1. bb5711a Remove GrSurfaceDesc member from GrSurfaceProxy. by Brian Salomon · 8 years ago
  2. 78d1b42 Add GM to verify that drawX == (path.addX, drawPath) by Brian Osman · 8 years ago
  3. b3d0f7c skslc SPIR-V mod support by Ethan Nicholas · 8 years ago
  4. fd773fb Adjust start and end points of arcs based on CTM by Brian Osman · 8 years ago
  5. e3cd691 Fix for amd copy as draws on vulkan by Greg Daniel · 8 years ago
  6. 4b330df skslc comma operator and optimizer fixes by Ethan Nicholas · 8 years ago
  7. 6876817 scalarize SkGradientShader stop setup by Mike Klein · 8 years ago
  8. 861a90f Delete legacy image generator API flag by Matt Sarett · 8 years ago
  9. 318c419 Remove RenderTarget pointer from GrRenderTargetOpList::RecordedOp by Robert Phillips · 8 years ago
  10. 292bf7a Remove static initializer of GrProcessorSet::gEmpty by Brian Salomon · 8 years ago
  11. f945cbb remove some stray semicolons by Mike Klein · 8 years ago
  12. 4204da2 move shadows to device virtual by Mike Reed · 8 years ago
  13. 63e7973 Remove GrSurfaceProxy::desc() by Brian Salomon · 8 years ago
  14. 7638785 Fix inset for ambient tessellated shadows by Jim Van Verth · 8 years ago
  15. c375704 Revert "Convert DstTexture to DstProxy" by Robert Phillips · 8 years ago
  16. 87f7f1c Convert DstTexture to DstProxy by Robert Phillips · 8 years ago
  17. d5a1691 Add support for webp lossless compression by Matt Sarett · 8 years ago
  18. 1cdbdda Enable vulkan copies as draws for everything but qualcomm by Greg Daniel · 8 years ago
  19. f45e3d7 try Herb's new to_srgb by Mike Klein · 8 years ago
  20. c090c64 move files out of private, and fix up callers to IWYU by Mike Reed · 8 years ago
  21. 50e66d4 Remove GrRenderTargetContext::desc() by Brian Salomon · 8 years ago
  22. a63e7ab Require copy as draws for vulkan cross context image support by Greg Daniel · 8 years ago
  23. 7e68bc9 clamp to premul in dither by Mike Klein · 8 years ago
  24. 0eb4ecb Remove Windows Intel blacklisting of cross context texture by Brian Osman · 8 years ago
  25. eb99bfd Move lambdas to statics. by Herb Derby · 8 years ago
  26. 7d022e0 Always use raster pipeline for SkSweepGradient by Florin Malita · 8 years ago
  27. 8af1859 fix windows detection in SkExecutor.cpp by Mike Klein · 8 years ago
  28. 5635193 Enable CrossContextTextureSupport on vulkan by Greg Daniel · 8 years ago
  29. 05441c4 Convert GrOvalOpFactory from GrLegacyMeshDrawOp to GrMeshDrawOp using GrSimpleDrawOpHelper. by Brian Salomon · 8 years ago
  30. fd35c74 fix SkJumper radial gradient precision by Mike Klein · 8 years ago
  31. 74564b4 check for no_paint and remove some drawdrawable special-casing by Mike Reed · 8 years ago
  32. 4c9b893 Allow shadow zParams to be applied to affine transformations by Jim Van Verth · 8 years ago
  33. 0ec981b Remove kCheckAllocation_GrSurfaceFlags. by Brian Salomon · 8 years ago
  34. bca46e2 Convert GrMesh back to a class by Chris Dalton · 8 years ago
  35. 18e9484 Rename finishOpList to finishFlush and call it less frequently by Robert Phillips · 8 years ago
  36. c33aa90 add unaligned_store() by Mike Klein · 8 years ago
  37. 78c8f30 Add filled occluders to shadow_utils GM, take 2 by Jim Van Verth · 8 years ago
  38. e334c59 Attempt to work around iOS varying limit in GLPrograms test by Brian Salomon · 8 years ago
  39. 4de1304 Add evenly spaced stops and unify gradient contexts by Herb Derby · 8 years ago
  40. 9959f72 composeshader stages by Mike Reed · 8 years ago
  41. 787a16d move impl for drawvertices into separate file by Mike Reed · 8 years ago
  42. dedac85 Allow numerical color spaces with legacy rendering by Matt Sarett · 8 years ago
  43. 60751d7 Sort all user-supplied rects before computeFastBounds by Brian Osman · 8 years ago
  44. 8a02f65 Switch ImageStorageAccess over to GrTextureProxies by Robert Phillips · 8 years ago
  45. 1772663 Include non-legacy GrMeshDrawOps in GLPrograms test. by Brian Salomon · 8 years ago
  46. 273eead implement 4f for composeshader by Mike Reed · 8 years ago
  47. 08aa88d fix SkJumperHSL blend modes by Mike Klein · 8 years ago
  48. 8b96b37 fix legacy/SkRasterPipeline SkHighContrastFilter by Mike Klein · 8 years ago
  49. 175f588 Modify SkEventTracer::SetInstance to fail rather than assert if a tracer has already been installed. by Brian Salomon · 8 years ago
  50. ebb1b5c Add new SkImageGenerator::getPixels() API, deprecate the old by Matt Sarett · 8 years ago
  51. 7c8460e Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type". by Brian Salomon · 8 years ago
  52. 57a75c4 fold matrices together for tricolor by Mike Reed · 8 years ago
  53. 0745422 Cleanup SkImageGenerator, add missing fns to GrBackendTextureImageGenerator by Brian Osman · 8 years ago
  54. f391f4e Pass alphaType to append_gamut_transform() to inform the clamp by Matt Sarett · 8 years ago
  55. 6cdc22c Split up opLists (take 3) by Robert Phillips · 8 years ago
  56. 5c7960b refactor gradient stage names by Mike Klein · 8 years ago
  57. df3a371 Revert "Evenly space gradient stage." by Mike Klein · 8 years ago
  58. e6c210a Fix Ubuntu-Clang-x86_64-Release-Mini by Matt Sarett · 8 years ago
  59. a783c36 Classify spot shadows for general shapes by Jim Van Verth · 8 years ago
  60. 892501d Evenly space gradient stage. by herb · 8 years ago
  61. fc84dc5 proposed: inclusive gradients, exclusive images by Mike Klein · 8 years ago
  62. e759853 spin off: always clamp linear gradients by Mike Klein · 8 years ago
  63. b6deea8 Setup for another attempt to split up opLists by Robert Phillips · 8 years ago
  64. ec8f8b0 Fix GPU text colors when color spaces are involved by Brian Osman · 8 years ago
  65. 85d34b2 Remove SkCrossContextImageData and all support code by Brian Osman · 8 years ago
  66. ae11593 remove TODO in SkGradientShader.cpp by Mike Klein · 8 years ago
  67. 028a9a5 Workaround for Intel 6xxx clear to opaque black bug by Brian Salomon · 8 years ago
  68. a8b5cf3 Fix transparent ambient shadows by Jim Van Verth · 8 years ago
  69. 1c4c114 Fix transparent ambient for perspective shadows by Jim Van Verth · 8 years ago
  70. 6a4dc66 Add SkJpegEncoder and SkWebpEncoder to public API by Matt Sarett · 8 years ago
  71. b60acfc Add a way to force raster pipeline blitter. by Mike Klein · 8 years ago
  72. 6c9f101 Add some swizzle checks to vulkan backend by Greg Daniel · 8 years ago
  73. 87f8071 A8 fast path for raster clip masks by Florin Malita · 8 years ago
  74. 56269ef Remove comments referencing locked pixels by Leon Scroggins III · 8 years ago
  75. 44d3279 Make SkCreateRasterPipelineBlitter() not fail. by Mike Klein · 8 years ago
  76. 5ac13c2 sksl support for static ifs & switches by Ethan Nicholas · 8 years ago
  77. 37c5a96 Unify ShadowUtils interface by Jim Van Verth · 8 years ago
  78. 77ced29 use SkColorSpaceXformer in SkShader appendStages() fallback by Mike Klein · 8 years ago
  79. 2814d91 clean up SkShader friends by Mike Klein · 8 years ago
  80. 14113bc add flag to hide deprecated clipops by Mike Reed · 8 years ago
  81. 6f9f259 Fix alpha coverage for lerp_565 stage. by bungeman · 8 years ago
  82. 05fd8cf Clean up shadow assert. by Jim Van Verth · 8 years ago
  83. ac70f84 Move all non-AA fill rect ops off of GrLegacyMeshDrawOp. by Brian Salomon · 8 years ago
  84. 1ffda04 allow inf/nan in GrRect isect utility functions. by Brian Salomon · 8 years ago
  85. 25294d7 Pre-clamp path tolerance by Brian Osman · 8 years ago
  86. fdf3103 void SkColorFilter::onAppendStages(...) by Mike Klein · 8 years ago
  87. b8fbab2 fix 565 by Mike Klein · 8 years ago
  88. 852d715 Create geometry shader modules in vulkan when using geom shaders by Greg Daniel · 8 years ago
  89. ab8ce1a Fixed distance field interpolation for gamma correct rendering by Brian Osman · 8 years ago
  90. 13dddce Added SkImage::MakeCrossContextFromEncoded by Brian Osman · 8 years ago
  91. fe31908 Add downsampling option to SkJpegEncoder by Matt Sarett · 8 years ago
  92. 7120b2d move set-text-matrix into private by Mike Reed · 8 years ago
  93. 2e61b18 Add jpeg encoder alpha handling option by Matt Sarett · 8 years ago
  94. ee2d9df make append_gamut_tranform() never fail by Mike Klein · 8 years ago
  95. 31ec144 Add support for using texel buffers in Vulkan backend. by Greg Daniel · 8 years ago
  96. 94fd06f Move SkPngEncoder into public API by Matt Sarett · 8 years ago
  97. 6dfceca Make SkColorFilter::appendStages() not fail. by Mike Klein · 8 years ago
  98. 2a55c8e Avoid assertion in MSAA rendering buffer about indexed draw with zero index count by Brian Salomon · 8 years ago
  99. 5c77975 Add flag to avoid stencil buffers in Skia by Eric Karl · 8 years ago
  100. fda4600 SkPerlinNoiseShader: handle pathological inputs by Hal Canary · 8 years ago