ago
  91. 7a60041 allow both slash types by Cary Clark · 7 years ago
  92. 3c36ef6 SkFloatToDecimal moved to src/utils by Hal Canary · 7 years ago
  93. 57c2b8b remove unused declarations by Mike Reed · 7 years ago
  94. 4fb229d handle closed dashed rects by Cary Clark · 7 years ago
  95. 9838b49 Revert "Revert "long rect dash fix with guards"" by Greg Daniel · 7 years ago
  96. fa6b6c2 Revert "long rect dash fix with guards" by Greg Daniel · 7 years ago
  97. 47fdf6c add serialprocs to MultiDocument, hide redundant methods by Mike Reed · 7 years ago
  98. 93ceab1 long rect dash fix with guards by Cary Clark · 7 years ago
  99. 16a127f Revert "long rect dash with guards" by Cary Clark · 7 years ago
  100. 4ad0c59 long rect dash with guards by Cary Clark · 7 years ago