1. bde96c6 Move clip mask generation into GrReducedClip by csmartdalton · 8 years ago
  2. c6f411e Merge GrClipMaskManager into GrClipStackClip by csmartdalton · 8 years ago
  3. 55fdccc Remove GrRenderTarget from GrPipelineBuilder by robertphillips · 8 years ago
  4. 2e6055b Refactor to separate backend object lifecycle and GpuResource budget decision by kkinnunen · 8 years ago
  5. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
  6. 2766c00 remove SkInstCnt by mtklein · 9 years ago
  7. 8dc7c3a Rename GrStencilBuffer to GrStencilAttachment by egdaniel · 9 years ago[Renamed (79%) from src/gpu/GrStencilBuffer.h]
  8. 44701df Move clip off of draw target by joshualitt · 9 years ago
  9. 02a44a4 Recycle stencil buffers across render targets. by bsalomon · 9 years ago
  10. 36c57df Make stencil buffers uncached for uncached render target textures by kkinnunen · 10 years ago
  11. 5236cf4 Make uncached textures uncached from the get go. by bsalomon · 10 years ago
  12. 7775c85 Add a simpler key type for scratch resource keys. by bsalomon · 10 years ago
  13. 10e23ca Use scratch keys for stencil buffers. by bsalomon · 10 years ago
  14. 19cd0f1 Revert "Use scratch keys for stencil buffers." by bsalomon · 10 years ago
  15. 91175f1 Use scratch keys for stencil buffers. by bsalomon · 10 years ago
  16. 6d3fe02 Rename GrGpuObject to GrGpuResource by bsalomon · 10 years ago
  17. 089a780 Split GrResource into GrCacheable/GrGpuObject by commit-bot@chromium.org · 10 years ago
  18. d3e5842 Avoid re-rendering stencil clip for every draw with reducable clip stack by commit-bot@chromium.org · 11 years ago
  19. f0784bd Revert "Avoid re-rendering stencil clip for every draw with reducable clip stack" by reed@google.com · 11 years ago
  20. 679eb67 Avoid re-rendering stencil clip for every draw with reducable clip stack by commit-bot@chromium.org · 11 years ago
  21. 7283022 Make GrResource know whether 3D objects' lifetimes are managed by Skia or not. by bsalomon@google.com · 12 years ago
  22. 0797c2c Reland 6914 w/ fixes. by bsalomon@google.com · 12 years ago
  23. 0b6ad22 Revert 6914 to fix build issues. by bsalomon@google.com · 12 years ago
  24. 4b86e34 Simplify cache IDs and keys. by bsalomon@google.com · 12 years ago
  25. 4c2443e Use ReduceClipStack in ClipMaskManager. by bsalomon@google.com · 12 years ago
  26. 7fa1876 Extended instance counting to all GrResource-derived classes by robertphillips@google.com · 12 years ago
  27. 9fbcad0 Removed old resource locking system by robertphillips@google.com · 12 years ago
  28. f2e93fc Resource cache now explicitly takes ref of managed resources by robertphillips@google.com · 12 years ago
  29. d6bbbf8 Simplified stencil buffer caching by robertphillips@google.com · 12 years ago
  30. 1f47f4f Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEntry (in GrTexture) by robertphillips@google.com · 12 years ago
  31. 46a8600 Refactored cacheID in preparation for clip mask caching changes by robertphillips@google.com · 12 years ago
  32. a2d7148 Removed GrClip & related classes by robertphillips@google.com · 12 years ago
  33. 641f8b1 Replace GrClip with SkClipStack by robertphillips@google.com · 12 years ago
  34. beb1af7 Altered Ganesh's clip stack plumbing to pass down new GrClipData class by robertphillips@google.com · 12 years ago
  35. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago[Renamed from gpu/src/GrStencilBuffer.h]
  36. eefe6f1 Fix crash in GrStencilBuffer when it tries to unlock itself but has lost its GrGpu ptr. by bsalomon@google.com · 13 years ago
  37. d4777d9 Remove unnecessary header include. by bsalomon@google.com · 13 years ago
  38. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 13 years ago
  39. 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 13 years ago
  40. 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 13 years ago
  41. a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 13 years ago