1. ad031f5 Improve name table handling. by Ben Wagner · 6 years ago
  2. e163969 ccpr: Rename GrCCPathParser to GrCCFiller by Chris Dalton · 6 years ago
  3. 27927a5 Change drawPathWithMaskFilter to drawShapeWithMaskFilter by Robert Phillips · 6 years ago
  4. 20390c3 Pull non-substantive changes out of GrShape mask drawing CL by Robert Phillips · 6 years ago
  5. 50e9efe try to help res-scaling in perspective by Mike Reed · 6 years ago
  6. b889f20 Reland "Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission" by Robert Phillips · 6 years ago
  7. 54ff302 avoid degenerate point in addPath extend mode by Cary Clark · 6 years ago
  8. 98900b5 pathops remove degenerate line on close by Cary Clark · 6 years ago
  9. e65dd58 Documentation updates and improved gcc compatibility. by Allan MacKinnon · 6 years ago
  10. 12d13ae Revert "Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission" by Robert Phillips · 6 years ago
  11. 557aad7 Remove occluder feature from blur mask filter by Robert Phillips · 6 years ago
  12. 7d06e26 fixup winding contours by Cary Clark · 6 years ago
  13. d74f2c8 After call 'va_start',some place not call 'va_end' by z102.zhang · 6 years ago
  14. 937efc3 BAD_COPY_PASTE in SkSLLayout.h by z102.zhang · 6 years ago
  15. da135c3 Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission by Robert Phillips · 6 years ago
  16. 40adb3c fonts: Fix UAF bug in SkRemoteGlyphCache. by Khushal · 6 years ago
  17. ab5fec9 Revert "avoid illegal enum values in GrGLGpu" by Mike Klein · 6 years ago
  18. d63feaa Documentation update. by Allan MacKinnon · 6 years ago
  19. 1aced50 can't normalize non-finites by Mike Reed · 6 years ago
  20. deeb655 Revert "Add ability to specify different GP textures for each mesh in a draw." by Derek Sollenberger · 6 years ago
  21. d221adb Adjust canFilterMaskGPU to only reject small rect blurs by Robert Phillips · 6 years ago
  22. 7ca217b avoid illegal enum values in GrGLGpu by Mike Klein · 6 years ago
  23. ed5e73c Merge Vulkan Compute work into master. by Allan MacKinnon · 6 years ago
  24. 6d10f8b move patheffect virtuals to protected and rename by Mike Reed · 6 years ago
  25. 340818e add more tests for SkCubicMap by Mike Reed · 6 years ago
  26. 04d1632 Add internal tree implementation to EdgeList. by Jim Van Verth · 6 years ago
  27. b631742 return this from maker calls, so we can chain the calls by Mike Reed · 6 years ago
  28. c97a339 added optimizations to speed up skinning by Ruiqi Mao · 6 years ago
  29. 137ca52 Remove prePathMatrix from SkDevice::drawPath by Robert Phillips · 6 years ago
  30. 916c498 Consolidate the scissor enums into one "GrScissorTest" enum by Chris Dalton · 6 years ago
  31. 0d4a183 add tests for cubicmap by Mike Reed · 6 years ago
  32. 6a2a197 implement SkConvertPixels color xform with steps by Mike Klein · 6 years ago
  33. 0edad3e inline strcmp for faster json parsing by Mike Reed · 6 years ago
  34. aa166bd Update FreeType to use isSubpixel and isVertical. by Ben Wagner · 6 years ago
  35. ba6f533 Implement SubPixel mode support for FreeType COLR/CPAL by Bruce Wang · 6 years ago
  36. e4643cc Remove unused parameter from drawPathWithMaskFilter by Robert Phillips · 6 years ago
  37. e28c791 pass sprite opacity to color xform when blitting. by Mike Klein · 6 years ago
  38. 8f3d36c add dstAT param to xform steps by Mike Klein · 6 years ago
  39. d4322a8 Change cubicmap to eval directly (no table) by Mike Reed · 6 years ago
  40. 1b95ef9 SkRegion: Do not assume good input. by Hal Canary · 6 years ago
  41. e643a9e SkCodec: Always use 0 for filling by Leon Scroggins III · 6 years ago
  42. 26f9b10 check for overflow in maxedgecount by Mike Reed · 6 years ago
  43. f3ca1c6 Implement FreeType COLR/CPAL support. by Bruce Wang · 6 years ago
  44. 609fbe3 fixed the size in bytes of vec3s to match Metal standard in Metal gpu backend by Timothy Liang · 6 years ago
  45. de0be80 only set color index if using dual source blending in Metal gpu backend by Timothy Liang · 6 years ago
  46. 97d6d98 [PathKit] Add various path effects by Kevin Lubick · 6 years ago
  47. 3214f92 clean up SK_LEGACY_CONVERT_PIXELS_IMPL by Mike Klein · 6 years ago
  48. a9660ec Reland "Update ShouldUseAAA with our better complexity estimation" by Yuqian Li · 6 years ago
  49. e541645 Change generateAdvance to never chain. by Ben Wagner · 6 years ago
  50. 5422f9a implemented GrMtlGpuCommandBuffer for draws in Metal gpu backend by Timothy Liang · 6 years ago
  51. c1b482c Rename GrTextUtils::Target to GrTextTarget by Herb Derby · 6 years ago
  52. 6ed6396 implemented GrMtlPipelineState for metal gpu backend by Timothy Liang · 6 years ago
  53. 7b8875d implemented SK_CLOCKWISE_BUILTIN for Metal SkSLC by Timothy Liang · 6 years ago
  54. c27eb72 Make sure GrResourceCache frees resources waiting on messages during destruction. by Greg Daniel · 6 years ago
  55. 93ce79d drop SkTextBlob alignas(void*), align in Builder manually by Mike Klein · 6 years ago
  56. 5b5d84c Cache the command buffer objects by Robert Phillips · 6 years ago
  57. 141d408 remove SkColorSpaceXform fast path by Mike Klein · 6 years ago
  58. 015c899 port most SkAtomic<T> to std::atomic<T> by Mike Klein · 6 years ago
  59. bc6f9c9 Remove GrTextUtil::Paint by Herb Derby · 6 years ago
  60. 2eb8e02 Reland "implemented GrMtlSampler for metal gpu backend" by Timothy Liang · 6 years ago
  61. 87785d5 Add max_fragment_uniform_vectors_32 workaround by Adrienne Walker · 6 years ago
  62. 475c5e9 turn on alignment sanitizer by Mike Klein · 6 years ago
  63. f1b1464 fixed early return breaking things in .fp files by Ethan Nicholas · 6 years ago
  64. 11e6d95 Allow any color space when making a picture backed image by Brian Osman · 6 years ago
  65. 9f49148 Remove RunPaint by Herb Derby · 6 years ago
  66. 2d010b6 Remove old sRGB config support from backend render target tool utilities by Brian Osman · 6 years ago
  67. b2c4ea6 Move Views into Sample and Viewer. by Ben Wagner · 6 years ago
  68. 35f9637 Revert "implemented GrMtlSampler for metal gpu backend" by Timothy Liang · 6 years ago
  69. 05271ae Stop treating 2.2 gamma as sRGB by Brian Osman · 6 years ago
  70. e12a090 make some textblob builders private for now by Cary Clark · 6 years ago
  71. 919a784 Remove use of RunPaint from regenerateGlyphRunList by Herb Derby · 6 years ago
  72. 9faf9fd clean up SK_LEGACY_COLORSPACE_XFORMER_IMPL by Mike Klein · 6 years ago
  73. eb7e529 Remove CachedFormat remnants by Brian Osman · 6 years ago
  74. 93fa10f implemented GrMtlSampler for metal gpu backend by Timothy Liang · 6 years ago
  75. 97879cb Performance: Move GPU code to GlyphRun and inline - v3 by Herb Derby · 6 years ago
  76. 0d5d065 Remove ContextRect::DstType by Brian Osman · 6 years ago
  77. b547579 switch SkTDArray from push to push_back by Mike Reed · 6 years ago
  78. 4e67984 made GrMtlBuffer compatible with iOS by Timothy Liang · 6 years ago
  79. 44636e9 created GrMtlPipelineStateDataManager for metal gpu backend by Timothy Liang · 6 years ago
  80. a44436f Allow SkChopCubicAt to have the same src and dst by Chris Dalton · 6 years ago
  81. 44a017e Revert "Performance: Move GPU code to GlyphRun and inline - v2" by Herb Derby · 6 years ago
  82. d1b8a16 Add ability to specify different GP textures for each mesh in a draw. by Brian Salomon · 6 years ago
  83. c7ef517 Performance: Move GPU code to GlyphRun and inline - v2 by Herb Derby · 6 years ago
  84. df25e3a Add fast path for tail insertion in GrResourceAllocator::IntervalList by Robert Phillips · 6 years ago
  85. d25f5bc Allow GrOps to chain themselves together instead of merging. by Brian Salomon · 6 years ago
  86. c296068 Revert "Performance: Move GPU code to GlyphRun and inline" by Robert Phillips · 6 years ago
  87. 057c390 attached uniform and varying handlers to GrMtlPipelineStateBuilder by Timothy Liang · 6 years ago
  88. 5edcd31 migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  89. 0c5b0b1 Performance: Move GPU code to GlyphRun and inline by Herb Derby · 6 years ago
  90. ba4847c Reland "Intersection calc cleanup." by Jim Van Verth · 6 years ago
  91. f9ecb4e Revert "migrating SkTDArray towards std::vector api" by Mike Reed · 6 years ago
  92. 79884be migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  93. 313c695 Add support for Advanced blend extension to vulkan. by Greg Daniel · 6 years ago
  94. a0651ac Update vulkan features (again) to support extension features. by Greg Daniel · 6 years ago
  95. f2889f1 Revert "Update ShouldUseAAA with our better complexity estimation" by Derek Sollenberger · 6 years ago
  96. 0f40756 Remove unused TextPathIter by Herb Derby · 6 years ago
  97. e847af7 Update ShouldUseAAA with our better complexity estimation by Yuqian Li · 6 years ago
  98. c857956 transform colors with steps + raster pipeline in SkColorSpaceXformer by Mike Klein · 6 years ago
  99. 47d9ee4 Revert "Intersection calc cleanup." by Jim Van Verth · 6 years ago
  100. 234e5a2 Improve touch support for iOS viewer by Jim Van Verth · 6 years ago