1. bb3f4a8 Bug fixes: by suyang1 · 13 years ago
  2. 719fd04 add SkAAClip.cpp by reed@google.com · 13 years ago
  3. 3bcf8d3 add sample for clipping by reed@google.com · 13 years ago
  4. 077232e Add semicolon back that was accidentally deleted in r2444 by bsalomon@google.com · 13 years ago
  5. 1983f39 Make a bunch of GrPrintfs be debug-only by bsalomon@google.com · 13 years ago
  6. 96e96df When we're not using the NULL buffer data hint update with glBufferData rather than glBufferSubData. by bsalomon@google.com · 13 years ago
  7. e05cc8e explicitly set opt level for mac-release delete obsolete FPS bench by reed@google.com · 13 years ago
  8. 58f5119 Add baselines for linux aarectmodes and some missing gpu linux baselines. by bsalomon@google.com · 13 years ago
  9. a310826 Add per-vertex coverage field, use in AA rects when alpha tweak is not valid, add relevant sample/gm by bsalomon@google.com · 13 years ago
  10. f12449b Fixed signed/unsigned comparison warnings in empty path gm/sample by bsalomon@google.com · 13 years ago
  11. 0f1541f Mac does not like empty projects. by bungeman@google.com · 13 years ago
  12. b29c883 Add xps device to skia. http://codereview.appspot.com/5076041/ by bungeman@google.com · 13 years ago
  13. 1c04bf9 implement region-ops by reed@google.com · 13 years ago
  14. 07faed1 Setting perspective in fixed point. http://codereview.appspot.com/5088043/ by bungeman@google.com · 13 years ago
  15. cf38523 Don't let templates live in shadows. by bungeman@google.com · 13 years ago
  16. a12cc7f Separate code paths of SkTArray at compile time. by bungeman@google.com · 13 years ago
  17. 8e06dab Fix more VS2010 warnings. by bsalomon@google.com · 13 years ago
  18. 6150c20 Add newlines to debug error strings by bsalomon@google.com · 13 years ago
  19. 7d1276f Directly assign glBindTexture in windows gl interface rather than wglGetProcAddress since it is a GL 1.1 function and isn't exported as a ptr in the ATI driver. by bsalomon@google.com · 13 years ago
  20. 685d9e2 rebaseline by reed@google.com · 13 years ago
  21. 702a55d update baseline by reed@google.com · 13 years ago
  22. 111c19b fix scalar=fixed for the new tests by reed@google.com · 13 years ago
  23. 0abb499 add SkAlphaBlend255 by reed@google.com · 13 years ago
  24. 01744a4 Fix clamped_gradients gm to work in fixed. by bungeman@google.com · 13 years ago
  25. fd8772e bug fix for character 0x200B : zero-advance-space by reed@google.com · 13 years ago
  26. 767ea3b change gamma for white and neutral text by reed@google.com · 13 years ago
  27. 733e302 make no promises if we see a looper by reed@google.com · 13 years ago
  28. 644fc76 remove mention of obsolete symbol SK_SUPPORT_888_TEXT by reed@google.com · 13 years ago
  29. 2d4297c use SK_OVERRIDE by reed@google.com · 13 years ago
  30. 47ac84e check-point for aaclip by reed@google.com · 13 years ago
  31. 1deaab5 remove unused variable "inside", begin fixing coding style by reed@google.com · 13 years ago
  32. 632e1a2 move call to nothingToDraw into our iterator, so it sees the results of filters and loopers by reed@google.com · 13 years ago
  33. 2b33468 add baselines by reed@google.com · 13 years ago
  34. bbaa439 Rebaseline shadertext on windows by bsalomon@google.com · 13 years ago
  35. fa6ac93 Fixup rendering of empty paths (including inverted fills) by bsalomon@google.com · 13 years ago
  36. 3228789 check-point for aaclip by reed@google.com · 13 years ago
  37. d21845c Remove failing tests. Go green. by caryclark@google.com · 13 years ago
  38. 84e43fd fix text for Lion, Leopard, Skia on Mac by caryclark@google.com · 13 years ago
  39. e36707a first cut at aaclipping by reed@google.com · 13 years ago
  40. 02f5584 Change SkAutoMaskImage so that we're less likely to write leaky code. by bungeman@google.com · 13 years ago
  41. a30bc82 Remove nonexistant header from gyp file by bsalomon@google.com · 13 years ago
  42. bbf1226 fix calculation and assert for grmask -> bytes-per-pixel by reed@google.com · 13 years ago
  43. 127c3be Remove debug messages that are no longer needed. by vandebo@chromium.org · 13 years ago
  44. 675dd88 disable CHECK_NOTHING_TO_DRAW for now, since it doesn't play well with DrawLooper by reed@google.com · 13 years ago
  45. 18ac1ba Make asBlur method const. http://codereview.appspot.com/5190041/ by bungeman@google.com · 13 years ago
  46. 5eba98c Now that layout tests are fixed, remove flag to ignore margin fix. by bungeman@google.com · 13 years ago
  47. dcd0f3a quick-rejects based on xfermode, using SkPaint::nothingToDraw() by reed@google.com · 13 years ago
  48. 2c508f2 add force-rle parameter to help with aaclip testing by reed@google.com · 13 years ago
  49. a38c819 Fix two warnings in bench timers. http://codereview.appspot.com/5164049/ by bungeman@google.com · 13 years ago
  50. c74ab18 add accessors to irect by reed@google.com · 13 years ago
  51. 7deaa3b Update common_conditions to make sure there is a slash in VS2008. by bungeman@google.com · 13 years ago
  52. 983297e Roll gyp and add librarian settings (now supported). by bungeman@google.com · 13 years ago
  53. 5676b4a Revert r2122, r2116, r2108 Now that Chrome's PlatformDevice doesn't inherit from SkDevice. by vandebo@chromium.org · 13 years ago
  54. 1341304 Use SK_OVERRIDE to add a little extra robustness against name changes. by tomhudson@google.com · 13 years ago
  55. 7430a33 invert gamma for non-black/white text by reed@google.com · 13 years ago
  56. c2c9b97 Fix nits by bsalomon@google.com · 13 years ago
  57. 5ebc700 New baseline images for windows. Visually OKed by Mike and Elliot. by epoger@google.com · 13 years ago
  58. 3253898 need these for the forceaa change by reed@google.com · 13 years ago
  59. 600b3f6 don't autoset forceaa (yet), but require the caller to do that. In the future by reed@google.com · 13 years ago
  60. 97d1a22 disable auto-detection of non-opaque devices for LCD for now by reed@google.com · 13 years ago
  61. c47c4ab update baselines by reed@google.com · 13 years ago
  62. 6fc3c1f Detect that we're drawing to a device that has per-pixel alpha, and if so, by reed@google.com · 13 years ago
  63. e958c69 whitespace commit to trigger buildbots by epoger@google.com · 13 years ago
  64. be2faf0 whitespace commit to trigger buildbots by epoger@google.com · 13 years ago
  65. 3e0f22c Add SK_RESTRICT inside radial gradient shader - we can't currently see a benefit, but it shouldn't hurt, and some compiler somewhere ought to benefit from it. by tomhudson@google.com · 13 years ago
  66. 9d12f5c Fix some VS2010 warnings Review URL: http://codereview.appspot.com/5155043 by bsalomon@google.com · 13 years ago
  67. 6f92f18 Fix GLPrograms unit test, only set fExperimentalGS if driver support is by bsalomon@google.com · 13 years ago
  68. f75b84e Add license by bsalomon@google.com · 13 years ago
  69. edfe1aa Add experimental geometry shader code to gpu backend by bsalomon@google.com · 13 years ago
  70. 5088385 Rebase win fixed by bsalomon@google.com · 13 years ago
  71. 7aab466 Rebase gm win float by bsalomon@google.com · 13 years ago
  72. 17bea24 rebaseline (with Brian's cleartype settings) by reed@google.com · 13 years ago
  73. bf7a7fb add baselines by reed@google.com · 13 years ago
  74. 9b8c20c rebaseline with gamma correct text by reed@google.com · 13 years ago
  75. 3c9f8ff remove clearing gamma for BW, since caller does that now by reed@google.com · 13 years ago
  76. 6f5df48 add gamma-correct text by reed@google.com · 13 years ago
  77. 2ac3867 rebaseline with new gamma-corrected text by reed@google.com · 13 years ago
  78. 4fdfcbe Fix gl error debug print. by bsalomon@google.com · 13 years ago
  79. 4b90c62 Add GrSTAllocator subclass, hide cons in GrTAllocator that takes ptr by bsalomon@google.com · 13 years ago
  80. 0922fb1 rebaseline by reed@google.com · 13 years ago
  81. afe2448 update baseline by reed@google.com · 13 years ago
  82. 86b201b rebaseline by reed@google.com · 13 years ago
  83. 2739b27 move specialization of 16 -vs- 32 lcd format to the fonthost by reed@google.com · 13 years ago
  84. 421093d support gamma correction for lcd text by reed@google.com · 13 years ago
  85. 3e8ae5b kill gamma flags if we're drawing BW by reed@google.com · 13 years ago
  86. 021b405 splitscreen for black and white versions by reed@google.com · 13 years ago
  87. 950d7a8 Turn off AA when coverage can't be handled correctly. by bsalomon@google.com · 13 years ago
  88. 8b5abec Set window build flags (warn level 4, release optimization options, pdbs in release builds) by bsalomon@google.com · 13 years ago
  89. ade907b roll in fixes from android when we have to compress sections of "stretchy" by reed@google.com · 13 years ago
  90. f8897e8 Add debug trap to track down crash. by vandebo@chromium.org · 13 years ago
  91. f65dfbf add initial baselines by reed@google.com · 13 years ago
  92. 9266901 Add SkSTArray, hide stack storage cons in SkTArray, unify SkTArray init logic by bsalomon@google.com · 13 years ago
  93. c12e1b1 Replace SkMath.h includes as required for fixed point. by tomhudson@google.com · 13 years ago
  94. 889bd8b Make SkMath.h less visible in public header files. by tomhudson@google.com · 13 years ago
  95. 41ecf92 whitespace commit to trigger buildbots by epoger@google.com · 13 years ago
  96. 7a23014 fix bw bits when width >= 16 by reed@google.com · 13 years ago
  97. ca27a1c initial baselines by reed@google.com · 13 years ago
  98. 44b0592 add initial baselines by reed@google.com · 13 years ago
  99. 6a8f14d doh -- fix conversion to BW from color/gray by reed@google.com · 13 years ago
  100. bf2ac7e Fix 2333. Be sure fImage is assigned before giving to SkAutoMaskImage. by bungeman@google.com · 13 years ago