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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
a9c187e5ccd5596e8f2f988b4e73977abadd4995
/
src
/
gpu
/
mtl
/
GrMtlPipelineState.h
17f95b1
Store GrGLSLFragmentProcessor arrays in std::vector
by Brian Salomon
· 3 years, 10 months ago
36b86af
Revert "Remove ARC from Metal backend"
by Jim Van Verth
· 4 years, 4 months ago
6541013
Remove ARC from Metal backend
by Jim Van Verth
· 4 years, 4 months ago
61a70fb
Add GrGLSLFP::ParallelRange to iterate FP and GLSLFP trees
by Brian Salomon
· 4 years, 6 months ago
982f546
Rename outputSwizzle->writeSwizzle.
by Brian Salomon
· 4 years, 9 months ago
2e7ed26
Lift calls for setting dynamic state to Ganesh level
by Chris Dalton
· 4 years, 10 months ago
ccb6142
Allow implicit conversion from GrSamplerState::Filter to GrSamplerState
by Brian Salomon
· 5 years ago
fcdd061
Use just GrSurfaceProxy in pipeline management.
by Michael Ludwig
· 5 years ago
9042d46
Add Metal support for dynamic texture state
by Jim Van Verth
· 5 years ago
901aff0
Add GrProgramInfo to centralize management of program information
by Robert Phillips
· 5 years ago
e5dc1eb
unified Metal uniform buffers
by Ethan Nicholas
· 5 years ago
829b6a0
Fix Metal includes breaking macOS local builds
by Aaron O'Mullan
· 5 years ago
2c3398d
Switch from querying swizzle on caps to using swizzles stored on proxies.
by Greg Daniel
· 6 years ago
75c5326
Cache some more Metal state.
by Jim Van Verth
· 6 years ago
f3b27b4
Merge MTLRenderPassDescriptors when possible.
by Jim Van Verth
· 6 years ago
c0bd9f9
rewrite includes to not need so much -Ifoo
by Mike Klein
· 6 years ago
dd15d69
More buffer changes for Metal.
by Jim Van Verth
· 6 years ago
ba91f65
Tweaks to Metal pipeline state.
by Jim Van Verth
· 6 years ago
686046b
Fix more failing tests on Metal.
by Jim Van Verth
· 6 years ago
d0fe875
Remove destination GrRenderTargetProxy from GrPipeline
by Robert Phillips
· 6 years ago
12d2264
Convert GrBuffer owners to sk_sp
by Brian Salomon
· 6 years ago
0106351
Metal stencil support
by Ethan Nicholas
· 6 years ago
0f70be8
Reland "Remove ability to sample textures in vertex or geometry shaders."
by Greg Daniel
· 6 years ago
6e2625d
Revert "Remove ability to sample textures in vertex or geometry shaders."
by Greg Daniel
· 6 years ago
d50d657
Remove ability to sample textures in vertex or geometry shaders.
by Greg Daniel
· 6 years ago
de0be80
only set color index if using dual source blending in Metal gpu backend
by Timothy Liang
· 6 years ago
6ed6396
implemented GrMtlPipelineState for metal gpu backend
by Timothy Liang
· 6 years ago
057c390
attached uniform and varying handlers to GrMtlPipelineStateBuilder
by Timothy Liang
· 6 years ago
7ac582e
implemented the pipeline state builder for metal gpu backend
by Timothy Liang
· 6 years ago