1. b58a3c7 Remove fConfig from GrSurfaceDesc. by Greg Daniel · 4 years, 6 months ago
  2. a9b348f Reland fully delineate GL usage w/ skia_use_gl. by John Rosasco · 4 years, 9 months ago
  3. 0efc01d Revert "Fully delineate GL usage w/ skia_use_gl" by Robert Phillips · 4 years, 9 months ago
  4. 078cf3e Fully delineate GL usage w/ skia_use_gl by John Rosasco · 4 years, 9 months ago
  5. a90382f Pass color types when creating texture with initial data. by Brian Salomon · 4 years, 10 months ago
  6. 4eb38b7 Pass GrBackendFormat to GrResourceProvider and GrGpu texture create functions. by Brian Salomon · 5 years ago
  7. 27b4d8d Remove sample count from GrSurfaceDesc. by Brian Salomon · 5 years ago
  8. e8a766b Move GrProtected off GrSurfaceDesc and pass separately. by Brian Salomon · 5 years ago
  9. c7dced5 Revert "Remove simple GrGpu::createTexture helper" by Brian Salomon · 5 years ago
  10. 83cfe4f Remove simple GrGpu::createTexture helper by Brian Salomon · 5 years ago
  11. f2c2ba9 Remove kRenderTarget_GrSurfaceFlag, instead pass GrRenderable. by Brian Salomon · 5 years ago
  12. da2e67a Add GrProtected parameter to all createBackendTexture variants by Robert Phillips · 5 years ago
  13. 4bdd36f Make color initialization version of createBackendTexture public by Robert Phillips · 5 years ago
  14. 8062679 Switch all internel uses of GrContext::createBackendTexture over to initialized versions by Robert Phillips · 5 years ago
  15. 08ba085 Revert "De-GL-ify tests, gm and tools" by Robert Phillips · 5 years ago
  16. 89fb346 De-GL-ify tests, gm and tools by Robert Phillips · 5 years ago
  17. 5c7a25b Move explicit backend object allocation API to GrContext by Robert Phillips · 5 years ago
  18. 9b16f81 Switch over to using new direct allocation API in our tests (as much as possible at least) by Robert Phillips · 5 years ago
  19. 9dbcdcc Alter createTestingOnlyBackendTexture methods by Robert Phillips · 5 years ago
  20. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  21. 1f05d45 Add GrContext::resetGLTextureBindings(). by Brian Salomon · 5 years ago