1. 28bafb0 Add option to force GLSL string caching rather than program binaries. by Brian Salomon · 6 years ago
  2. f5cdd9b Add SK_API to GrContextOptions and GrContextOptions::PersistentCache by Brian Salomon · 6 years ago
  3. c405c27 Remove unused fields related to old multitexturing TextureOp. by Brian Salomon · 6 years ago
  4. 292a6b2 Allow GrRecordingContext to create surfaceContexts by Robert Phillips · 6 years ago
  5. b97da53 Switch Ops over to using GrRecordingContext by Robert Phillips · 6 years ago
  6. a9162df Plumb abandonment throughout GrContext hierarchy by Robert Phillips · 6 years ago
  7. 5257816 Remove a few semicolons. by Nico Weber · 6 years ago
  8. 1f05d45 Add GrContext::resetGLTextureBindings(). by Brian Salomon · 6 years ago
  9. d684148 Move auditTrail and opMemoryPool from GrContext to GrRecordingContext by Robert Phillips · 6 years ago
  10. a41c685 Move proxyProvider and singleOwner to GrImageContext by Robert Phillips · 6 years ago
  11. 8c8806f Default init GrGpuResource::UniqueID to invalid id. by Brian Salomon · 6 years ago
  12. fe0963c Move "matches" from GrContextThreadSafeProxy to GrContext_Base by Robert Phillips · 6 years ago
  13. dbf7072 Use different classes for client side arrays and GPU buffer objects. by Brian Salomon · 6 years ago
  14. bb60677 Move caps and FP factory cache to GrContext_Base by Robert Phillips · 6 years ago
  15. 2d35a1c Move texture release proc to GrSurface so that render targets can also have releases. by Greg Daniel · 6 years ago
  16. 9da87e0 Rename GrContext::contextPriv to priv by Robert Phillips · 6 years ago
  17. c1541ae Move GrContextOptions to GrContext_Base and make GrContextThreadSafeProxy be derived from GrContext_Base by Robert Phillips · 6 years ago
  18. b45f47d Add isTextureable parameter to GrContextThreadSafeProxy::createCharacterization (take 2) by Robert Phillips · 6 years ago
  19. 5b1813a Revert "Add isTextureable parameter to GrContextThreadSafeProxy::createCharacterization" by Robert Phillips · 6 years ago
  20. 87685ba Add isTextureable parameter to GrContextThreadSafeProxy::createCharacterization by Robert Phillips · 6 years ago
  21. fd0d970 Rename GrContext::uniqueID to contextID and hide it by Robert Phillips · 6 years ago
  22. 4217ea7 Add outline of new GrContext hierarchy by Robert Phillips · 6 years ago
  23. a0bc39d Split GrContextThreadSafeProxy into its own files (take 2) by Robert Phillips · 6 years ago
  24. ea8b4fc Revert "Split GrContextThreadSafeProxy into its own files" by Robert Phillips · 6 years ago
  25. f8397f2 Split GrContextThreadSafeProxy into its own files by Robert Phillips · 6 years ago
  26. 41f0e28 Add MaxAPIVersion to GrVkBackendContext. by Greg Daniel · 6 years ago
  27. 35ba614 Remove GrGpuResource::abandon from the public API. by Brian Salomon · 6 years ago
  28. 9bc76d9 Change the meaning of GrBudgetedType::kUnbudgetedUncacheable. by Brian Salomon · 6 years ago
  29. aa6ca0a Require explicit GrWrapCacheable specification in more places. by Brian Salomon · 6 years ago
  30. fa2ebea Replace bool purgeImmediately with enum GrWrapCacheable. by Brian Salomon · 6 years ago
  31. 1bf0ed8 Make GrTexture caching for SkPromiseImageTexture work when same texture by Brian Salomon · 6 years ago
  32. 081e6f3 Rename GrGlyphCache -> GrStrikeCache by Herb Derby · 6 years ago
  33. a21d196 Move clear-as-draw caps into GrCaps by Michael Ludwig · 6 years ago
  34. c6444d2 Enable wide color support in CCPR by Brian Osman · 6 years ago
  35. a870b46 Add ability to write out VkPipelineCache to gpu PersistentCache. by Greg Daniel · 6 years ago
  36. bc84adc Move GrVkSecondaryCBDrawContext header into src to hide it. by Greg Daniel · 6 years ago
  37. b46add8 Add initial support for creating a vulkan secondary command buffer drawing context. by Greg Daniel · 6 years ago
  38. 487132b Don't include system vulkan header when building skia files. by Greg Daniel · 6 years ago
  39. b4ba826 Move GrResourceKey.h to include/private. by Brian Salomon · 6 years ago
  40. 614c1a8 Add idle texture callback mechanism. by Brian Salomon · 6 years ago
  41. 88f1fa5 Infer GL null buffer hint usage from whether on command buffer or WebGL. by Brian Salomon · 6 years ago
  42. 77e1ccf Make requiring VBOs a runtime rather than compile time decision. by Brian Salomon · 6 years ago
  43. 2cb3b95 Remove GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE flag. by Brian Salomon · 6 years ago
  44. acb056e Remove unused macro GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT by Brian Salomon · 6 years ago
  45. 34a2030 Remove window rects flag from GrInternalSurfaceFlags. by Brian Salomon · 6 years ago
  46. 880979f Fix 64-bit truncate warning by Herb Derby · 6 years ago
  47. f391d0f Reduce the number of backend->pixelconfig GrCaps virtuals. by Brian Salomon · 6 years ago
  48. 8e265a7 Re-land "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
  49. 54200e4 Move vulkan headers from third_party to include/third_party. by Greg Daniel · 6 years ago
  50. 9f7d9a2 Revert "Move some Gr headers from include/gpu to include/private and src/gpu." by Brian Salomon · 6 years ago
  51. 3bdc3f5 Move some Gr headers from include/gpu to include/private and src/gpu. by Brian Salomon · 6 years ago
  52. 3ccaa88 Add SK_API to GrTexture. by Brian Salomon · 6 years ago
  53. f23a152 Reland "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
  54. 8137f3c Revert "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
  55. 0a7e58f Add glTexParameterf[v] to GrGLInterface by Brian Salomon · 6 years ago
  56. f49a578 Add clamp to border wrap mode to gpu by Michael Ludwig · 6 years ago
  57. f5bbf66 Finish removing sample shading support by Brian Osman · 6 years ago
  58. d207345 Add cap to number of oplists we execute before flushing to the gpu. by Greg Daniel · 6 years ago
  59. a63593a Remove sample shading and dest color override by Brian Osman · 6 years ago
  60. c67c31c Revert "Revert "Mark wrapped textures imported into SkImages as "read only"."" by Brian Salomon · 6 years ago
  61. ff4ccaa Revert "Mark wrapped textures imported into SkImages as "read only"." by Brian Salomon · 6 years ago
  62. 796693a Mark wrapped textures imported into SkImages as "read only". by Brian Salomon · 6 years ago
  63. b353eeb Remove duplicate member of GrVkDrawableInfo struct. by Greg Daniel · 6 years ago
  64. 45723ac Take into accout the GrBackendFormat when deciding if we can chain textures together. by Greg Daniel · 6 years ago
  65. 7e00022 Reland "Add support for Ycbcr Conversion Samplers in vulkan." by Greg Daniel · 6 years ago
  66. f4bf973 Revert "Add support for Ycbcr Conversion Samplers in vulkan." by Greg Daniel · 6 years ago
  67. 6cd7490 Add support for Ycbcr Conversion Samplers in vulkan. by Greg Daniel · 6 years ago
  68. 2335644 Fix occurrences of "-Wextra-semi-stmt" by Brian Salomon · 6 years ago
  69. 54bfb18 Privately include our version of vulkan header file in all our src files. by Greg Daniel · 6 years ago
  70. 4065d45 Reland "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  71. 2268ad2 Add flag to force purge resources from cache as soon as possible. by Greg Daniel · 6 years ago
  72. d7157b2 Revert "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  73. 2f9a5ea Reland "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  74. 66af080 Remove obsolete SK_IGNORE_ defines by Brian Osman · 6 years ago
  75. e517824 Require vulkan 1.1 headers when compiling skia. by Greg Daniel · 6 years ago
  76. 919c9e7 Revert "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  77. 51b1c12 Have a GrBackendFormat be stored on gpu proxies. by Greg Daniel · 6 years ago
  78. 3674336 Reland "make enum santizer fatal" by Mike Klein · 6 years ago
  79. f2b35e4 Revert "make enum santizer fatal" by Mike Klein · 6 years ago
  80. 166dbd3 make enum santizer fatal by Mike Klein · 6 years ago
  81. dc82994 Revert "Reland "Reland "Revert "Use OpenGL sampler objects when available."""" by Brian Salomon · 6 years ago
  82. 327955b Reland "Reland "Revert "Use OpenGL sampler objects when available.""" by Brian Salomon · 6 years ago
  83. bfb3df4 Revert "Reland "Revert "Use OpenGL sampler objects when available.""" by Brian Salomon · 6 years ago
  84. bffe4ed Reland "Revert "Use OpenGL sampler objects when available."" by Greg Daniel · 6 years ago
  85. 9ed1a2c Add ability for an SkDevice to handle the drawing of an SkDrawable. by Greg Daniel · 6 years ago
  86. d46987b Revert "Revert "Use OpenGL sampler objects when available."" by Brian Salomon · 6 years ago
  87. 1bccae5 Revert "Use OpenGL sampler objects when available." by Mike Klein · 6 years ago
  88. 0f7e55a Use OpenGL sampler objects when available. by Brian Salomon · 6 years ago
  89. 9a986cf ccpr: Use SkMessageBus for thread-safe eviction of cache entries by Chris Dalton · 6 years ago
  90. a2a94a4 Add GrGLInterface support for sampler objects and GrGLCaps detection. by Brian Salomon · 6 years ago
  91. 6dd9608 Have old GrBackend name still available. by Greg Daniel · 6 years ago
  92. bdf12ad Move GrBackend enum to enum class. by Greg Daniel · 6 years ago
  93. 46acf9d Add context option to reduce opList splitting by Robert Phillips · 6 years ago
  94. 8bbce0e More SkImage_GpuYUV updates by Jim Van Verth · 6 years ago
  95. b4d8956 Reland "Reland "Always include public/include headers for vulkan and just guard src files with SK_VULKAN."" by Greg Daniel · 6 years ago
  96. a55e214 Revert "Reland "Always include public/include headers for vulkan and just guard src files with SK_VULKAN."" by Mike Klein · 6 years ago
  97. 55aea84 Reland "Always include public/include headers for vulkan and just guard src files with SK_VULKAN." by Greg Daniel · 6 years ago
  98. 5ea96bf Remove unused premul/unpremul FP code by Brian Osman · 6 years ago
  99. 684b506 Revert "Always include public/include headers for vulkan and just guard src files with SK_VULKAN." by Mike Klein · 6 years ago
  100. 6e2d607 Always include public/include headers for vulkan and just guard src files with SK_VULKAN. by Greg Daniel · 6 years ago