1. a6572f7 Update Go Deps by skia-recreate-skps · 4 years, 6 months ago
  2. 13afbb2 Roll third_party/externals/swiftshader 214ec337a0b2..e162b023f539 (3 commits) by skia-autoroll · 4 years, 6 months ago
  3. 8616723 Roll ../src f0bb4f52c523..2ea720658064 (312 commits) by skia-autoroll · 4 years, 6 months ago
  4. 6d927b6 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
  5. a8b55bb Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
  6. b5d977f Control opsz instead of CGFont in create_exact_copy. by Ben Wagner · 4 years, 6 months ago
  7. 19304d8 Move all canvaskit example resources to CDN by Nathaniel Nifong · 4 years, 6 months ago
  8. a64f5b2 Remove SkExclusiveStrikePtr. Replace it with sk_sp<SkStrike> by Herb Derby · 4 years, 6 months ago
  9. bfe5a68 Move Pixel2XL Android_DDL1_Vulkan and Android_DDL3_Vulkan jobs to NVIDIA_Shield. by Weston Tracey · 4 years, 6 months ago
  10. c43a6c5 Remove docs for macros that don't exist in the code. by Shachar Langbeheim · 4 years, 6 months ago
  11. 4c20318 Remove SWAP_PER_DRAW from GrGLGpu by Chris Dalton · 4 years, 6 months ago
  12. 659cc1c Make the strike cache hash table own the strike by Herb Derby · 4 years, 6 months ago
  13. 251ee1d Remove SkDDLTmpRedirect.h by Robert Phillips · 4 years, 6 months ago
  14. 2a016ba Allow passing multiple node IDs per PDF structure node. by Dominic Mazzoni · 4 years, 6 months ago
  15. 3fcf83a Fix GrTextureEffect with kRepeat/kRepeat/kBilerp. by Brian Salomon · 4 years, 6 months ago
  16. 03b8ab2 Reland "Create D3D device and queue" by Jim Van Verth · 4 years, 6 months ago
  17. 6dd3b73 [assets] Add CockroackDB as an asset for testing. by Joe Gregorio · 4 years, 6 months ago
  18. 02497d4 Update nanobench and skpbench to use flush API for gpu syncing. by Greg Daniel · 4 years, 6 months ago
  19. 9279798 [canvaskit] Expose releaseResourcesAndAbandonContext on GrContext by Kevin Lubick · 4 years, 6 months ago
  20. cc08d9f Update tasks.json based on Go Deps Cl. by Weston Tracey · 4 years, 6 months ago
  21. 4282d29 Prevent unbounded invalidator growth on SkPathRef from GrSWPathRenderer by Brian Salomon · 4 years, 6 months ago
  22. 8da5c3d Roll skia/third_party/skcms 605b00d7728f..cbf3b9df1ae1 (1 commits) by skia-autoroll · 4 years, 6 months ago
  23. 2e7ed26 Lift calls for setting dynamic state to Ganesh level by Chris Dalton · 4 years, 6 months ago
  24. 7d25230 Remove "setData" operations from GrMtlPipelineState::setTextures by Chris Dalton · 4 years, 6 months ago
  25. 108a494 Omit crashing bench on iOS Metal by Ben Wagner · 4 years, 6 months ago
  26. 1cec4d5 Add a program iterator to SkDeferredDisplayList by Robert Phillips · 4 years, 6 months ago
  27. 9642b31 [skottie] Add support for text animator blur by Florin Malita · 4 years, 6 months ago
  28. cc5415a Modify 3D example with light and bump shader. by Nathaniel Nifong · 4 years, 6 months ago
  29. 57bc977 Roll third_party/externals/angle2 94ec1e5f8df5..b5576b67bcf5 (18 commits) by skia-autoroll · 4 years, 6 months ago
  30. 3a5e853 Roll ../src f5ddd865c430..f0bb4f52c523 (1392 commits) by skia-autoroll · 4 years, 6 months ago
  31. f084b8b Roll third_party/externals/swiftshader f50cc82b3bed..214ec337a0b2 (3 commits) by skia-autoroll · 4 years, 6 months ago
  32. 9980661 Update XCode by Ben Wagner · 4 years, 6 months ago
  33. d1c90e1 Whitespace change to re-trigger Mac/iOS tests by Ben Wagner · 4 years, 6 months ago
  34. 9e8f605 SkM44.h is now in include/public by Mike Reed · 4 years, 6 months ago
  35. ecd8762 [canvaskit] Support children shaders into runtime shaders by Kevin Lubick · 4 years, 6 months ago
  36. 1a85d58 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
  37. 77798b4 Expose 4x4 matrices on canvas in a way similar to SimpleMatrix, add example. by Nathaniel Nifong · 4 years, 6 months ago
  38. 0e6832d remove bench -- we don't exercise this class anymore by Mike Reed · 4 years, 6 months ago
  39. 16656fc Revert "Create D3D device and queue" by Leandro Lovisolo · 4 years, 6 months ago
  40. 6cc2d9f Use a hash table to quickly locate the strike by Herb Derby · 4 years, 6 months ago
  41. 7f83eec Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
  42. 2127594 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
  43. 4d5594d Move SkDeferredDisplayList.h into include\core (take 2) by Robert Phillips · 4 years, 6 months ago
  44. 178b860 [skottie] Initial support for per-character 3D by Florin Malita · 4 years, 6 months ago
  45. 82260fc remove unneeded include by Mike Reed · 4 years, 6 months ago
  46. bcd65f1 Reland "Multi-threaded strike cache" by Herb Derby · 4 years, 6 months ago
  47. 822f7b2 Make sure to call gl finishCallbacks if we are disconnected or deleting the GrGLGpu. by Greg Daniel · 4 years, 6 months ago
  48. 6fa4776 In SkRuntimeEffect, use a single shared Compiler instance by Brian Osman · 4 years, 6 months ago
  49. 8ff6f35 SkiaDawn: Add onBindPipeline() by Sean Gilhuly · 4 years, 6 months ago
  50. 29dc430 Create D3D device and queue by Jim Van Verth · 4 years, 6 months ago
  51. a95f10c Fail gracefully when encountering 'in fragmentProcessor' in raster backend by Brian Osman · 4 years, 6 months ago
  52. fab6198 share code around animating the rotating cube by Mike Reed · 4 years, 6 months ago
  53. 7dcb4d2 Bugs by Julia Lavrova · 4 years, 6 months ago
  54. 305033b Revert "Move SkDeferredDisplayList.h into include\core" by Robert Phillips · 4 years, 6 months ago
  55. ad3b2c9 Move SkDeferredDisplayList.h into include\core by Robert Phillips · 4 years, 6 months ago
  56. a973365 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
  57. 415cace adopt new name convention by Mike Reed · 4 years, 6 months ago
  58. 2a7c619 switch to SkM44 by Mike Reed · 4 years, 6 months ago
  59. 09a7300 Skip rewriting headers that reference SkM44.h until we can remove the private copy of it by Mike Reed · 4 years, 6 months ago
  60. 828a7ef [infra] Switch iOS to updated libimobiledevice. by Ben Wagner · 4 years, 6 months ago
  61. 72126aa Make it easier to add vector versions of byte code instructions by Brian Osman · 4 years, 6 months ago
  62. 31d0dc1 [infra] Add ios-dev-image-11.4 asset by Ben Wagner · 4 years, 6 months ago
  63. 46f5c5f Make SkM44 public by Mike Reed · 4 years, 6 months ago
  64. f8f9cd8 [canvaskit] Expose bindings to particles uniforms. by Kevin Lubick · 4 years, 6 months ago
  65. bf5cb0f Revert "Remove copies for wrap modes in GrTextureProducer." by Robert Phillips · 4 years, 6 months ago
  66. 3928466 [canvaskit] Expose parseColorString by Kevin Lubick · 4 years, 6 months ago
  67. 77521d9 Roll third_party/externals/angle2 2801bf43716e..94ec1e5f8df5 (24 commits) by skia-autoroll · 4 years, 6 months ago
  68. e420bf0 Roll third_party/externals/swiftshader 74d3f371f201..f50cc82b3bed (6 commits) by skia-autoroll · 4 years, 6 months ago
  69. 3ffa7af Split uniform and texture uptades to different methods in GrGLProgram by Chris Dalton · 4 years, 6 months ago
  70. df283d0 Revert "Remove GrDeviceSpaceTextureDecalFragmentProcessor." by Brian Salomon · 4 years, 6 months ago
  71. af5f9f0 Remove GrDeviceSpaceTextureDecalFragmentProcessor. by Brian Salomon · 4 years, 6 months ago
  72. 7fba244 Remove copies for wrap modes in GrTextureProducer. by Brian Salomon · 4 years, 6 months ago
  73. 706851d Fix issue where GrQuadPerEdgeAA GP doesn't emit coord transforms by Brian Salomon · 4 years, 6 months ago
  74. 6ffabbb Simplify interface to StructureElementNode. by Dominic Mazzoni · 4 years, 6 months ago
  75. 1d589a5 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
  76. e6c3f9f Use scalar instead of int for offset in drop shadow filter by Michael Ludwig · 4 years, 6 months ago
  77. b243b43 Make SkSL CPP code gen copy explicit coord status for cloned FPs by Brian Salomon · 4 years, 6 months ago
  78. ca85b9b Add temporary header to shift clients over to include/core/SkDeferredDisplayList.h by Robert Phillips · 4 years, 6 months ago
  79. 5725e9b When glSync is not available on android fake it out with EGL for our tests. by Greg Daniel · 4 years, 6 months ago
  80. b10a662 GrFP::coordTransformsApplyToLocalCoords() -> GrFP::isSampledWithExplicitCoords() by Brian Salomon · 4 years, 6 months ago
  81. 6207697 Bugs by Julia Lavrova · 4 years, 6 months ago
  82. 0de01c0 [skottie] Clip overflowing paragraph lines by Florin Malita · 4 years, 6 months ago
  83. 5e5e848 Revert "Multi-threaded strike cache" by Herb Derby · 4 years, 6 months ago
  84. a6cd7c0 Multi-threaded strike cache by Herb Derby · 4 years, 6 months ago
  85. 7b0ed55 Start precompiling DDL shaders by Robert Phillips · 4 years, 6 months ago
  86. 4386ad1 Add GrOpsRenderPass::bindPipeline() by Chris Dalton · 4 years, 6 months ago
  87. 979b223 Add private GrContext::compile API (take 2) by Robert Phillips · 4 years, 6 months ago
  88. 57a3ded Revert "Add private GrContext::compile API" by Robert Phillips · 4 years, 6 months ago
  89. bd3de19 clean up leftovers from 3d samples by Mike Reed · 4 years, 6 months ago
  90. 0cd68ab Add private GrContext::compile API by Robert Phillips · 4 years, 6 months ago
  91. 291f340 Add new gpu sink for DDLs by Robert Phillips · 4 years, 6 months ago
  92. 9d4e31d rm Sk3D.h -- long live SkMat4 by Mike Reed · 4 years, 6 months ago
  93. 2c2db27 Roll third_party/externals/angle2 fa9eff37c38a..2801bf43716e (16 commits) by skia-autoroll · 4 years, 6 months ago
  94. a509735 Roll third_party/externals/swiftshader 8def9063c4fd..74d3f371f201 (1 commits) by skia-autoroll · 4 years, 6 months ago
  95. ed1ff23 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 6 months ago
  96. a3e8266 [skottie] Add warning for missing text/paragraph box by Florin Malita · 4 years, 6 months ago
  97. b6c2bb0 Turn off mip map support in GrDawnCaps by Sean Gilhuly · 4 years, 6 months ago
  98. e1a81ba move SkVec2 into shared header by Mike Reed · 4 years, 6 months ago
  99. 2382366 simplify rotation calc by Mike Reed · 4 years, 6 months ago
  100. 9baef35 Have SkStrikeCache track memory usage by Herb Derby · 4 years, 6 months ago