- abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
- 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
- f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
- 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
- 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
- 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
- 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
- aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
- ce06e26 Make ProcessorCloneTest more robust, fix matrix conv. onIsEqual by Brian Salomon · 7 years ago
- 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
- 3f6f965 Implement clone for 6 additional GrFragmentProcessor subclasses. by Brian Salomon · 7 years ago
- 6cd51b5 Remove GrSingleTextureEffect by Brian Salomon · 7 years ago
- c686ce3 Smaller fragment from "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
- 96be9df Revert "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
- 467022b Reduce dependence on GrSurface's origin field by Robert Phillips · 7 years ago
- fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
- 646e429 Retract GrTexture*.h & GrRenderTarget*.h from other headers by Robert Phillips · 7 years ago
- 9bee2e5 Revise system for checking for uninstantiated proxies by Robert Phillips · 7 years ago
- 2983f40 Re-land of "eliminated GrGLSLExpr". by Ethan Nicholas · 7 years ago
- 421fe44 Revert "Revert "Revert "eliminated GrGLSLExpr""" by Ethan Nicholas · 7 years ago
- 796001c Revert "Revert "eliminated GrGLSLExpr"" by Ethan Nicholas · 7 years ago
- 5e550ab Revert "eliminated GrGLSLExpr" by Brian Salomon · 7 years ago
- 93f20f5 eliminated GrGLSLExpr by Ethan Nicholas · 7 years ago
- ab015ef Move the ability to access textures, buffers, and image storages out from GrProcessor. by Brian Salomon · 8 years ago
- 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 8 years ago
- 32f2818 Clean up/remove unused GrFragmentProcessor-derived ctors by Robert Phillips · 8 years ago
- dbc8eeb Remove GrProcessorTestData's GrTextures by Robert Phillips · 8 years ago
- f3b995b Clarify when tweak alpha for coverage optimizaton can occur. by Brian Salomon · 8 years ago
- a12c153 Add preserves premul and modulate optimization to compose fragment processors. by Brian Salomon · 8 years ago
- 6f6961e make GR_TEST_UTILS=0 work by Hal Canary · 8 years ago
- 40fd7c9 Push GrTextureProxy down to more effects by Robert Phillips · 8 years ago
- 587e08f Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" by Brian Salomon · 8 years ago
- 052fd51 Revert "Start of rewrite of GrFragmentProcessor optimizations." by Ethan Nicholas · 8 years ago
- 85eb422 Start of rewrite of GrFragmentProcessor optimizations. by Brian Salomon · 8 years ago
- 67c18d6 Continue making Ganesh use absolute texture coordinates - take 2 by Robert Phillips · 8 years ago
- a7d61a6 Revert "Continue making Ganesh use absolute texture coordinates" by Joe Gregorio · 8 years ago
- 4493a9d Continue making Ganesh use absolute texture coordinates by Robert Phillips · 8 years ago
- e98234f Start making texture coordinates be absolute by Robert Phillips · 8 years ago
- 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
- 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
- 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
- db4183d In GrProcessor::TextureSampler drop the "get", it's cleaner by Brian Salomon · 8 years ago
- 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
- 7ecc596 Remove SkAutoTDeleteArray by Ben Wagner · 8 years ago
- 1a1aa93 Remove unneeded GrGLSLTransformedCoordsArray type by bsalomon · 8 years ago
- 54f30c1 Introduce GrColorSpaceXform, for gamut conversion on textures by brianosman · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
- 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 9 years ago
- 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 9 years ago
- e506ee6 Fix array in matrixconvolution shader by egdaniel · 9 years ago
- 78d6eb0 Pack float array uniforms into vec4 arrays by jvanverth · 9 years ago
- 952538e fix undefined signed shifts by caryclark · 9 years ago
- 8528541 Add more specialized fragment builders by cdalton · 9 years ago
- 5e58cee Add GrShaderFlags enum by cdalton · 9 years ago
- bf536af Next round of GrGLSLFragmentProcessor-derived class cleanup by robertphillips · 9 years ago
- 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 9 years ago
- 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
- a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 9 years ago
- 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
- 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
- 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
- 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
- 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
- ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
- b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
- 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
- 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 9 years ago
- 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
- 5f10b5c More threading of GrProcessorDataManager by joshualitt · 9 years ago
- 0067ff5 fix up test create functions by joshualitt · 9 years ago
- cba99b8 Move GLSL-specific routines/classes to separate glsl directory by jvanverth · 9 years ago
- 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 9 years ago
- 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 9 years ago
- cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
- d0d37ca Implement approx-match support in image filter saveLayer() offscreen. by senorblanco · 10 years ago
- 82973db Revert of Implement approx-match support in image filter saveLayer() offscreen. (patchset #31 id:590001 of https://codereview.chromium.org/1034733002/) by rmistry · 10 years ago
- fd40a24 Revert of Fix GLSL error on Android. (patchset #2 id:20001 of https://codereview.chromium.org/1053873002/) by rmistry · 10 years ago
- f90cd8e Fix GLSL error on Android. by senorblanco · 10 years ago
- 46112cf Implement approx-match support in image filter saveLayer() offscreen. by senorblanco · 10 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
- 2467d71 Remove a few unused statements. by cwallez · 10 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- 422f56f Make addUniform take a precision by bsalomon · 10 years ago
- eb2a676 Remove backend factories by joshualitt · 10 years ago
- 267ce48 remove proc key by joshualitt · 10 years ago
- 420d7e9 Auto-compare GrProcessors' texture accesses in isEqual(). by bsalomon · 10 years ago
- 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
- ccb2e38 Create helper functions to use in computeInvariantOutput calls by egdaniel · 10 years ago
- 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 10 years ago
- 089f8de Remove tab parameter from GrGLSLMulVarBy4f function by egdaniel · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 49586be removing GrDrawEffect by joshualitt · 10 years ago
- 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
- 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
- 6267f81 Move MakeDivByTextureWHMatrix to GrCoordTransform by bsalomon · 10 years ago
- 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago