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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
ae761f7545d8ebf181d220169afac2056b057b8c
/
include
/
effects
/
SkDisplacementMapEffect.h
ae761f7
Make SkImageFilter methods const.
by commit-bot@chromium.org
· 11 years ago
c4b12f1
Implement correct clipping for image filters.
by senorblanco@chromium.org
· 11 years ago
8b0e8ac
Refactor read and write buffers.
by commit-bot@chromium.org
· 11 years ago
336d1d7
Implement a computeFastBounds() traversal for SkImageFilter.
by senorblanco@chromium.org
· 11 years ago
01bdf3c
Add crop rect support for SkDisplacementMapEffect (raster and GPU paths).
by senorblanco@chromium.org
· 11 years ago
1aa54bf
Added ctm matrix to GPU path
by commit-bot@chromium.org
· 11 years ago
7b32070
Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
by commit-bot@chromium.org
· 11 years ago
c2594f4
This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size.
by senorblanco@chromium.org
· 12 years ago
781cc76
Implementation of the displacement effect (both CPU and GPU)
by sugoi@google.com
· 12 years ago