1. ae761f7 Make SkImageFilter methods const. by commit-bot@chromium.org · 11 years ago
  2. c4b12f1 Implement correct clipping for image filters. by senorblanco@chromium.org · 11 years ago
  3. 8b0e8ac Refactor read and write buffers. by commit-bot@chromium.org · 11 years ago
  4. 336d1d7 Implement a computeFastBounds() traversal for SkImageFilter. by senorblanco@chromium.org · 11 years ago
  5. 01bdf3c Add crop rect support for SkDisplacementMapEffect (raster and GPU paths). by senorblanco@chromium.org · 11 years ago
  6. 1aa54bf Added ctm matrix to GPU path by commit-bot@chromium.org · 11 years ago
  7. 7b32070 Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch). by commit-bot@chromium.org · 11 years ago
  8. c2594f4 This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size. by senorblanco@chromium.org · 12 years ago
  9. 781cc76 Implementation of the displacement effect (both CPU and GPU) by sugoi@google.com · 12 years ago