- 3cd0c24 Add an explicit SkFrame move constructor by Nigel Tao · 6 years ago
- 328f9c7 Add notion of active opList to GrDrawingManager by Robert Phillips · 6 years ago
- ee87c86 Switch SkPaint's color to SkColor4f by Brian Osman · 6 years ago
- 78aceb2 converted overdraw effect to new FP system by Ethan Nicholas · 6 years ago
- a45e1a7 fixed ASAN error while compiling .fp files by Ethan Nicholas · 6 years ago
- 24e5834 check if stream failed by Mike Reed · 6 years ago
- bf67741 add behavior enum to SkTypeface::serialize() by Mike Reed · 6 years ago
- 09a7bb2 Reland "ccpr: Implement stroking with fine triangle strips" by Chris Dalton · 6 years ago
- 48287b9 Reland "Use skcms_PrimariesToXYZD50 to implement SkColorSpacePrimaries::toXYZD50" by Brian Osman · 6 years ago
- db16001 add circles to stroked cubics with cusps by Cary Clark · 6 years ago
- 114b091 Support more hardware buffer formats by Stan Iliev · 6 years ago
- 72efd80 Fixes for primitive handling for uniforms by Michael Ludwig · 6 years ago
- 0b7645f Simplify perspective shadows to match future MD specs. by Jim Van Verth · 6 years ago
- 0235c64 Fix GrAAConvexTessellator colinear point removal. by Brian Salomon · 6 years ago
- a51d1b4 Revert "Add support for gray + colorspace to SkCodec" by Brian Osman · 6 years ago
- 15eb1e9 update CPU feature macros in src/opts by Mike Klein · 6 years ago
- cf33b1b fonts: Cap the max number of entries in server side glyph cache tracking by Khushal · 6 years ago
- 8491dd8 Add support for gray + colorspace to SkCodec by Brian Osman · 6 years ago
- 8378dfb Extract SkGlyphRunListPainter from SkGlyphRun.* by Herb Derby · 6 years ago
- 83e86eb Reland "standardize macro checks in SkRasterPipeline_opts" by Mike Klein · 6 years ago
- 62db8d5 Make GrSemaphore a GrGpuResource by Brian Salomon · 6 years ago
- 4ff2611 Revert "standardize macro checks in SkRasterPipeline_opts" by Mike Klein · 6 years ago
- a427559 Refactor 'in uniform' CPP code generation by Michael Ludwig · 6 years ago
- 75d25c4 standardize macro checks in SkRasterPipeline_opts by Mike Klein · 6 years ago
- 02e6efe Revert "ccpr: Implement stroking with fine triangle strips" by Chris Dalton · 6 years ago
- ecddbc0 Add support for switching family queues in vulkan. by Greg Daniel · 6 years ago
- 351545a Revert "update SkPaint size sanity check" by Mike Klein · 6 years ago
- 2f2757f ccpr: Implement stroking with fine triangle strips by Chris Dalton · 6 years ago
- 9407864 Fix Fuchsia roll by Robert Phillips · 6 years ago
- acb4b0f Detect when a FreeType glyph doesn't have a path. by Ben Wagner · 6 years ago
- 92e4c7f Support input color argument to process() function in sksl .fp files by Michael Ludwig · 6 years ago
- 10c3776 Remove GrTextureStripAtlas, textured gradients use independent textures by Michael Ludwig · 6 years ago
- 7edaa73 Remove drawPosText from SkDevice by Herb Derby · 6 years ago
- 8e318fd Reland "Check that mask to path fallback happens" by Herb Derby · 6 years ago
- 231de03 Improve inputColor handling in fragment processor implementations. by Michael Ludwig · 6 years ago
- d708bd6 Remove drawPosText from svg by Herb Derby · 6 years ago
- e61c234 Remove drawPosText_asPath - more dead code by Herb Derby · 6 years ago
- 1e576e7 Some GrSemaphore cleanup by Brian Salomon · 6 years ago
- df65b83 Suppress addition of changeListeners during DDL recording by Robert Phillips · 6 years ago
- db8adb5 Remove drawPosText support for SkBitmapDevice by Herb Derby · 6 years ago
- ce00811 converted arithmetic FP to new FP structure by Ethan Nicholas · 6 years ago
- 59b39e7 Always force GPU generated masks be top left (take 2) by Robert Phillips · 6 years ago
- 5de5233 remove scaling from pathops by Cary Clark · 6 years ago
- 7ed0eae Revert "Remove lazy image color space hacks for gray" by Brian Osman · 6 years ago
- cd7907b Revert "Reland "Add ability to specify different GP textures for each mesh in a draw."" by Brian Salomon · 6 years ago
- f7c723c Add tracing to saveLayer by Yuqian Li · 6 years ago
- 48cb223 increase SkPoint3 normalize precision by Cary Clark · 6 years ago
- eb0bb73 Revert "Check that mask to path fallback happens" by Herb Derby · 6 years ago
- 79fca19 Revert "Use skcms_PrimariesToXYZD50 to implement SkColorSpacePrimaries::toXYZD50" by Mike Klein · 6 years ago
- 1b714be Revert "Always force GPU generated masks be top left" by Robert Phillips · 6 years ago
- aca2b9e Managing the context was dropped. Adding back in. by Herb Derby · 6 years ago
- 887b416 Use skcms_PrimariesToXYZD50 to implement SkColorSpacePrimaries::toXYZD50 by Brian Osman · 6 years ago
- 93348dd Fix GrGLGpu::createTestingOnlyBackendRenderTarget() by Brian Salomon · 6 years ago
- 9f85b51 Check that mask to path fallback happens by Herb Derby · 6 years ago
- 273b74a fix two 1-bit mismatches in sRGB transfer functions by Mike Klein · 6 years ago
- 0b7ce06 Always force GPU generated masks be top left by Robert Phillips · 6 years ago
- c95fbd3 Update HotSort cl/vk. by Allan MacKinnon · 6 years ago
- 500cbc6 clean up for removing drawTextOnPath from canvas by Mike Reed · 6 years ago
- e5dd9ba Temporarily make SkTMultiMap::remove() safe for values not in map by Brian Salomon · 6 years ago
- a62d036 textonpath no longer in canvas by Mike Reed · 6 years ago
- 779ed02 Add setXi and setXiv in GrGLSLProgramDataManager. by Michael Ludwig · 6 years ago
- 12dffda Remove unused onCanLazyGenerateOnGPU function by Brian Osman · 6 years ago
- a81c2be Remove lazy image color space hacks for gray by Brian Osman · 6 years ago
- cd72da2 update SkPaint size sanity check by Mike Klein · 6 years ago
- 18d7cf7 Reland "Remove old ICC parser, A2B SkColorSpace, SkGammas, etc..." by Brian Osman · 6 years ago
- d9c9364 Make the two too-large-glyph comparisons be the same by Herb Derby · 6 years ago
- 04ccd72 Further improve AA choice by Yuqian Li · 6 years ago
- 900e5c8 [infra] Update Win Intel drivers. by Greg Daniel · 6 years ago
- 7ba1d64 Revert "Remove old ICC parser, A2B SkColorSpace, SkGammas, etc..." by Brian Osman · 6 years ago
- 5223243 Fix alpha type when doing GPU color space conversion of unpremul images by Brian Osman · 6 years ago
- 7c8d2e9 don't support virtual onDrawTextOnPath by Mike Reed · 6 years ago
- de47928 Add a flag to disable mask-filtered mask caching for Chrome by Robert Phillips · 6 years ago
- c01b5c7 Add support for hardware buffers with protected content by Stan Iliev · 6 years ago
- d20d261 More liberally fold the path matrix into the CTM in GrTextBlob::flush by Robert Phillips · 6 years ago
- 8ae7c90 Remove old ICC parser, A2B SkColorSpace, SkGammas, etc... by Brian Osman · 6 years ago
- d4255ed Handle the glyph too big path fallback by Herb Derby · 6 years ago
- f125111 Have GrAHardwareBufferImageGenerator use lazy proxies. by Greg Daniel · 6 years ago
- 21fc5ce Reland "Add support for unpremul image sources in the GPU backend" by Brian Osman · 6 years ago
- a9979d1 Add support for vulkan extensions needed for AHardwareBuffers. by Greg Daniel · 6 years ago
- 0b0e0b8 centralize default src/dst colorspace policy by Mike Klein · 6 years ago
- c349f18 use textonpath util for canvas::drawTextOnPath by Mike Reed · 6 years ago
- 9af948d Do some refactoring of GrAHardwareBufferImageGenerator. by Greg Daniel · 6 years ago
- 0fdc53f textonpath util by Mike Reed · 6 years ago
- ea2a632 fix pathops unsortable angles by Cary Clark · 6 years ago
- 6305105 Remove MSAA from Metal caps by Brian Osman · 6 years ago
- fdec6f4 Disable GrTextureOp Chaining by Brian Salomon · 6 years ago
- a3adbf2 Don't assert trying to make an MSAA surface with Metal, just fail by Brian Osman · 6 years ago
- 36f7e32 Reland "Switch SkCodec to use skcms plus fixes"" by Leon Scroggins III · 6 years ago
- 1db86c7 SkPDF/Type1: fix BUG:skia:8285 by Hal Canary · 6 years ago
- 2424ec4 Make GrGLInterface great for Win32 x86 again by Brian Salomon · 6 years ago
- 49f8da0 use nothingToDraw more often by Mike Reed · 6 years ago
- 793324c Always render GPU masks with AA rendering by Robert Phillips · 6 years ago
- cd700e9 Revert "Revert "added support for sk_Dimensions to SkSL"" by Ethan Nicholas · 6 years ago
- adb4bfe A bunch of fixes for calling abandon on vulkan context. by Greg Daniel · 6 years ago
- 3054989 do reject vertical lines if they are outside of the clip by Mike Reed · 6 years ago
- 92bc476 Rearrange templates to get ios to compile by Herb Derby · 6 years ago
- 83988ed Revert "Reland "Switch SkCodec to use skcms" plus fixes" by Leon Scroggins · 6 years ago
- 8c8b046 Fix drawRect by Robert Phillips · 6 years ago
- d2fec23 Have GPU and RemoteGlyphCache share mask position code by Herb Derby · 6 years ago
- ee2a3f3 Add back tight scaler context managment by Herb Derby · 6 years ago