Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
bb5711a5e4b9c83f0fc49f2d4ee19ca1e4592e14
/
src
bb5711a
Remove GrSurfaceDesc member from GrSurfaceProxy.
by Brian Salomon
· 8 years ago
78d1b42
Add GM to verify that drawX == (path.addX, drawPath)
by Brian Osman
· 8 years ago
b3d0f7c
skslc SPIR-V mod support
by Ethan Nicholas
· 8 years ago
fd773fb
Adjust start and end points of arcs based on CTM
by Brian Osman
· 8 years ago
e3cd691
Fix for amd copy as draws on vulkan
by Greg Daniel
· 8 years ago
4b330df
skslc comma operator and optimizer fixes
by Ethan Nicholas
· 8 years ago
6876817
scalarize SkGradientShader stop setup
by Mike Klein
· 8 years ago
861a90f
Delete legacy image generator API flag
by Matt Sarett
· 8 years ago
318c419
Remove RenderTarget pointer from GrRenderTargetOpList::RecordedOp
by Robert Phillips
· 8 years ago
292bf7a
Remove static initializer of GrProcessorSet::gEmpty
by Brian Salomon
· 8 years ago
f945cbb
remove some stray semicolons
by Mike Klein
· 8 years ago
4204da2
move shadows to device virtual
by Mike Reed
· 8 years ago
63e7973
Remove GrSurfaceProxy::desc()
by Brian Salomon
· 8 years ago
7638785
Fix inset for ambient tessellated shadows
by Jim Van Verth
· 8 years ago
c375704
Revert "Convert DstTexture to DstProxy"
by Robert Phillips
· 8 years ago
87f7f1c
Convert DstTexture to DstProxy
by Robert Phillips
· 8 years ago
d5a1691
Add support for webp lossless compression
by Matt Sarett
· 8 years ago
1cdbdda
Enable vulkan copies as draws for everything but qualcomm
by Greg Daniel
· 8 years ago
f45e3d7
try Herb's new to_srgb
by Mike Klein
· 8 years ago
c090c64
move files out of private, and fix up callers to IWYU
by Mike Reed
· 8 years ago
50e66d4
Remove GrRenderTargetContext::desc()
by Brian Salomon
· 8 years ago
a63e7ab
Require copy as draws for vulkan cross context image support
by Greg Daniel
· 8 years ago
7e68bc9
clamp to premul in dither
by Mike Klein
· 8 years ago
0eb4ecb
Remove Windows Intel blacklisting of cross context texture
by Brian Osman
· 8 years ago
eb99bfd
Move lambdas to statics.
by Herb Derby
· 8 years ago
7d022e0
Always use raster pipeline for SkSweepGradient
by Florin Malita
· 8 years ago
8af1859
fix windows detection in SkExecutor.cpp
by Mike Klein
· 8 years ago
5635193
Enable CrossContextTextureSupport on vulkan
by Greg Daniel
· 8 years ago
05441c4
Convert GrOvalOpFactory from GrLegacyMeshDrawOp to GrMeshDrawOp using GrSimpleDrawOpHelper.
by Brian Salomon
· 8 years ago
fd35c74
fix SkJumper radial gradient precision
by Mike Klein
· 8 years ago
74564b4
check for no_paint and remove some drawdrawable special-casing
by Mike Reed
· 8 years ago
4c9b893
Allow shadow zParams to be applied to affine transformations
by Jim Van Verth
· 8 years ago
0ec981b
Remove kCheckAllocation_GrSurfaceFlags.
by Brian Salomon
· 8 years ago
bca46e2
Convert GrMesh back to a class
by Chris Dalton
· 8 years ago
18e9484
Rename finishOpList to finishFlush and call it less frequently
by Robert Phillips
· 8 years ago
c33aa90
add unaligned_store()
by Mike Klein
· 8 years ago
78c8f30
Add filled occluders to shadow_utils GM, take 2
by Jim Van Verth
· 8 years ago
e334c59
Attempt to work around iOS varying limit in GLPrograms test
by Brian Salomon
· 8 years ago
4de1304
Add evenly spaced stops and unify gradient contexts
by Herb Derby
· 8 years ago
9959f72
composeshader stages
by Mike Reed
· 8 years ago
787a16d
move impl for drawvertices into separate file
by Mike Reed
· 8 years ago
dedac85
Allow numerical color spaces with legacy rendering
by Matt Sarett
· 8 years ago
60751d7
Sort all user-supplied rects before computeFastBounds
by Brian Osman
· 8 years ago
8a02f65
Switch ImageStorageAccess over to GrTextureProxies
by Robert Phillips
· 8 years ago
1772663
Include non-legacy GrMeshDrawOps in GLPrograms test.
by Brian Salomon
· 8 years ago
273eead
implement 4f for composeshader
by Mike Reed
· 8 years ago
08aa88d
fix SkJumperHSL blend modes
by Mike Klein
· 8 years ago
8b96b37
fix legacy/SkRasterPipeline SkHighContrastFilter
by Mike Klein
· 8 years ago
175f588
Modify SkEventTracer::SetInstance to fail rather than assert if a tracer has already been installed.
by Brian Salomon
· 8 years ago
ebb1b5c
Add new SkImageGenerator::getPixels() API, deprecate the old
by Matt Sarett
· 8 years ago
7c8460e
Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".
by Brian Salomon
· 8 years ago
57a75c4
fold matrices together for tricolor
by Mike Reed
· 8 years ago
0745422
Cleanup SkImageGenerator, add missing fns to GrBackendTextureImageGenerator
by Brian Osman
· 8 years ago
f391f4e
Pass alphaType to append_gamut_transform() to inform the clamp
by Matt Sarett
· 8 years ago
6cdc22c
Split up opLists (take 3)
by Robert Phillips
· 8 years ago
5c7960b
refactor gradient stage names
by Mike Klein
· 8 years ago
df3a371
Revert "Evenly space gradient stage."
by Mike Klein
· 8 years ago
e6c210a
Fix Ubuntu-Clang-x86_64-Release-Mini
by Matt Sarett
· 8 years ago
a783c36
Classify spot shadows for general shapes
by Jim Van Verth
· 8 years ago
892501d
Evenly space gradient stage.
by herb
· 8 years ago
fc84dc5
proposed: inclusive gradients, exclusive images
by Mike Klein
· 8 years ago
e759853
spin off: always clamp linear gradients
by Mike Klein
· 8 years ago
b6deea8
Setup for another attempt to split up opLists
by Robert Phillips
· 8 years ago
ec8f8b0
Fix GPU text colors when color spaces are involved
by Brian Osman
· 8 years ago
85d34b2
Remove SkCrossContextImageData and all support code
by Brian Osman
· 8 years ago
ae11593
remove TODO in SkGradientShader.cpp
by Mike Klein
· 8 years ago
028a9a5
Workaround for Intel 6xxx clear to opaque black bug
by Brian Salomon
· 8 years ago
a8b5cf3
Fix transparent ambient shadows
by Jim Van Verth
· 8 years ago
1c4c114
Fix transparent ambient for perspective shadows
by Jim Van Verth
· 8 years ago
6a4dc66
Add SkJpegEncoder and SkWebpEncoder to public API
by Matt Sarett
· 8 years ago
b60acfc
Add a way to force raster pipeline blitter.
by Mike Klein
· 8 years ago
6c9f101
Add some swizzle checks to vulkan backend
by Greg Daniel
· 8 years ago
87f8071
A8 fast path for raster clip masks
by Florin Malita
· 8 years ago
56269ef
Remove comments referencing locked pixels
by Leon Scroggins III
· 8 years ago
44d3279
Make SkCreateRasterPipelineBlitter() not fail.
by Mike Klein
· 8 years ago
5ac13c2
sksl support for static ifs & switches
by Ethan Nicholas
· 8 years ago
37c5a96
Unify ShadowUtils interface
by Jim Van Verth
· 8 years ago
77ced29
use SkColorSpaceXformer in SkShader appendStages() fallback
by Mike Klein
· 8 years ago
2814d91
clean up SkShader friends
by Mike Klein
· 8 years ago
14113bc
add flag to hide deprecated clipops
by Mike Reed
· 8 years ago
6f9f259
Fix alpha coverage for lerp_565 stage.
by bungeman
· 8 years ago
05fd8cf
Clean up shadow assert.
by Jim Van Verth
· 8 years ago
ac70f84
Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.
by Brian Salomon
· 8 years ago
1ffda04
allow inf/nan in GrRect isect utility functions.
by Brian Salomon
· 8 years ago
25294d7
Pre-clamp path tolerance
by Brian Osman
· 8 years ago
fdf3103
void SkColorFilter::onAppendStages(...)
by Mike Klein
· 8 years ago
b8fbab2
fix 565
by Mike Klein
· 8 years ago
852d715
Create geometry shader modules in vulkan when using geom shaders
by Greg Daniel
· 8 years ago
ab8ce1a
Fixed distance field interpolation for gamma correct rendering
by Brian Osman
· 8 years ago
13dddce
Added SkImage::MakeCrossContextFromEncoded
by Brian Osman
· 8 years ago
fe31908
Add downsampling option to SkJpegEncoder
by Matt Sarett
· 8 years ago
7120b2d
move set-text-matrix into private
by Mike Reed
· 8 years ago
2e61b18
Add jpeg encoder alpha handling option
by Matt Sarett
· 8 years ago
ee2d9df
make append_gamut_tranform() never fail
by Mike Klein
· 8 years ago
31ec144
Add support for using texel buffers in Vulkan backend.
by Greg Daniel
· 8 years ago
94fd06f
Move SkPngEncoder into public API
by Matt Sarett
· 8 years ago
6dfceca
Make SkColorFilter::appendStages() not fail.
by Mike Klein
· 8 years ago
2a55c8e
Avoid assertion in MSAA rendering buffer about indexed draw with zero index count
by Brian Salomon
· 8 years ago
5c77975
Add flag to avoid stencil buffers in Skia
by Eric Karl
· 8 years ago
fda4600
SkPerlinNoiseShader: handle pathological inputs
by Hal Canary
· 8 years ago
Next »