- afcb55c move ports into its own gyp file by caryclark@google.com · 13 years ago
- 88939ae Revert r2872 by bsalomon@google.com · 13 years ago
- 9a4c389 two loops for setting stage descs by bsalomon@google.com · 13 years ago
- 987dbc0 by bsalomon@google.com · 13 years ago
- 40d9293 Skip flush functions for disabled stages by bsalomon@google.com · 13 years ago
- 508824b Make null gl a top level config in bench by bsalomon@google.com · 13 years ago
- 0d7f5a4 whitespace commit to try performance graph upload by epoger@google.com · 13 years ago
- 6b5fdc1 Use a stack variable for hash computation in GrBinHashKey by bsalomon@google.com · 13 years ago
- eb85630 fix positioning for scalar=fixed, still need to fix actual mode by reed@google.com · 13 years ago
- eb0fa29 try to make it draw correctly in fixed point by reed@google.com · 13 years ago
- f864ec4 skip paint->drawstate sampler copies when there is no texture by bsalomon@google.com · 13 years ago
- 089130c check for empty glyph run and exit early if so. by reed@google.com · 13 years ago
- 3e9fbe8 whitespace commit to try performance graph upload by epoger@google.com · 13 years ago
- 71bd1ef Don't update vertex/index buffer twice! by bsalomon@google.com · 13 years ago
- aa814fe Access sampler matrices directly, cleanup GrSamplerState::reset()s by bsalomon@google.com · 13 years ago
- 4d4f281 Fix int->float conversion warning in VS2010 by bsalomon@google.com · 13 years ago
- 1e266f8 Remove GrDrawState::setSampler, use direct access to sampler by bsalomon@google.com · 13 years ago
- 1fadb20 Remove static initiazled gClampNearest in gpu backend by bsalomon@google.com · 13 years ago
- 4ad7e58 whitespace commit to trigger windows build by epoger@google.com · 13 years ago
- e51755f add first cut at arithmetic mode by mike@reedtribe.org · 13 years ago
- 6b20c2d Fix inverse union complex clip stencil rules, skip screen filling rectangles by bsalomon@google.com · 13 years ago
- 59204b4 Closing fd for mmap after mapping succeeds. by djsollen@google.com · 13 years ago
- e9f091d Use : as separator between "GM" and slide name in SampleApp. This makes it easier to jump to a GM slide using command line args on windows. by bsalomon@google.com · 13 years ago
- 07dd2bf Add support for GL_ANGLE_texture_usage by bsalomon@google.com · 13 years ago
- b1d14fd use uploadTexData() to create init textures w/out data, and restore pixelstorei state on failure by bsalomon@google.com · 13 years ago
- 32e4d2a Add back compressed image upload (accidently removed in earlier refactor) by bsalomon@google.com · 13 years ago
- 6b67e21 roll more changes from r2830 back in by bsalomon@google.com · 13 years ago
- 8f9cbd6 Cleanup of r2830. by bsalomon@google.com · 13 years ago
- b6e1619 Adding isOpaque method to skia shader classes by junov@chromium.org · 13 years ago
- e23f194 install drawfilter for the picture playback as well by reed@google.com · 13 years ago
- 0e734bd revert 2826, restore option for non-dithered gradients (used by chrome) by reed@google.com · 13 years ago
- b1bdb2d delete baselines from obsolete test by reed@google.com · 13 years ago
- fdea0df new baselines for new tests by reed@google.com · 13 years ago
- a8f60f2 change to complexclip_bw and complexclip_aa, adding more combinations as well by reed@google.com · 13 years ago
- 3d0835b Revert 2830 and 2831. by bsalomon@google.com · 13 years ago
- 321795e Fix assert by bsalomon@google.com · 13 years ago
- 0fec61d Make GrDrawState a real class with getters and setters by bsalomon@google.com · 13 years ago
- 590e798 Add missing interfaces for Android by djsollen@google.com · 13 years ago
- 5194e15 Don't verify PMA in writePixels by bsalomon@google.com · 13 years ago
- 086e535 Make GrGLShaderVar objects aware of whether they are uniform, varying, or by tomhudson@google.com · 13 years ago
- 88ca1b4 use dithered gradients by default by reed@google.com · 13 years ago
- 338ef65 Make update-doxygen.sh upload docs to http://code.google.com/p/skia-autogen by epoger@google.com · 13 years ago
- 982cb87 add SK_OVERRIDE, move subclass impls of virtuals into .cpp by reed@google.com · 13 years ago
- 8e6d914 fix win compile: sure wish SK_OVERRIDE was testable on mac build by reed@google.com · 13 years ago
- 7716afb add SK_OVERRIDEs by reed@google.com · 13 years ago
- 75d939b add SK_OVERRIDEs, move impl of virtuals into .cpp by reed@google.com · 13 years ago
- da66898 Add method to GrGLShadeVar to create GLSL string accessing an element by tomhudson@google.com · 13 years ago
- 59ccef6 add more SK_OVERRIDEs update dox for SkEmptyShader by reed@google.com · 13 years ago
- 43d7484 don't specify default parameter values when overriding a method by reed@google.com · 13 years ago
- b5c4101 add baselines (pdf failed, so don't commit) by reed@google.com · 13 years ago
- cf271d8 add baselines by reed@google.com · 13 years ago
- 5ae777d rename sk_float_isNaN to sk_float_isnan to match related functions by reed@google.com · 13 years ago
- 675c5c4 Fix SkGLContext FBO setup for ES2 by bsalomon@google.com · 13 years ago
- 1607863 rename hasValidCoordinates to isFinite (on SkRect) and reimplement for speed by reed@google.com · 13 years ago
- 9791291 Prep for GrDrawState as a class Part 2 by bsalomon@google.com · 13 years ago
- b4b49cc add getBGColor() getter by reed@google.com · 13 years ago
- 39ee0ff Prep #1 for making GrDrawState a class by bsalomon@google.com · 13 years ago
- b0c5e07 Create update-doxygen script that generates and uploads docs by epoger@google.com · 13 years ago
- 5bc34f0 Remove fConfig/fFormat union in GrTextureDesc by bsalomon@google.com · 13 years ago
- 0be5eb7 add bench for computing isfinite of 4 values (targeted for SkRect) by reed@google.com · 13 years ago
- c2f8e9a make _isnan windows specific by reed@google.com · 13 years ago
- 61873a5 add sk_float_isfinite to mask platform differences by reed@google.com · 13 years ago
- d230e3e add test for isFinite by reed@google.com · 13 years ago
- 5192b4e Add README file for base-macpro baseline images by epoger@google.com · 13 years ago
- 9703c07 Remove directories of baseline images that we don't maintain by epoger@google.com · 13 years ago
- 7e78731 Copying in all _gpu.png actual images generated by buildbots running GM. by epoger@google.com · 13 years ago
- 44360bc Changes to the android gyp system to build without RTTI and exceptions. by djsollen@google.com · 13 years ago
- ef843cd When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep by senorblanco@chromium.org · 13 years ago
- c62b0f8 Minor Doxyfile updates by epoger@google.com · 13 years ago
- 3f7ef4b rebaseline for gpu by reed@google.com · 13 years ago
- a89c77b revert 2783 -- broke debug gm by reed@google.com · 13 years ago
- f974a5d New function SkBlitter::blitAntiRect(); specifically accelerated for by tomhudson@google.com · 13 years ago
- 05fffdc Doxygen configuration file, documentation and minor cleanup on blitters. by tomhudson@google.com · 13 years ago
- 9aa9f5b whitespace commit to trigger windows build by epoger@google.com · 13 years ago
- b44cd65 Fix Paint == comparison on Android. by djsollen@google.com · 13 years ago
- ceb1d9e remove SkOSWindow_Win.cpp (has been replaced by SkOSWindow_win.cpp [lowercase w]) by bsalomon@google.com · 13 years ago
- eedef25 Remove suffixes from SK_wGL macros by bsalomon@google.com · 13 years ago
- bd7c641 Add SkWGLExtensionInterface for dealing with WGL extensions by bsalomon@google.com · 13 years ago
- 06711bd9 Move SkGLCanvas.h to obsolete, delete from gyp by bsalomon@google.com · 13 years ago
- ea6805d add 2nd _ to __OpenBSD_ by reed@google.com · 13 years ago
- 56d11e0 Add support for GL_ANGLE_pack_reverse_row_order by bsalomon@google.com · 13 years ago
- 573f22b handle if unflattening returned a null shader by reed@google.com · 13 years ago
- 7975fcc Rebaseline mac gpu images by bsalomon@google.com · 13 years ago
- 12a6e65 Remove more failing gpu baselines on linux by bsalomon@google.com · 13 years ago
- d80a509 replacing Gr* with Sk* in SkTArray.h by junov@chromium.org · 13 years ago
- 0e86291 Temporarily remove failing linux gpu baselines. by bsalomon@google.com · 13 years ago
- f83a66b Temporarily remove windows gpu baselines that need new images. by bsalomon@google.com · 13 years ago
- 8b08c3e Make skdiff robust to image size differences: if the two image sizes differ, by tomhudson@google.com · 13 years ago
- 29d3501 Fix issue where bumping the max gm width/height affects gpu images by bsalomon@google.com · 13 years ago
- 677b223 add baselines by reed@google.com · 13 years ago
- 3138d36 Add more Unix platforms on which Skia for Chromium has been built, by reed@google.com · 13 years ago
- 2f6c957 update verttext to remove leading space from image name by reed@google.com · 13 years ago
- 181f4b3 fix lcd16_shader_blend math by reed@google.com · 13 years ago
- fb82300 enable shadermask optimization all the time by reed@google.com · 13 years ago
- fb30951 [GPU] tile when large bitmap pased drawBitmap and only a small fraction is used by bsalomon@google.com · 13 years ago
- a069c8f speedup AAClip::setRegion (n^2 to n) add bench for setRegion by reed@google.com · 13 years ago
- 1271d78 add bytes() to SkTDArray, which returns the number of bytes in the array, by reed@google.com · 13 years ago
- 1e0e607 Add missing return statement. by bsalomon@google.com · 13 years ago
- 136f55b Detect teximage2d failure by bsalomon@google.com · 13 years ago
- 01224d5 Unroll loops in SkBlurMask for speedup on Windows (benchmarks should see by tomhudson@google.com · 13 years ago