1. afd4113 Change D3DAttachmentViewManager to handle all CPU descriptors by Jim Van Verth · 4 years, 2 months ago
  2. 70728ef Revert "Reland "Revert "SkSL function inlining""" by Ethan Nicholas · 4 years, 2 months ago
  3. 22534f2 Expose sk_FragCoord for runtime effects by Michael Ludwig · 4 years, 2 months ago
  4. 5e6b3cd Store float value for settings in SkSL v2 by Michael Ludwig · 4 years, 2 months ago
  5. 062d2d9 Bump default GrResourceCache size to 256MB by Chris Dalton · 4 years, 2 months ago
  6. f8cb055 Revert "Store float value for SkSL settings" by Ethan Nicholas · 4 years, 2 months ago
  7. 04ff61f Reland "Revert "SkSL function inlining"" by Ethan Nicholas · 4 years, 2 months ago
  8. 5f68977 Store float value for SkSL settings by Michael Ludwig · 4 years, 2 months ago
  9. 2dd272b Revert "Revert "SkSL function inlining"" by Ethan Nicholas · 4 years, 2 months ago
  10. 1443c9d Create indirect index buffer for tessellation during onPrepare by Chris Dalton · 4 years, 2 months ago
  11. 5a36b25 shader dither in SkRPBlitter by Mike Klein · 4 years, 2 months ago
  12. c95dd32 vk: Call addResource() on indirect draw buffers by Chris Dalton · 4 years, 2 months ago
  13. 81d4172 Reland "Simplify GrRTC::clean APIs" by Michael Ludwig · 4 years, 2 months ago
  14. 55822f1 Add submittedProc to GrFlushInfo. by Greg Daniel · 4 years, 2 months ago
  15. 64391c4 Reland "generate vertex data in onPrepare" by Herb Derby · 4 years, 2 months ago
  16. d6fe76a Make callback std::function by Herb Derby · 4 years, 2 months ago
  17. 42cbde6 Revert "generate vertex data in onPrepare" by Herb Derby · 4 years, 2 months ago
  18. a33a680 generate vertex data in onPrepare by Herb Derby · 4 years, 2 months ago
  19. 4730f29 Revert "Simplify GrRTC::clean APIs" by Michael Ludwig · 4 years, 2 months ago
  20. 6cbd7c2 Simplify GrRTC::clean APIs by Michael Ludwig · 4 years, 2 months ago
  21. b5391d9 Reland "Reland "Add a tessellation mode that uses indirect draws"" by Chris Dalton · 4 years, 2 months ago
  22. 0e6d4f1 Revert "Reland "Add a tessellation mode that uses indirect draws"" by Chris Dalton · 4 years, 2 months ago
  23. 477512c Reland "Add a tessellation mode that uses indirect draws" by Chris Dalton · 4 years, 2 months ago
  24. ec8e0bf clean up legacy sRGB stages by Mike Klein · 4 years, 2 months ago
  25. b6d158a use SkOnce for singleton patheffect by Mike Reed · 4 years, 2 months ago
  26. afd8a6c Change intermediate image sizes in GrSurfaceContext::rescale by Brian Salomon · 4 years, 2 months ago
  27. ec31488 Revert "Add a tessellation mode that uses indirect draws" by Mike Klein · 4 years, 2 months ago
  28. 317dce5 Drop SkTextBlobs with > 2M glyphs. by Herb Derby · 4 years, 2 months ago
  29. 02d7cf7 Add a tessellation mode that uses indirect draws by Chris Dalton · 4 years, 2 months ago
  30. 7b4ea9b Light cleanup of GrTextBlob cache by Herb Derby · 4 years, 2 months ago
  31. 1e63279 Only use scissor state for native clears by Michael Ludwig · 4 years, 2 months ago
  32. 1f60733 Revert "Revert "move onto new factories for SkMatrix"" by Mike Reed · 4 years, 2 months ago
  33. 83ed957 Add D3D draw support by Jim Van Verth · 4 years, 2 months ago
  34. c80ee45 Revert "move onto new factories for SkMatrix" by Mike Reed · 4 years, 2 months ago
  35. 046c2b7 move onto new factories for SkMatrix by Mike Reed · 4 years, 2 months ago
  36. b37105e Remove support for manual memory management in GrVkMemory. by Greg Daniel · 4 years, 2 months ago
  37. 4c05786 init fDeviceClipBounds for empty canvas by Mike Reed · 4 years, 2 months ago
  38. 9ded74e use strokeandfill patheffect, and fix it by Mike Reed · 4 years, 2 months ago
  39. d2dc8dd Use pow2 rectanization for the hw tessellation atlas by Chris Dalton · 4 years, 2 months ago
  40. 87caae6 Move SkBitmapRegionCodec into client_utils/android by Leon Scroggins III · 4 years, 3 months ago
  41. 04283f3 Reland "Implement submit API to GrContext." by Greg Daniel · 4 years, 2 months ago
  42. c5eb5c7 Cleanup text vertex structs by Herb Derby · 4 years, 2 months ago
  43. 96f2237 Update GrVkRenderTarget to store both stencil & non-stencil render passes (for real) by Robert Phillips · 4 years, 2 months ago
  44. 69006f9 Add workaround 'fDisallowDirectRG8ReadPixels' for Radeon Pro 5000 GPUs. by John Stiles · 4 years, 2 months ago
  45. 49de103 Reland "Remove deprecated flush calls." by Greg Daniel · 4 years, 2 months ago
  46. 287d598 Apply additional clipping in SkGpuBlurUtils. by Brian Salomon · 4 years, 2 months ago
  47. a321dd9 Add detection for AMD Radeon Pro 5000-class GPUs. by John Stiles · 4 years, 2 months ago
  48. 3e84312 add new patheffect for stroke-and-fill by Mike Reed · 4 years, 2 months ago
  49. 1ac5474 split up ==/!= for C++20 by Mike Klein · 4 years, 2 months ago
  50. 40b4de2 Set up D3D textures and draw buffers by Jim Van Verth · 4 years, 2 months ago
  51. 3bcb7bb disable old sRGB stages by Mike Klein · 4 years, 2 months ago
  52. 5e6d789 Revert "Remove deprecated flush calls." by Greg Daniel · 4 years, 2 months ago
  53. 9ee15d7 Revert "Implement submit API to GrContext." by Greg Daniel · 4 years, 2 months ago
  54. ac00766 Avoid GDI measuring modes with CBDT fonts. by Ben Wagner · 4 years, 2 months ago
  55. 3298baf Note typeface usage in layers. by Ben Wagner · 4 years, 2 months ago
  56. a21d54e Allow --disableDriverCorrectnessWorkarounds to enable MSAA on Intel GPUs by John Stiles · 4 years, 2 months ago
  57. 40f288c Implement submit API to GrContext. by Greg Daniel · 4 years, 2 months ago
  58. 0498431 port GrDataUtils to use generic transfer functions by Mike Klein · 4 years, 2 months ago
  59. e5a141d Reland GrRectanizerPow2 by Chris Dalton · 4 years, 2 months ago
  60. d8fd0bf Remove deprecated flush calls. by Greg Daniel · 4 years, 2 months ago
  61. be259dc Add GrD3DPipelineStateDataManager. by Jim Van Verth · 4 years, 2 months ago
  62. d240d76 extract original paths at big size to improve precision by Mike Reed · 4 years, 2 months ago
  63. 1b63b4a Revert "SkSL function inlining" by Robert Phillips · 4 years, 2 months ago
  64. 86fedbb Remove legacy matrix concat code by Brian Osman · 4 years, 2 months ago
  65. b65024b SkSL function inlining by Ethan Nicholas · 4 years, 2 months ago
  66. 9afff47 Fix clear rects in SkGpuBlurUtils by Brian Salomon · 4 years, 2 months ago
  67. 1963009 stroke-and-fill is deprecated, introduce simpler api by Mike Reed · 4 years, 2 months ago
  68. 98bc22c add fontmetrics to custom typeface by Mike Reed · 4 years, 2 months ago
  69. dbcf680 Fix rendering of very-thin dashed lines when MSAA is enabled. by John Stiles · 4 years, 2 months ago
  70. 75cebbe Inset subset rect in texture op when nearest sampling by Brian Salomon · 4 years, 2 months ago
  71. 6222406 clean up some SK_LEGACY... defines by Mike Klein · 4 years, 2 months ago
  72. d5cbc1e Isolate fGlyphs in SubRun by Herb Derby · 4 years, 2 months ago
  73. e7825ff Reland "direct mask biased to (0,0)" by Herb Derby · 4 years, 2 months ago
  74. 8219e91 For vertices/patches with a shader and no texCoords, use positions by Brian Osman · 4 years, 2 months ago
  75. 1040e38 Revert "direct mask biased to (0,0)" by Robert Phillips · 4 years, 2 months ago
  76. 4a9a2d1 remove legacy utils for camera3d by Mike Reed · 4 years, 2 months ago
  77. 839e70f Identity unichar <-> glyph_id mapping for SkCustomTypeface by Florin Malita · 4 years, 2 months ago
  78. 56cde49 direct mask biased to (0,0) by Herb Derby · 4 years, 2 months ago
  79. 2255893 Reland "Consolidate texture uploads in GrGLGpu." by Brian Salomon · 4 years, 2 months ago
  80. 11ad4cc Reland "Revert "Revert "Fix tile modes in SkGpuBlurUtils.""" by Brian Salomon · 4 years, 2 months ago
  81. 67c921a JIT pow() by Mike Klein · 4 years, 3 months ago
  82. 71f06f6 Revert "Consolidate texture uploads in GrGLGpu." by Robert Phillips · 4 years, 2 months ago
  83. f10b2a5 Loosen up uniqueKey asserts between GrTextureProxy and GrTexture in DDLs (alt. version) by Robert Phillips · 4 years, 2 months ago
  84. 5c66aa7 Consolidate texture uploads in GrGLGpu. by Brian Salomon · 4 years, 3 months ago
  85. 28590d5 Add 'shader' as an alias for 'fragmentProcessor' by Brian Osman · 4 years, 4 months ago
  86. 364ed37 Reland "Revert "Fix tile modes in SkGpuBlurUtils."" by Brian Salomon · 4 years, 2 months ago
  87. b88fe29 Support framebuffer fetch extension on non-ES GL by Brian Salomon · 4 years, 2 months ago
  88. a36a5a1 Add a per-triangle vertex advance to GrMiddleOutPolygonTriangulator by Chris Dalton · 4 years, 2 months ago
  89. 340cd9c SkCustomTypeface tweaks by Florin Malita · 4 years, 2 months ago
  90. 08f986d Added SkSL unpremul intrinsic by Brian Osman · 4 years, 2 months ago
  91. cdb520a SkPostConcatMatrixProvider -> SkPostTranslateMatrixProvider by Brian Osman · 4 years, 2 months ago
  92. 0a2464f Update internal skia uses to use flushAndSubmit and submit calls. by Greg Daniel · 4 years, 2 months ago
  93. e5865f6 Revert "Revert "Fix tile modes in SkGpuBlurUtils."" by Brian Salomon · 4 years, 2 months ago
  94. ff350cb fixed null dereference in SkSLMetalCodeGenerator by Ethan Nicholas · 4 years, 2 months ago
  95. 79c5674 Place transformed drawing data at source space (0,0) by Herb Derby · 4 years, 2 months ago
  96. dbb3e1d Remove some asserts that prevent Dawn from completing a DM run. by Stephen White · 4 years, 2 months ago
  97. b8fc4e6 refactor SkArenaAlloc arrays a little by Mike Klein · 4 years, 2 months ago
  98. 39ec60a Don't delete gl textures on failed update. by Greg Daniel · 4 years, 2 months ago
  99. c2e80e1 [canvaskit] Disable getError calls for webGL by Kevin Lubick · 4 years, 2 months ago
  100. 8f3963f Add array initializer by Herb Derby · 4 years, 3 months ago