- a51e93c Fix up readPixels, writePixels, and copies when dealing with ycbcr textures in vulkan. by Greg Daniel · 6 years ago
- 2dd1b47 Add support for Y410 (i.e., 1010102) to wacky_yuv_formats by Robert Phillips · 6 years ago
- 44e69f9 Reduce use of map buffers on ARM vulkan. by Greg Daniel · 6 years ago
- 78e6a4c Don't directly map vertex/index buffers on qualcomm vulkan. by Greg Daniel · 6 years ago
- e80b809 Revert "Revert "Distinguish between "flushed" and "finished" idle state callbacks on GrTexture."" by Brian Salomon · 6 years ago
- d0626aa Add clamped half-float pixel config to Ganesh by Brian Osman · 6 years ago
- 03896ae Fixed a couple of Vulkan bugs by Ethan Nicholas · 6 years ago
- d7291ba Restore support for multisample locations by Chris Dalton · 6 years ago
- 858fecc Got RelaxedPrecision decorations working again in SPIR-V, and removed by Ethan Nicholas · 6 years ago
- 88b8d11 Revert "Distinguish between "flushed" and "finished" idle state callbacks on GrTexture." by Brian Salomon · 6 years ago
- b085fa9 Add ddl support to drawing to wrapped vulkan secondary command buffers. by Greg Daniel · 6 years ago
- 9ac0407 Distinguish between "flushed" and "finished" idle state callbacks on GrTexture. by Brian Salomon · 6 years ago
- b2c5dae Simplify promise image lazy instantiation callbacks. by Brian Salomon · 6 years ago
- b70990e add kRGBA_F16Norm_SkColorType by Mike Klein · 6 years ago
- bae7121 Add flush call to take access type, flags, and semaphore. by Greg Daniel · 6 years ago
- 1223e7f Add GrMtlPipelineStateCache. by Jim Van Verth · 6 years ago
- cb32415 Add support for VK_IMAGE_LAYOUT_PRESENT_SRC_KHR in skia vulkan. by Greg Daniel · 6 years ago
- cb58060 Pass render target VkImage in GrVkDrawableInfo by Stan Iliev · 6 years ago
- 59dc148 Track GrVkResources in command buffer associated with pipeline barriers. by Greg Daniel · 6 years ago
- 8cabb32 Make it safe to enter the cache from a GrTexture idle proc. by Brian Salomon · 6 years ago
- 298238a vk: Hold refs to sampled textures as opposed to raw ptrs by Chris Dalton · 6 years ago
- 89df784 Return correct GrBackendFormat when ycbcr conversion is valid. by Greg Daniel · 6 years ago
- be9aff2 Remove GrContextPriv.h from GrRenderTargetContext.h by Robert Phillips · 6 years ago
- f259b8b Add kRGB_888X_GrPixelConfig by Greg Daniel · 6 years ago
- a8878a1 Fix issue where command buffer was skipped if drawing a single drawable by Eric Karl · 6 years ago
- dbf7072 Use different classes for client side arrays and GPU buffer objects. by Brian Salomon · 6 years ago
- c1bee13 Add support for Mtl backend to DeferredDisplayListTest by Robert Phillips · 6 years ago
- 6c30e74 Add DDL jobs for Intel by Ben Wagner · 6 years ago
- e1f5502 Reland "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
- c83da98 Revert "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
- 91c1d08 SkSL is now pickier about type conversions by Ethan Nicholas · 6 years ago
- 09a66ac Fix RTCc issue (truncating 64 bit value) in GrVkRenderPass by Brian Osman · 6 years ago
- ae64c19 Convert GrBufferType to enum class, rename, and remove dead values by Brian Salomon · 6 years ago
- 2d35a1c Move texture release proc to GrSurface so that render targets can also have releases. by Greg Daniel · 6 years ago
- 9da87e0 Rename GrContext::contextPriv to priv by Robert Phillips · 6 years ago
- 950dfd7 Minor clean ups to vulkan hardware buffer test. by Greg Daniel · 6 years ago
- c1541ae Move GrContextOptions to GrContext_Base and make GrContextThreadSafeProxy be derived from GrContext_Base by Robert Phillips · 6 years ago
- d0fe875 Remove destination GrRenderTargetProxy from GrPipeline by Robert Phillips · 6 years ago
- 4217ea7 Add outline of new GrContext hierarchy by Robert Phillips · 6 years ago
- 12d2264 Convert GrBuffer owners to sk_sp by Brian Salomon · 6 years ago
- 41f0e28 Add MaxAPIVersion to GrVkBackendContext. by Greg Daniel · 6 years ago
- 9bc76d9 Change the meaning of GrBudgetedType::kUnbudgetedUncacheable. by Brian Salomon · 6 years ago
- aa6ca0a Require explicit GrWrapCacheable specification in more places. by Brian Salomon · 6 years ago
- c0b2ba2 Invalidate Vulkan CB state after vending it out via drawable by Eric Karl · 6 years ago
- fa2ebea Replace bool purgeImmediately with enum GrWrapCacheable. by Brian Salomon · 6 years ago
- 6ac8d36 Revert "Reland "fixed VK geometry shaders"" by Ethan Nicholas · 6 years ago
- 347d365 Reland "fixed VK geometry shaders" by Ethan Nicholas · 6 years ago
- 483909c Revert "fixed VK geometry shaders" by Ethan Nicholas · 6 years ago
- eef1ed0 fixed VK geometry shaders by Ethan Nicholas · 6 years ago
- ee06b33 Reland "Add compressed data support for SkImage." by Jim Van Verth · 6 years ago
- 1bf0ed8 Make GrTexture caching for SkPromiseImageTexture work when same texture by Brian Salomon · 6 years ago
- 1676cb9 Restore ETC1 compressed texture support. by Jim Van Verth · 6 years ago
- 1c0cacf Remove empty statement. by Ben Wagner · 6 years ago
- a870b46 Add ability to write out VkPipelineCache to gpu PersistentCache. by Greg Daniel · 6 years ago
- 2d2c09f Don't store the length and checksom on the GrProgramDesc key itself. by Greg Daniel · 6 years ago
- 3d92a49 Add wait function to GrVkSecondaryCBDrawContext for semaphores. by Greg Daniel · 6 years ago
- 070cbaf Add support to gpu command buffers to wrap an external command buffer. by Greg Daniel · 6 years ago
- be7fc46 Restrict ops that can be executed when we have a wrapped vulkan secondary command buffer. by Greg Daniel · 6 years ago
- bc84adc Move GrVkSecondaryCBDrawContext header into src to hide it. by Greg Daniel · 6 years ago
- b46add8 Add initial support for creating a vulkan secondary command buffer drawing context. by Greg Daniel · 6 years ago
- 487132b Don't include system vulkan header when building skia files. by Greg Daniel · 6 years ago
- 614c1a8 Add idle texture callback mechanism. by Brian Salomon · 6 years ago
- 92e01cf added SPIR-V persistent cache support for Vulkan by Ethan Nicholas · 6 years ago
- f391d0f Reduce the number of backend->pixelconfig GrCaps virtuals. by Brian Salomon · 6 years ago
- 8e265a7 Re-land "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
- bff4e07 Revert "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
- ce50043 Revert "fix for GrVkGpu not always unreffing all command pools" by Ethan Nicholas · 6 years ago
- 15b83aa fix for GrVkGpu not always unreffing all command pools by Ethan Nicholas · 6 years ago
- d00dc21 Fix path to vulkan header. by Greg Daniel · 6 years ago
- 54200e4 Move vulkan headers from third_party to include/third_party. by Greg Daniel · 6 years ago
- 30e6343 Perform Vulkan resets in a background thread by Ethan Nicholas · 6 years ago
- f23a152 Reland "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
- 858e12c Remove unused GrSignalSemaphoreOp and forced flushed on semaphore insertion. by Greg Daniel · 6 years ago
- 8137f3c Revert "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
- 0a77f43 In Vulkan don't submit CB after resolve call unless we are preparing image for I/O by Greg Daniel · 6 years ago
- f49a578 Add clamp to border wrap mode to gpu by Michael Ludwig · 6 years ago
- 5761448 Reland "switched GrVkCopyManager to use secondary command buffer instead of AMD-specific workaround" by Greg Daniel · 6 years ago
- a63593a Remove sample shading and dest color override by Brian Osman · 6 years ago
- 055539a Revert "switched GrVkCopyManager to use secondary command buffer instead of AMD-specific workaround" by Greg Daniel · 6 years ago
- 1de0140 Removed mustSubmitCommandsBeforeCopyOp by Ethan Nicholas · 6 years ago
- 6dafa22 switched GrVkCopyManager to use secondary command buffer instead of AMD-specific workaround by Ethan Nicholas · 6 years ago
- 69e5785 Add RG_88 texture format by Jim Van Verth · 6 years ago
- c67c31c Revert "Revert "Mark wrapped textures imported into SkImages as "read only"."" by Brian Salomon · 6 years ago
- ff4ccaa Revert "Mark wrapped textures imported into SkImages as "read only"." by Brian Salomon · 6 years ago
- 796693a Mark wrapped textures imported into SkImages as "read only". by Brian Salomon · 6 years ago
- b353eeb Remove duplicate member of GrVkDrawableInfo struct. by Greg Daniel · 6 years ago
- 0ec1c57 remove sk_atomic_inc by Mike Klein · 6 years ago
- 14c55c2 Add support for external textures in Vulkan, specifically GrAHardwareBufferImageGenerator. by Greg Daniel · 6 years ago
- 7a82edf Add support for immuatable samplers in vulkan. by Greg Daniel · 6 years ago
- 820e79b remove sk_atomic_load and sk_atomic_store by Mike Klein · 6 years ago
- 2d9e543 some SkAtomics cleanup by Mike Klein · 6 years ago
- 9a51a86 Pass in actual sampled texture and sample params to gpu uniform builders. by Greg Daniel · 6 years ago
- 7e00022 Reland "Add support for Ycbcr Conversion Samplers in vulkan." by Greg Daniel · 6 years ago
- f4bf973 Revert "Add support for Ycbcr Conversion Samplers in vulkan." by Greg Daniel · 6 years ago
- 6cd7490 Add support for Ycbcr Conversion Samplers in vulkan. by Greg Daniel · 6 years ago
- 2335644 Fix occurrences of "-Wextra-semi-stmt" by Brian Salomon · 6 years ago
- 6616efb In Vulkan, use 1000 for maxLod instead of maxMipLevel when using mips. by Greg Daniel · 6 years ago
- 54bfb18 Privately include our version of vulkan header file in all our src files. by Greg Daniel · 6 years ago
- 4065d45 Reland "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
- 2268ad2 Add flag to force purge resources from cache as soon as possible. by Greg Daniel · 6 years ago