1. 5f13fba Stop tracking whether GrFragmentProcessors read their input by Brian Salomon · 8 years ago
  2. 67c18d6 Continue making Ganesh use absolute texture coordinates - take 2 by Robert Phillips · 8 years ago
  3. 61624f0 Plumb dst color space in many places, rather than "mode" by Brian Osman · 8 years ago
  4. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  5. 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
  6. 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
  7. 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
  8. 7b8400d Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode by Brian Osman · 8 years ago
  9. 2db8361 bench, samples, etc: s/SkAutoTUnref/sk_sp/ by Hal Canary · 8 years ago
  10. 618d304 GrConstColorProcessor uses 4f colors in the destination space by Brian Osman · 8 years ago
  11. 9f532a3 Add helper to create random AsFPArgs for Ganesh unit tests by Brian Osman · 8 years ago
  12. 2ebd0c8 Remove option to make GrCoordTransforms apply to device positions. by Brian Salomon · 8 years ago
  13. 0d9dfe9 Supply random dst color space to asFP in unit tests by Brian Osman · 8 years ago
  14. 1a1aa93 Remove unneeded GrGLSLTransformedCoordsArray type by bsalomon · 8 years ago
  15. 1638c0d Add destination color space to AsFPArgs. Eliminates last XFORMTODO. by brianosman · 8 years ago
  16. 839345d Bundle SkShader::asFragmentProcessor arguments in a struct by brianosman · 8 years ago
  17. 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
  18. 982eb7f Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. by brianosman · 8 years ago
  19. 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 8 years ago
  20. 60c9b58 change flattenable factory to return sk_sp by reed · 8 years ago
  21. 8a21c9f use Make instead of Create to return a shared shader by reed · 8 years ago
  22. a0cee5f remove align16 calls in skhader context sizes. will handle this elsewhere as needed by reed · 8 years ago
  23. 773ceda Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )" by reed · 8 years ago
  24. e38bcaf Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ ) by halcanary · 8 years ago
  25. d812fb4 enforce 16byte alignment in shader contexts by reed · 8 years ago
  26. 8d9f2e4 Add ContextRec param to SkShader::contextSize() by fmalita · 8 years ago
  27. 5e58cee Add GrShaderFlags enum by cdalton · 8 years ago
  28. d3b32bf Last bit of GrGLSLFragmentProcessor-derived class cleanup by robertphillips · 9 years ago
  29. bf536af Next round of GrGLSLFragmentProcessor-derived class cleanup by robertphillips · 9 years ago
  30. 0152cc3 remove 565 effects shaders by caryclark · 9 years ago
  31. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  32. 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
  33. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
  34. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  35. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
  36. 478c04e Update sample to use new perlin noise shader, and make cloud like by egdaniel · 9 years ago
  37. 417011c added experimental improved Perlin noise shader by ethannicholas · 9 years ago