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gerrit-public.fairphone.software
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platform
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external
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skia
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adacaef799455013bf00b85a43237ac8d9471ade
adacaef
iOS: cd into Documents folder at startup
by Mike Klein
· 8 years ago
c34b235
Start updating iOS docs.
by Mike Klein
· 8 years ago
0312a0c
Add toXYZD50() to SkColorSpace API
by Matt Sarett
· 8 years ago
b3050b9
Revert "Respect canvas size and frame offset in webp decoder"
by Robert Phillips
· 8 years ago
af482d5
Roll recipe DEPS
by Eric Boren
· 8 years ago
20fbada
Remove unused assignment in SkScan::AntiFillXRect.
by Jeremy Roman
· 8 years ago
5c160dd
Update SKP version
by UpdateSKPs
· 8 years ago
0f33970
Respect canvas size and frame offset in webp decoder
by Matt Sarett
· 8 years ago
d1ac982
Improved SkShadowUtils caching
by Brian Salomon
· 8 years ago
ea518f0
Disable unpremul f16 image tests
by Matt Sarett
· 8 years ago
e0b048c
iOS: set up device dirs to be relative
by Mike Klein
· 8 years ago
8d3ffad
Revert "Revert "Don't instantiate shaders with non-invertible local matrix""
by Florin Malita
· 8 years ago
8d3196b
expose new tight-bounds method on SkPath
by Mike Reed
· 8 years ago
20f0078
Restore ios_flavor.
by Mike Klein
· 8 years ago
0dda9cb
Make shadow tessellators fail gracefully and add unit test for this.
by Brian Salomon
· 8 years ago
48ded38
GrTessellator (AA): Fix for missing fill artifacts.
by Stephen White
· 8 years ago
0f90668
Initialize some more variables in SpotShadowTessellator
by Jim Van Verth
· 8 years ago
0d7dac8
experimental tight-bounds
by Mike Reed
· 8 years ago
113628d
Added dead variable / code elimination to skslc.
by Ethan Nicholas
· 8 years ago
3f36369
Batch across matrix changes in drawVertices and add GM to test.
by Brian Salomon
· 8 years ago
8c88a37
fix up shadow_utils gm dimensions
by Brian Salomon
· 8 years ago
1db215a
iOS: dequote args one level
by Mike Klein
· 8 years ago
f6168ae
iOS: try running the binary
by Mike Klein
· 8 years ago
66085ed
Revert "Revert "Spot shadow cleanup and optimization""
by Brian Salomon
· 8 years ago
cae159e
bin/list-skia-bots
by Hal Canary
· 8 years ago
1445475
Blacklist large images on 32-bit Win 2k8
by Matt Sarett
· 8 years ago
78b6786
add package_ios.py to ios_bin
by Mike Klein
· 8 years ago
b39b09e
SkXPSDevice inherits from SkBaseDevice
by Hal Canary
· 8 years ago
0e86725
Revert "Don't instantiate shaders with non-invertible local matrix"
by Hal Canary
· 8 years ago
aa2bd8f
Revert "Spot shadow cleanup and optimization"
by Hal Canary
· 8 years ago
6bf4891
Temporarily remove unused iOS builds.
by Mike Klein
· 8 years ago
33b003b
iOS: package and deploy
by Mike Klein
· 8 years ago
2098008
Tear down old iOS bots, bring up one new one.
by Mike Klein
· 8 years ago
47784c1
Spot shadow cleanup and optimization
by Jim Van Verth
· 8 years ago
cae3a4c
Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
by Ethan Nicholas
· 8 years ago
ebfbba9
Don't instantiate shaders with non-invertible local matrix
by Florin Malita
· 8 years ago
4151160
Force instantiation in GaussianBlur to hopefully prevent (and diagnose) Chrome crash
by Robert Phillips
· 8 years ago
529bcd6
Revert "Revert "SkScalar: delete code that doesn't compile.""
by Hal Canary
· 8 years ago
7e97dc0
Copy modules back in from skia-recipes repo
by Eric Boren
· 8 years ago
8233fc8
Revert "SkScalar: delete code thqat doesn't compile."
by Leon Scroggins
· 8 years ago
2722549
gen_tasks.go: Read jobs, Android, and GPU mappings from a JSON file
by Eric Boren
· 8 years ago
6f6961e
make GR_TEST_UTILS=0 work
by Hal Canary
· 8 years ago
351b045
Have Vulkan advertise that compressed textures are currently unsupported
by Robert Phillips
· 8 years ago
565da18
SkScalar: delete code thqat doesn't compile.
by Hal Canary
· 8 years ago
09a1c08
Prepare to test all image decode modes to F16
by Matt Sarett
· 8 years ago
0bd699e
Add a GM for SkShadowUtils and fix a few issues.
by Brian Salomon
· 8 years ago
44f80a2
Roll skia-recipes to pick up shadow_utils blacklist.
by Brian Salomon
· 8 years ago
5e68952
Add caching of ambient and spot shadow meshes.
by Brian Salomon
· 8 years ago
c86b145
Disable Vulkan backend in DeferredProxyTest (for now)
by Robert Phillips
· 8 years ago
9063eca
Update to ubuntu 16.10 to see if a driver update helps
by Kevin Lubick
· 8 years ago
5c44657
Fix memory leak in DeferredProxyTest
by Robert Phillips
· 8 years ago
3390e15
Expand SkImage::getTextureHandle call
by Robert Phillips
· 8 years ago
77b3f32
Broaden checking of GrSurfaceProxy::MakeDeferred's return value
by Robert Phillips
· 8 years ago
6520a69
Add test for proactive proxy-creation failure
by Robert Phillips
· 8 years ago
d689f7a
GR_PROXY_MOVE: Work around Win/Clang eval order bug
by Hans Wennborg
· 8 years ago
c486f73
Move presubmit bot to skia.swarmbucket
by Eric Boren
· 8 years ago
8f741bb
Add more pre-checks to surfaceProxy creation
by Robert Phillips
· 8 years ago
a54ccb2
Update SkSurface's cached image ownership handling to sk_sp
by Robert Phillips
· 8 years ago
99d4721
WS: remove trailing WS.
by Herb Derby
· 8 years ago
9873606
Make flag parsing work in GN-built iOS nanobench.
by Mike Klein
· 8 years ago
63afe64
Automate more parts of gn/package_ios.py.
by Mike Klein
· 8 years ago
6de9904
Reduce use of SkImage_Base::peekTexture
by Robert Phillips
· 8 years ago
6d3b7aa
gn: iOS packaging script
by Mike Klein
· 8 years ago
4427f16
Fix assert in SkShadowVertices constructor
by Brian Salomon
· 8 years ago
1a8b79a
Work around GCC 4.6 issue with constructing unique_ptr<const T[]> from a T*.
by Brian Salomon
· 8 years ago
10d36c5
Add GN target for skpinfo
by Ravi Mistry
· 8 years ago
958fbc4
Make SkShadowUtils tessellations ref counted in preparation for caching them.
by Brian Salomon
· 8 years ago
9206c76
SkRasterPipeline shader adapter
by Florin Malita
· 8 years ago
ac95c5f
Make sure to preserve stencil on vulkan copy as draws
by Greg Daniel
· 8 years ago
2d0f452
delete project.pbxproj
by Hal Canary
· 8 years ago
56158ae
GrTessellator (AA): improve AA quality for near-overlapping paths.
by Stephen White
· 8 years ago
738bc58
delete SkLayer.cpp
by Hal Canary
· 8 years ago
e4ba105
GIF: Only report a frame after knowing dependency
by Leon Scroggins III
· 8 years ago
2589042
remove unused SkLayer
by Mike Reed
· 8 years ago
85dc96b
Fix SkShadowTessellator.cpp for Chrome iOS build
by Jim Van Verth
· 8 years ago
40d9495
Add test for outre GrSurfaceProxy requests
by Robert Phillips
· 8 years ago
96abfc3
experimental/documentation/gerrit.md: more detail
by Hal Canary
· 8 years ago
f200a90
Rationalize GrContext's Gr*Proxy getter naming
by Robert Phillips
· 8 years ago
efe3ded
Change shadow tessellators to use SkColor and move to util.
by Jim Van Verth
· 8 years ago
08c5ec7
Make blur utils take GrTextureProxies - take 2
by Robert Phillips
· 8 years ago
861bc3f
experimental/documentation/gerrit.md: fix markdown
by Hal Canary
· 8 years ago
c349f7f
experimental/documentation/gerrit.md: improvements
by Hal Canary
· 8 years ago
5917a25
Fix PDFium bot
by Eric Boren
· 8 years ago
8d2fb47
Implement onAppendStages for SkPictureShader
by Yuqian Li
· 8 years ago
efe50eb
remove SkArithmeticMode.h empty header
by Mike Reed
· 8 years ago
c9942a1
Do not crash when the resources are missing
by Leon Scroggins III
· 8 years ago
3de0aee
Make SkGpuDevice::drawVertices perform color byte order swap and premul step using vertex shader.
by Brian Salomon
· 8 years ago
7f660e8
bin/fetch-gn is 3.5x faster
by Hal Canary
· 8 years ago
877b15b
Revert "Make blur utils take GrTextureProxies"
by Robert Phillips
· 8 years ago
d0dc05b
Make blur utils take GrTextureProxies
by Robert Phillips
· 8 years ago
b53f4fa
Roll Recipe DEPS
by Eric Boren
· 8 years ago
40fd7c9
Push GrTextureProxy down to more effects
by Robert Phillips
· 8 years ago
55b7253
Omit new test from Bazel ASAN.
by Ben Wagner
· 8 years ago
5ce33ef
Revert "SkRasterPipeline shader adapter"
by Florin Malita
· 8 years ago
6d11ed2
SkRasterPipeline shader adapter
by Florin Malita
· 8 years ago
22af73f
Rename GrFragmentProcessor::MulOutputByInputUnpremulColor to MakeInputPremulAndMulByOutput.
by Brian Salomon
· 8 years ago
0a84a34
Make SkSmallAllocator obey alignment properties of objects.
by herb
· 8 years ago
e95941f
Update SkJPEGImageEncoder
by Matt Sarett
· 8 years ago
0bd8f36
Add missing nextafter() clamping to SkLinearBitmapPipeline tile procs
by Florin Malita
· 8 years ago
86cc841
AA GrTessellator: fix bevelling of acute angles.
by Stephen White
· 8 years ago
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