- b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
- 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
- 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 9 years ago
- 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
- 0067ff5 fix up test create functions by joshualitt · 9 years ago
- cba99b8 Move GLSL-specific routines/classes to separate glsl directory by jvanverth · 9 years ago
- 026beb5 SkPath::Direction serves two masters: by reed · 9 years ago
- 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 9 years ago
- 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 9 years ago
- cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
- 7f14c9b Revert of Add device space "nudge" to gpu draws (patchset #6 id:90001 of https://codereview.chromium.org/877473005/) by robertphillips · 10 years ago
- b932999 Add device space "nudge" to gpu draws by robertphillips · 10 years ago
- 9cc2f26 Revert of Add device space "nudge" to gpu draws (patchset #5 id:70001 of https://codereview.chromium.org/877473005/) by robertphillips · 10 years ago
- e79d7b7 Revert of Remove 'f' from 0.05f in shader code (patchset #1 id:1 of https://codereview.chromium.org/888483002/) by robertphillips · 10 years ago
- 1726997 Remove 'f' from 0.05f in shader code by robertphillips · 10 years ago
- 2d55d07 Add device space "nudge" to gpu draws by robertphillips · 10 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- 56995b5 Remove GP from drawstate, revision of invariant output for GP by joshualitt · 10 years ago
- 8c0f615 Revert of Remove GP from drawstate, revision of invariant output for GP (patchset #9 id:160001 of https://codereview.chromium.org/791743003/) by joshualitt · 10 years ago
- c6bc58e Remove GP from drawstate, revision of invariant output for GP by joshualitt · 10 years ago
- 422f56f Make addUniform take a precision by bsalomon · 10 years ago
- eb2a676 Remove backend factories by joshualitt · 10 years ago
- 267ce48 remove proc key by joshualitt · 10 years ago
- 605dd0f Move GrInvariantOutput out of GrProcessor and into its own class. by egdaniel · 10 years ago
- 9e4d6d1 Move willUseInputColor check to computeInvariantOutput by egdaniel · 10 years ago
- 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
- ccb2e38 Create helper functions to use in computeInvariantOutput calls by egdaniel · 10 years ago
- 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 10 years ago
- 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 10 years ago
- 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 49586be removing GrDrawEffect by joshualitt · 10 years ago
- 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
- 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
- 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
- 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 10 years ago
- 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
- 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
- 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
- 55fad7a Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. by bsalomon · 10 years ago
- e5a041c Implement the clip as 4 or fewer GrEffects when possible. by commit-bot@chromium.org · 10 years ago
- cabf4b2 Unify edge type enums across GrEffect subclasses that clip rendering to a geometry. by commit-bot@chromium.org · 10 years ago
- d85f32c Make GrConvexPolyEffect support inverse fills and non-AA rects by commit-bot@chromium.org · 11 years ago
- c2f7824 Analytic rrect clip for cicular corners, radius >= 0.5 by commit-bot@chromium.org · 11 years ago
- f053980 Specialize GrConvexPolyEffect for AA rects, use for AA clip rects. by commit-bot@chromium.org · 11 years ago
- 6dee875 Add workaround for Xoom crashing after discard removed from shader. by commit-bot@chromium.org · 11 years ago
- b21fac1 Make GMs aware of what tool they're being run in. by commit-bot@chromium.org · 11 years ago
- 65ee5f4 Use GrConvexPolyEffect when clip is a single convex polygon by commit-bot@chromium.org · 11 years ago
- 4c18e9f Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- c3fe549 Add convex polygon rendering effect and GM to test it. by commit-bot@chromium.org · 11 years ago