- b726d58 Partially defer SkImage_Gpu by Robert Phillips · 8 years ago
- 649a341 Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derived classes. by Brian Salomon · 8 years ago
- 3b65598 Make SkGr.h private and remove unused functions by Brian Osman · 8 years ago
- 598524d clip to elements directly, no need for replay indirection by Mike Reed · 8 years ago
- 35b8b26 Add gm to compare premuls in dst vs. src color space by Matt Sarett · 8 years ago
- a136136 Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric clipping."""""" by Mike Reed · 8 years ago
- d94abc5 add test for copy-on-write optimization by Mike Reed · 8 years ago
- 9e50f7b Store clipped bounds on GrOp rather than in parallel in GrRenderTargetOpList. by Brian Salomon · 8 years ago
- 32342f0 Rebase and fix chromium by Brian Osman · 8 years ago
- 4447b64 Switch SkImageGenerator over to generating GrTextureProxies by Robert Phillips · 8 years ago
- 2f49314 Make GrSurface::MakeDeferred return sk_sp<GrTextureProxy> by Robert Phillips · 8 years ago
- c61abee add isolate (init-with-previous) savelayer flag by Mike Reed · 8 years ago
- 33632d8 Reland: Allow DFPathRenderer to store bitmaps at low resolutions by Jim Van Verth · 8 years ago
- 0755bb1 Revert "Allow distance field path renderer to store bitmaps at low resolutions" by Cary Clark · 8 years ago
- c0bc1bb Allow distance field path renderer to store bitmaps at low resolutions by Jim Van Verth · 8 years ago
- a07741a begin to hide details of SkPathEffect by Mike Reed · 8 years ago
- fc49734 Add SkTypeface::getVariationDesignPosition. by Ben Wagner · 8 years ago
- 9704329 Revert "Add SkTypeface::getVariationDesignPosition." by Ben Wagner · 8 years ago
- 0f3d0c3 Add SkTypeface::getVariationDesignPosition. by bungeman · 8 years ago
- 804e091 Make shadow_utils GM use its own SkResourceCache by Brian Salomon · 8 years ago
- d196cbe Do not throw away the savelayer if kDontClipToLayer_PrivateSaveLayerFlag is set by Yuqian Li · 8 years ago
- bcfb8f6 Revert "Revert "Revert[2] "hide deprecated underline and strikethru""" by Mike Reed · 8 years ago
- cfd3d9f Revert "Revert[2] "hide deprecated underline and strikethru"" by Mike Reed · 8 years ago
- aab68c5 Revert[2] "hide deprecated underline and strikethru" by Mike Reed · 8 years ago
- 008b9d8 Add the ability to enable/disable GPU path renderers by csmartdalton · 8 years ago
- 3661bc9 hide trivial helpers on canvas by Mike Reed · 8 years ago
- bc9956d Attempt to stabilize shadow_utils GM for replay configs by Brian Salomon · 8 years ago
- e549a05 Add new GMs to stress rendering of many circles and rrects by Jim Van Verth · 8 years ago
- e005edd Revert "hide deprecated underline and strikethru" by Leon Scroggins · 8 years ago
- 7d07d46 Revert "Add SkTypeface::getVariationDesignPosition." by Ben Wagner · 8 years ago
- 87e7f82 Add SkTypeface::getVariationDesignPosition. by Ben Wagner · 8 years ago
- a01bf9a hide deprecated underline and strikethru by Mike Reed · 8 years ago
- f614ba2 Fix drawVertices() texture mapping in the presence of a local matrix by Florin Malita · 8 years ago
- dd768fa Replace use of SkBitmap::eraseRGB with eraseColor. by Ben Wagner · 8 years ago
- f9e678d Use SDF path miplevels based on the original path's size by Jim Van Verth · 8 years ago
- 394d414 Implement SkHighContrastFilter by Dominic Mazzoni · 8 years ago
- 185130c return and take SkImageGenerator as unique_ptr by Mike Reed · 8 years ago
- 63c6746 Tighten up GrSurfaceProxy typing by Robert Phillips · 8 years ago
- 26e573c removed unused code around scaled generators by Mike Reed · 8 years ago
- 9df70bb Picture backed images must have a bit depth and color space by Matt Sarett · 8 years ago
- df85c38 stop using SkScalarMul by Mike Reed · 8 years ago
- c5aa266 include what you use by Mike Reed · 8 years ago
- 8a8937c update gm to test 2 unclipped layers by Mike Reed · 8 years ago
- 5926f2d GrTessellator (AA): fix "Canvas Arcs" coverage artifact. by Stephen White · 8 years ago
- 1e06d3d add gm for clipRegion by Mike Reed · 8 years ago
- 385468f SkPDF: better tolerance path conversion to quadratics by Hal Canary · 8 years ago
- ea47957 A simple gradient test by Tenghui Zhu · 8 years ago
- 267be7f Revert "Revert "IWYU"" by Mike Reed · 8 years ago
- b34727f Remove unused/barely-supported compressed GrPixelConfigs by Robert Phillips · 8 years ago
- 3c727d2 Revert "IWYU" by Robert Phillips · 8 years ago
- 8600b1b Revert "Use SDF path miplevels based on the original path's size." by Jim Van Verth · 8 years ago
- 6e83b13 Use SDF path miplevels based on the original path's size. by Jim Van Verth · 8 years ago
- 2aeae78 IWYU by Mike Reed · 8 years ago
- 1cad749 Add GM to test ETC1 by Robert Phillips · 8 years ago
- 3216180 Fix size of vertices GM to show all content by Brian Salomon · 8 years ago
- 5bea651 Fix new_texture_image in "preAbandonGpuContext" mode by Robert Phillips · 8 years ago
- 6b20a55 Make header files self-sufficient by Hal Canary · 8 years ago
- 92d20a0 Fix simple-magnification GM in "--preAbandonGpuContext" mode by Robert Phillips · 8 years ago
- b782627 Remove double free in GM and Bench. by Herb Derby · 8 years ago
- 9852dc0 Reduce stack usage for tests. by Herb Derby · 8 years ago
- 83e939b Use SkArenaAlloc in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
- 77a7a1b SkColorSpace: remove named API, add gamut API by Matt Sarett · 8 years ago
- e8827d2 Address feedback on makeTextureImage by Brian Osman · 8 years ago
- dd8b72a Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code." by Robert Phillips · 8 years ago
- 1f2fff2 Revert "SkColorSpace: remove named API, add gamut API" by Matt Sarett · 8 years ago
- ecaaf6f SkColorSpace: remove named API, add gamut API by Matt Sarett · 8 years ago
- 041f7df Bring back SkImage::makeTextureImage by Brian Osman · 8 years ago
- 2b57b7f Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
- e970d59 Fix canvas size of new tiled bitmap GM by Brian Osman · 8 years ago
- 8bb3b21 Add GM to exercise some of the darker corners of SkMagnifierImageFilter by Robert Phillips · 8 years ago
- a950a86 Fix rounding error with tiled bitmap draws by Brian Osman · 8 years ago
- 92eba8a GrTessellator (AA): improve antialiasing of thin shapes. by Stephen White · 8 years ago
- 3a97054 Make workaround for std::unique_ptr<const T[]> bug in old libstdc++ work. by Brian Salomon · 8 years ago
- 604c989 Work around broken std::unique_ptr<const T[]> constructor from std::unique_ptr<T>&& in older libstdc++. by Brian Salomon · 8 years ago
- 199fb87 Add refcnt'ed immutable vertices class for SkCanvas::drawVertices. by Brian Salomon · 8 years ago
- 3f36369 Batch across matrix changes in drawVertices and add GM to test. by Brian Salomon · 8 years ago
- 8c88a37 fix up shadow_utils gm dimensions by Brian Salomon · 8 years ago
- 0bd699e Add a GM for SkShadowUtils and fix a few issues. by Brian Salomon · 8 years ago
- 6de9904 Reduce use of SkImage_Base::peekTexture by Robert Phillips · 8 years ago
- f200a90 Rationalize GrContext's Gr*Proxy getter naming by Robert Phillips · 8 years ago
- 40fd7c9 Push GrTextureProxy down to more effects by Robert Phillips · 8 years ago
- e95941f Update SkJPEGImageEncoder by Matt Sarett · 8 years ago
- 86cc841 AA GrTessellator: fix bevelling of acute angles. by Stephen White · 8 years ago
- 6ccd2ca Generate Android build targets for dm and nanobench by Leon Scroggins III · 8 years ago
- eebe87f Fix gradients gm by Matt Sarett · 8 years ago
- 6f67fc2 Add SkICC::rawTransferFnData() by Matt Sarett · 8 years ago
- 964dec3 Move SkGammaColorFilter to tools, limit to sRGB by Brian Osman · 8 years ago
- 65a1753 Fix clang warning about unused lambda capture. by Brian Salomon · 8 years ago
- 901f29a Allow GrSingleTextureEffect to take GrTextureProxies by Robert Phillips · 8 years ago
- 5521356 Add F16 and gamma correct support to webp encoder by Matt Sarett · 8 years ago
- bc7a4fb Make GrYUVEffect take GrTextureProxies by Robert Phillips · 8 years ago
- 5d5cc3c Temporarily restore colorcube bench and GM files. by Mike Klein · 8 years ago
- 62bb280 Make SkWEBPImageEncoder use transform_scanline_procs by Matt Sarett · 8 years ago
- 918e144 change clip-bounds getters to always return the rect by Mike Reed · 8 years ago
- efaad3c Remove SkColorCubeFilter. It is unused. by Mike Klein · 8 years ago
- aaedae7 Force Index8 to N32 in deferred texture path. by Brian Osman · 8 years ago
- 67c18d6 Continue making Ganesh use absolute texture coordinates - take 2 by Robert Phillips · 8 years ago
- c485907 Revert "explictly fail to draw unpremul, as this is buggy, incomplete, tricky, and unused" by Joe Gregorio · 8 years ago
- 1da27ef Add F16 support to SkPNGImageEncoder by Matt Sarett · 8 years ago
- 1baaaca explictly fail to draw unpremul, as this is buggy, incomplete, tricky, and unused by Mike Reed · 8 years ago