1. 67ff541 [skottie] Add support for embedded fonts (glyph paths) by Florin Malita · 4 years, 2 months ago
  2. 87caae6 Move SkBitmapRegionCodec into client_utils/android by Leon Scroggins III · 4 years, 3 months ago
  3. 330db4b Remove outdated color type readback workaround from dm by Brian Salomon · 4 years, 2 months ago
  4. 0a2464f Update internal skia uses to use flushAndSubmit and submit calls. by Greg Daniel · 4 years, 2 months ago
  5. fbddfbb [skottie] Introduce an external layer API by Florin Malita · 4 years, 3 months ago
  6. c1ad77c Add finisehd proc to backend texture creation. by Greg Daniel · 4 years, 3 months ago
  7. 273f107 Dump out path-mask generation and caching stats by Robert Phillips · 4 years, 3 months ago
  8. 11c6767 Create DDL for final composition step in DDL test harness by Robert Phillips · 4 years, 3 months ago
  9. 6276819 Allow SkThreadPool to be non-borrowing by Robert Phillips · 4 years, 3 months ago
  10. 8472a3d Update DDL test harness to use backendTextures to back tiles (take 2) by Robert Phillips · 4 years, 3 months ago
  11. 4e3ceb9 Fix up GPUDDLSink for Vulkan by Robert Phillips · 4 years, 3 months ago
  12. 9ff1d84 Revert "Update DDL test harness to use backendTextures to back tiles" by Robert Phillips · 4 years, 3 months ago
  13. 7ae9d2f Update DDL test harness to use backendTextures to back tiles by Robert Phillips · 4 years, 3 months ago
  14. 58b5a54 More robust fix for command buffer context crash. by Greg Daniel · 4 years, 4 months ago
  15. 9b00f1f Make skia_use_xps option work on Windows by Robert Phillips · 4 years, 4 months ago
  16. 0b22f3b Remove workaround for ANGLE + NVPR + Persistent Shader Cache by Brian Osman · 4 years, 4 months ago
  17. 6eb5cb9 Clean up for DDL program pre-compilation by Robert Phillips · 4 years, 5 months ago
  18. ce97857 Add GrSimpleMeshDrawOpHelper::CreateProgramInfo by Robert Phillips · 4 years, 5 months ago
  19. 19f466d Adds gpu stats for program cache by Robert Phillips · 4 years, 5 months ago
  20. 02497d4 Update nanobench and skpbench to use flush API for gpu syncing. by Greg Daniel · 4 years, 5 months ago
  21. 828a7ef [infra] Switch iOS to updated libimobiledevice. by Ben Wagner · 4 years, 5 months ago
  22. 7b0ed55 Start precompiling DDL shaders by Robert Phillips · 4 years, 5 months ago
  23. 291f340 Add new gpu sink for DDLs by Robert Phillips · 4 years, 5 months ago
  24. 3eaed8d fix clang-tidy warnings by Mike Reed · 4 years, 5 months ago
  25. 923181b Improve DDLPromiseImageHelper by Robert Phillips · 4 years, 5 months ago
  26. a865a3a Improve DDLTileHelper by Robert Phillips · 4 years, 5 months ago
  27. 3c1efd4 Carve some helper functions off of GPUSink (take 2) by Robert Phillips · 4 years, 6 months ago
  28. 45f37c3 Revert "Carve some helper functions off of GPUSink" by Robert Phillips · 4 years, 6 months ago
  29. 7b2fcfb Carve some helper functions off of GPUSink by Robert Phillips · 4 years, 6 months ago
  30. ea25fcf Replace DM:Error with DM::Result. by Ben Wagner · 4 years, 6 months ago
  31. 508fd32 make SkBBH a public interface by Mike Klein · 4 years, 6 months ago
  32. f7eb054 basic, untested BGR 1010102 and 101010x by Mike Klein · 4 years, 6 months ago
  33. 42a604f Allow decoding without color conversion - part 2 by Leon Scroggins III · 4 years, 6 months ago
  34. 788b916 Remove SkTMin and SkTMax by Brian Osman · 4 years, 6 months ago
  35. 45f94f8 Reland: Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 6 months ago
  36. 14d64af Revert "Initial checkin of GM verifier framework" by Tyler Denniston · 4 years, 6 months ago
  37. 7e36f00 Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 6 months ago
  38. 055f535 pdf rasterization by Mike Klein · 4 years, 6 months ago
  39. 9ae0663 add --skvm to DM by Mike Klein · 4 years, 6 months ago
  40. b147ace DCI-P3 -> Display P3 in Skia by Mike Klein · 4 years, 6 months ago
  41. a072b7b Remove an uncessary and unused parameter for partially generating the JSON command list by Nathaniel Nifong · 4 years, 8 months ago
  42. f46d5ca use std::make_unique by Mike Klein · 4 years, 8 months ago
  43. 4e1066f Remove SkSize& SkSize::operator=(const SkISize&) by Brian Salomon · 4 years, 8 months ago
  44. 849f4d6 Copy SkottieUtils' classes into skresources by Brian Osman · 4 years, 8 months ago
  45. 2319b80 remove unused (by clients) SkMultiPictureDraw by Mike Reed · 4 years, 9 months ago
  46. 09ee112 Reland "Fully embrace skcms types in SkColorSpace API" by Brian Osman · 4 years, 9 months ago
  47. 6af9b1c Revert "Fully embrace skcms types in SkColorSpace API" by Robert Phillips · 4 years, 9 months ago
  48. 7015227 Fully embrace skcms types in SkColorSpace API by Brian Osman · 4 years, 9 months ago
  49. 28a8f28 Rename functions in TestUtils.h by Brian Salomon · 4 years, 9 months ago
  50. 5a8f3e4 Reland "Enable Programs (formerly GLPrograms) test for other APIs" by Jim Van Verth · 4 years, 9 months ago
  51. cfbc4d4 [skottie] Add DataURI image support in utils/tools by Florin Malita · 4 years, 9 months ago
  52. 11e6aa8 Starting to hack up HDR transfer function support by Brian Osman · 4 years, 10 months ago
  53. 9241a6d Reland "Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"" by Brian Salomon · 4 years, 10 months ago
  54. cb55010 Revert "Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"" by Ravi Mistry · 4 years, 10 months ago
  55. 6fc04f8 Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime" by Brian Salomon · 4 years, 10 months ago
  56. 9c21978 Revert "SkSurface asynchronous read APIs allow client to extend pixel lifetime" by Brian Salomon · 4 years, 10 months ago
  57. ce240cc SkSurface asynchronous read APIs allow client to extend pixel lifetime by Brian Salomon · 4 years, 10 months ago
  58. 4bc0c1f Rename GrColorSpaceInfo -> GrColorInfo by Brian Salomon · 4 years, 10 months ago
  59. 3fdfe28 Simplify GPUSink constructors by just passing the config object by Brian Osman · 4 years, 11 months ago
  60. ed58e00 Add support for pre-compiling cached SkSL shaders by Brian Osman · 5 years ago
  61. a66081d Move SkSL caching out of GR_TEST_UTILS, trim persistent cache options by Brian Osman · 5 years ago
  62. edda565 gm: GMFactory returns a unique_ptr<> by Hal Canary · 5 years ago
  63. da2e67a Add GrProtected parameter to all createBackendTexture variants by Robert Phillips · 5 years ago
  64. 9c31047 Reland "DM: Add a per-sink MemoryCache to all GPU sinks" by Brian Osman · 5 years ago
  65. e4c88bb Prevent caching path-rendering programs by Brian Osman · 5 years ago
  66. 1958fbb Revert "DM: Add a per-sink MemoryCache to all GPU sinks" by Brian Osman · 5 years ago
  67. a7b224d DM: Add a per-sink MemoryCache to all GPU sinks by Brian Osman · 5 years ago
  68. b3c9745 Remove "nvpr" configs by Chris Dalton · 5 years ago
  69. 1c1208e Install runtime check error handler in RTC builds by Brian Osman · 5 years ago
  70. 9c71e7b Remove all global mutexes by Herb Derby · 5 years ago
  71. 4bdd36f Make color initialization version of createBackendTexture public by Robert Phillips · 5 years ago
  72. 8062679 Switch all internel uses of GrContext::createBackendTexture over to initialized versions by Robert Phillips · 5 years ago
  73. 8a9a371 Reland "Added AutoreleasePool for managing pool memory in testing apps." by Jim Van Verth · 5 years ago
  74. c4fec06 Revert "Added AutoreleasePool for managing pool memory in testing apps." by Kevin Lubick · 5 years ago
  75. a36e089 Added AutoreleasePool for managing pool memory in testing apps. by Jim Van Verth · 5 years ago
  76. be67a17 add SkNamedTransferFn::kRec2020 by Hal Canary · 5 years ago
  77. ab6eefe Move SkLeanWindows.h to src. by Ben Wagner · 5 years ago
  78. 5c7a25b Move explicit backend object allocation API to GrContext by Robert Phillips · 5 years ago
  79. 9b16f81 Switch over to using new direct allocation API in our tests (as much as possible at least) by Robert Phillips · 5 years ago
  80. b3c0bf6 Revert "manually register codecs in DM" by Mike Klein · 5 years ago
  81. 4bf6fd6 Revert "add runtime registration for encoders" by Mike Klein · 5 years ago
  82. c9deffa Revert "skip runtime registration on iOS" by Mike Klein · 5 years ago
  83. 017126f skip runtime registration on iOS by Mike Klein · 5 years ago
  84. 940c3f1 add runtime registration for encoders by Mike Klein · 5 years ago
  85. 9b2633e manually register codecs in DM by Mike Klein · 5 years ago
  86. a705cb9 remove SkLiteDL by Mike Klein · 5 years ago
  87. 9dbcdcc Alter createTestingOnlyBackendTexture methods by Robert Phillips · 5 years ago
  88. a1b7be6 Add thread safety annotations. by Herb Derby · 5 years ago
  89. ea236bf Move skcms.h to include/third_party/skcms by Brian Osman · 5 years ago
  90. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  91. c318630 Add skcms directory to public includes by Brian Osman · 5 years ago
  92. 9816878 extract ToolUtils::colortype_depth() by Mike Klein · 5 years ago
  93. de8362c remove DMJsonWriter::AddTestFailure by Mike Klein · 5 years ago
  94. f71b070 Fix the GLSL persistent cache (and add a config to test it) by Brian Osman · 5 years ago
  95. 0f2f522 SkMD5 returns digest by Hal Canary · 5 years ago
  96. fbe2406 Reland "Remove the NullGL interface (and associated test context)" by Brian Osman · 5 years ago
  97. 16b1efb allow GMs to fail in DM by Mike Klein · 5 years ago
  98. 215da62 Revert "Remove the NullGL interface (and associated test context)" by Brian Osman · 5 years ago
  99. de206c7 Remove the NullGL interface (and associated test context) by Brian Osman · 5 years ago
  100. 735c7ba FM, a dumber new testing tool by Mike Klein · 5 years ago