1. abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
  2. 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
  3. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  4. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  5. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  6. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  7. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  8. aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
  9. ce06e26 Make ProcessorCloneTest more robust, fix matrix conv. onIsEqual by Brian Salomon · 7 years ago
  10. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  11. 3f6f965 Implement clone for 6 additional GrFragmentProcessor subclasses. by Brian Salomon · 7 years ago
  12. 6cd51b5 Remove GrSingleTextureEffect by Brian Salomon · 7 years ago
  13. c686ce3 Smaller fragment from "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
  14. 96be9df Revert "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
  15. 467022b Reduce dependence on GrSurface's origin field by Robert Phillips · 7 years ago
  16. fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
  17. 646e429 Retract GrTexture*.h & GrRenderTarget*.h from other headers by Robert Phillips · 7 years ago
  18. 9bee2e5 Revise system for checking for uninstantiated proxies by Robert Phillips · 7 years ago
  19. 2983f40 Re-land of "eliminated GrGLSLExpr". by Ethan Nicholas · 7 years ago
  20. 421fe44 Revert "Revert "Revert "eliminated GrGLSLExpr""" by Ethan Nicholas · 7 years ago
  21. 796001c Revert "Revert "eliminated GrGLSLExpr"" by Ethan Nicholas · 7 years ago
  22. 5e550ab Revert "eliminated GrGLSLExpr" by Brian Salomon · 7 years ago
  23. 93f20f5 eliminated GrGLSLExpr by Ethan Nicholas · 7 years ago
  24. ab015ef Move the ability to access textures, buffers, and image storages out from GrProcessor. by Brian Salomon · 8 years ago
  25. 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 8 years ago
  26. 32f2818 Clean up/remove unused GrFragmentProcessor-derived ctors by Robert Phillips · 8 years ago
  27. dbc8eeb Remove GrProcessorTestData's GrTextures by Robert Phillips · 8 years ago
  28. f3b995b Clarify when tweak alpha for coverage optimizaton can occur. by Brian Salomon · 8 years ago
  29. a12c153 Add preserves premul and modulate optimization to compose fragment processors. by Brian Salomon · 8 years ago
  30. 6f6961e make GR_TEST_UTILS=0 work by Hal Canary · 8 years ago
  31. 40fd7c9 Push GrTextureProxy down to more effects by Robert Phillips · 8 years ago
  32. 587e08f Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" by Brian Salomon · 8 years ago
  33. 052fd51 Revert "Start of rewrite of GrFragmentProcessor optimizations." by Ethan Nicholas · 8 years ago
  34. 85eb422 Start of rewrite of GrFragmentProcessor optimizations. by Brian Salomon · 8 years ago
  35. 67c18d6 Continue making Ganesh use absolute texture coordinates - take 2 by Robert Phillips · 8 years ago
  36. a7d61a6 Revert "Continue making Ganesh use absolute texture coordinates" by Joe Gregorio · 8 years ago
  37. 4493a9d Continue making Ganesh use absolute texture coordinates by Robert Phillips · 8 years ago
  38. e98234f Start making texture coordinates be absolute by Robert Phillips · 8 years ago
  39. 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
  40. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  41. 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
  42. db4183d In GrProcessor::TextureSampler drop the "get", it's cleaner by Brian Salomon · 8 years ago
  43. 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
  44. 7ecc596 Remove SkAutoTDeleteArray by Ben Wagner · 8 years ago
  45. 1a1aa93 Remove unneeded GrGLSLTransformedCoordsArray type by bsalomon · 8 years ago
  46. 54f30c1 Introduce GrColorSpaceXform, for gamut conversion on textures by brianosman · 8 years ago
  47. 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
  48. 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 9 years ago
  49. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 9 years ago
  50. e506ee6 Fix array in matrixconvolution shader by egdaniel · 9 years ago
  51. 78d6eb0 Pack float array uniforms into vec4 arrays by jvanverth · 9 years ago
  52. 952538e fix undefined signed shifts by caryclark · 9 years ago
  53. 8528541 Add more specialized fragment builders by cdalton · 9 years ago
  54. 5e58cee Add GrShaderFlags enum by cdalton · 9 years ago
  55. bf536af Next round of GrGLSLFragmentProcessor-derived class cleanup by robertphillips · 9 years ago
  56. 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 9 years ago
  57. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  58. a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 9 years ago
  59. 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
  60. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
  61. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  62. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
  63. 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
  64. 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
  65. c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
  66. a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
  67. ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
  68. 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
  69. b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
  70. 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
  71. 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 9 years ago
  72. 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
  73. 5f10b5c More threading of GrProcessorDataManager by joshualitt · 9 years ago
  74. 0067ff5 fix up test create functions by joshualitt · 9 years ago
  75. cba99b8 Move GLSL-specific routines/classes to separate glsl directory by jvanverth · 9 years ago
  76. 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 9 years ago
  77. 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 9 years ago
  78. cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
  79. d0d37ca Implement approx-match support in image filter saveLayer() offscreen. by senorblanco · 10 years ago
  80. 82973db Revert of Implement approx-match support in image filter saveLayer() offscreen. (patchset #31 id:590001 of https://codereview.chromium.org/1034733002/) by rmistry · 10 years ago
  81. fd40a24 Revert of Fix GLSL error on Android. (patchset #2 id:20001 of https://codereview.chromium.org/1053873002/) by rmistry · 10 years ago
  82. f90cd8e Fix GLSL error on Android. by senorblanco · 10 years ago
  83. 46112cf Implement approx-match support in image filter saveLayer() offscreen. by senorblanco · 10 years ago
  84. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
  85. 2467d71 Remove a few unused statements. by cwallez · 10 years ago
  86. 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
  87. 422f56f Make addUniform take a precision by bsalomon · 10 years ago
  88. eb2a676 Remove backend factories by joshualitt · 10 years ago
  89. 267ce48 remove proc key by joshualitt · 10 years ago
  90. 420d7e9 Auto-compare GrProcessors' texture accesses in isEqual(). by bsalomon · 10 years ago
  91. 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
  92. ccb2e38 Create helper functions to use in computeInvariantOutput calls by egdaniel · 10 years ago
  93. 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 10 years ago
  94. 089f8de Remove tab parameter from GrGLSLMulVarBy4f function by egdaniel · 10 years ago
  95. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
  96. 49586be removing GrDrawEffect by joshualitt · 10 years ago
  97. 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
  98. 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
  99. 6267f81 Move MakeDivByTextureWHMatrix to GrCoordTransform by bsalomon · 10 years ago
  100. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago