1. 6b62296 Reland "Stop conflating F16 with linear gamma" by Brian Osman · 6 years ago
  2. 5f7b5e3 Revert "Stop conflating F16 with linear gamma" by Brian Osman · 6 years ago
  3. d1589c7 Stop conflating F16 with linear gamma by Brian Osman · 6 years ago
  4. 2b23c4b Dest color space no longer impacts mipmaps or texture sampling by Brian Osman · 6 years ago
  5. 8a8e5fe Reland: Finish up mip opts: 2x3 and 3x2 by Matt Sarett · 8 years ago
  6. fc0e96e Revert "Finish up mip opts: 2x3 and 3x2" by Matt Sarett · 8 years ago
  7. 88ec28e Finish up mip opts: 2x3 and 3x2 by Matt Sarett · 8 years ago
  8. b667fe2 Small downsample_3_3 optimization by Matt Sarett · 8 years ago
  9. 08541e8 Optimize mipmap downsample_2_2 in sRGB mode by Matt Sarett · 8 years ago
  10. a1d9ce5 Revert "Optimize mipmap downsample_2_2 in sRGB mode" by Derek Sollenberger · 8 years ago
  11. 3ea01f7 Optimize mipmap downsample_2_2 in sRGB mode by Matt Sarett · 8 years ago
  12. e9c99b8 Add half-float mipmap benchmarks too by Brian Osman · 8 years ago
  13. f12248a Add bench for odd-sized mipmapping w/sRGB filtering by Brian Osman · 8 years ago
  14. 7b8400d Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode by Brian Osman · 8 years ago
  15. 6644d93 respect srgb gamma when building mips by reed · 8 years ago
  16. 0b64b98 update mipbuilder bench to exercise all 4 procs by reed · 9 years ago
  17. 3396fb5 test pow2 and non mipbuilders by reed · 9 years ago
  18. a1ebeb2 Remove const from `const int loops`. by mtklein · 9 years ago
  19. 8a6697a Fix for nexus 5 crashing in GL benches by joshualitt · 9 years ago
  20. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
  21. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
  22. 96638d1 add bench for building mipmaps by reed · 10 years ago